From f81cbb5fed8829b66b3f99e1c965a1579a3ac2e5 Mon Sep 17 00:00:00 2001
From: Campbell Barton <ideasman42@gmail.com>
Date: Sun, 6 Feb 2011 08:44:06 +0000
Subject: [PATCH] fix for own changes in mathutils.

---
 io_scene_x3d/import_x3d.py | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/io_scene_x3d/import_x3d.py b/io_scene_x3d/import_x3d.py
index 307f6670d..b4b9fe09f 100644
--- a/io_scene_x3d/import_x3d.py
+++ b/io_scene_x3d/import_x3d.py
@@ -1509,7 +1509,7 @@ def translateTexTransform(node, ancestry):
 
     if cent:
         # cent is at a corner by default
-        cent_mat = Matrix.Translation(Vector(cent).resize_3d())
+        cent_mat = Matrix.Translation(Vector(cent).to_3d())
         cent_imat = cent_mat.inverted()
     else:
         cent_mat = cent_imat = None
@@ -1525,7 +1525,7 @@ def translateTexTransform(node, ancestry):
         sca_mat = None
 
     if tx:
-        tx_mat = Matrix.Translation(Vector(tx).resize_3d())
+        tx_mat = Matrix.Translation(Vector(tx).to_3d())
     else:
         tx_mat = None
 
-- 
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