diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py index fd3d2d56ee1b8565a506b5cba9e8663945f68643..ce48f29326ce5ca04f25fb401eb5e5e57d77c8df 100755 --- a/io_scene_gltf2/__init__.py +++ b/io_scene_gltf2/__init__.py @@ -4,7 +4,7 @@ bl_info = { 'name': 'glTF 2.0 format', 'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin SchmithĂĽsen, Jim Eckerlein, and many external contributors', - "version": (3, 3, 4), + "version": (3, 3, 5), 'blender': (3, 3, 0), 'location': 'File > Import-Export', 'description': 'Import-Export as glTF 2.0', diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_drivers.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_drivers.py index 4e77f60e89ac36e681e01372c701ea972a68145e..b0e538c87dc0f9bcdd155b3f22be2182241120dc 100644 --- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_drivers.py +++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_drivers.py @@ -12,7 +12,12 @@ def get_sk_drivers(blender_armature_uuid, export_settings): drivers = [] - for child_uuid in export_settings['vtree'].nodes[blender_armature_uuid].children: + # Take into account skinned mesh, and mesh parented to a bone of the armature + children_list = export_settings['vtree'].nodes[blender_armature_uuid].children + for bone in export_settings['vtree'].get_all_bones(blender_armature_uuid): + children_list.extend(export_settings['vtree'].nodes[bone].children) + + for child_uuid in children_list: if export_settings['vtree'].nodes[child_uuid].blender_type == "BONE": continue