From c474984b82872b0fa4306a7e7832066c4541b46a Mon Sep 17 00:00:00 2001
From: Campbell Barton <ideasman42@gmail.com>
Date: Wed, 9 Oct 2019 17:37:16 +1100
Subject: [PATCH] io_mesh_uv_layout: update for change to tessellate_polygon

No longer requires vector input.
---
 io_mesh_uv_layout/export_uv_png.py | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/io_mesh_uv_layout/export_uv_png.py b/io_mesh_uv_layout/export_uv_png.py
index 8aa611519..f831402fd 100644
--- a/io_mesh_uv_layout/export_uv_png.py
+++ b/io_mesh_uv_layout/export_uv_png.py
@@ -83,7 +83,7 @@ def draw_background_colors(face_data, opacity):
     batch.draw(shader)
 
 def tessellate_uvs(uvs):
-    return tessellate_polygon([[Vector(uv) for uv in uvs]])
+    return tessellate_polygon([uvs])
 
 def draw_lines(face_data):
     coords = []
-- 
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