From e716a3503d0e4ece893d42e394e684ebce90ea4e Mon Sep 17 00:00:00 2001 From: Bastien Montagne <montagne29@wanadoo.fr> Date: Sat, 14 Mar 2015 12:05:12 +0100 Subject: [PATCH] Fix T43979: FBX Animation import regression. To be backported to final release. --- io_scene_fbx/import_fbx.py | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/io_scene_fbx/import_fbx.py b/io_scene_fbx/import_fbx.py index dbf64ee69..10a17dd30 100644 --- a/io_scene_fbx/import_fbx.py +++ b/io_scene_fbx/import_fbx.py @@ -2007,7 +2007,9 @@ class FbxImportHelperNode: # Among other things, why in hell isn't it taken into account by bindpose & co??? # Probably because org app (max) handles it completely aside from any parenting stuff, # which we obviously cannot do in Blender. :/ - amat = settings.global_matrix * (amat if amat is not None else self.bind_matrix) + if amat is None: + amat = self.bind_matrix + amat = settings.global_matrix * (Matrix() if amat is None else amat) if self.matrix_geom: amat = amat * self.matrix_geom mmat = settings.global_matrix * mmat -- GitLab