diff --git a/io_scene_obj/__init__.py b/io_scene_obj/__init__.py index e6452eb9eb69dd38de8b44bd1aa527b0c3ef611f..b356da7594ea74256a72ef0876b85c1253bbb131 100644 --- a/io_scene_obj/__init__.py +++ b/io_scene_obj/__init__.py @@ -21,7 +21,7 @@ bl_info = { "name": "Wavefront OBJ format", "author": "Campbell Barton, Bastien Montagne", - "version": (2, 1, 2), + "version": (2, 1, 3), "blender": (2, 74, 0), "location": "File > Import-Export", "description": "Import-Export OBJ, Import OBJ mesh, UV's, " diff --git a/io_scene_obj/import_obj.py b/io_scene_obj/import_obj.py index 458a73a6c408a24c749483b0044b85de4f0f6328..2ad8c0c2033ff78d3159cbaf6abd99e014884dc2 100644 --- a/io_scene_obj/import_obj.py +++ b/io_scene_obj/import_obj.py @@ -116,7 +116,7 @@ def create_materials(filepath, relpath, mtex.texture = texture mtex.texture_coords = 'UV' - mtex.use_map_specular = True + mtex.use_map_color_spec = True elif type == 'Bump': mtex = blender_material.texture_slots.add()