diff --git a/io_scene_obj/__init__.py b/io_scene_obj/__init__.py
index e52035e8fea9b78c99baaaca03edcd8dd8fcb747..6ced0e1a53bea40b0808df2f2728e401363d0651 100644
--- a/io_scene_obj/__init__.py
+++ b/io_scene_obj/__init__.py
@@ -21,7 +21,7 @@
 bl_info = {
     "name": "Wavefront OBJ format",
     "author": "Campbell Barton, Bastien Montagne",
-    "version": (3, 5, 9),
+    "version": (3, 5, 6),
     "blender": (2, 80, 0),
     "location": "File > Import-Export",
     "description": "Import-Export OBJ, Import OBJ mesh, UV's, materials and textures",
diff --git a/io_scene_obj/import_obj.py b/io_scene_obj/import_obj.py
index 1b5915466ec834fd01c752ae77c3391e4e9a1872..8cdedc775ee719c2a0df6f617c010ee70ffc8181 100644
--- a/io_scene_obj/import_obj.py
+++ b/io_scene_obj/import_obj.py
@@ -676,7 +676,7 @@ def create_mesh(new_objects,
         me.loops.foreach_set("normal", loops_nor)
 
     if verts_tex and me.polygons:
-        me.uv_layers.new()
+        me.uv_layers.new(do_init=False)
         loops_uv = tuple(uv for (_, _, face_vert_tex_indices, _, _, _, _) in faces for face_uvidx in face_vert_tex_indices for uv in verts_tex[face_uvidx])
         me.uv_layers[0].data.foreach_set("uv", loops_uv)