From d7d4388f650a5390715396fdeaa09f46b3dc191c Mon Sep 17 00:00:00 2001 From: Campbell Barton <ideasman42@gmail.com> Date: Wed, 22 Dec 2010 22:16:34 +0000 Subject: [PATCH] objects with no materials were raising errors. --- render_povray/ui.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/render_povray/ui.py b/render_povray/ui.py index e156c5e72..d1c0b7697 100644 --- a/render_povray/ui.py +++ b/render_povray/ui.py @@ -104,7 +104,7 @@ class MaterialButtonsPanel(): def poll(cls, context): mat = context.material rd = context.scene.render - return (rd.use_game_engine == False) and (rd.engine in cls.COMPAT_ENGINES) + return mat and (rd.use_game_engine == False) and (rd.engine in cls.COMPAT_ENGINES) ########################################MR###################################### class MATERIAL_PT_povray_mirrorIOR(MaterialButtonsPanel, bpy.types.Panel): -- GitLab