diff --git a/io_scene_obj/__init__.py b/io_scene_obj/__init__.py index e52035e8fea9b78c99baaaca03edcd8dd8fcb747..6ced0e1a53bea40b0808df2f2728e401363d0651 100644 --- a/io_scene_obj/__init__.py +++ b/io_scene_obj/__init__.py @@ -21,7 +21,7 @@ bl_info = { "name": "Wavefront OBJ format", "author": "Campbell Barton, Bastien Montagne", - "version": (3, 5, 9), + "version": (3, 5, 6), "blender": (2, 80, 0), "location": "File > Import-Export", "description": "Import-Export OBJ, Import OBJ mesh, UV's, materials and textures", diff --git a/io_scene_obj/import_obj.py b/io_scene_obj/import_obj.py index 1b5915466ec834fd01c752ae77c3391e4e9a1872..8cdedc775ee719c2a0df6f617c010ee70ffc8181 100644 --- a/io_scene_obj/import_obj.py +++ b/io_scene_obj/import_obj.py @@ -676,7 +676,7 @@ def create_mesh(new_objects, me.loops.foreach_set("normal", loops_nor) if verts_tex and me.polygons: - me.uv_layers.new() + me.uv_layers.new(do_init=False) loops_uv = tuple(uv for (_, _, face_vert_tex_indices, _, _, _, _) in faces for face_uvidx in face_vert_tex_indices for uv in verts_tex[face_uvidx]) me.uv_layers[0].data.foreach_set("uv", loops_uv)