diff --git a/io_scene_obj/__init__.py b/io_scene_obj/__init__.py
index e6452eb9eb69dd38de8b44bd1aa527b0c3ef611f..b356da7594ea74256a72ef0876b85c1253bbb131 100644
--- a/io_scene_obj/__init__.py
+++ b/io_scene_obj/__init__.py
@@ -21,7 +21,7 @@
 bl_info = {
     "name": "Wavefront OBJ format",
     "author": "Campbell Barton, Bastien Montagne",
-    "version": (2, 1, 2),
+    "version": (2, 1, 3),
     "blender": (2, 74, 0),
     "location": "File > Import-Export",
     "description": "Import-Export OBJ, Import OBJ mesh, UV's, "
diff --git a/io_scene_obj/import_obj.py b/io_scene_obj/import_obj.py
index 458a73a6c408a24c749483b0044b85de4f0f6328..2ad8c0c2033ff78d3159cbaf6abd99e014884dc2 100644
--- a/io_scene_obj/import_obj.py
+++ b/io_scene_obj/import_obj.py
@@ -116,7 +116,7 @@ def create_materials(filepath, relpath,
 
             mtex.texture = texture
             mtex.texture_coords = 'UV'
-            mtex.use_map_specular = True
+            mtex.use_map_color_spec = True
 
         elif type == 'Bump':
             mtex = blender_material.texture_slots.add()