From d890d19a9ee4771e057a475a98b7a11013c58133 Mon Sep 17 00:00:00 2001 From: Campbell Barton <ideasman42@gmail.com> Date: Wed, 16 Feb 2011 02:26:15 +0000 Subject: [PATCH] pep8 style warning corrections. --- io_mesh_ply/__init__.py | 2 +- io_mesh_stl/__init__.py | 2 +- io_scene_fbx/export_fbx.py | 2 +- render_povray/__init__.py | 50 ++++++++++++++++++-------------------- render_povray/render.py | 8 +++--- render_povray/ui.py | 18 +++++++------- 6 files changed, 40 insertions(+), 42 deletions(-) diff --git a/io_mesh_ply/__init__.py b/io_mesh_ply/__init__.py index f889a0cc6..0249795b8 100644 --- a/io_mesh_ply/__init__.py +++ b/io_mesh_ply/__init__.py @@ -49,7 +49,7 @@ class ImportPLY(bpy.types.Operator, ImportHelper): '''Load a PLY geometry file''' bl_idname = "import_mesh.ply" bl_label = "Import PLY" - + files = CollectionProperty(name="File Path", description="File path used for importing " "the PLY file", diff --git a/io_mesh_stl/__init__.py b/io_mesh_stl/__init__.py index d46e6036d..f3b925abc 100644 --- a/io_mesh_stl/__init__.py +++ b/io_mesh_stl/__init__.py @@ -71,7 +71,7 @@ class ImportSTL(bpy.types.Operator, ImportHelper): bl_label = "Import STL" filename_ext = ".stl" - + filter_glob = StringProperty(default="*.stl", options={'HIDDEN'}) files = CollectionProperty(name="File Path", diff --git a/io_scene_fbx/export_fbx.py b/io_scene_fbx/export_fbx.py index c9694d9cc..69e52a02f 100644 --- a/io_scene_fbx/export_fbx.py +++ b/io_scene_fbx/export_fbx.py @@ -448,7 +448,7 @@ def save(operator, context, filepath="", def getPoseBone(self): return self.__pose_bone - + # get pose from frame. def getPoseMatrix(self, f): # ---------------------------------------------- return self.__anim_poselist[f] diff --git a/render_povray/__init__.py b/render_povray/__init__.py index cbd2b249f..d5ff9afd6 100644 --- a/render_povray/__init__.py +++ b/render_povray/__init__.py @@ -104,8 +104,7 @@ def register(): soft_max=1, default=(0.001, 0.001, 0.001), options={'ANIMATABLE'}) - - + Scene.pov_baking_enable = BoolProperty( name="Enable Baking", description="Enable POV-Rays texture baking", @@ -186,7 +185,7 @@ def register(): Scene.pov_photon_gather_max = IntProperty( name="Gather Max", description="Maximum number of photons gathered for each point", min=1, max=256, default=100) - + Scene.pov_radio_adc_bailout = FloatProperty( name="ADC Bailout", description="The adc_bailout for radiosity rays. Use adc_bailout = 0.01 / brightest_ambient_object for good results", min=0.0, max=1000.0, soft_min=0.0, soft_max=1.0, default=0.01, precision=3) @@ -282,7 +281,6 @@ def register(): description="This parameter varies the thickness.", min=0.0, max=10.0, soft_min=0.000, soft_max=1.0, default=0) - Mat.pov_interior_fade_color = FloatVectorProperty( name="Fade Color", description="Color of filtered attenuation for transparent materials", @@ -334,7 +332,7 @@ def register(): default="1") # ui.py has to be loaded before render.py with this. ########################################################################### - + Tex = bpy.types.Texture #Custom texture gamma @@ -342,14 +340,14 @@ def register(): name="Enable custom texture gamma", description="Notify some custom gamma for which texture has been precorrected without the file format carrying it and only if it differs from your OS expected standard (see pov doc)", default=False) - + Tex.pov_tex_gamma_value = FloatProperty( name="Custom texture gamma", description="value for which the file was issued e.g. a Raw photo is gamma 1.0", min=0.45, max=5.00, soft_min=1.00, soft_max=2.50, default=1.00) ########################################################################### - + Obj = bpy.types.Object #Importance sampling @@ -362,10 +360,10 @@ def register(): Obj.pov_collect_photons = BoolProperty( name="Receive Photon Caustics", description="Enable object to collect photons from other objects caustics. Turn off for objects that don't really need to receive caustics (e.g. objects that generate caustics often don't need to show any on themselves) ", - default=True) + default=True) ########################################################################### - + Cam = bpy.types.Camera #DOF Toggle @@ -395,7 +393,7 @@ def register(): name="Variance", description="Minimum threshold (fractional value) for adaptive DOF sampling (up increases quality and render time). The value for the variance should be in the range of the smallest displayable color difference", min=1, max=100000, soft_max=10000, default=256) - + Cam.pov_dof_confidence = FloatProperty( name="Confidence", description="Probability to reach the real color value. Larger confidence values will lead to more samples, slower traces and better images.", @@ -411,9 +409,9 @@ def unregister(): Scene = bpy.types.Scene Mat = bpy.types.Material - Tex = bpy.types.Texture + Tex = bpy.types.Texture Obj = bpy.types.Object - Cam = bpy.types.Camera + Cam = bpy.types.Camera del Scene.pov_tempfiles_enable # CR del Scene.pov_scene_name # CR del Scene.pov_deletefiles_enable # CR @@ -441,11 +439,11 @@ def unregister(): del Scene.pov_media_color # MR del Scene.pov_baking_enable # MR del Scene.pov_max_trace_level # MR - del Scene.pov_photon_spacing # MR - del Scene.pov_photon_max_trace_level # MR - del Scene.pov_photon_adc_bailout # MR - del Scene.pov_photon_gather_min # MR - del Scene.pov_photon_gather_max # MR + del Scene.pov_photon_spacing # MR + del Scene.pov_photon_max_trace_level # MR + del Scene.pov_photon_adc_bailout # MR + del Scene.pov_photon_gather_min # MR + del Scene.pov_photon_gather_max # MR del Scene.pov_antialias_enable # CR del Scene.pov_antialias_method # CR del Scene.pov_antialias_depth # CR @@ -464,7 +462,7 @@ def unregister(): del Mat.pov_irid_amount # MR del Mat.pov_irid_thickness # MR del Mat.pov_irid_turbulence # MR - del Mat.pov_interior_fade_color # MR + del Mat.pov_interior_fade_color # MR del Mat.pov_caustics_enable # MR del Mat.pov_fake_caustics # MR del Mat.pov_fake_caustics_power # MR @@ -475,13 +473,13 @@ def unregister(): del Tex.pov_tex_gamma_enable # MR del Tex.pov_tex_gamma_value # MR del Obj.pov_importance_value # MR - del Obj.pov_collect_photons # MR - del Cam.pov_dof_enable # MR - del Cam.pov_dof_aperture # MR - del Cam.pov_dof_samples_min # MR - del Cam.pov_dof_samples_max # MR - del Cam.pov_dof_variance # MR - del Cam.pov_dof_confidence # MR - + del Obj.pov_collect_photons # MR + del Cam.pov_dof_enable # MR + del Cam.pov_dof_aperture # MR + del Cam.pov_dof_samples_min # MR + del Cam.pov_dof_samples_max # MR + del Cam.pov_dof_variance # MR + del Cam.pov_dof_confidence # MR + if __name__ == "__main__": register() diff --git a/render_povray/render.py b/render_povray/render.py index 0d163e553..d0089edbc 100644 --- a/render_povray/render.py +++ b/render_povray/render.py @@ -44,7 +44,7 @@ def splitExt(path): else: return path[dotidx:].upper().replace(".", "") - + def imageFormat(imgF): ext = "" ext_orig = splitExt(imgF) @@ -314,7 +314,7 @@ def write_pov(filename, scene=None, info_callback=None): tabWrite("}\n") if not ob.pov_collect_photons: tabWrite("photons{collect off}\n") - + if pov_photons_refraction or pov_photons_reflection: tabWrite("photons{\n") tabWrite("target\n") @@ -536,7 +536,7 @@ def write_pov(filename, scene=None, info_callback=None): tabWrite("rotate <%.6f, %.6f, %.6f>\n" % tuple([degrees(e) for e in matrix.to_3x3().to_euler()])) tabWrite("translate <%.6f, %.6f, %.6f>\n" % (matrix[3][0], matrix[3][1], matrix[3][2])) if camera.data.pov_dof_enable and focal_point != 0: - tabWrite("aperture %.3g\n" % camera.data.pov_dof_aperture) + tabWrite("aperture %.3g\n" % camera.data.pov_dof_aperture) tabWrite("blur_samples %d %d\n" % (camera.data.pov_dof_samples_min, camera.data.pov_dof_samples_max)) tabWrite("variance 1/%d\n" % camera.data.pov_dof_variance) tabWrite("confidence %.3g\n" % camera.data.pov_dof_confidence) @@ -593,7 +593,7 @@ def write_pov(filename, scene=None, info_callback=None): tabWrite("adaptive 1\n") tabWrite("jitter\n") - if not scene.render.use_shadows or lamp.type == 'HEMI' or (lamp.type != 'HEMI' and lamp.shadow_method == 'NOSHADOW'): # HEMI never has any shadow_method attribute + if not scene.render.use_shadows or lamp.type == 'HEMI' or (lamp.type != 'HEMI' and lamp.shadow_method == 'NOSHADOW'): # HEMI never has any shadow_method attribute tabWrite("shadowless\n") if lamp.type not in ('SUN', 'AREA', 'HEMI'): # Sun shouldn't be attenuated. Hemi and area lights have no falloff attribute so they are put to type 2 attenuation a little higher above. diff --git a/render_povray/ui.py b/render_povray/ui.py index 0f6af27f9..d6000be73 100644 --- a/render_povray/ui.py +++ b/render_povray/ui.py @@ -189,7 +189,7 @@ class RENDER_PT_povray_export_settings(RenderButtonsPanel, bpy.types.Panel): col = split.column() col.prop(scene, "pov_indentation_character", text="Indent") col = split.column() - if scene.pov_indentation_character == "2": + if scene.pov_indentation_character == "2": col.prop(scene, "pov_indentation_spaces", text="Spaces") split = layout.split() col = split.column() @@ -212,7 +212,7 @@ class RENDER_PT_povray_render_settings(RenderButtonsPanel, bpy.types.Panel): split = layout.split() col = split.column() - + col.label(text="Global Settings") col.prop(scene, "pov_max_trace_level", text="Ray Depth") @@ -227,7 +227,7 @@ class RENDER_PT_povray_render_settings(RenderButtonsPanel, bpy.types.Panel): col = split.column() col.prop(scene, "pov_photon_adc_bailout", text="Photon ADC") - col.prop(scene, "pov_photon_gather_max") + col.prop(scene, "pov_photon_gather_max") class RENDER_PT_povray_antialias(RenderButtonsPanel, bpy.types.Panel): @@ -483,13 +483,13 @@ class MATERIAL_PT_povray_caustics(MaterialButtonsPanel, bpy.types.Panel): col = split.column() col.prop(mat, "pov_refraction_type") - + if mat.pov_refraction_type == "1": col.prop(mat, "pov_fake_caustics_power", slider=True) elif mat.pov_refraction_type == "2": col.prop(mat, "pov_photons_dispersion", slider=True) col.prop(mat, "pov_photons_reflection") - + if mat.pov_refraction_type == "0" and not mat.pov_photons_reflection: split = layout.split() col = split.column() @@ -550,24 +550,24 @@ class Camera_PT_povray_cam_dof(CameraDataButtonsPanel, bpy.types.Panel): cam = context.camera self.layout.prop(cam, "pov_dof_enable", text="") - + def draw(self, context): layout = self.layout cam = context.camera layout.active = cam.pov_dof_enable - + split = layout.split() row = split.row() row.prop(cam, "pov_dof_aperture") - + split = layout.split() col = split.column() col.prop(cam, "pov_dof_samples_min") col.prop(cam, "pov_dof_variance") - + col = split.column() col.prop(cam, "pov_dof_samples_max") -- GitLab