diff --git a/amaranth/render/meshlight_add.py b/amaranth/render/meshlight_add.py index c1ca94a067f0080bb497e639e0b1325327db0374..0b78b52b36016818c65419077e3f9a6cf57df204 100644 --- a/amaranth/render/meshlight_add.py +++ b/amaranth/render/meshlight_add.py @@ -168,8 +168,8 @@ class AMTH_OBJECT_OT_meshlight_add(bpy.types.Operator): sockets.show_expanded = True material.cycles.sample_as_light = True - meshlight.cycles_visibility.shadow = False - meshlight.cycles_visibility.camera = self.visible + meshlight.visible_shadow = False + meshlight.visible_camera = self.visible return {'FINISHED'} diff --git a/io_scene_fbx/import_fbx.py b/io_scene_fbx/import_fbx.py index ee5de9c308eb25bcdb2a0a7565c5e44998f17727..7a1187300c1432357bca507b9ca741ceee19b723 100644 --- a/io_scene_fbx/import_fbx.py +++ b/io_scene_fbx/import_fbx.py @@ -3219,7 +3219,7 @@ def load(operator, context, filepath="", break for obj in (obj for obj in bpy.data.objects if obj.data == mesh): - obj.cycles_visibility.shadow = False + obj.visible_shadow = False _(); del _ perfmon.level_down()