From eb3dcfc70c7f0a7f4050509c7cded9a657e2f560 Mon Sep 17 00:00:00 2001 From: Julien Duroure <julien.duroure@gmail.com> Date: Tue, 4 Oct 2022 09:29:10 +0200 Subject: [PATCH] glTF exporter: Various hooks and fixed to better animation filtering / management --- io_scene_gltf2/__init__.py | 2 +- .../exp/gltf2_blender_gather_animations.py | 22 ++++++++++++++++++- .../blender/exp/gltf2_blender_gather_tree.py | 4 ++++ 3 files changed, 26 insertions(+), 2 deletions(-) diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py index b355f3728..2a630e3ff 100755 --- a/io_scene_gltf2/__init__.py +++ b/io_scene_gltf2/__init__.py @@ -4,7 +4,7 @@ bl_info = { 'name': 'glTF 2.0 format', 'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin SchmithĂĽsen, Jim Eckerlein, and many external contributors', - "version": (3, 4, 30), + "version": (3, 4, 31), 'blender': (3, 3, 0), 'location': 'File > Import-Export', 'description': 'Import-Export as glTF 2.0', diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animations.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animations.py index 95cec8334..7a6fd6c3b 100755 --- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animations.py +++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animations.py @@ -82,6 +82,8 @@ def gather_animations( obj_uuid: int, current_use_nla = blender_object.animation_data.use_nla blender_object.animation_data.use_nla = False + export_user_extensions('animation_switch_loop_hook', export_settings, blender_object, False) + # Export all collected actions. for blender_action, track_name, on_type in blender_actions: @@ -93,7 +95,9 @@ def gather_animations( obj_uuid: int, blender_object.animation_data.use_tweak_mode = False try: __reset_bone_matrix(blender_object, export_settings) + export_user_extensions('pre_animation_switch_hook', export_settings, blender_object, blender_action, track_name, on_type) blender_object.animation_data.action = blender_action + export_user_extensions('post_animation_switch_hook', export_settings, blender_object, blender_action, track_name, on_type) except: error = "Action is readonly. Please check NLA editor" print_console("WARNING", "Animation '{}' could not be exported. Cause: {}".format(blender_action.name, error)) @@ -130,6 +134,8 @@ def gather_animations( obj_uuid: int, blender_object.animation_data.use_tweak_mode = restore_tweak_mode blender_object.animation_data.use_nla = current_use_nla + export_user_extensions('animation_switch_loop_hook', export_settings, blender_object, True) + return animations, tracks @@ -313,7 +319,21 @@ def __get_blender_actions(blender_object: bpy.types.Object, blender_tracks[act.name] = None action_on_type[act.name] = "OBJECT" - export_user_extensions('gather_actions_hook', export_settings, blender_object, blender_actions, blender_tracks, action_on_type) + # Use a class to get parameters, to be able to modify them + class GatherActionHookParameters: + def __init__(self, blender_actions, blender_tracks, action_on_type): + self.blender_actions = blender_actions + self.blender_tracks = blender_tracks + self.action_on_type = action_on_type + + gatheractionhookparams = GatherActionHookParameters(blender_actions, blender_tracks, action_on_type) + + export_user_extensions('gather_actions_hook', export_settings, blender_object, gatheractionhookparams) + + # Get params back from hooks + blender_actions = gatheractionhookparams.blender_actions + blender_tracks = gatheractionhookparams.blender_tracks + action_on_type = gatheractionhookparams.action_on_type # Remove duplicate actions. blender_actions = list(set(blender_actions)) diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_tree.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_tree.py index 88b197317..180327a26 100644 --- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_tree.py +++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_tree.py @@ -289,6 +289,7 @@ class VExportTree: self.filter_tag() export_user_extensions('gather_tree_filter_tag_hook', self.export_settings, self) self.filter_perform() + self.remove_filtered_nodes() def recursive_filter_tag(self, uuid, parent_keep_tag): @@ -404,6 +405,9 @@ class VExportTree: return True + def remove_filtered_nodes(self): + self.nodes = {k:n for (k, n) in self.nodes.items() if n.keep_tag is True} + def search_missing_armature(self): for n in [n for n in self.nodes.values() if hasattr(n, "armature_needed") is True]: candidates = [i for i in self.nodes.values() if i.blender_type == VExportNode.ARMATURE and i.blender_object.name == n.armature_needed] -- GitLab