From f71b61e99dcf21cea3bd4ac01bf22893ca222bb5 Mon Sep 17 00:00:00 2001
From: Campbell Barton <ideasman42@gmail.com>
Date: Tue, 31 May 2011 09:56:32 +0000
Subject: [PATCH] fix for x3d import/export errors.

---
 io_scene_x3d/export_x3d.py | 2 +-
 io_scene_x3d/import_x3d.py | 2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/io_scene_x3d/export_x3d.py b/io_scene_x3d/export_x3d.py
index abb50b844..849046256 100644
--- a/io_scene_x3d/export_x3d.py
+++ b/io_scene_x3d/export_x3d.py
@@ -464,7 +464,7 @@ def export(file,
 
                             def vertex_key(fidx, f_cnr_idx):
                                 return (
-                                    mesh_faces_uv[fidx].uv[f_cnr_idx].to_tuple(4),
+                                    mesh_faces_uv[fidx].uv[f_cnr_idx][:],
                                 )
                         elif is_col:
                             slot_col = 0
diff --git a/io_scene_x3d/import_x3d.py b/io_scene_x3d/import_x3d.py
index d3ffbb8bc..86e683947 100644
--- a/io_scene_x3d/import_x3d.py
+++ b/io_scene_x3d/import_x3d.py
@@ -2314,7 +2314,7 @@ def importLamp(node, spec, ancestry, global_matrix):
     bpyob = node.blendObject = bpy.data.objects.new("TODO", bpylamp)
     bpy.context.scene.objects.link(bpyob)
 
-    bpyob.matrix_world = getFinalMatrix(node, mtx, ancestry. global_matrix)
+    bpyob.matrix_world = getFinalMatrix(node, mtx, ancestry, global_matrix)
 
 
 def importViewpoint(node, ancestry, global_matrix):
-- 
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