From adcfbf4df8719c5b3b70349ebd20f4ce1be83de6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sybren=20A=2E=20St=C3=BCvel?= <sybren@blender.org> Date: Thu, 18 Nov 2021 17:51:11 +0100 Subject: [PATCH] Pose Library: explain why the 'for keymap' operators are there The for-keymap version of the apply/blend operators take the Window Manager's `poselib_flipped` property, and passes it to the regular apply/blend operator. This makes it possible to bind a key to the operator and still have it respect the global "Flip Pose" checkbox. This behaviour was already in, this commit just adds a comment that explains this. No functional changes. --- pose_library/operators.py | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/pose_library/operators.py b/pose_library/operators.py index 2032bf8b7..f8fb79879 100644 --- a/pose_library/operators.py +++ b/pose_library/operators.py @@ -399,6 +399,10 @@ class POSELIB_OT_pose_asset_select_bones(PoseAssetUser, Operator): return cls.bl_description.replace("Select", "Deselect") +# This operator takes the Window Manager's `poselib_flipped` property, and +# passes it to the `POSELIB_OT_blend_pose_asset` operator. This makes it +# possible to bind a key to the operator and still have it respect the global +# "Flip Pose" checkbox. class POSELIB_OT_blend_pose_asset_for_keymap(Operator): bl_idname = "poselib.blend_pose_asset_for_keymap" bl_options = {"REGISTER", "UNDO"} @@ -421,6 +425,10 @@ class POSELIB_OT_blend_pose_asset_for_keymap(Operator): return bpy.ops.poselib.blend_pose_asset(context.copy(), 'INVOKE_DEFAULT', flipped=flipped) +# This operator takes the Window Manager's `poselib_flipped` property, and +# passes it to the `POSELIB_OT_apply_pose_asset` operator. This makes it +# possible to bind a key to the operator and still have it respect the global +# "Flip Pose" checkbox. class POSELIB_OT_apply_pose_asset_for_keymap(Operator): bl_idname = "poselib.apply_pose_asset_for_keymap" bl_options = {"REGISTER", "UNDO"} -- GitLab