From a13ec92e4cfe4fa6fabfe05cc7ec8b50ea8a0a6e Mon Sep 17 00:00:00 2001
From: Jonathan Smith <j.jaydez@gmail.com>
Date: Thu, 21 Apr 2011 13:56:10 +0000
Subject: [PATCH] Missing argument for menu operator, which messed up the name
 for Add Wedge in Extras

---
 add_mesh_extras.py | 8 +++-----
 1 file changed, 3 insertions(+), 5 deletions(-)

diff --git a/add_mesh_extras.py b/add_mesh_extras.py
index 0e61d01d5..bc5fc8bcf 100644
--- a/add_mesh_extras.py
+++ b/add_mesh_extras.py
@@ -512,11 +512,9 @@ class INFO_MT_mesh_extras_add(bpy.types.Menu):
     def draw(self, context):
         layout = self.layout
         layout.operator_context = 'INVOKE_REGION_WIN'
-        layout.operator("mesh.primitive_sqorus_add",
-            text="Sqorus")
-        layout.operator("mesh.primitive_wedge_add")
-        layout.operator("mesh.primitive_star_add",
-            text="Star")
+        layout.operator("mesh.primitive_sqorus_add", text="Sqorus")
+        layout.operator("mesh.primitive_wedge_add", text="Wedge")
+        layout.operator("mesh.primitive_star_add", text="Star")
         layout.operator("mesh.primitive_trapezohedron_add",
             text="Trapezohedron")
 
-- 
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