diff --git a/game_engine_save_as_runtime.py b/game_engine_save_as_runtime.py index 2ac38c5e5a3f05dc4d67442c8aaece82a53dbbf9..32904344cb09cca95245c475a00071b2b0e86b0c 100644 --- a/game_engine_save_as_runtime.py +++ b/game_engine_save_as_runtime.py @@ -53,7 +53,7 @@ def WriteAppleRuntime(player_path, output_path, copy_python, overwrite_lib): if copy_python: print("Copying Python files...", end=" ") src = os.path.join(blender_dir, bpy.app.version_string.split()[0], "python", "lib") - dst = os.path.join(output_path, "Contents", "MacOS", "lib") + dst = os.path.join(output_path, "..") if os.path.exists(dst): if overwrite_lib: