diff --git a/io_mesh_atomic/pdb_import.py b/io_mesh_atomic/pdb_import.py index 28f75b12f7b445cc34dbc0d798cc391bedf7b486..4c2f92c722af59fe96df9e346ea82fa920209753 100644 --- a/io_mesh_atomic/pdb_import.py +++ b/io_mesh_atomic/pdb_import.py @@ -1380,9 +1380,8 @@ def import_pdb(Ball_type, # comparison of names ... if atom.name in material.name: # ... and give the atom its material properties. - # However, before we check, if it is a vacancy, because then it - # gets some additional preparation. The vacancy is represented - # by a transparent cube. + # However, before we check if it is a vacancy. + # The vacancy is represented by a transparent cube. if atom.name == "Vacancy": # Some properties for eevee. material.metallic = 0.8 @@ -1394,9 +1393,13 @@ def import_pdb(Ball_type, material.use_nodes = True mat_P_BSDF = material.node_tree.nodes['Principled BSDF'] mat_P_BSDF.inputs['Metallic'].default_value = 0.1 - mat_P_BSDF.inputs['Roughness'].default_value = 0.2 - mat_P_BSDF.inputs['Transmission'].default_value = 0.97 + mat_P_BSDF.inputs['Specular'].default_value = 0.15 + mat_P_BSDF.inputs['Roughness'].default_value = 0.0 + mat_P_BSDF.inputs['Clearcoat Roughness'].default_value = 0.37 mat_P_BSDF.inputs['IOR'].default_value = 0.8 + mat_P_BSDF.inputs['Transmission'].default_value = 0.6 + mat_P_BSDF.inputs['Transmission Roughness'].default_value = 0.0 + mat_P_BSDF.inputs['Alpha'].default_value = 0.5 # The atom gets its properties. atom.material = material diff --git a/io_mesh_atomic/xyz_import.py b/io_mesh_atomic/xyz_import.py index 96bf791381bf1a871fc7c09220b796d7d9808ca5..16241c0ef9494b2fce096e5849d58a5fd38def77 100644 --- a/io_mesh_atomic/xyz_import.py +++ b/io_mesh_atomic/xyz_import.py @@ -537,9 +537,13 @@ def import_xyz(Ball_type, material.use_nodes = True mat_P_BSDF = material.node_tree.nodes['Principled BSDF'] mat_P_BSDF.inputs['Metallic'].default_value = 0.1 - mat_P_BSDF.inputs['Roughness'].default_value = 0.2 - mat_P_BSDF.inputs['Transmission'].default_value = 0.97 + mat_P_BSDF.inputs['Specular'].default_value = 0.15 + mat_P_BSDF.inputs['Roughness'].default_value = 0.0 + mat_P_BSDF.inputs['Clearcoat Roughness'].default_value = 0.37 mat_P_BSDF.inputs['IOR'].default_value = 0.8 + mat_P_BSDF.inputs['Transmission'].default_value = 0.6 + mat_P_BSDF.inputs['Transmission Roughness'].default_value = 0.0 + mat_P_BSDF.inputs['Alpha'].default_value = 0.5 # The atom gets its properties. atom.material = material