From f9a39c7e1d6efd0104eba81e1f1c1d34e37f54d6 Mon Sep 17 00:00:00 2001 From: Bastien Montagne <montagne29@wanadoo.fr> Date: Thu, 27 Nov 2014 09:34:02 +0100 Subject: [PATCH] Fix T42730: FBX Binary Export - last frame of animations was not exported. --- io_scene_fbx/export_fbx_bin.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/io_scene_fbx/export_fbx_bin.py b/io_scene_fbx/export_fbx_bin.py index d6c296a91..f2e4d019e 100644 --- a/io_scene_fbx/export_fbx_bin.py +++ b/io_scene_fbx/export_fbx_bin.py @@ -1842,7 +1842,7 @@ def fbx_animations_do(scene_data, ref_id, f_start, f_end, start_zero, objects=No p_rots = {} currframe = f_start - while currframe < f_end: + while currframe <= f_end: real_currframe = currframe - f_start if start_zero else currframe scene.frame_set(int(currframe), currframe - int(currframe)) -- GitLab