diff --git a/game_engine_save_as_runtime.py b/game_engine_save_as_runtime.py index 281dd0756c249ce1a1eb74da165704dc25081bca..f600bd5de41d81688901016b8a13d49b3e5717ea 100644 --- a/game_engine_save_as_runtime.py +++ b/game_engine_save_as_runtime.py @@ -52,7 +52,7 @@ def WriteAppleRuntime(player_path, output_path, copy_python, overwrite_lib): if copy_python: print("Copying Python files...", end=" ") - src = os.path.join(blender_dir, bpy.app.version_string.split()[0], "python", "lib") + src = os.path.join(blender_dir, "%d.%d" % bpy.app.version[:2], "python", "lib") dst = os.path.join(output_path, "..") if os.path.exists(dst):