From bd5ff24747c72373e6ea694040f9fd2a264d02ea Mon Sep 17 00:00:00 2001
From: Brendon Murphy <meta.androcto1@gmail.com>
Date: Thu, 23 Feb 2012 13:20:28 +0000
Subject: [PATCH] fix for remove doubles bmesh

---
 add_mesh_ant_landscape.py | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/add_mesh_ant_landscape.py b/add_mesh_ant_landscape.py
index b7fe7d0bc..f30b90d2a 100644
--- a/add_mesh_ant_landscape.py
+++ b/add_mesh_ant_landscape.py
@@ -779,7 +779,7 @@ class landscape_add(bpy.types.Operator):
             # sphere, remove doubles
             if self.SphereMesh !=0:
                 bpy.ops.object.mode_set(mode='EDIT')
-                bpy.ops.mesh.remove_doubles(limit=0.0001)
+                bpy.ops.mesh.remove_doubles(mergedist=0.0001)
                 bpy.ops.object.mode_set(mode='OBJECT')
 
             # Shade smooth
-- 
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