diff --git a/render_povray/primitives.py b/render_povray/primitives.py index 29897fe3c2df5c4dc2fbef04984c3b7521c07a6d..ad775b220e9f747faf34d0b2721e28c6882d49fa 100644 --- a/render_povray/primitives.py +++ b/render_povray/primitives.py @@ -639,7 +639,7 @@ def pov_cylinder_define(context, op, ob, radius, loc, loc_cap): vec = Vector(loc_cap) - Vector(loc) depth = vec.length rot = Vector((0, 0, 1)).rotation_difference(vec) # Rotation from Z axis. - trans = rot * Vector((0, 0, depth / 2)) # Such that origin is at center of the base of the cylinder. + trans = rot @ Vector((0, 0, depth / 2)) # Such that origin is at center of the base of the cylinder. roteuler = rot.to_euler() if not ob: bpy.ops.object.add(type='MESH', location=loc) @@ -1694,7 +1694,7 @@ class ImportPOV(bpy.types.Operator, ImportHelper): vec = Vector(imported_cyl_loc_cap ) - Vector(imported_cyl_loc) depth = vec.length rot = Vector((0, 0, 1)).rotation_difference(vec) # Rotation from Z axis. - trans = rot * Vector((0, 0, depth / 2)) # Such that origin is at center of the base of the cylinder. + trans = rot @ Vector((0, 0, depth / 2)) # Such that origin is at center of the base of the cylinder. #center = ((x0 + x1)/2,(y0 + y1)/2,(z0 + z1)/2) scaleZ = sqrt((x1-x0)**2+(y1-y0)**2+(z1-z0)**2)/2 bpy.ops.pov.addcylinder(R=r, imported_cyl_loc=imported_cyl_loc, imported_cyl_loc_cap=imported_cyl_loc_cap)