diff --git a/io_anim_bvh/__init__.py b/io_anim_bvh/__init__.py
index b3c2619a853629a0766f8a29f20dee895fdc4aad..533147583a67226d91dcf38ff51fb9d2507f3b2a 100644
--- a/io_anim_bvh/__init__.py
+++ b/io_anim_bvh/__init__.py
@@ -22,7 +22,7 @@ bl_info = {
     "name": "BioVision Motion Capture (BVH) format",
     "author": "Campbell Barton",
     "version": (1, 0, 0),
-    "blender": (2, 80, 0),
+    "blender": (2, 81, 6),
     "location": "File > Import-Export",
     "description": "Import-Export BVH from armature objects",
     "warning": "",
@@ -230,7 +230,7 @@ class BVH_PT_import_animation(bpy.types.Panel):
         layout.prop(operator, "use_cyclic")
 
         layout.prop(operator, "update_scene_fps")
-        layout.prop(operator, "update_scene_duration")   
+        layout.prop(operator, "update_scene_duration")
 
 
 class ExportBVH(bpy.types.Operator, ExportHelper):
@@ -309,7 +309,7 @@ class ExportBVH(bpy.types.Operator, ExportHelper):
 
         from . import export_bvh
         return export_bvh.save(context, **keywords)
-    
+
     def draw(self, context):
         pass
 
diff --git a/io_mesh_ply/__init__.py b/io_mesh_ply/__init__.py
index 2a8292f1b56abe08e3c3d36dd14aaf13c7a12a58..b89732fd076282f70ff062721944fdaee56755c6 100644
--- a/io_mesh_ply/__init__.py
+++ b/io_mesh_ply/__init__.py
@@ -22,7 +22,7 @@ bl_info = {
     "name": "Stanford PLY format",
     "author": "Bruce Merry, Campbell Barton",
     "version": (1, 0, 0),
-    "blender": (2, 80, 0),
+    "blender": (2, 81, 6),
     "location": "File > Import-Export",
     "description": "Import-Export PLY mesh data with UV's and vertex colors",
     "warning": "",
diff --git a/io_mesh_stl/__init__.py b/io_mesh_stl/__init__.py
index fbb36bbf94092e7ddc52c5110c2a7476ec318f82..cd81b228a71d952bcc7685400a73bad0a4af456d 100644
--- a/io_mesh_stl/__init__.py
+++ b/io_mesh_stl/__init__.py
@@ -22,7 +22,7 @@ bl_info = {
     "name": "STL format",
     "author": "Guillaume Bouchard (Guillaum)",
     "version": (1, 1, 3),
-    "blender": (2, 80, 0),
+    "blender": (2, 81, 6),
     "location": "File > Import-Export > Stl",
     "description": "Import-Export STL files",
     "warning": "",
@@ -150,7 +150,7 @@ class ImportSTL(Operator, ImportHelper):
             blender_utils.create_and_link_mesh(objName, tris, tri_nors, pts, global_matrix)
 
         return {'FINISHED'}
-    
+
     def draw(self, context):
         pass
 
@@ -178,7 +178,7 @@ class STL_PT_import_transform(bpy.types.Panel):
 
         layout.prop(operator, "global_scale")
         layout.prop(operator, "use_scene_unit")
-        
+
         layout.prop(operator, "axis_forward")
         layout.prop(operator, "axis_up")
 
@@ -298,7 +298,7 @@ class ExportSTL(Operator, ExportHelper):
                 stl_utils.write_stl(faces=faces, **keywords_temp)
 
         return {'FINISHED'}
-    
+
     def draw(self, context):
         pass
 
@@ -376,7 +376,7 @@ class STL_PT_export_transform(bpy.types.Panel):
 
         layout.prop(operator, "global_scale")
         layout.prop(operator, "use_scene_unit")
-        
+
         layout.prop(operator, "axis_forward")
         layout.prop(operator, "axis_up")
 
diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py
index df43f68b2ff1f880b6a552fbda172bb95741abe4..7f89ef3a10dcee1b791ddcc6a5d22f93dd4c0e2b 100644
--- a/io_scene_fbx/__init__.py
+++ b/io_scene_fbx/__init__.py
@@ -22,7 +22,7 @@ bl_info = {
     "name": "FBX format",
     "author": "Campbell Barton, Bastien Montagne, Jens Restemeier",
     "version": (4, 15, 1),
-    "blender": (2, 80, 0),
+    "blender": (2, 81, 6),
     "location": "File > Import-Export",
     "description": "FBX IO meshes, UV's, vertex colors, materials, textures, cameras, lamps and actions",
     "warning": "",
@@ -195,7 +195,7 @@ class ImportFBX(bpy.types.Operator, ImportHelper):
 
     def draw(self, context):
         pass
-            
+
     def execute(self, context):
         keywords = self.as_keywords(ignore=("filter_glob", "directory", "ui_tab"))
 
@@ -683,7 +683,7 @@ class FBX_PT_export_transform(bpy.types.Panel):
 
         layout.prop(operator, "apply_unit_scale")
         layout.prop(operator, "bake_space_transform")
-        
+
 
 class FBX_PT_export_geometry(bpy.types.Panel):
     bl_space_type = 'FILE_BROWSER'
@@ -740,7 +740,7 @@ class FBX_PT_export_armature(bpy.types.Panel):
 
         sfile = context.space_data
         operator = sfile.active_operator
-        
+
         layout.prop(operator, "primary_bone_axis")
         layout.prop(operator, "secondary_bone_axis")
         layout.prop(operator, "armature_nodetype")
diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py
index 0ad64deff689e335216a85da50a8553bd9acce33..19cf45605bf8aab05a10f969c8325d4c1a2ef62f 100755
--- a/io_scene_gltf2/__init__.py
+++ b/io_scene_gltf2/__init__.py
@@ -16,7 +16,7 @@ bl_info = {
     'name': 'glTF 2.0 format',
     'author': 'Julien Duroure, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
     "version": (0, 9, 54),
-    'blender': (2, 80, 0),
+    'blender': (2, 81, 6),
     'location': 'File > Import-Export',
     'description': 'Import-Export as glTF 2.0',
     'warning': '',
@@ -607,7 +607,7 @@ class GLTF_PT_export_animation_export(bpy.types.Panel):
         operator = sfile.active_operator
 
         return operator.bl_idname == "EXPORT_SCENE_OT_gltf"
-    
+
     def draw_header(self, context):
         sfile = context.space_data
         operator = sfile.active_operator
diff --git a/io_scene_obj/__init__.py b/io_scene_obj/__init__.py
index 281390b2db4950526e43851a36d95e91316a8230..2e3dcc43fa5ea3127cc78ac7ba9ce724419f6532 100644
--- a/io_scene_obj/__init__.py
+++ b/io_scene_obj/__init__.py
@@ -22,7 +22,7 @@ bl_info = {
     "name": "Wavefront OBJ format",
     "author": "Campbell Barton, Bastien Montagne",
     "version": (3, 5, 15),
-    "blender": (2, 80, 0),
+    "blender": (2, 81, 6),
     "location": "File > Import-Export",
     "description": "Import-Export OBJ, Import OBJ mesh, UV's, materials and textures",
     "warning": "",
@@ -216,7 +216,7 @@ class OBJ_PT_import_geometry(bpy.types.Panel):
 
     def draw(self, context):
         layout = self.layout
-        
+
         sfile = context.space_data
         operator = sfile.active_operator
 
@@ -224,7 +224,7 @@ class OBJ_PT_import_geometry(bpy.types.Panel):
 
         layout.use_property_split = True
         layout.use_property_decorate = False  # No animation.
-        
+
         col = layout.column()
         if operator.split_mode == 'ON':
             col.prop(operator, "use_split_objects", text="Split by Object")
diff --git a/io_scene_x3d/__init__.py b/io_scene_x3d/__init__.py
index f776b125096623994dd0b182760e9e588a173681..1b3060b09f979944b0498f773d94c85e9573c017 100644
--- a/io_scene_x3d/__init__.py
+++ b/io_scene_x3d/__init__.py
@@ -22,7 +22,7 @@ bl_info = {
     "name": "Web3D X3D/VRML2 format",
     "author": "Campbell Barton, Bart, Bastien Montagne, Seva Alekseyev",
     "version": (2, 2, 2),
-    "blender": (2, 80, 0),
+    "blender": (2, 81, 6),
     "location": "File > Import-Export",
     "description": "Import-Export X3D, Import VRML2",
     "warning": "",