diff --git a/game_engine_save_as_runtime.py b/game_engine_save_as_runtime.py
index 2ac38c5e5a3f05dc4d67442c8aaece82a53dbbf9..32904344cb09cca95245c475a00071b2b0e86b0c 100644
--- a/game_engine_save_as_runtime.py
+++ b/game_engine_save_as_runtime.py
@@ -53,7 +53,7 @@ def WriteAppleRuntime(player_path, output_path, copy_python, overwrite_lib):
     if copy_python:
         print("Copying Python files...", end=" ")
         src = os.path.join(blender_dir, bpy.app.version_string.split()[0], "python", "lib")
-        dst = os.path.join(output_path, "Contents", "MacOS", "lib")
+        dst = os.path.join(output_path, "..")
         
         if os.path.exists(dst):
             if overwrite_lib: