diff --git a/io_import_scene_lwo.py b/io_import_scene_lwo.py index 6aba65bf3c59faeed3f33ebc466fdbf1d10285f8..87c40030448022e813ebd207b7153a1ba7ca0d3e 100644 --- a/io_import_scene_lwo.py +++ b/io_import_scene_lwo.py @@ -1082,7 +1082,7 @@ def build_objects(object_layers, object_surfs, object_tags, object_name, add_sub skey= ob.shape_key_add(morph_key) dlist= layer_data.morphs[morph_key] for pdp in dlist: - me.shape_keys.keys[skey.name].data[pdp[0]].co= [pdp[1], pdp[2], pdp[3]] + me.shape_keys.key_blocks[skey.name].data[pdp[0]].co= [pdp[1], pdp[2], pdp[3]] # Create the Vertex Color maps. if len(layer_data.colmaps) > 0: