diff --git a/io_mesh_ply/__init__.py b/io_mesh_ply/__init__.py
index 6672dae45fc404fad75a973dc8ab2205c56add9d..92b0bbdd0f010113f9a5392316b5c55db1ed347b 100644
--- a/io_mesh_ply/__init__.py
+++ b/io_mesh_ply/__init__.py
@@ -89,7 +89,7 @@ class ExportPLY(bpy.types.Operator, ExportHelper):
     filename_ext = ".ply"
     filter_glob = StringProperty(default="*.ply", options={'HIDDEN'})
 
-    use_modifiers = BoolProperty(
+    use_mesh_modifiers = BoolProperty(
             name="Apply Modifiers",
             description="Apply Modifiers to the exported mesh",
             default=True,
@@ -127,7 +127,7 @@ class ExportPLY(bpy.types.Operator, ExportHelper):
         layout = self.layout
 
         row = layout.row()
-        row.prop(self, "use_modifiers")
+        row.prop(self, "use_mesh_modifiers")
         row.prop(self, "use_normals")
         row = layout.row()
         row.prop(self, "use_uv_coords")
diff --git a/io_mesh_ply/export_ply.py b/io_mesh_ply/export_ply.py
index 4e67b0c94f9b43b0e2b8dba9118dd134ded15152..5b4668182693f8ed043e4869dbeca3520554b214 100644
--- a/io_mesh_ply/export_ply.py
+++ b/io_mesh_ply/export_ply.py
@@ -31,7 +31,7 @@ import os
 def save(operator,
          context,
          filepath="",
-         use_modifiers=True,
+         use_mesh_modifiers=True,
          use_normals=True,
          use_uv_coords=True,
          use_colors=True,
@@ -55,7 +55,7 @@ def save(operator,
     if scene.objects.active:
         bpy.ops.object.mode_set(mode='OBJECT')
 
-    if use_modifiers:
+    if use_mesh_modifiers:
         mesh = obj.to_mesh(scene, True, 'PREVIEW')
     else:
         mesh = obj.data
@@ -200,7 +200,7 @@ def save(operator,
     file.close()
     print("writing %r done" % filepath)
 
-    if use_modifiers:
+    if use_mesh_modifiers:
         bpy.data.meshes.remove(mesh)
 
     # XXX
diff --git a/io_mesh_stl/__init__.py b/io_mesh_stl/__init__.py
index 34c586a34e96410a5445c04fbda5865c0b156047..cb0badc5f6862cacdcf31f4cdca07326b0886abe 100644
--- a/io_mesh_stl/__init__.py
+++ b/io_mesh_stl/__init__.py
@@ -115,13 +115,16 @@ class ExportSTL(Operator, ExportHelper):
     filename_ext = ".stl"
     filter_glob = StringProperty(default="*.stl", options={'HIDDEN'})
 
-    ascii = BoolProperty(name="Ascii",
-                         description="Save the file in ASCII file format",
-                         default=False)
-    apply_modifiers = BoolProperty(name="Apply Modifiers",
-                                   description="Apply the modifiers "
-                                               "before saving",
-                                   default=True)
+    ascii = BoolProperty(
+            name="Ascii",
+            description="Save the file in ASCII file format",
+            default=False,
+            )
+    use_mesh_modifiers = BoolProperty(
+            name="Apply Modifiers",
+            description="Apply the modifiers before saving",
+            default=True,
+            )
 
     def execute(self, context):
         from . import stl_utils
@@ -129,7 +132,7 @@ class ExportSTL(Operator, ExportHelper):
         import itertools
 
         faces = itertools.chain.from_iterable(
-            blender_utils.faces_from_mesh(ob, self.apply_modifiers)
+            blender_utils.faces_from_mesh(ob, self.use_mesh_modifiers)
             for ob in context.selected_objects)
 
         stl_utils.write_stl(self.filepath, faces, self.ascii)
diff --git a/io_mesh_stl/blender_utils.py b/io_mesh_stl/blender_utils.py
index 1d24369e456391d8e974f66989d2f737f8bca5b7..5589da4e5584161bfe42adb9425ed7b43a7a283d 100644
--- a/io_mesh_stl/blender_utils.py
+++ b/io_mesh_stl/blender_utils.py
@@ -41,14 +41,14 @@ def create_and_link_mesh(name, faces, points):
     obj.select = True
 
 
-def faces_from_mesh(ob, apply_modifier=False, triangulate=True):
+def faces_from_mesh(ob, use_mesh_modifiers=False, triangulate=True):
     """
     From an object, return a generator over a list of faces.
 
     Each faces is a list of his vertexes. Each vertex is a tuple of
     his coordinate.
 
-    apply_modifier
+    use_mesh_modifiers
         Apply the preview modifier to the returned liste
 
     triangulate
@@ -57,7 +57,7 @@ def faces_from_mesh(ob, apply_modifier=False, triangulate=True):
 
     # get the modifiers
     try:
-        mesh = ob.to_mesh(bpy.context.scene, apply_modifier, "PREVIEW")
+        mesh = ob.to_mesh(bpy.context.scene, use_mesh_modifiers, "PREVIEW")
     except RuntimeError:
         raise StopIteration
 
diff --git a/io_scene_obj/__init__.py b/io_scene_obj/__init__.py
index 501dc4b8a5c69d67ec8e12a685b99aa7bbd8e177..a2b97bff9876256aa11778f57d1b89a32c2c31be 100644
--- a/io_scene_obj/__init__.py
+++ b/io_scene_obj/__init__.py
@@ -221,7 +221,7 @@ class ExportOBJ(bpy.types.Operator, ExportHelper):
             )
 
     # object group
-    use_apply_modifiers = BoolProperty(
+    use_mesh_modifiers = BoolProperty(
             name="Apply Modifiers",
             description="Apply modifiers (preview resolution)",
             default=True,
diff --git a/io_scene_obj/export_obj.py b/io_scene_obj/export_obj.py
index a0926cc47f3f1b1216be237998966014dfc4d5d3..fed389c6199c1f61aaac23928927d4a1859dc4a0 100644
--- a/io_scene_obj/export_obj.py
+++ b/io_scene_obj/export_obj.py
@@ -732,7 +732,7 @@ def save(operator, context, filepath="",
          use_normals=False,
          use_uvs=True,
          use_materials=True,
-         use_apply_modifiers=True,
+         use_mesh_modifiers=True,
          use_blen_objects=True,
          group_by_object=False,
          group_by_material=False,
@@ -751,7 +751,7 @@ def save(operator, context, filepath="",
            EXPORT_NORMALS=use_normals,
            EXPORT_UV=use_uvs,
            EXPORT_MTL=use_materials,
-           EXPORT_APPLY_MODIFIERS=use_apply_modifiers,
+           EXPORT_APPLY_MODIFIERS=use_mesh_modifiers,
            EXPORT_BLEN_OBS=use_blen_objects,
            EXPORT_GROUP_BY_OB=group_by_object,
            EXPORT_GROUP_BY_MAT=group_by_material,
diff --git a/io_scene_x3d/__init__.py b/io_scene_x3d/__init__.py
index 1440684b546b39ee442c35176ffe6dc84de654ef..6bf640171d0fb0e6c52a261245362d058ccf6cd6 100644
--- a/io_scene_x3d/__init__.py
+++ b/io_scene_x3d/__init__.py
@@ -109,7 +109,7 @@ class ExportX3D(bpy.types.Operator, ExportHelper):
             description="Export selected objects only",
             default=False,
             )
-    use_apply_modifiers = BoolProperty(
+    use_mesh_modifiers = BoolProperty(
             name="Apply Modifiers",
             description="Use transformed mesh data from each object",
             default=True,
diff --git a/io_scene_x3d/export_x3d.py b/io_scene_x3d/export_x3d.py
index 703213053d4f34f79ef47a6c869bd31a57808a70..477e6c2b36c944b3992db401b293722829e3e260 100644
--- a/io_scene_x3d/export_x3d.py
+++ b/io_scene_x3d/export_x3d.py
@@ -239,7 +239,7 @@ def h3d_is_object_view(scene, obj):
 def export(file,
            global_matrix,
            scene,
-           use_apply_modifiers=False,
+           use_mesh_modifiers=False,
            use_selection=True,
            use_triangulate=False,
            use_normals=False,
@@ -1428,9 +1428,9 @@ def export(file,
                     ident += '\t'
 
             elif obj_type in {'MESH', 'CURVE', 'SURFACE', 'FONT'}:
-                if (obj_type != 'MESH') or (use_apply_modifiers and obj.is_modified(scene, 'PREVIEW')):
+                if (obj_type != 'MESH') or (use_mesh_modifiers and obj.is_modified(scene, 'PREVIEW')):
                     try:
-                        me = obj.to_mesh(scene, use_apply_modifiers, 'PREVIEW')
+                        me = obj.to_mesh(scene, use_mesh_modifiers, 'PREVIEW')
                     except:
                         me = None
                     do_remove = True
@@ -1568,7 +1568,7 @@ def gzip_open_utf8(filepath, mode):
 
 def save(operator, context, filepath="",
          use_selection=True,
-         use_apply_modifiers=False,
+         use_mesh_modifiers=False,
          use_triangulate=False,
          use_normals=False,
          use_compress=False,
@@ -1595,7 +1595,7 @@ def save(operator, context, filepath="",
     export(file,
            global_matrix,
            context.scene,
-           use_apply_modifiers=use_apply_modifiers,
+           use_mesh_modifiers=use_mesh_modifiers,
            use_selection=use_selection,
            use_triangulate=use_triangulate,
            use_normals=use_normals,
diff --git a/render_povray/__init__.py b/render_povray/__init__.py
index d9438b3998c10cbbcf4617202151e9e33c71cdcd..e5e456007341986e5c9ade5cd041a7c3ed7e0ee0 100644
--- a/render_povray/__init__.py
+++ b/render_povray/__init__.py
@@ -74,16 +74,16 @@ class RenderPovSettingsScene(PropertyGroup):
             name="Scene Name",
             description="Name of POV-Ray scene to create. Empty name will use the name of "
                         "the blend file",
-            default="", maxlen=1024)
+            maxlen=1024)
     scene_path = StringProperty(
             name="Export scene path",
             # description="Path to directory where the exported scene (POV and INI) is created",  # Bug in POV-Ray RC3
             description="Path to directory where the files are created",
-            default="", maxlen=1024, subtype="DIR_PATH")
+            maxlen=1024, subtype="DIR_PATH")
     renderimage_path = StringProperty(
             name="Rendered image path",
             description="Full path to directory where the rendered image is saved",
-            default="", maxlen=1024, subtype="DIR_PATH")
+            maxlen=1024, subtype="DIR_PATH")
     list_lf_enable = BoolProperty(
             name="LF in lists",
             description="Enable line breaks in lists (vectors and indices). Disabled: "
@@ -140,7 +140,7 @@ class RenderPovSettingsScene(PropertyGroup):
             name="Command Line Switches",
             description="Command line switches consist of a + (plus) or - (minus) sign, followed "
                         "by one or more alphabetic characters and possibly a numeric value",
-            default="", maxlen=500)
+            maxlen=500)
 
     antialias_enable = BoolProperty(
             name="Anti-Alias", description="Enable Anti-Aliasing",