diff --git a/io_convert_image_to_scene_gimp.py b/io_convert_image_to_scene_gimp.py new file mode 100644 index 0000000000000000000000000000000000000000..9953b9aa7e603814fa4dc457ff415c80bdd94a90 --- /dev/null +++ b/io_convert_image_to_scene_gimp.py @@ -0,0 +1,662 @@ +# ##### BEGIN GPL LICENSE BLOCK ##### +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# ##### END GPL LICENSE BLOCK ##### + +bl_addon_info = { + "name": "Convert GIMP Image to Scene (.xcf, .xjt)", + "author": "Daniel Salazar (ZanQdo)", + "version": (2,0,0), + "blender": (2, 5, 5), + "api": 33419, + "location": "File > Import > GIMP Image to Scene(.xcf, .xjt)", + "description": "Imports GIMP multilayer image files into 3D Layers", + "warning": "XCF import requires xcftools installed", + "wiki_url": "http://wiki.blender.org/index.php/Extensions:2.5/Py/"\ + "Scripts/File_I-O/GIMPImageToScene", + "tracker_url": "http://projects.blender.org/tracker/index.php?"\ + "func=detail&aid=25136&group_id=153&atid=469", + "category": "Import/Export"} + +""" +This script imports GIMP layered image files into 3D Scenes (.xcf, .xjt) +""" + +def main(File, Path, LayerViewers, MixerViewers, LayerOffset,\ + LayerScale, OpacityMode, PremulAlpha, ShadelessMats,\ + SetCamera, SetupCompo, GroupUntagged, Ext): + + #------------------------------------------------- + + #Folder = '['+File.rstrip(Ext)+']'+'_images/' + Folder = 'images_'+'['+File.rstrip(Ext)+']/' + + if bpy.data.is_dirty: + PathSaveRaw = Path+Folder + PathSave = PathSaveRaw.replace(' ', '\ ') + try: os.mkdir(PathSaveRaw) + except: pass + else: + PathSave = bpy.data.filepath + RSlash = PathSave.rfind('/') + PathSaveRaw = PathSave[:RSlash+1]+Folder + PathSave = PathSaveRaw.replace(' ', '\ ') + try: os.mkdir(PathSaveRaw) + except: pass + PathSaveRaw = bpy.path.relpath(PathSaveRaw)+'/' + + PathRaw = Path + Path = Path.replace(' ', '\ ') + if Ext == '.xjt': + ExtSave = '.jpg' + #------------------------------------------------- + # EXTRACT XJT + import tarfile + + IMG = tarfile.open ('%s%s' % (PathRaw, File)) + PRP = IMG.extractfile('PRP') + + Members = IMG.getmembers() + + for Member in Members: + Name = Member.name + if Name.startswith('l') and Name.endswith('.jpg'): + IMG.extract(Name, path=PathSaveRaw) + + #------------------------------------------------- + # INFO XJT + IMGs = [] + for Line in PRP.readlines(): + Line = str(Line) + + if Line.startswith("b'GIMP_XJ_IMAGE"): + for Segment in Line.split(): + if Segment.startswith('w/h:'): + ResX, ResY = map (int, Segment[4:].split(',')) + if Line.startswith("b'L") or Line.startswith("b'l"): + + if Line.startswith("b'L"): HasAlpha = True + else: HasAlpha = False + + md = None + op = 1 + ox, oy = 0,0 + + for Segment in Line.split(): + + if Segment.startswith("b'"): + imageFile = 'l' + Segment[3:] + '.jpg' + imageFileAlpha ='la'+Segment[3:]+'.jpg' + + # Get Widht and Height from images + data = open(PathSaveRaw+imageFile, "rb").read() + + hexList = [] + for ch in data: + byt = "%02X" % ch + hexList.append(byt) + + for k in range(len(hexList)-1): + if hexList[k] == 'FF' and (hexList[k+1] == 'C0' or hexList[k+1] == 'C2'): + ow = int(hexList[k+7],16)*256 + int(hexList[k+8],16) + oh = int(hexList[k+5],16)*256 + int(hexList[k+6],16) + + elif Segment.startswith('md:'): # mode + md = Segment[3:] + + elif Segment.startswith('op:'): # opacity + op = float(Segment[3:])*.01 + + elif Segment.startswith('o:'): # origin + ox, oy = map(int, Segment[2:].split(',')) + + elif Segment.startswith('n:'): # name + n = Segment[3:-4] + OpenBracket = n.find ('[') + CloseBracket = n.find (']') + + if OpenBracket != -1 and CloseBracket != -1: + RenderLayer = n[OpenBracket+1:CloseBracket] + NameShort = n[:OpenBracket] + + else: + RenderLayer = n + NameShort = n + + os.rename(PathSaveRaw+imageFile, PathSaveRaw+NameShort+'.jpg') + if HasAlpha: os.rename(PathSaveRaw+imageFileAlpha, PathSaveRaw+NameShort+'_A'+'.jpg') + + IMGs.append({'LayerMode':md, 'LayerOpacity':op,\ + 'LayerName':n, 'LayerNameShort':NameShort,\ + 'RenderLayer':RenderLayer, 'LayerCoords':[ow, oh, ox, oy], 'HasAlpha':HasAlpha}) + + else: # Ext == '.xcf': + ExtSave = '.png' + #------------------------------------------------- + # CONFIG + XCFInfo = 'xcfinfo' + XCF2PNG = 'xcf2png' + #------------------------------------------------- + # INFO XCF + + CMD = '%s %s%s' % (XCFInfo, Path, File) + + Info = os.popen(CMD) + + IMGs = [] + for Line in Info.readlines(): + if Line.startswith ('+'): + + Line = Line.split(' ', 4) + + RenderLayer = Line[4] + + OpenBracket = RenderLayer.find ('[') + CloseBracket = RenderLayer.find (']') + + if OpenBracket != -1 and CloseBracket != -1: + RenderLayer = RenderLayer[OpenBracket+1:CloseBracket] + NameShort = Line[4][:OpenBracket] + else: + NameShort = Line[4].rstrip() + if GroupUntagged: + RenderLayer = '__Undefined__' + else: + RenderLayer = NameShort + + LineThree = Line[3] + Slash = LineThree.find('/') + if Slash == -1: + Mode = LineThree + Opacity = 1 + else: + Mode = LineThree[:Slash] + Opacity = float(LineThree[Slash+1:LineThree.find('%')])*.01 + + IMGs.append ({\ + 'LayerMode':Mode,\ + 'LayerOpacity':Opacity,\ + 'LayerName':Line[4].rstrip(),\ + 'LayerNameShort':NameShort,\ + 'LayerCoords':list(map(int, Line[1].replace('x', ' ').replace('+', ' +').replace('-', ' -').split())),\ + 'RenderLayer':RenderLayer,\ + 'HasAlpha':True,\ + }) + elif Line.startswith('Version'): + ResX, ResY = map (int, Line.split()[2].split('x')) + + #------------------------------------------------- + # EXTRACT XCF + if OpacityMode == 'BAKE': + Opacity = '' + else: + Opacity = ' --percent 100' + for Layer in IMGs: + CMD = '%s -C %s%s -o %s%s.png "%s"%s' %\ + (XCF2PNG, Path, File, PathSave, Layer['LayerName'].replace(' ', '_'), Layer['LayerName'], Opacity) + os.system(CMD) + + #------------------------------------------------- + Scene = bpy.context.scene + #------------------------------------------------- + # CAMERA + + if SetCamera: + bpy.ops.object.camera_add(location=(0, 0, 10)) + + Camera = bpy.context.active_object.data + + Camera.type = 'ORTHO' + Camera.ortho_scale = ResX * .01 + + #------------------------------------------------- + # RENDER SETTINGS + + Render = Scene.render + + if SetCamera: + Render.resolution_x = ResX + Render.resolution_y = ResY + Render.resolution_percentage = 100 + if PremulAlpha: Render.alpha_mode = 'PREMUL' + + #------------------------------------------------- + # 3D VIEW SETTINGS + + Scene.game_settings.material_mode = 'GLSL' + + Areas = bpy.context.screen.areas + + for Area in Areas: + if Area.type == 'VIEW_3D': + Area.active_space.viewport_shade = 'TEXTURED' + Area.active_space.show_textured_solid = True + Area.active_space.show_floor = False + + #------------------------------------------------- + # 3D LAYERS + + def Make3DLayer (Name, NameShort, Z, Coords, RenderLayer, LayerMode, LayerOpacity, HasAlpha): + + # RenderLayer + + if SetupCompo: + if not bpy.context.scene.render.layers.get(RenderLayer): + + bpy.ops.scene.render_layer_add() + + LayerActive = bpy.context.scene.render.layers.active + LayerActive.name = RenderLayer + LayerActive.use_pass_vector = True + LayerActive.use_sky = False + LayerActive.use_edge_enhance = False + LayerActive.use_strand = False + LayerActive.use_halo = False + + global LayerNum + for i in range (0,20): + if not i == LayerNum: + LayerActive.layers[i] = False + + bpy.context.scene.layers[LayerNum] = True + + LayerFlags[RenderLayer] = bpy.context.scene.render.layers.active.layers + + LayerList.append([RenderLayer, LayerMode, LayerOpacity]) + + LayerNum += 1 + + # Object + bpy.ops.mesh.primitive_plane_add(\ + view_align=False,\ + enter_editmode=False,\ + rotation=(0, 0, pi)) + + bpy.ops.object.rotation_apply() + + Active = bpy.context.active_object + + if SetupCompo: + Active.layers = LayerFlags[RenderLayer] + + Active.location = (\ + (float(Coords[2])-(ResX*0.5))*LayerScale,\ + (-float(Coords[3])+(ResY*0.5))*LayerScale, Z) + + for Vert in Active.data.vertices: + Vert.co[0] += 1 + Vert.co[1] += -1 + + Active.dimensions = float(Coords[0])*LayerScale, float(Coords[1])*LayerScale, 0 + + bpy.ops.object.scale_apply() + + bpy.ops.object.origin_set(type='ORIGIN_GEOMETRY', center='MEDIAN') + + Active.show_wire = True + + Active.name = NameShort + bpy.ops.mesh.uv_texture_add() + + # Material + + '''if bpy.data.materials.get(NameShort): + Mat = bpy.data.materials[NameShort] + if not Active.material_slots: + bpy.ops.object.material_slot_add() + Active.material_slots[0].material = Mat + else:''' + + Mat = bpy.data.materials.new(NameShort) + Mat.diffuse_color = (1,1,1) + Mat.use_raytrace = False + Mat.use_shadows = False + Mat.use_cast_buffer_shadows = False + Mat.use_cast_approximate = False + if HasAlpha: + Mat.use_transparency = True + if OpacityMode == 'MAT': Mat.alpha = LayerOpacity + else: Mat.alpha = 0 + if ShadelessMats: Mat.use_shadeless = True + + if Ext == '.xcf': + # Color & Alpha PNG + Tex = bpy.data.textures.new(NameShort, 'IMAGE') + Tex.extension = 'CLIP' + Tex.use_preview_alpha = True + + Img = bpy.data.images.new(NameShort) + Img.source = 'FILE' + if PremulAlpha: Img.use_premultiply = True + Img.filepath = '%s%s%s' % (PathSaveRaw, Name, ExtSave) + + Tex.image = Img + + Mat.texture_slots.add() + TexSlot = Mat.texture_slots[0] + TexSlot.texture = Tex + TexSlot.use_map_alpha = True + TexSlot.texture_coords = 'UV' + if OpacityMode == 'TEX': TexSlot.alpha_factor = LayerOpacity + elif OpacityMode == 'MAT': TexSlot.blend_type = 'MULTIPLY' + + else: # Ext == '.xjt' + # Color JPG + Tex = bpy.data.textures.new(NameShort, 'IMAGE') + Tex.extension = 'CLIP' + + Img = bpy.data.images.new(NameShort) + Img.source = 'FILE' + Img.filepath = '%s%s%s' % (PathSaveRaw, Name, ExtSave) + + Tex.image = Img + + Mat.texture_slots.add() + TexSlot = Mat.texture_slots[0] + TexSlot.texture = Tex + TexSlot.texture_coords = 'UV' + + if HasAlpha: + # Alpha JPG + Tex = bpy.data.textures.new(NameShort+'_A', 'IMAGE') + Tex.extension = 'CLIP' + Tex.use_preview_alpha = True + Tex.use_alpha = False + + Img = bpy.data.images.new(NameShort+'_A') + Img.source = 'FILE' + if PremulAlpha: Img.use_premultiply = True + Img.filepath = '%s%s_A%s' % (PathSaveRaw, Name, ExtSave) + + Tex.image = Img + + Mat.texture_slots.add() + TexSlot = Mat.texture_slots[1] + TexSlot.texture = Tex + TexSlot.use_map_alpha = True + TexSlot.use_map_color_diffuse = False + TexSlot.texture_coords = 'UV' + if OpacityMode == 'TEX': TexSlot.alpha_factor = LayerOpacity + elif OpacityMode == 'MAT': TexSlot.blend_type = 'MULTIPLY' + + if not Active.material_slots: + bpy.ops.object.material_slot_add() + + Active.material_slots[0].material = Mat + + + Z = 0 + global LayerNum + LayerNum = 0 + LayerFlags = {} + LayerList = [] + + for Layer in IMGs: + Make3DLayer(\ + Layer['LayerName'].replace(' ', '_'),\ + Layer['LayerNameShort'].replace(' ', '_'),\ + Z,\ + Layer['LayerCoords'],\ + Layer['RenderLayer'],\ + Layer['LayerMode'],\ + Layer['LayerOpacity'],\ + Layer['HasAlpha'],\ + ) + + Z -= LayerOffset + + if SetupCompo: + #------------------------------------------------- + # COMPO NODES + + Scene.use_nodes = True + + Tree = Scene.node_tree + + for i in Tree.nodes: + Tree.nodes.remove(i) + + LayerList.reverse() + + Offset = 0 + LayerLen = len(LayerList) + + for Layer in LayerList: + + Offset += 1 + + X_Offset = (500*Offset) + Y_Offset = (-300*Offset) + + Node = Tree.nodes.new('R_LAYERS') + Node.location = (-500+X_Offset, 300+Y_Offset) + Node.name = 'R_'+ str(Offset) + Node.scene = Scene + Node.layer = Layer[0] + + if LayerViewers: + Node_V = Tree.nodes.new('VIEWER') + Node_V.name = Layer[0] + Node_V.location = (-200+X_Offset, 200+Y_Offset) + + Tree.links.new(Node.outputs[0], Node_V.inputs[0]) + + if LayerLen > Offset: + + Mode = LayerList[Offset][1] # has to go one step further + LayerOpacity = LayerList[Offset][2] + + if not Mode in ('Normal', '-1'): + + Node = Tree.nodes.new('MIX_RGB') + if OpacityMode == 'COMPO': Node.inputs['Fac'].default_value[0] = LayerOpacity + else: Node.inputs['Fac'].default_value[0] = 1 + Node.use_alpha = True + + if Mode in ('Addition', '7'): Node.blend_type = 'ADD' + elif Mode in ('Subtract', '8'): Node.blend_type = 'SUBTRACT' + elif Mode in ('Multiply', '3'): Node.blend_type = 'MULTIPLY' + elif Mode in ('DarkenOnly', '9'): Node.blend_type = 'DARKEN' + elif Mode in ('Dodge', '16'): Node.blend_type = 'DODGE' + elif Mode in ('LightenOnly', '10'): Node.blend_type = 'LIGHTEN' + elif Mode in ('Difference', '6'): Node.blend_type = 'DIFFERENCE' + elif Mode in ('Divide', '15'): Node.blend_type = 'DIVIDE' + elif Mode in ('Overlay', '5'): Node.blend_type = 'OVERLAY' + elif Mode in ('Screen', '4'): Node.blend_type = 'SCREEN' + elif Mode in ('Burn', '17'): Node.blend_type = 'BURN' + elif Mode in ('Color', '13'): Node.blend_type = 'COLOR' + elif Mode in ('Value', '14'): Node.blend_type = 'VALUE' + elif Mode in ('Saturation', '12'): Node.blend_type = 'SATURATION' + elif Mode in ('Hue', '11'): Node.blend_type = 'HUE' + elif Mode in ('Softlight', '19'): Node.blend_type = 'SOFT_LIGHT' + else: pass + + else: + Node = Tree.nodes.new('ALPHAOVER') + if OpacityMode == 'COMPO': Node.inputs['Fac'].default_value[0] = LayerOpacity + Node.name = 'M_' + str(Offset) + Node.location = (300+X_Offset, 250+Y_Offset) + + if MixerViewers: + Node_V = Tree.nodes.new('VIEWER') + Node_V.name = Layer[0] + Node_V.location = (500+X_Offset, 350+Y_Offset) + + Tree.links.new(Node.outputs[0], Node_V.inputs[0]) + + else: + Node = Tree.nodes.new('COMPOSITE') + Node.name = 'Composite' + Node.location = (400+X_Offset, 350+Y_Offset) + + Nodes = bpy.context.scene.node_tree.nodes + + if LayerLen > 1: + for i in range (1, LayerLen+1): + if i == 1: + Tree.links.new(Nodes['R_'+str(i)].outputs[0], Nodes['M_'+str(i)].inputs[1]) + if 1 < i < LayerLen: + Tree.links.new(Nodes['M_'+str(i-1)].outputs[0], Nodes['M_'+str(i)].inputs[1]) + if 1 < i < LayerLen+1: + Tree.links.new(Nodes['R_'+str(i)].outputs[0], Nodes['M_'+str(i-1)].inputs[2]) + if i == LayerLen: + Tree.links.new(Nodes['M_'+str(i-1)].outputs[0], Nodes['Composite'].inputs[0]) + else: + Tree.links.new(Nodes['R_1'].outputs[0], Nodes['Composite'].inputs[0]) + + for i in Tree.nodes: + i.location[0] += -250*Offset + i.location[1] += 150*Offset + +#------------------------------------------------------------------------ +import os +import bpy +from bpy.props import * +from math import pi + +# Operator +class GIMPImageToScene(bpy.types.Operator): + '''''' + bl_idname = "import.gimp_image_to_scene" + bl_label = "GIMP Image to Scene" + bl_description = "Imports GIMP multilayer image files into 3D Scenes" + bl_options = {'REGISTER', 'UNDO'} + + filename = StringProperty(name="File Name", + description="Name of the file") + directory = StringProperty(name="Directory", + description="Directory of the file") + + LayerViewers = BoolProperty(name="Layer Viewers", + description="Add Viewer nodes to each Render Layer node", + default=True) + + MixerViewers = BoolProperty(name="Mixer Viewers", + description="Add Viewer nodes to each Mix node", + default=True) + + PremulAlpha = BoolProperty(name="Premuliply Alpha", + description="Set Image and Render settings to premultiplied alpha", + default=True) + + ShadelessMats = BoolProperty(name="Shadeless Material", + description="Set Materials as Shadeless", + default=True) + + OpacityMode = EnumProperty(name="Opacity Mode", + description="Layer Opacity management", + items=( + ('TEX', 'Texture Alpha Factor', ''), + ('MAT', 'Material Alpha Value', ''), + ('COMPO', 'Mixer Node Factor', ''), + ('BAKE', 'Baked in Image Alpha', '')), + default='TEX') + + SetCamera = BoolProperty(name="Set Camera", + description="Create an Ortho Camera matching image resolution", + default=True) + + SetupCompo = BoolProperty(name="Setup Node Compositing", + description="Create a compositing node setup (will delete existing nodes)", + default=False) + + GroupUntagged = BoolProperty(name="Group Untagged", + description="Layers with no tag go to a single Render Layer", + default=False) + + LayerOffset = FloatProperty(name="Layer Separation", + description="Distance between each 3D Layer in the Z axis", + min=0, + default=0.01) + + LayerScale = FloatProperty(name="Layer Scale", + description="Scale pixel resolution by Blender units", + min=0, + default=0.01) + + def draw(self, context): + layout = self.layout + box = layout.box() + box.label('3D Layers:', icon='SORTSIZE') + box.prop(self, 'SetCamera', icon='OUTLINER_DATA_CAMERA') + box.prop(self, 'OpacityMode', icon='GHOST') + if self.OpacityMode == 'COMPO' and self.SetupCompo == False: + box.label('Tip: Enable Node Compositing', icon='INFO') + box.prop(self, 'PremulAlpha', icon='IMAGE_RGB_ALPHA') + box.prop(self, 'ShadelessMats', icon='SOLID') + box.prop(self, 'LayerOffset') + box.prop(self, 'LayerScale') + box = layout.box() + box.label('Compositing:', icon='RENDERLAYERS') + box.prop(self, 'SetupCompo', icon='NODETREE') + if self.SetupCompo: + box.prop(self, 'GroupUntagged', icon='IMAGE_ZDEPTH') + box.prop(self, 'LayerViewers', icon='NODE') + box.prop(self, 'MixerViewers', icon='NODE') + + def execute(self, context): + # File Path + filename = self.filename + directory = self.directory + + # Settings + LayerViewers = self.LayerViewers + MixerViewers = self.MixerViewers + OpacityMode = self.OpacityMode + PremulAlpha = self.PremulAlpha + ShadelessMats = self.ShadelessMats + SetCamera = self.SetCamera + SetupCompo = self.SetupCompo + GroupUntagged = self.GroupUntagged + LayerOffset = self.LayerOffset + LayerScale = self.LayerScale + + Ext = None + if filename.endswith('.xcf'): Ext = '.xcf' + elif filename.endswith('.xjt'): Ext = '.xjt' + + # Call Main Function + if Ext: + main(filename, directory, LayerViewers, MixerViewers, LayerOffset,\ + LayerScale, OpacityMode, PremulAlpha, ShadelessMats,\ + SetCamera, SetupCompo, GroupUntagged, Ext) + else: + self.report({'ERROR'},"Selected file wasn't valid, try .xcf or .xjt") + + return {'FINISHED'} + + def invoke(self, context, event): + wm = bpy.context.window_manager + wm.fileselect_add(self) + + return {'RUNNING_MODAL'} + + +# Registering / Unregister +def menu_func(self, context): + self.layout.operator(GIMPImageToScene.bl_idname, text="GIMP Image to Scene (.xcf, .xjt)", icon='PLUGIN') + + +def register(): + bpy.types.INFO_MT_file_import.append(menu_func) + + +def unregister(): + bpy.types.INFO_MT_file_import.remove(menu_func) + + +if __name__ == "__main__": + register()