From fa9258921093d6b9fcd6d79725eecb4a726fc0d0 Mon Sep 17 00:00:00 2001
From: Campbell Barton <ideasman42@gmail.com>
Date: Sun, 8 May 2011 12:57:08 +0000
Subject: [PATCH] fix [#27325] OBJ - Normalmap imports with Colour ticked

---
 io_scene_obj/import_obj.py | 10 ++++++++++
 1 file changed, 10 insertions(+)

diff --git a/io_scene_obj/import_obj.py b/io_scene_obj/import_obj.py
index c1287f65e..4593fc2f6 100644
--- a/io_scene_obj/import_obj.py
+++ b/io_scene_obj/import_obj.py
@@ -320,24 +320,32 @@ def create_materials(filepath, material_libs, unique_materials, unique_material_
 
         elif type == 'Ka':
             mtex = blender_material.texture_slots.add()
+            mtex.use_map_color_diffuse = False
+
             mtex.texture = texture
             mtex.texture_coords = 'UV'
             mtex.use_map_ambient = True
 
         elif type == 'Ks':
             mtex = blender_material.texture_slots.add()
+            mtex.use_map_color_diffuse = False
+
             mtex.texture = texture
             mtex.texture_coords = 'UV'
             mtex.use_map_specular = True
 
         elif type == 'Bump':
             mtex = blender_material.texture_slots.add()
+            mtex.use_map_color_diffuse = False
+
             mtex.texture = texture
             mtex.texture_coords = 'UV'
             mtex.use_map_normal = True
 
         elif type == 'D':
             mtex = blender_material.texture_slots.add()
+            mtex.use_map_color_diffuse = False
+
             mtex.texture = texture
             mtex.texture_coords = 'UV'
             mtex.use_map_alpha = True
@@ -348,6 +356,8 @@ def create_materials(filepath, material_libs, unique_materials, unique_material_
 
         elif type == 'refl':
             mtex = blender_material.texture_slots.add()
+            mtex.use_map_color_diffuse = False
+
             mtex.texture = texture
             mtex.texture_coords = 'UV'
             mtex.use_map_reflect = True
-- 
GitLab