From fca80ff61e8bbce39bc2584a6ad7e7659577d1b1 Mon Sep 17 00:00:00 2001 From: Campbell Barton <ideasman42@gmail.com> Date: Mon, 16 May 2011 07:52:45 +0000 Subject: [PATCH] update for changes in blender module layout, also add global axis conversion to FBX. --- add_mesh_ant_landscape.py | 4 +- .../add_mesh_3d_function_surface.py | 4 +- .../add_mesh_extra_objects.py | 4 +- add_mesh_extra_objects/add_mesh_gears.py | 4 +- add_mesh_extra_objects/add_mesh_gemstones.py | 4 +- .../add_mesh_twisted_torus.py | 4 +- add_mesh_pipe_joint.py | 4 +- add_mesh_solid.py | 2 +- io_anim_bvh/__init__.py | 2 +- io_anim_camera.py | 2 +- io_convert_image_to_mesh_img/__init__.py | 2 +- io_curve_svg/__init__.py | 2 +- io_export_pc2.py | 2 +- io_import_images_as_planes.py | 2 +- io_import_scene_mhx.py | 2 +- io_mesh_ply/__init__.py | 2 +- io_mesh_ply/import_ply.py | 2 +- io_mesh_raw/import_raw.py | 2 +- io_mesh_stl/__init__.py | 2 +- io_scene_3ds/__init__.py | 2 +- io_scene_3ds/export_3ds.py | 3 +- io_scene_3ds/import_3ds.py | 2 +- io_scene_fbx/__init__.py | 53 ++++++++++--------- io_scene_fbx/export_fbx.py | 8 +-- io_scene_m3/__init__.py | 2 +- io_scene_m3/import_m3.py | 2 +- io_scene_obj/__init__.py | 5 +- io_scene_obj/export_obj.py | 8 +-- io_scene_obj/import_obj.py | 2 +- io_scene_x3d/__init__.py | 2 +- io_scene_x3d/export_x3d.py | 2 +- io_scene_x3d/import_x3d.py | 2 +- io_shape_mdd/__init__.py | 2 +- object_cloud_gen.py | 2 +- system_demo_mode/__init__.py | 2 +- texture_paint_layer_manager.py | 2 +- 36 files changed, 77 insertions(+), 76 deletions(-) diff --git a/add_mesh_ant_landscape.py b/add_mesh_ant_landscape.py index e287030dd..d7ca08d04 100644 --- a/add_mesh_ant_landscape.py +++ b/add_mesh_ant_landscape.py @@ -94,8 +94,8 @@ def create_mesh_object(context, verts, edges, faces, name): # Update mesh geometry after adding stuff. mesh.update() - import add_object_utils - return add_object_utils.object_data_add(context, mesh, operator=None) + from bpy_extras import object_utils + return object_utils.object_data_add(context, mesh, operator=None) # A very simple "bridge" tool. # Connects two equally long vertex rows with faces. diff --git a/add_mesh_extra_objects/add_mesh_3d_function_surface.py b/add_mesh_extra_objects/add_mesh_3d_function_surface.py index e415813ab..7b0bd8c0a 100644 --- a/add_mesh_extra_objects/add_mesh_3d_function_surface.py +++ b/add_mesh_extra_objects/add_mesh_3d_function_surface.py @@ -140,8 +140,8 @@ def create_mesh_object(context, verts, edges, faces, name): # Update mesh geometry after adding stuff. mesh.update() - import add_object_utils - return add_object_utils.object_data_add(context, mesh, operator=None) + from bpy_extras import object_utils + return object_utils.object_data_add(context, mesh, operator=None) # A very simple "bridge" tool. diff --git a/add_mesh_extra_objects/add_mesh_extra_objects.py b/add_mesh_extra_objects/add_mesh_extra_objects.py index f87bb0442..c5caa1203 100644 --- a/add_mesh_extra_objects/add_mesh_extra_objects.py +++ b/add_mesh_extra_objects/add_mesh_extra_objects.py @@ -38,8 +38,8 @@ def create_mesh_object(context, verts, edges, faces, name): # Update mesh geometry after adding stuff. mesh.update() - import add_object_utils - return add_object_utils.object_data_add(context, mesh, operator=None) + from bpy_extras import object_utils + return object_utils.object_data_add(context, mesh, operator=None) # A very simple "bridge" tool. diff --git a/add_mesh_extra_objects/add_mesh_gears.py b/add_mesh_extra_objects/add_mesh_gears.py index 47cc950e8..a04e6bebe 100644 --- a/add_mesh_extra_objects/add_mesh_gears.py +++ b/add_mesh_extra_objects/add_mesh_gears.py @@ -87,8 +87,8 @@ def create_mesh_object(context, verts, edges, faces, name): # Update mesh geometry after adding stuff. mesh.update() - import add_object_utils - return add_object_utils.object_data_add(context, mesh, operator=None) + from bpy_extras import object_utils + return object_utils.object_data_add(context, mesh, operator=None) # A very simple "bridge" tool. diff --git a/add_mesh_extra_objects/add_mesh_gemstones.py b/add_mesh_extra_objects/add_mesh_gemstones.py index 9af8cdb66..d4158b689 100644 --- a/add_mesh_extra_objects/add_mesh_gemstones.py +++ b/add_mesh_extra_objects/add_mesh_gemstones.py @@ -53,8 +53,8 @@ def create_mesh_object(context, verts, edges, faces, name): # Update mesh geometry after adding stuff. mesh.update() - import add_object_utils - return add_object_utils.object_data_add(context, mesh, operator=None) + from bpy_extras import object_utils + return object_utils.object_data_add(context, mesh, operator=None) # A very simple "bridge" tool. diff --git a/add_mesh_extra_objects/add_mesh_twisted_torus.py b/add_mesh_extra_objects/add_mesh_twisted_torus.py index 82edee6b2..6eb8cc245 100644 --- a/add_mesh_extra_objects/add_mesh_twisted_torus.py +++ b/add_mesh_extra_objects/add_mesh_twisted_torus.py @@ -68,8 +68,8 @@ def create_mesh_object(context, verts, edges, faces, name): # Update mesh geometry after adding stuff. mesh.update() - import add_object_utils - return add_object_utils.object_data_add(context, mesh, operator=None) + from bpy_extras import object_utils + return object_utils.object_data_add(context, mesh, operator=None) # A very simple "bridge" tool. # Connects two equally long vertex rows with faces. diff --git a/add_mesh_pipe_joint.py b/add_mesh_pipe_joint.py index 6156d4591..69b547ed5 100644 --- a/add_mesh_pipe_joint.py +++ b/add_mesh_pipe_joint.py @@ -148,8 +148,8 @@ def create_mesh_object(context, verts, edges, faces, name): # Update mesh geometry after adding stuff. mesh.update() - import add_object_utils - return add_object_utils.object_data_add(context, mesh, operator=None) + from bpy_extras import object_utils + return object_utils.object_data_add(context, mesh, operator=None) # A very simple "bridge" tool. # Connects two equally long vertex rows with faces. diff --git a/add_mesh_solid.py b/add_mesh_solid.py index f8e4f3b4e..01825d291 100644 --- a/add_mesh_solid.py +++ b/add_mesh_solid.py @@ -37,7 +37,7 @@ from bpy.props import FloatProperty,EnumProperty,BoolProperty from math import sqrt from mathutils import Vector,Matrix from functools import reduce -from add_object_utils import object_data_add +from bpy_extras.object_utils import object_data_add # this function creates a chain of quads and, when necessary, a remaining tri # for each polygon created in this script. be aware though, that this function diff --git a/io_anim_bvh/__init__.py b/io_anim_bvh/__init__.py index 5cdc79f2f..94d048f67 100644 --- a/io_anim_bvh/__init__.py +++ b/io_anim_bvh/__init__.py @@ -42,7 +42,7 @@ if "bpy" in locals(): import bpy from bpy.props import StringProperty, FloatProperty, IntProperty, BoolProperty, EnumProperty -from io_utils import ImportHelper, ExportHelper +from bpy_extras.io_utils import ImportHelper, ExportHelper class ImportBVH(bpy.types.Operator, ImportHelper): diff --git a/io_anim_camera.py b/io_anim_camera.py index 22b2cf0d6..2026254de 100644 --- a/io_anim_camera.py +++ b/io_anim_camera.py @@ -115,7 +115,7 @@ def writeCameras(context, filepath, frame_start, frame_end, only_selected=False) from bpy.props import StringProperty, IntProperty, BoolProperty -from io_utils import ExportHelper +from bpy_extras.io_utils import ExportHelper class CameraExporter(bpy.types.Operator, ExportHelper): diff --git a/io_convert_image_to_mesh_img/__init__.py b/io_convert_image_to_mesh_img/__init__.py index 93e3ac252..e3309617a 100644 --- a/io_convert_image_to_mesh_img/__init__.py +++ b/io_convert_image_to_mesh_img/__init__.py @@ -50,7 +50,7 @@ else: import bpy from bpy.props import * -from io_utils import ImportHelper +from bpy_extras.io_utils import ImportHelper class ImportHiRISEIMGDTM(bpy.types.Operator, ImportHelper): diff --git a/io_curve_svg/__init__.py b/io_curve_svg/__init__.py index cf5ad416e..dc68490b1 100644 --- a/io_curve_svg/__init__.py +++ b/io_curve_svg/__init__.py @@ -43,7 +43,7 @@ if "bpy" in locals(): import bpy from bpy.props import StringProperty -from io_utils import ImportHelper, ExportHelper +from bpy_extras.io_utils import ImportHelper, ExportHelper class ImportSVG(bpy.types.Operator, ImportHelper): diff --git a/io_export_pc2.py b/io_export_pc2.py index 53303fc44..f91706523 100644 --- a/io_export_pc2.py +++ b/io_export_pc2.py @@ -44,7 +44,7 @@ from bpy.props import * import mathutils, math, struct from os import remove import time -from io_utils import ExportHelper +from bpy_extras.io_utils import ExportHelper def getSampling(start, end, sampling): samples = [start - sampling diff --git a/io_import_images_as_planes.py b/io_import_images_as_planes.py index c4191fc06..38c8efdc3 100644 --- a/io_import_images_as_planes.py +++ b/io_import_images_as_planes.py @@ -35,7 +35,7 @@ bl_info = { import bpy, os, mathutils from bpy.props import * from add_utils import * -from io_utils import ImportHelper, load_image +from bpy_extras.io_utils import ImportHelper, load_image ## GLOBAL VARS ## EXT_LIST = { diff --git a/io_import_scene_mhx.py b/io_import_scene_mhx.py index 386423904..e861fcf88 100644 --- a/io_import_scene_mhx.py +++ b/io_import_scene_mhx.py @@ -2617,7 +2617,7 @@ def writeDefaults(): DEBUG = False from bpy.props import StringProperty, FloatProperty, EnumProperty, BoolProperty -from io_utils import ImportHelper +from bpy_extras.io_utils import ImportHelper MhxBoolProps = [ diff --git a/io_mesh_ply/__init__.py b/io_mesh_ply/__init__.py index eabfc54ef..e8384923d 100644 --- a/io_mesh_ply/__init__.py +++ b/io_mesh_ply/__init__.py @@ -44,7 +44,7 @@ if "bpy" in locals(): import os import bpy from bpy.props import CollectionProperty, StringProperty, BoolProperty -from io_utils import ImportHelper, ExportHelper +from bpy_extras.io_utils import ImportHelper, ExportHelper class ImportPLY(bpy.types.Operator, ImportHelper): diff --git a/io_mesh_ply/import_ply.py b/io_mesh_ply/import_ply.py index fc87e66ed..bd5250650 100644 --- a/io_mesh_ply/import_ply.py +++ b/io_mesh_ply/import_ply.py @@ -207,7 +207,7 @@ import bpy def load_ply(filepath): import time - from io_utils import load_image, unpack_list, unpack_face_list + from bpy_extras.io_utils import load_image, unpack_list, unpack_face_list t = time.time() obj_spec, obj = read(filepath) diff --git a/io_mesh_raw/import_raw.py b/io_mesh_raw/import_raw.py index eb7725856..047245449 100644 --- a/io_mesh_raw/import_raw.py +++ b/io_mesh_raw/import_raw.py @@ -43,7 +43,7 @@ tolerance. import bpy # move those to a utility modul -from io_utils import unpack_face_list, unpack_list # TODO, make generic +from bpy_extras.io_utils import unpack_face_list, unpack_list # TODO, make generic def readMesh(filename, objName): diff --git a/io_mesh_stl/__init__.py b/io_mesh_stl/__init__.py index 24e1650d0..48c37af46 100644 --- a/io_mesh_stl/__init__.py +++ b/io_mesh_stl/__init__.py @@ -60,7 +60,7 @@ import os import bpy from bpy.props import StringProperty, BoolProperty, CollectionProperty -from io_utils import ExportHelper, ImportHelper +from bpy_extras.io_utils import ExportHelper, ImportHelper class ImportSTL(bpy.types.Operator, ImportHelper): diff --git a/io_scene_3ds/__init__.py b/io_scene_3ds/__init__.py index 21bed64ac..4915512a7 100644 --- a/io_scene_3ds/__init__.py +++ b/io_scene_3ds/__init__.py @@ -43,7 +43,7 @@ if "bpy" in locals(): import bpy from bpy.props import StringProperty, FloatProperty, BoolProperty -from io_utils import ImportHelper, ExportHelper +from bpy_extras.io_utils import ImportHelper, ExportHelper class Import3DS(bpy.types.Operator, ImportHelper): diff --git a/io_scene_3ds/export_3ds.py b/io_scene_3ds/export_3ds.py index bf7bd9909..8def27b16 100644 --- a/io_scene_3ds/export_3ds.py +++ b/io_scene_3ds/export_3ds.py @@ -893,8 +893,7 @@ def save(operator, context, filepath="", import bpy import time - import io_utils - from io_utils import create_derived_objects, free_derived_objects + from bpy_extras.io_utils import create_derived_objects, free_derived_objects '''Save the Blender scene to a 3ds file.''' diff --git a/io_scene_3ds/import_3ds.py b/io_scene_3ds/import_3ds.py index 1aea63849..d66ace47c 100644 --- a/io_scene_3ds/import_3ds.py +++ b/io_scene_3ds/import_3ds.py @@ -25,7 +25,7 @@ import os import time import struct -from io_utils import load_image +from bpy_extras.io_utils import load_image import bpy import mathutils diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py index 33651d2a5..dafc4e15f 100644 --- a/io_scene_fbx/__init__.py +++ b/io_scene_fbx/__init__.py @@ -41,8 +41,7 @@ if "bpy" in locals(): import bpy from bpy.props import StringProperty, BoolProperty, FloatProperty, EnumProperty -import io_utils -from io_utils import ExportHelper +from bpy_extras.io_utils import ExportHelper, path_reference_mode, axis_conversion class ExportFBX(bpy.types.Operator, ExportHelper): @@ -61,15 +60,28 @@ class ExportFBX(bpy.types.Operator, ExportHelper): # EXP_OBS_SCENE = BoolProperty(name="Scene Objects", description="Export all objects in this scene", default=True) global_scale = FloatProperty(name="Scale", description="Scale all data, (Note! some imports dont support scaled armatures)", min=0.01, max=1000.0, soft_min=0.01, soft_max=1000.0, default=1.0) - global_rotate = EnumProperty( - name="Rotate", - options={'ENUM_FLAG'}, - items=(('X_90', "X 90", ""), - ('Y_90', "Y 90", ""), - ('Z_90', "Z 90", ""), + global_axis_forward = EnumProperty( + name="Forward", + items=(('X', "X Forward", ""), + ('Y', "Y Forward", ""), + ('Z', "Z Forward", ""), + ('-X', "-X Forward", ""), + ('-Y', "-Y Forward", ""), + ('-Z', "-Z Forward", ""), + ), + default='Y', + ) + + global_axis_up = EnumProperty( + name="Up", + items=(('X', "X Up", ""), + ('Y', "Y Up", ""), + ('Z', "Z Up", ""), + ('-X', "-X Up", ""), + ('-Y', "-Y Up", ""), + ('-Z', "-Z Up", ""), ), - default={'X_90'}, - description="Global rotation to apply to the exported scene", + default='Z', ) object_types = EnumProperty( @@ -84,7 +96,7 @@ class ExportFBX(bpy.types.Operator, ExportHelper): default={'EMPTY', 'CAMERA', 'LAMP', 'ARMATURE', 'MESH'}, ) - mesh_apply_modifiers = BoolProperty(name="Modifiers", description="Apply modifiers to mesh objects", default=True) + mesh_apply_modifiers = BoolProperty(name="Apply Modifiers", description="Apply modifiers to mesh objects", default=True) mesh_smooth_type = EnumProperty( name="Smoothing", @@ -114,7 +126,7 @@ class ExportFBX(bpy.types.Operator, ExportHelper): BATCH_OWN_DIR = BoolProperty(name="Own Dir", description="Create a dir for each exported file", default=True) use_metadata = BoolProperty(name="Use Metadata", default=True, options={'HIDDEN'}) - path_mode = io_utils.path_reference_mode + path_mode = path_reference_mode @property def check_extension(self): @@ -126,22 +138,13 @@ class ExportFBX(bpy.types.Operator, ExportHelper): if not self.filepath: raise Exception("filepath not set") - mtx4_x90n = Matrix.Rotation(-math.pi / 2.0, 4, 'X') - mtx4_y90n = Matrix.Rotation(-math.pi / 2.0, 4, 'Y') - mtx4_z90n = Matrix.Rotation(-math.pi / 2.0, 4, 'Z') - GLOBAL_MATRIX = Matrix() GLOBAL_MATRIX[0][0] = GLOBAL_MATRIX[1][1] = GLOBAL_MATRIX[2][2] = self.global_scale - if 'X_90' in self.global_rotate: - GLOBAL_MATRIX = mtx4_x90n * GLOBAL_MATRIX - if 'Y_90' in self.global_rotate: - GLOBAL_MATRIX = mtx4_y90n * GLOBAL_MATRIX - if 'Z_90' in self.global_rotate: - GLOBAL_MATRIX = mtx4_z90n * GLOBAL_MATRIX - - keywords = self.as_keywords(ignore=("global_rotate", "global_scale", "check_existing", "filter_glob")) - keywords["GLOBAL_MATRIX"] = GLOBAL_MATRIX + GLOBAL_MATRIX = GLOBAL_MATRIX * axis_conversion(to_forward=self.global_axis_forward, to_up=self.global_axis_up).to_4x4() + keywords = self.as_keywords(ignore=("global_axis_forward", "global_axis_up", "global_scale", "check_existing", "filter_glob")) + keywords["GLOBAL_MATRIX"] = GLOBAL_MATRIX + print(GLOBAL_MATRIX) from . import export_fbx return export_fbx.save(self, context, **keywords) diff --git a/io_scene_fbx/export_fbx.py b/io_scene_fbx/export_fbx.py index 47bbb178b..16789bf9a 100644 --- a/io_scene_fbx/export_fbx.py +++ b/io_scene_fbx/export_fbx.py @@ -214,7 +214,7 @@ def save_single(operator, scene, filepath="", path_mode='AUTO', ): - import io_utils + import bpy_extras.io_utils mtx_x90 = Matrix.Rotation(math.pi / 2.0, 3, 'X') mtx4_z90 = Matrix.Rotation(math.pi / 2.0, 4, 'Z') @@ -1097,7 +1097,7 @@ def save_single(operator, scene, filepath="", Property: "Width", "int", "",0 Property: "Height", "int", "",0''') if tex: - fname_rel = io_utils.path_reference(tex.filepath, base_src, base_dst, path_mode, "", copy_set) + fname_rel = bpy_extras.io_utils.path_reference(tex.filepath, base_src, base_dst, path_mode, "", copy_set) fname_strip = os.path.basename(fname_rel) else: fname_strip = fname_rel = "" @@ -1156,7 +1156,7 @@ def save_single(operator, scene, filepath="", file.write('\n\t\tMedia: "Video::%s"' % texname) if tex: - fname_rel = io_utils.path_reference(tex.filepath, base_src, base_dst, path_mode, "", copy_set) + fname_rel = bpy_extras.io_utils.path_reference(tex.filepath, base_src, base_dst, path_mode, "", copy_set) fname_strip = os.path.basename(fname_rel) else: fname_strip = fname_rel = "" @@ -2747,7 +2747,7 @@ Takes: {''') file.close() # copy all collected files. - io_utils.path_reference_copy(copy_set) + bpy_extras.io_utils.path_reference_copy(copy_set) print('export finished in %.4f sec.' % (time.clock() - start_time)) return {'FINISHED'} diff --git a/io_scene_m3/__init__.py b/io_scene_m3/__init__.py index cde21f586..78c2498d2 100644 --- a/io_scene_m3/__init__.py +++ b/io_scene_m3/__init__.py @@ -47,7 +47,7 @@ import time import datetime import bpy from bpy.props import StringProperty, BoolProperty -from io_utils import ImportHelper, ExportHelper +from bpy_extras.io_utils import ImportHelper, ExportHelper class ImportM3(bpy.types.Operator, ImportHelper): diff --git a/io_scene_m3/import_m3.py b/io_scene_m3/import_m3.py index ec0a635f7..a3e42e70f 100644 --- a/io_scene_m3/import_m3.py +++ b/io_scene_m3/import_m3.py @@ -56,7 +56,7 @@ import mathutils import struct import os.path from bpy.props import * -from io_utils import load_image +from bpy_extras.io_utils import load_image ################## ## Struct setup ## diff --git a/io_scene_obj/__init__.py b/io_scene_obj/__init__.py index a990afe61..b5f3cb9b9 100644 --- a/io_scene_obj/__init__.py +++ b/io_scene_obj/__init__.py @@ -43,8 +43,7 @@ if "bpy" in locals(): import bpy from bpy.props import BoolProperty, FloatProperty, StringProperty, EnumProperty -import io_utils -from io_utils import ExportHelper, ImportHelper +from bpy_extras.io_utils import ExportHelper, ImportHelper, path_reference_mode class ImportOBJ(bpy.types.Operator, ImportHelper): @@ -158,7 +157,7 @@ class ExportOBJ(bpy.types.Operator, ExportHelper): group_by_material = BoolProperty(name="Material Groups", description="", default=False) keep_vertex_order = BoolProperty(name="Keep Vertex Order", description="", default=False) - path_mode = io_utils.path_reference_mode + path_mode = path_reference_mode def execute(self, context): from . import export_obj diff --git a/io_scene_obj/export_obj.py b/io_scene_obj/export_obj.py index b2537696d..5c24fbf7a 100644 --- a/io_scene_obj/export_obj.py +++ b/io_scene_obj/export_obj.py @@ -24,7 +24,7 @@ import shutil import bpy import mathutils -import io_utils +import bpy_extras.io_utils def name_compat(name): @@ -108,7 +108,7 @@ def write_mtl(scene, filepath, path_mode, copy_set, mtl_dict): # Write images! if face_img: # We have an image on the face! # write relative image path - rel = io_utils.path_reference(face_img.filepath, source_dir, dest_dir, path_mode, "", copy_set) + rel = bpy_extras.io_utils.path_reference(face_img.filepath, source_dir, dest_dir, path_mode, "", copy_set) file.write('map_Kd %s\n' % rel) # Diffuse mapping image if mat: # No face image. if we havea material search for MTex image. @@ -135,7 +135,7 @@ def write_mtl(scene, filepath, path_mode, copy_set, mtl_dict): image_map["map_Ns"] = image for key, image in image_map.items(): - filepath = io_utils.path_reference(image.filepath, source_dir, dest_dir, path_mode, "", copy_set) + filepath = bpy_extras.io_utils.path_reference(image.filepath, source_dir, dest_dir, path_mode, "", copy_set) file.write('%s %s\n' % (key, repr(filepath)[1:-1])) file.write('\n\n') @@ -650,7 +650,7 @@ def write_file(filepath, objects, scene, write_mtl(scene, mtlfilepath, EXPORT_PATH_MODE, copy_set, mtl_dict) # copy all collected files. - io_utils.path_reference_copy(copy_set) + bpy_extras.io_utils.path_reference_copy(copy_set) print("OBJ Export time: %.2f" % (time.clock() - time1)) diff --git a/io_scene_obj/import_obj.py b/io_scene_obj/import_obj.py index d37608ca8..a97081215 100644 --- a/io_scene_obj/import_obj.py +++ b/io_scene_obj/import_obj.py @@ -36,7 +36,7 @@ import time import bpy import mathutils from mathutils.geometry import tesselate_polygon -from io_utils import load_image, unpack_list, unpack_face_list +from bpy_extras.io_utils import load_image, unpack_list, unpack_face_list def BPyMesh_ngon(from_data, indices, PREF_FIX_LOOPS=True): diff --git a/io_scene_x3d/__init__.py b/io_scene_x3d/__init__.py index f3b6dad65..9da017354 100644 --- a/io_scene_x3d/__init__.py +++ b/io_scene_x3d/__init__.py @@ -41,7 +41,7 @@ if "bpy" in locals(): import bpy from bpy.props import StringProperty, BoolProperty -from io_utils import ImportHelper, ExportHelper +from bpy_extras.io_utils import ImportHelper, ExportHelper class ImportX3D(bpy.types.Operator, ImportHelper): diff --git a/io_scene_x3d/export_x3d.py b/io_scene_x3d/export_x3d.py index 94bb3bd58..391f8ec32 100644 --- a/io_scene_x3d/export_x3d.py +++ b/io_scene_x3d/export_x3d.py @@ -39,7 +39,7 @@ import os import bpy import mathutils -from io_utils import create_derived_objects, free_derived_objects +from bpy_extras.io_utils import create_derived_objects, free_derived_objects def round_color(col, cp): diff --git a/io_scene_x3d/import_x3d.py b/io_scene_x3d/import_x3d.py index fe8a15895..9a20db265 100644 --- a/io_scene_x3d/import_x3d.py +++ b/io_scene_x3d/import_x3d.py @@ -1432,7 +1432,7 @@ for i, f in enumerate(files): # NO BLENDER CODE ABOVE THIS LINE. # ----------------------------------------------------------------------------------- import bpy -import image_utils +from bpy_extras import image_utils # import BPyImage # import BPySys # reload(BPySys) diff --git a/io_shape_mdd/__init__.py b/io_shape_mdd/__init__.py index be9334ada..bc195735b 100644 --- a/io_shape_mdd/__init__.py +++ b/io_shape_mdd/__init__.py @@ -43,7 +43,7 @@ if "bpy" in locals(): import bpy from bpy.props import StringProperty, IntProperty -from io_utils import ExportHelper, ImportHelper +from bpy_extras.io_utils import ExportHelper, ImportHelper class ImportMDD(bpy.types.Operator, ImportHelper): diff --git a/object_cloud_gen.py b/object_cloud_gen.py index 0b74e8638..954e5cf15 100644 --- a/object_cloud_gen.py +++ b/object_cloud_gen.py @@ -655,7 +655,7 @@ class GenerateCloud(bpy.types.Operator): cldPntsModifiers[0].name = "CloudPnts" cldPntsModifiers[0].texture = cloudtex cldPntsModifiers[0].texture_coords = 'OBJECT' - cldPntsModifiers[0].texture_coordinate_object = cloud + cldPntsModifiers[0].texture_coords_object = cloud cldPntsModifiers[0].strength = -1.4 # Apply modifier diff --git a/system_demo_mode/__init__.py b/system_demo_mode/__init__.py index cc568c11a..902ed37b0 100644 --- a/system_demo_mode/__init__.py +++ b/system_demo_mode/__init__.py @@ -41,7 +41,7 @@ if "bpy" in locals(): import bpy from bpy.props import StringProperty, BoolProperty, IntProperty, FloatProperty, EnumProperty -from io_utils import ImportHelper +from bpy_extras.io_utils import ImportHelper class DemoModeSetup(bpy.types.Operator): diff --git a/texture_paint_layer_manager.py b/texture_paint_layer_manager.py index b3f2d088e..bff56c3da 100644 --- a/texture_paint_layer_manager.py +++ b/texture_paint_layer_manager.py @@ -15,7 +15,7 @@ bl_info = { import bpy from bpy.props import* import os -from io_utils import ImportHelper +from bpy_extras.io_utils import ImportHelper #------------------------------------------- -- GitLab