From bd5ff24747c72373e6ea694040f9fd2a264d02ea Mon Sep 17 00:00:00 2001 From: Brendon Murphy <meta.androcto1@gmail.com> Date: Thu, 23 Feb 2012 13:20:28 +0000 Subject: [PATCH] fix for remove doubles bmesh --- add_mesh_ant_landscape.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/add_mesh_ant_landscape.py b/add_mesh_ant_landscape.py index b7fe7d0bc..f30b90d2a 100644 --- a/add_mesh_ant_landscape.py +++ b/add_mesh_ant_landscape.py @@ -779,7 +779,7 @@ class landscape_add(bpy.types.Operator): # sphere, remove doubles if self.SphereMesh !=0: bpy.ops.object.mode_set(mode='EDIT') - bpy.ops.mesh.remove_doubles(limit=0.0001) + bpy.ops.mesh.remove_doubles(mergedist=0.0001) bpy.ops.object.mode_set(mode='OBJECT') # Shade smooth -- GitLab