diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py index 055fe86ee517231445084d1c640052ba485905e9..943df0b43a3a5db1af9966be45af6b13edccc102 100644 --- a/io_scene_fbx/__init__.py +++ b/io_scene_fbx/__init__.py @@ -21,7 +21,7 @@ bl_info = { "name": "FBX format", "author": "Campbell Barton, Bastien Montagne, Jens Restemeier", - "version": (3, 8, 3), + "version": (3, 8, 4), "blender": (2, 79, 1), "location": "File > Import-Export", "description": "FBX IO meshes, UV's, vertex colors, materials, textures, cameras, lamps and actions", diff --git a/io_scene_fbx/import_fbx.py b/io_scene_fbx/import_fbx.py index 91ca2154f7f4cddd5105653fa96264c64a424b3d..4757d2ef791ad40f36bb42d93b415752ce4f08c4 100644 --- a/io_scene_fbx/import_fbx.py +++ b/io_scene_fbx/import_fbx.py @@ -343,7 +343,7 @@ def blen_read_custom_properties(fbx_obj, blen_obj, settings): elif prop_type in {b'Enum', b'enum'}: assert(fbx_prop.props_type[4:6] == bytes((data_types.INT32, data_types.STRING))) val = fbx_prop.props[4] - if settings.use_custom_props_enum_as_string: + if settings.use_custom_props_enum_as_string and fbx_prop.props[5]: enum_items = fbx_prop.props[5].decode('utf-8').split('~') assert(val >= 0 and val < len(enum_items)) blen_obj[prop_name] = enum_items[val]