diff --git a/development_api_navigator.py b/development_api_navigator.py
index 6e7079afbb96b7d5ce71b1faa8751b0705b31973..23e0f0f6238d50330100b277dbd1b55cc32a33ce 100644
--- a/development_api_navigator.py
+++ b/development_api_navigator.py
@@ -627,9 +627,10 @@ class OBJECT_PT_api_navigator(ApiNavigator, bpy.types.Panel):
 
         ###### layout ######
         layout = self.layout
-        col = layout.column()
-        layout.label(text='Tree Structure')
+
+        layout.label(text="Tree Structure:")
         col = layout.column(align=True)
+        
         col.prop(bpy.context.window_manager.api_nav_props, 'path', text='')
         row = col.row()
         row.operator("api_navigator.parent", text="Parent", icon="BACK")
diff --git a/io_import_gimp_image_to_scene.py b/io_import_gimp_image_to_scene.py
index e0f6a7aa788f1b046360b6a94ef47ca36b2b3796..4632c2272850fff20ca74a118bdd5d8fb01d3f10 100644
--- a/io_import_gimp_image_to_scene.py
+++ b/io_import_gimp_image_to_scene.py
@@ -606,6 +606,7 @@ class GIMPImageToScene(bpy.types.Operator):
     
     def draw(self, context):
         layout = self.layout
+        
         box = layout.box()
         box.label('3D Layers:', icon='SORTSIZE')
         box.prop(self, 'SetCamera', icon='OUTLINER_DATA_CAMERA')
@@ -616,6 +617,7 @@ class GIMPImageToScene(bpy.types.Operator):
         box.prop(self, 'ShadelessMats', icon='SOLID')
         box.prop(self, 'LayerOffset')
         box.prop(self, 'LayerScale')
+        
         box = layout.box()
         box.label('Compositing:', icon='RENDERLAYERS')
         box.prop(self, 'SetupCompo', icon='NODETREE')
diff --git a/io_import_images_as_planes.py b/io_import_images_as_planes.py
index 4770ceb9fe388bd1fa3ce360bd6b8ab82ac692e8..7c5c6fd13ee9e6b86548c85747c4850b209a609f 100644
--- a/io_import_images_as_planes.py
+++ b/io_import_images_as_planes.py
@@ -314,18 +314,21 @@ class IMPORT_OT_image_to_plane(bpy.types.Operator, ImportHelper, AddObjectHelper
     ## DRAW ##
     def draw(self, context):
         layout = self.layout
+        
         box = layout.box()
         box.label('Import Options:', icon='FILTER')
         box.prop(self, 'all_in_directory')
         box.prop(self, 'extension', icon='FILE_IMAGE')
         box.prop(self, 'align')
         box.prop(self, 'align_offset')
+        
         box = layout.box()
         box.label('Material mappings:', icon='MATERIAL')
         box.prop(self, 'use_shadeless')
         box.prop(self, 'use_transparency')
         box.prop(self, 'use_premultiply')
         box.prop(self, 'transparency_method', expand=True)
+        
         box = layout.box()
         box.label('Plane dimensions:', icon='ARROW_LEFTRIGHT')
         box.prop(self, 'use_dimension')
diff --git a/io_import_scene_mhx.py b/io_import_scene_mhx.py
index 69a70587f919e3d3657caf862b96a003cee1a6a9..eb31353a7786a52b2a3601b36c1eccb0f7fccca6 100644
--- a/io_import_scene_mhx.py
+++ b/io_import_scene_mhx.py
@@ -2907,8 +2907,7 @@ class RigifyMhxPanel(bpy.types.Panel):
         return False
 
     def draw(self, context):
-        layout = self.layout
-        layout.operator("mhxrig.rigify_mhx")
+        self.layout.operator("mhxrig.rigify_mhx")
         return
 
 ###################################################################################
diff --git a/light_field_tools/light_field_tools.py b/light_field_tools/light_field_tools.py
index 2251591bd2c899ff5da84a4a9720de58b393623c..89aa80fa3b1fbd5724ad29695dc62555706fa377 100644
--- a/light_field_tools/light_field_tools.py
+++ b/light_field_tools/light_field_tools.py
@@ -401,12 +401,11 @@ class VIEW3D_OT_lightfield_tools(bpy.types.Panel):
     bl_label = "Light Field Tools"
 
     def draw(self, context):
+        layout = self.layout
+        
         scene = context.scene
 
-        layout = self.layout
-        layout.row()  # XXX, is this needed?
         col = layout.column()
-
         col.prop(scene.lightfield, "row_length")
         col.prop(scene.lightfield, "angle")
 
@@ -416,18 +415,16 @@ class VIEW3D_OT_lightfield_tools(bpy.types.Panel):
         col.prop(scene.lightfield, "animate_camera")
         col.prop(scene.lightfield, "do_projection")
 
-        sub = layout.row()
-        sub.enabled = scene.lightfield.do_projection
-        subcol = sub.column(align=True)
-        subcol.prop(scene.lightfield, "texture_path")
-        subcol.prop(scene.lightfield, "light_intensity")
-        subcol.prop(scene.lightfield, "spot_blend")
+        col = layout.column(align=True)
+        col.enabled = scene.lightfield.do_projection
+        col.prop(scene.lightfield, "texture_path")
+        col.prop(scene.lightfield, "light_intensity")
+        col.prop(scene.lightfield, "spot_blend")
 
         # create a basemesh
-        sub = layout.row()
-        subcol = sub.column(align=True)
-        subcol.operator("object.create_lightfield_basemesh", "Create Base Grid")
-        subcol.prop(scene.lightfield, "spacing")
+        col = layout.column(align=True)
+        col.operator("object.create_lightfield_basemesh", "Create Base Grid")
+        col.prop(scene.lightfield, "spacing")
 
         layout.operator("object.create_lightfield_rig", "Create Rig")
 
diff --git a/mesh_bsurfaces.py b/mesh_bsurfaces.py
index 40cf891c3be310508a3e11f0762d9883deae5e6e..6f1311480f55666a49b2ce2132084d64d9380b7e 100644
--- a/mesh_bsurfaces.py
+++ b/mesh_bsurfaces.py
@@ -53,21 +53,15 @@ class VIEW3D_PT_tools_SURF_SKETCH(bpy.types.Panel):
         layout = self.layout
         
         scn = context.scene
-        ob = context.object
         
         col = layout.column(align=True)
-        row = layout.row()
-        row.separator()
         col.operator("gpencil.surfsk_add_surface", text="Add Surface")
         col.prop(scn, "SURFSK_edges_U")
         col.prop(scn, "SURFSK_edges_V")
-        row.separator()
-        col.prop(scn, "SURFSK_keep_strokes")
-        col.separator()
-        row.separator()
-        col.operator("gpencil.surfsk_strokes_to_curves", text="Strokes to curves")
         
-
+        layout.prop(scn, "SURFSK_keep_strokes")
+        layout.operator("gpencil.surfsk_strokes_to_curves", text="Strokes to curves")
+        
 
 class GPENCIL_OT_SURFSK_add_surface(bpy.types.Operator):
     bl_idname = "gpencil.surfsk_add_surface"
diff --git a/mesh_inset/__init__.py b/mesh_inset/__init__.py
index 95a03830e4385c016c0abb96f3552f2317b776b7..d589cabdb86b9270d472d4b7c2f4dcd1c115f033 100644
--- a/mesh_inset/__init__.py
+++ b/mesh_inset/__init__.py
@@ -90,7 +90,7 @@ class Inset(bpy.types.Operator):
     def draw(self, context):
         layout = self.layout
         box = layout.box()
-        box.label("Inset Options")
+        box.label("Inset Options:")
         box.prop(self, "scale")
         box.prop(self, "inset_amount")
         box.prop(self, "inset_height")
diff --git a/mocap/__init__.py b/mocap/__init__.py
index 1e9f125c229291738d8906bdaa2325d295004e91..e3dc302ace452d8ccca44d3cd8c50782ee535bc2 100644
--- a/mocap/__init__.py
+++ b/mocap/__init__.py
@@ -257,24 +257,28 @@ class MocapPanel(bpy.types.Panel):
     bl_context = "object"
 
     def draw(self, context):
-        self.layout.label("Preprocessing")
-        row = self.layout.row(align=True)
-        row.alignment = 'EXPAND'
+        layout = self.layout()
+        
+        layout.label("Preprocessing:")
+        
+        row = layout.row(align=True)
         row.operator("mocap.denoise", text='Clean noise')
         row.operator("mocap.rotate_fix", text='Fix BVH Axis Orientation')
         row.operator("mocap.scale_fix", text='Auto scale Performer')
-        row2 = self.layout.row(align=True)
-        row2.operator("mocap.looper", text='Loop animation')
-        row2.operator("mocap.limitdof", text='Constrain Rig')
-        row2.operator("mocap.removelimitdof", text='Unconstrain Rig')
-        self.layout.label("Retargeting")
+        
+        row = layout.row(align=True)
+        row.operator("mocap.looper", text='Loop animation')
+        row.operator("mocap.limitdof", text='Constrain Rig')
+        row.operator("mocap.removelimitdof", text='Unconstrain Rig')
+        
+        layout.label("Retargeting:")
         enduser_obj = bpy.context.active_object
         performer_obj = [obj for obj in bpy.context.selected_objects if obj != enduser_obj]
         if enduser_obj is None or len(performer_obj) != 1:
-            self.layout.label("Select performer rig and target rig (as active)")
+            layout.label("Select performer rig and target rig (as active)")
         else:
-            self.layout.operator("mocap.guessmapping", text="Guess Hiearchy Mapping")
-            labelRow = self.layout.row(align=True)
+            layout.operator("mocap.guessmapping", text="Guess Hiearchy Mapping")
+            labelRow = layout.row(align=True)
             labelRow.label("Performer Rig")
             labelRow.label("End user Rig")
             performer_obj = performer_obj[0]
@@ -283,7 +287,7 @@ class MocapPanel(bpy.types.Panel):
                     perf = performer_obj.data
                     enduser_arm = enduser_obj.data
                     perf_pose_bones = enduser_obj.pose.bones
-                    MappingRow = self.layout.row(align=True)
+                    MappingRow = layout.row(align=True)
                     footCol = MappingRow.column(align=True)
                     nameCol = MappingRow.column(align=True)
                     nameCol.scale_x = 2
@@ -316,7 +320,7 @@ class MocapPanel(bpy.types.Panel):
                             twistCol.label(" ")
                             IKCol.label(" ")
                             IKLabel.label(" ")
-                    mapRow = self.layout.row()
+                    mapRow = layout.row()
                     mapRow.operator("mocap.savemapping", text='Save mapping')
                     mapRow.operator("mocap.loadmapping", text='Load mapping')
                     extraSettings = self.layout.box()
@@ -324,7 +328,7 @@ class MocapPanel(bpy.types.Panel):
                         extraSettings.prop(data=performer_obj.animation_data.action, property='name', text='Action Name')
                     extraSettings.prop(enduser_arm, "frameStep")
                     extraSettings.prop(enduser_arm, "advancedRetarget", text='Advanced Retarget')
-                    self.layout.operator("mocap.retarget", text='RETARGET!')
+                    layout.operator("mocap.retarget", text='RETARGET!')
 
 
 class MocapConstraintsPanel(bpy.types.Panel):
diff --git a/object_cloud_gen.py b/object_cloud_gen.py
index a97f47bbc307ecdd3b4206b0d256fbb0019cf741..a6308683bc67421aaf2fe6abf96bded116f8c9a0 100644
--- a/object_cloud_gen.py
+++ b/object_cloud_gen.py
@@ -321,26 +321,21 @@ class VIEW3D_PT_tools_cloud(bpy.types.Panel):
         WhatToDo = getActionToDo(active_obj)
 
         if WhatToDo == 'DEGENERATE':
-
             col.operator("cloud.generate_cloud", text="DeGenerate")
 
         elif WhatToDo == 'CLOUD_CONVERT_TO_MESH':
-
             col.operator("cloud.generate_cloud", text="Convert to Mesh")
 
         elif WhatToDo == 'NO_SELECTION_DO_NOTHING':
-
             col.label(text="Select one or more")
             col.label(text="objects to generate")
             col.label(text="a cloud.")
 
         elif WhatToDo == 'CLOUD_DO_NOTHING':
-
             col.label(text="Must select")
             col.label(text="bound box")
            
         elif WhatToDo == 'GENERATE':
-
             col.operator("cloud.generate_cloud", text="Generate Cloud")
 
             col.prop(context.scene, "cloud_type")
diff --git a/render_povray/ui.py b/render_povray/ui.py
index 185249ade73a230a72a0330913b97118beec7185..3309c02f9639edfa812086f91b563cc32034e78d 100644
--- a/render_povray/ui.py
+++ b/render_povray/ui.py
@@ -177,32 +177,22 @@ class RENDER_PT_povray_export_settings(RenderButtonsPanel, bpy.types.Panel):
         col.label(text="Command line switches:")
         col.prop(scene.pov, "command_line_switches", text="")
         split = layout.split()
-        col = split.column()
-        col.prop(scene.pov, "tempfiles_enable", text="OS Tempfiles")
+        split.prop(scene.pov, "tempfiles_enable", text="OS Tempfiles")
         if not scene.pov.tempfiles_enable:
-            col = split.column()
-            col.prop(scene.pov, "deletefiles_enable", text="Delete files")
-        else:
-            col = split.column()
+            split.prop(scene.pov, "deletefiles_enable", text="Delete files")
 
-        split = layout.split()
         if not scene.pov.tempfiles_enable:
-            col = split.column()
+            col = layout.column()
             col.prop(scene.pov, "scene_name", text="Name")
-            split = layout.split()
-            col = split.column()
             col.prop(scene.pov, "scene_path", text="Path to files")
             #col.prop(scene.pov, "scene_path", text="Path to POV-file")
-            split = layout.split()
-            #col = split.column()  # Bug in POV-Ray RC3
             #col.prop(scene.pov, "renderimage_path", text="Path to image")
-            #split = layout.split()
 
-            col = split.column()
-            col.prop(scene.pov, "indentation_character", text="Indent")
-            col = split.column()
+            split = layout.split()
+            split.prop(scene.pov, "indentation_character", text="Indent")
             if scene.pov.indentation_character == "2":
-                col.prop(scene.pov, "indentation_spaces", text="Spaces")
+                split.prop(scene.pov, "indentation_spaces", text="Spaces")
+            
             row = layout.row()
             row.prop(scene.pov, "comments_enable", text="Comments")
             row.prop(scene.pov, "list_lf_enable", text="Line breaks in lists")
@@ -219,22 +209,21 @@ class RENDER_PT_povray_render_settings(RenderButtonsPanel, bpy.types.Panel):
 
         layout.active = scene.pov.max_trace_level
 
-        split = layout.split()
-        col = split.column()
+        col = layout.column()
 
-        col.label(text="Global Settings")
+        col.label(text="Global Settings:")
         col.prop(scene.pov, "max_trace_level", text="Ray Depth")
 
-        col.label(text="Global Photons")
+        col.label(text="Global Photons:")
         col.prop(scene.pov, "photon_max_trace_level", text="Photon Depth")
 
         split = layout.split()
+
         col = split.column()
         col.prop(scene.pov, "photon_spacing", text="Spacing")
         col.prop(scene.pov, "photon_gather_min")
 
         col = split.column()
-
         col.prop(scene.pov, "photon_adc_bailout", text="Photon ADC")
         col.prop(scene.pov, "photon_gather_max")
 
@@ -379,14 +368,10 @@ class MATERIAL_PT_povray_mirrorIOR(MaterialButtonsPanel, bpy.types.Panel):
         layout.active = mat.pov.mirror_use_IOR
 
         if mat.pov.mirror_use_IOR:
-            split = layout.split()
-            col = split.column()
-            row = col.row()
-            row.alignment = 'CENTER'
-            row.label(text="The current Raytrace ")
-            row = col.row()
-            row.alignment = 'CENTER'
-            row.label(text="Transparency IOR is: " + str(mat.raytrace_transparency.ior))
+            col = layout.column()
+            col.alignment = 'CENTER'
+            col.label(text="The current Raytrace ")
+            col.label(text="Transparency IOR is: " + str(mat.raytrace_transparency.ior))
 
 
 class MATERIAL_PT_povray_metallic(MaterialButtonsPanel, bpy.types.Panel):
@@ -453,9 +438,7 @@ class MATERIAL_PT_povray_iridescence(MaterialButtonsPanel, bpy.types.Panel):
         layout.active = mat.pov.irid_enable
 
         if mat.pov.irid_enable:
-            split = layout.split()
-
-            col = split.column()
+            col = layout.column()
             col.prop(mat.pov, "irid_amount", slider=True)
             col.prop(mat.pov, "irid_thickness", slider=True)
             col.prop(mat.pov, "irid_turbulence", slider=True)
@@ -478,9 +461,7 @@ class MATERIAL_PT_povray_caustics(MaterialButtonsPanel, bpy.types.Panel):
         layout.active = mat.pov.caustics_enable
 
         if mat.pov.caustics_enable:
-            split = layout.split()
-
-            col = split.column()
+            col = layout.column()
             col.prop(mat.pov, "refraction_type")
 
             if mat.pov.refraction_type == "1":
@@ -491,14 +472,10 @@ class MATERIAL_PT_povray_caustics(MaterialButtonsPanel, bpy.types.Panel):
             col.prop(mat.pov, "photons_reflection")
 
             if mat.pov.refraction_type == "0" and not mat.pov.photons_reflection:
-                split = layout.split()
-                col = split.column()
-                row = col.row()
-                row.alignment = 'CENTER'
-                row.label(text="Caustics override is on, ")
-                row = col.row()
-                row.alignment = 'CENTER'
-                row.label(text="but you didn't chose any !")
+                col = layout.column()
+                col.alignment = 'CENTER'
+                col.label(text="Caustics override is on, ")
+                col.label(text="but you didn't chose any !")
 
 
 class MATERIAL_PT_povray_replacement_text(MaterialButtonsPanel, bpy.types.Panel):
diff --git a/rigify/ui.py b/rigify/ui.py
index 741d6dab310d33c9c5d770c8ed9125b1944aab4c..f187490b0bea437689d0ee8add8c88de669dff12 100644
--- a/rigify/ui.py
+++ b/rigify/ui.py
@@ -47,8 +47,7 @@ class DATA_PT_rigify_buttons(bpy.types.Panel):
         id_store = C.window_manager
 
         if obj.mode in {'POSE', 'OBJECT'}:
-            row = layout.row()
-            row.operator("pose.rigify_generate", text="Generate")
+            layout.operator("pose.rigify_generate", text="Generate")
         elif obj.mode == 'EDIT':
             # Build types list
             collection_name = str(id_store.rigify_collection).replace(" ", "")
@@ -75,8 +74,8 @@ class DATA_PT_rigify_buttons(bpy.types.Panel):
             # Rig type list
             row = layout.row()
             row.template_list(id_store, "rigify_types", id_store, 'rigify_active_type')
-            row = layout.row()
-            op = row.operator("armature.metarig_sample_add", text="Add sample")
+
+            op = layout.operator("armature.metarig_sample_add", text="Add sample")
             op.metarig_type = id_store.rigify_types[id_store.rigify_active_type].name
 
 
diff --git a/space_view3d_3d_navigation.py b/space_view3d_3d_navigation.py
index ba3ba292a6c97e000678d3cc559461fa5f54ef67..46e777d421f85678f2a33aadf7f5d3ef58c5678d 100644
--- a/space_view3d_3d_navigation.py
+++ b/space_view3d_3d_navigation.py
@@ -51,12 +51,9 @@ class VIEW3D_PT_3dnavigationPanel(bpy.types.Panel):
 
 # Triple boutons        
         col = layout.column(align=True)
-        row = col.row()
-        row.operator("view3d.viewnumpad", text="View Camera", icon='CAMERA_DATA').type='CAMERA'
-        row = col.row()
-        row.operator("view3d.localview", text="View Global/Local")
-        row = col.row()
-        row.operator("view3d.view_persportho", text="View Persp/Ortho")  
+        col.operator("view3d.viewnumpad", text="View Camera", icon='CAMERA_DATA').type='CAMERA'
+        col.operator("view3d.localview", text="View Global/Local")
+        col.operator("view3d.view_persportho", text="View Persp/Ortho")  
 
 # group of 6 buttons
         col = layout.column(align=True)
@@ -70,21 +67,21 @@ class VIEW3D_PT_3dnavigationPanel(bpy.types.Panel):
         row = col.row()
         row.operator("view3d.viewnumpad", text="Top").type='TOP'
         row.operator("view3d.viewnumpad", text="Bottom").type='BOTTOM'
-        row = col.row()
 
 # group of 2 buttons
         col = layout.column(align=True)
         col.label(text="View to Object:")
         col.prop(view, "lock_object", text="")
-        row = col.row()
-        row.operator("view3d.view_selected", text="View to Selected") 
+        col.operator("view3d.view_selected", text="View to Selected") 
+        
         col = layout.column(align=True)
         col.label(text="Cursor:")
+        
         row = col.row()
         row.operator("view3d.snap_cursor_to_center", text="Center")
         row.operator("view3d.view_center_cursor", text="View")
-        row = col.row()
-        row.operator("view3d.snap_cursor_to_selected", text="Cursor to Selected")
+        
+        col.operator("view3d.snap_cursor_to_selected", text="Cursor to Selected")
 
 # register the class
 def register():
diff --git a/space_view3d_math_vis/__init__.py b/space_view3d_math_vis/__init__.py
index 10ba8d4b290f5c37743eb007efda7c10e48b83c3..3e025fe953ea5071b27ec93344fef42848d12ebc 100644
--- a/space_view3d_math_vis/__init__.py
+++ b/space_view3d_math_vis/__init__.py
@@ -49,10 +49,6 @@ class VIEW3D_PT_math_vis(bpy.types.Panel):
     bl_label = "Math View"
 
     def draw(self, context):
-        layout = self.layout
-
-        col = layout.column(align=True)
-
         callbacks = draw.callbacks
         ok = False
         for region in context.area.regions:
@@ -60,7 +56,7 @@ class VIEW3D_PT_math_vis(bpy.types.Panel):
                 ok = True
                 break
 
-        col.operator("view3d.math_vis_toggle", emboss=False, icon='CHECKBOX_HLT' if ok else 'CHECKBOX_DEHLT')
+        self.layout.operator("view3d.math_vis_toggle", emboss=False, icon='CHECKBOX_HLT' if ok else 'CHECKBOX_DEHLT')
 
 
 class SetupMathView(bpy.types.Operator):
diff --git a/system_demo_mode/__init__.py b/system_demo_mode/__init__.py
index 2d0f8149b3a5d8d75eea04119d92673395b715cb..2a7863ccfb8f2ca7b56887ef23cb476901a3acf5 100644
--- a/system_demo_mode/__init__.py
+++ b/system_demo_mode/__init__.py
@@ -109,8 +109,7 @@ class DemoModeSetup(bpy.types.Operator):
         box.label("Search *.blend recursively")
         box.label("Writes: demo.py config text.")
 
-        col = layout.column()
-        col.prop(self, "run")
+        layout.prop(self, "run")
 
         col.label("Generate Settings:")
         row = col.row()
@@ -120,19 +119,19 @@ class DemoModeSetup(bpy.types.Operator):
         mode = self.mode
 
         col.separator()
-        colsub = col.column()
-        colsub.active = (mode in ('AUTO', 'PLAY'))
-        colsub.label("Animate Settings:")
-        colsub.prop(self, "anim_cycles")
-        colsub.prop(self, "anim_time_min")
-        colsub.prop(self, "anim_time_max")
-        colsub.prop(self, "anim_screen_switch")
+        sub = col.column()
+        sub.active = (mode in ('AUTO', 'PLAY'))
+        sub.label("Animate Settings:")
+        sub.prop(self, "anim_cycles")
+        sub.prop(self, "anim_time_min")
+        sub.prop(self, "anim_time_max")
+        sub.prop(self, "anim_screen_switch")
 
         col.separator()
-        colsub = col.column()
-        colsub.active = (mode in ('AUTO', 'RENDER'))
-        colsub.label("Render Settings:")
-        colsub.prop(self, "display_render")
+        sub = col.column()
+        sub.active = (mode in ('AUTO', 'RENDER'))
+        sub.label("Render Settings:")
+        sub.prop(self, "display_render")
 
 
 class DemoModeRun(bpy.types.Operator):
diff --git a/texture_paint_layer_manager.py b/texture_paint_layer_manager.py
index c3eb8afb11b9e9bbded08fdb21617bb3e93b809a..bb05cd907b3bcab2ffff757899f16a0406b44c5c 100644
--- a/texture_paint_layer_manager.py
+++ b/texture_paint_layer_manager.py
@@ -124,10 +124,9 @@ class OBJECT_PT_LoadBrushes(bpy.types.Panel):
     
     def draw(self, context):
         layout = self.layout
-        row = layout.row()
-        row.operator('texture.load_brushes')
-        row = layout.row()
-        row.operator('texture.load_single_brush')
+
+        layout.operator('texture.load_brushes')
+        layout.operator('texture.load_single_brush')
 
 
 #======================================================================
@@ -269,12 +268,9 @@ class OBJECT_PT_Texture_paint_add(bpy.types.Panel):
         if ob:
             mat = ob.active_material
             
-            if mat:
-                
-                #row = layout.row()   
+            if mat:  
                 col = layout.column(align =True)
         
-        
                 col.operator('object.add_paint_layer',
                     text = "Add Color").ttype = 'COLOR' 
                 col.operator('object.add_paint_layer',
@@ -309,8 +305,7 @@ class OBJECT_PT_Texture_paint_add(bpy.types.Panel):
                     text = "Add Ambient").ttype = 'AMBIENT' 
                                         
             else:
-                row = layout.row() 
-                row.label(' Add a Material first!', icon = 'ERROR')
+                layout.label(' Add a Material first!', icon = 'ERROR')
         
         
 
@@ -629,9 +624,7 @@ class OBJECT_PT_SavePainted(bpy.types.Panel):
         return (context.image_paint_object)
     
     def draw(self, context):
-        layout = self.layout
-        row = layout.row()
-        row.operator('paint.save_all_generated')        
+        self.layout.operator('paint.save_all_generated')        
         
 def register():
     bpy.utils.register_module(__name__)