# this file maps RNA to online URL's for right mouse context menu # documentation access # URL prefix is the: url_manual_prefix + url_manual_mapping[id] url_manual_prefix = "http://wiki.blender.org/index.php/Doc:2.6/Manual/" # - The first item is a wildcard - typical file system globbing # using python module 'fnmatch.fnmatch' # - Expressions are evaluated top down (include catch-all expressions last). url_manual_mapping = ( # *** Modifiers *** # --- Intro --- ("bpy.types.Modifier.show_*", "Modifiers/The_Stack"), ("bpy.types.Modifier.*", "Modifiers"), # catchall for various generic options # --- Modify Modifiers --- ("bpy.types.UVProjectModifier.*", "Modifiers/Modify/UV_Project"), ("bpy.types.VertexWeightMixModifier.*", "Modifiers/Modify/Vertex_Weight"), ("bpy.types.VertexWeightEditModifier.*", "Modifiers/Modify/Vertex_Weight"), ("bpy.types.VertexWeightProximityModifier.*", "Modifiers/Modify/Vertex_Weight"), # --- Generate Modifiers --- ("bpy.types.ArrayModifier.*", "Modifiers/Generate/Array"), ("bpy.types.BevelModifier.*", "Modifiers/Generate/Bevel"), ("bpy.types.BooleanModifier.*", "Modifiers/Generate/Booleans"), ("bpy.types.BuildModifier.*", "Modifiers/Generate/Build"), ("bpy.types.DecimateModifier.*", "Modifiers/Generate/Decimate"), ("bpy.types.EdgeSplitModifier.*", "Modifiers/Generate/Edge_Split"), ("bpy.types.MaskModifier.*", "Modifiers/Generate/Mask"), ("bpy.types.MirrorModifier.*", "Modifiers/Generate/Mirror"), ("bpy.types.MultiresModifier.*", "Modifiers/Generate/Multiresolution"), ("bpy.types.ScrewModifier.*", "Modifiers/Generate/Screw"), ("bpy.types.SkinModifier.*", "Modifiers/Generate/Skin"), ("bpy.types.SolidifyModifier.*", "Modifiers/Generate/Solidify"), ("bpy.types.SubsurfModifier.*", "Modifiers/Generate/Subsurf"), # --- Deform Modifiers --- ("bpy.types.ArmatureModifier.*", "Modifiers/Deform/Armature"), ("bpy.types.CastModifier.*", "Modifiers/Deform/Cast"), ("bpy.types.CurveModifier.*", "Modifiers/Deform/Curve"), ("bpy.types.DisplaceModifier.*", "Modifiers/Deform/Displace"), ("bpy.types.DynamicPaintModifier.*", "Physics/Dynamic_Paint"), ("bpy.types.HookModifier.*", "Modifiers/Deform/Hooks"), ("bpy.types.LatticeModifier.*", "Modifiers/Deform/Lattice"), ("bpy.types.MeshDeformModifier.*", "Modifiers/Deform/Mesh_Deform"), ("bpy.types.RemeshModifier.*", "Modifiers/Deform/"), ("bpy.types.ShrinkwrapModifier.*", "Modifiers/Deform/Shrinkwrap"), ("bpy.types.SimpleDeformModifier.*", "Modifiers/Deform/Simple_Deform"), ("bpy.types.SmoothModifier.*", "Modifiers/Deform/Smooth"), # ("bpy.types.SurfaceModifier.*", "Modifiers/Deform/"), # USERS NEVER SEE THIS ("bpy.types.WarpModifier.*", "Modifiers/Deform/Warp"), ("bpy.types.WaveModifier.*", "Modifiers/Deform/Wave"), # --- Simulate Modifiers --- ("bpy.types.ClothModifier.*", "Physics/Cloth"), ("bpy.types.CollisionModifier.*", "Physics/Collision"), ("bpy.types.ExplodeModifier.*", "Modifiers/Simulate/Explode"), ("bpy.types.FluidSimulationModifier.*", "Physics/Fluid"), ("bpy.types.OceanModifier.*", "Modifiers/Simulate/Ocean"), ("bpy.types.ParticleInstanceModifier.*", "Modifiers/Simulate/Particle_Instance"), ("bpy.types.ParticleSystemModifier.*", "Physics/Particles"), ("bpy.types.SmokeModifier.*", "Physics/Smoke"), ("bpy.types.SoftBodyModifier.*", "Physics/Soft_Body"), # *** Constraints *** ("bpy.types.Constraint.*", "Constraints"), ("bpy.types.Constraint.mute", "Constraints/The_Stack"), # others could be added here? # --- Transform Constraints --- ("bpy.types.CopyLocationConstraint.*", "Constraints/Transform/Copy_Location"), ("bpy.types.CopyRotationConstraint.*", "Constraints/Transform/Copy_Rotation"), ("bpy.types.CopyScaleConstraint.*", "Constraints/Transform/Copy_Scale"), ("bpy.types.CopyTransformsConstraint.*", "Constraints/Transform/Copy_Transforms"), ("bpy.types.LimitDistanceConstraint.*", "Constraints/Transform/Limit_Distance"), ("bpy.types.LimitLocationConstraint.*", "Constraints/Transform/Limit_Location"), ("bpy.types.LimitRotationConstraint.*", "Constraints/Transform/Limit_Rotation"), ("bpy.types.LimitScaleConstraint.*", "Constraints/Transform/Limit_Scale"), ("bpy.types.MaintainVolumeConstraint.*", "Constraints/Transform/Maintain_Volume"), ("bpy.types.TransformConstraint.*", "Constraints/Transform/Transformation"), # --- Tracking Constraints --- ("bpy.types.ClampToConstraint.*", "Constraints/Tracking/Clamp_To"), ("bpy.types.DampedTrackConstraint.*", "Constraints/Tracking/Damped_Track"), ("bpy.types.KinematicConstraint.*", "Constraints/Tracking/IK_Solver"), ("bpy.types.LockedTrackConstraint.*", "Constraints/Tracking/Locked_Track"), ("bpy.types.SplineIKConstraint.*", "Constraints/Tracking/Spline_IK"), ("bpy.types.StretchToConstraint.*", "Constraints/Tracking/Stretch_To"), ("bpy.types.TrackToConstraint.*", "Constraints/Tracking/Track_To"), # --- Relationship Constraints --- ("bpy.types.ActionConstraint.*", "Constraints/Relationship/Action"), ("bpy.types.CameraSolverConstraint.*", "Motion_Tracking"), # not exact match ("bpy.types.ChildOfConstraint.*", "Constraints/Relationship/Action"), ("bpy.types.FloorConstraint.*", "Constraints/Relationship/Child_Of"), ("bpy.types.FollowPathConstraint.*", "Constraints/Relationship/Floor"), ("bpy.types.FollowTrackConstraint.*", "Constraints/Relationship/Follow_Path"), ("bpy.types.ObjectSolverConstraint.*", "Motion_Tracking"), # not exact match ("bpy.types.PivotConstraint.*", "Constraints/Relationship/Pivot"), ("bpy.types.PythonConstraint.*", "Constraints/Relationship/Script"), ("bpy.types.RigidBodyJointConstraint.*", "Constraints/Relationship/Rigid_Body_Joint"), ("bpy.types.ShrinkwrapConstraint.*", "Constraints/Relationship/Shrinkwrap"), # *** Materials (blender internal) *** ("bpy.types.Material.diffuse*", "Materials/Properties/Diffuse_Shaders"), ("bpy.types.Material.*", "Materials/Properties/Diffuse_Shaders"), # catchall, until the section is filled in # ... todo, many more options ("bpy.types.ImageFormatSettings.*", "Render/Output#File_Type"), ("bpy.types.RenderSettings.filepath", "Render/Output#File_Locations"), ("bpy.types.RenderSettings.*", "Render"), # catchall, TODO - refine # --- ObData --- ("bpy.types.Object.*", "Modeling/Objects"), # catchall, TODO - refine ("bpy.types.Mesh.*", "Modeling/Meshes"), # catchall, TODO - refine ("bpy.types.MetaBall.*", "Modeling/Metas"), # catchall, TODO - refine ("bpy.types.TextCurve.*", "Modeling/Texts"), # catchall, TODO - refine ("bpy.types.Armature.*", "Rigging/Armatures"), # catchall, TODO - refine ("bpy.types.Camera.*", "Render/Camera"), # catchall, TODO - refine ("bpy.types.PointLamp.*", "Lighting/Lamps/Lamp"), # catchall, TODO - refine ("bpy.types.AreaLamp.*", "Lighting/Lamps/Area"), # catchall, TODO - refine ("bpy.types.SpotLamp.*", "Lighting/Lamps/Spot"), # catchall, TODO - refine ("bpy.types.SunLamp.*", "Lighting/Lamps/Sun"), # catchall, TODO - refine ("bpy.types.HemiLamp.*", "Lighting/Lamps/Hemi"), # catchall, TODO - refine ("bpy.types.Lamp.*", "Lighting"), # catchall, TODO - refine # --- Animation --- ("bpy.types.Keyframe.*", "Animation/Keyframes"), ("bpy.types.FCurve.*", "Animation/FCurves"), # --- Rigging --- ("bpy.types.Bone.*", "Armatures/Bones"), ("bpy.types.EditBone.*", "Armatures/Bones"), ("bpy.types.PoseBone.*", "Rigging/Posing"), # --- World --- ("bpy.types.World.*", "World"), ("bpy.types.Texture.*", "Textures"), # === Operators === # *** Window/Screen *** ("bpy.ops.screen.*", "Interface/Window_system"), ("bpy.ops.wm.*", "Interface/Window_system"), ("bpy.ops.render.*", "Render"), # catchall, TODO - refine ) # may have 'url_reference_mapping'... etc later