diff --git a/add_mesh_ant_landscape.py b/add_mesh_ant_landscape.py index b7fe7d0bc579f40415b62a5a4b70cdadeeca1a0a..f30b90d2a80f3cdeddbabf24e80ced376170ab0c 100644 --- a/add_mesh_ant_landscape.py +++ b/add_mesh_ant_landscape.py @@ -779,7 +779,7 @@ class landscape_add(bpy.types.Operator): # sphere, remove doubles if self.SphereMesh !=0: bpy.ops.object.mode_set(mode='EDIT') - bpy.ops.mesh.remove_doubles(limit=0.0001) + bpy.ops.mesh.remove_doubles(mergedist=0.0001) bpy.ops.object.mode_set(mode='OBJECT') # Shade smooth