diff --git a/release/scripts/modules/bl_i18n_utils/utils_languages_menu.py b/release/scripts/modules/bl_i18n_utils/utils_languages_menu.py
index 789b1315659b2a69a642abb38e5e9335dce17421..24255d9be61085fa42a9e7e8a8d6ff6a27da3b5a 100755
--- a/release/scripts/modules/bl_i18n_utils/utils_languages_menu.py
+++ b/release/scripts/modules/bl_i18n_utils/utils_languages_menu.py
@@ -35,6 +35,7 @@ FLAG_MESSAGES = {
     FORBIDDEN: "Explicitly forbidden!",
 }
 
+
 def gen_menu_file(stats, settings):
     # Generate languages file used by Blender's i18n system.
     # First, match all entries in LANGUAGES to a lang in stats, if possible!
diff --git a/release/scripts/modules/bpy/utils.py b/release/scripts/modules/bpy/utils.py
index ec3891e8d761df4bd8077f80518b573e27a0a495..ab35d7747194449caecbb367afabd4f894c3d98f 100644
--- a/release/scripts/modules/bpy/utils.py
+++ b/release/scripts/modules/bpy/utils.py
@@ -507,7 +507,8 @@ def keyconfig_set(filepath, report=None):
             report({'ERROR'}, error_msg)
         print(error_msg)
 
-    kc_new = next(chain(iter(kc for kc in keyconfigs if kc not in keyconfigs_old), (None,)))
+    kc_new = next(chain(iter(kc for kc in keyconfigs
+                             if kc not in keyconfigs_old), (None,)))
     if kc_new is None:
         if report is not None:
             report({'ERROR'}, "Failed to load keymap %r" % filepath)
diff --git a/release/scripts/modules/console/complete_namespace.py b/release/scripts/modules/console/complete_namespace.py
index 31e4f3cf22584801c560136958ee2f969ae6a031..74406d5e002d2aac33d7bb5a327b8bca489b7d8e 100644
--- a/release/scripts/modules/console/complete_namespace.py
+++ b/release/scripts/modules/console/complete_namespace.py
@@ -110,7 +110,7 @@ def complete_indices(word, namespace, obj=None, base=None):
         # dictionary type
         matches = ['%s[%r]' % (base, key) for key in sorted(obj.keys())]
     else:
-        # list type, 
+        # list type
         matches = ['%s[%d]' % (base, idx) for idx in range(obj_len)]
     if word != base:
         matches = [match for match in matches if match.startswith(word)]
diff --git a/release/scripts/modules/nodeitems_utils.py b/release/scripts/modules/nodeitems_utils.py
index 2114a64e416ccc400d88acc899c62c83514a60bc..7418452b039336684e05642997b9d2fd3ab11e26 100644
--- a/release/scripts/modules/nodeitems_utils.py
+++ b/release/scripts/modules/nodeitems_utils.py
@@ -42,6 +42,7 @@ class NodeCategory():
                         yield item
             self.items = items_gen
 
+
 class NodeItem():
     def __init__(self, nodetype, label=None, settings={}, poll=None):
         self.nodetype = nodetype
@@ -81,6 +82,7 @@ class NodeItemCustom():
 
 _node_categories = {}
 
+
 def register_node_categories(identifier, cat_list):
     if identifier in _node_categories:
         raise KeyError("Node categories list '%s' already registered" % identifier)
@@ -97,21 +99,21 @@ def register_node_categories(identifier, cat_list):
     menu_types = []
     panel_types = []
     for cat in cat_list:
-        menu_type = type("NODE_MT_category_"+cat.identifier, (bpy.types.Menu,), {
-            "bl_space_type" : 'NODE_EDITOR',
-            "bl_label" : cat.name,
-            "category" : cat,
-            "poll" : cat.poll,
-            "draw" : draw_node_item,
+        menu_type = type("NODE_MT_category_" + cat.identifier, (bpy.types.Menu,), {
+            "bl_space_type": 'NODE_EDITOR',
+            "bl_label": cat.name,
+            "category": cat,
+            "poll": cat.poll,
+            "draw": draw_node_item,
             })
-        panel_type = type("NODE_PT_category_"+cat.identifier, (bpy.types.Panel,), {
-            "bl_space_type" : 'NODE_EDITOR',
-            "bl_region_type" : 'TOOLS',
-            "bl_label" : cat.name,
-            "bl_options" : {'DEFAULT_CLOSED'},
-            "category" : cat,
-            "poll" : cat.poll,
-            "draw" : draw_node_item,
+        panel_type = type("NODE_PT_category_" + cat.identifier, (bpy.types.Panel,), {
+            "bl_space_type": 'NODE_EDITOR',
+            "bl_region_type": 'TOOLS',
+            "bl_label": cat.name,
+            "bl_options": {'DEFAULT_CLOSED'},
+            "category": cat,
+            "poll": cat.poll,
+            "draw": draw_node_item,
             })
 
         menu_types.append(menu_type)
@@ -166,4 +168,3 @@ def unregister_node_categories(identifier=None):
         for cat_types in _node_categories.values():
             unregister_node_cat_types(cat_types)
         _node_categories.clear()
-
diff --git a/release/scripts/startup/bl_operators/anim.py b/release/scripts/startup/bl_operators/anim.py
index 943eed74b1da36dcba38403b6b360d3d54b35f1f..ed20cb22297dacfb830018aad74a23f7df94192e 100644
--- a/release/scripts/startup/bl_operators/anim.py
+++ b/release/scripts/startup/bl_operators/anim.py
@@ -261,8 +261,8 @@ class ClearUselessActions(Operator):
 
         for action in bpy.data.actions:
             # if only user is "fake" user...
-            if     ((self.only_unused is False) or
-                    (action.use_fake_user and action.users == 1)):
+            if ((self.only_unused is False) or
+                (action.use_fake_user and action.users == 1)):
 
                 # if it has F-Curves, then it's a "action library"
                 # (i.e. walk, wave, jump, etc.)
diff --git a/release/scripts/startup/bl_operators/node.py b/release/scripts/startup/bl_operators/node.py
index c9ce38e1c6f568a29734db30d740ce121b70fed8..a28c9bafe49da050d7c3fd3eda21274216f295c0 100644
--- a/release/scripts/startup/bl_operators/node.py
+++ b/release/scripts/startup/bl_operators/node.py
@@ -18,9 +18,17 @@
 
 # <pep8-80 compliant>
 
-import bpy, nodeitems_utils
-from bpy.types import Operator, PropertyGroup
-from bpy.props import BoolProperty, CollectionProperty, EnumProperty, IntProperty, StringProperty
+import bpy
+import nodeitems_utils
+from bpy.types import (Operator,
+                       PropertyGroup,
+                       )
+from bpy.props import (BoolProperty,
+                       CollectionProperty,
+                       EnumProperty,
+                       IntProperty,
+                       StringProperty,
+                       )
 
 
 class NodeSetting(PropertyGroup):
@@ -30,6 +38,7 @@ class NodeSetting(PropertyGroup):
             default="",
             )
 
+
 # Base class for node 'Add' operators
 class NodeAddOperator():
 
@@ -80,12 +89,12 @@ class NodeAddOperator():
         for setting in self.settings:
             # XXX catch exceptions here?
             value = eval(setting.value)
-                
+
             try:
                 setattr(node, setting.name, value)
             except AttributeError as e:
-                self.report({'ERROR_INVALID_INPUT'}, "Node has no attribute "+setting.name)
-                print (str(e))
+                self.report({'ERROR_INVALID_INPUT'}, "Node has no attribute " + setting.name)
+                print(str(e))
                 # Continue despite invalid attribute
 
         if space.use_hidden_preview:
@@ -198,7 +207,7 @@ class NODE_OT_add_search(NodeAddOperator, Operator):
 
         # no need to keep
         self._enum_item_hack.clear()
-        
+
         if item:
             # apply settings from the node item
             for setting in item.settings.items():
diff --git a/release/scripts/startup/bl_operators/presets.py b/release/scripts/startup/bl_operators/presets.py
index ed0943ac2e00caa51f2a54eef5813b79733405c3..05dfd882180dea42bb5644efbf1e67a25c2b7f2f 100644
--- a/release/scripts/startup/bl_operators/presets.py
+++ b/release/scripts/startup/bl_operators/presets.py
@@ -30,7 +30,9 @@ class AddPresetBase():
      - preset_subdir """
     # bl_idname = "script.preset_base_add"
     # bl_label = "Add a Python Preset"
-    bl_options = {'REGISTER', 'INTERNAL'} # only because invoke_props_popup requires. Also do not add to search menu.
+
+    # only because invoke_props_popup requires. Also do not add to search menu.
+    bl_options = {'REGISTER', 'INTERNAL'}
 
     name = StringProperty(
             name="Name",
diff --git a/release/scripts/startup/bl_operators/vertexpaint_dirt.py b/release/scripts/startup/bl_operators/vertexpaint_dirt.py
index fbca4e1ac733fbf199ff97a7e6f6395b8d79eb82..345d8d4d3a191c040253a6145bb93539ae827355 100644
--- a/release/scripts/startup/bl_operators/vertexpaint_dirt.py
+++ b/release/scripts/startup/bl_operators/vertexpaint_dirt.py
@@ -23,6 +23,7 @@
 
 # Contributor(s): Keith "Wahooney" Boshoff, Campbell Barton
 
+
 def applyVertexDirt(me, blur_iterations, blur_strength, clamp_dirt, clamp_clean, dirt_only):
     from mathutils import Vector
     from math import acos
diff --git a/release/scripts/startup/bl_operators/view3d.py b/release/scripts/startup/bl_operators/view3d.py
index cfdb5dbe6774a98dd5a83759adcc5a3adc42d3be..e0b5526e2200b2ffec85c24008cb1810bfb740eb 100644
--- a/release/scripts/startup/bl_operators/view3d.py
+++ b/release/scripts/startup/bl_operators/view3d.py
@@ -138,7 +138,7 @@ class VIEW3D_OT_select_or_deselect_all(Operator):
         x = event.mouse_region_x
         y = event.mouse_region_y
 
-        if self.extend == False and self.toggle == False and self.deselect == False:
+        if self.extend is False and self.toggle is False and self.deselect is False:
             active_object = context.active_object
 
             if active_object:
diff --git a/release/scripts/startup/bl_operators/wm.py b/release/scripts/startup/bl_operators/wm.py
index fba7672e8466ed602c86bad4a11053c1fb6668e3..5cb7a44267a023ea777621dc5a5b9149be63d8d1 100644
--- a/release/scripts/startup/bl_operators/wm.py
+++ b/release/scripts/startup/bl_operators/wm.py
@@ -1180,6 +1180,7 @@ class WM_OT_keyconfig_activate(Operator):
         else:
             return {'CANCELLED'}
 
+
 class WM_OT_appconfig_default(Operator):
     bl_idname = "wm.appconfig_default"
     bl_label = "Default Application Configuration"
@@ -1574,8 +1575,9 @@ class WM_OT_addon_enable(Operator):
 
     def execute(self, context):
         import addon_utils
-        
+
         err_str = ""
+
         def err_cb():
             import traceback
             nonlocal err_str
@@ -1618,6 +1620,7 @@ class WM_OT_addon_disable(Operator):
         import addon_utils
 
         err_str = ""
+
         def err_cb():
             import traceback
             nonlocal err_str
diff --git a/release/scripts/startup/bl_ui/properties_data_modifier.py b/release/scripts/startup/bl_ui/properties_data_modifier.py
index 6f4ffbf361617c95c27b599bbd443af3c15d9152..89e90618383564efbcc94fba4886a77c8fdc1c7d 100644
--- a/release/scripts/startup/bl_ui/properties_data_modifier.py
+++ b/release/scripts/startup/bl_ui/properties_data_modifier.py
@@ -120,7 +120,7 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
 
     def BEVEL(self, layout, ob, md):
         split = layout.split()
-        
+
         col = split.column()
         col.prop(md, "width")
         col.prop(md, "segments")
@@ -982,26 +982,26 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
 
     def VERTEX_WEIGHT_EDIT(self, layout, ob, md):
         split = layout.split()
-        
+
         col = split.column()
         col.label(text="Vertex Group:")
         col.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
 
         col.label(text="Default Weight:")
         col.prop(md, "default_weight", text="")
-        
+
         col = split.column()
         col.prop(md, "use_add")
         sub = col.column()
         sub.active = md.use_add
         sub.prop(md, "add_threshold")
-        
+
         col = col.column()
         col.prop(md, "use_remove")
         sub = col.column()
         sub.active = md.use_remove
         sub.prop(md, "remove_threshold")
-        
+
         layout.separator()
 
         layout.prop(md, "falloff_type")
@@ -1047,20 +1047,20 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
         col = split.column()
         col.label(text="Target Object:")
         col.prop(md, "target", text="")
-        
+
         split = layout.split()
-        
+
         col = split.column()
         col.label(text="Distance:")
         col.prop(md, "proximity_mode", text="")
         if md.proximity_mode == 'GEOMETRY':
             col.row().prop(md, "proximity_geometry")
-            
+
         col = split.column()
         col.label()
         col.prop(md, "min_dist")
         col.prop(md, "max_dist")
-        
+
         layout.separator()
         layout.prop(md, "falloff_type")
 
@@ -1070,25 +1070,25 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
 
     def SKIN(self, layout, ob, md):
         layout.operator("object.skin_armature_create", text="Create Armature")
-        
+
         layout.separator()
-        
+
         col = layout.column(align=True)
         col.prop(md, "branch_smoothing")
         col.prop(md, "use_smooth_shade")
-        
+
         split = layout.split()
-        
+
         col = split.column()
         col.label(text="Selected Vertices:")
         sub = col.column(align=True)
         sub.operator("object.skin_loose_mark_clear", text="Mark Loose").action = 'MARK'
         sub.operator("object.skin_loose_mark_clear", text="Clear Loose").action = 'CLEAR'
-        
+
         sub = col.column()
         sub.operator("object.skin_root_mark", text="Mark Root")
         sub.operator("object.skin_radii_equalize", text="Equalize Radii")
-        
+
         col = split.column()
         col.label(text="Symmetry Axes:")
         col.prop(md, "use_x_symmetry")
diff --git a/release/scripts/startup/bl_ui/properties_freestyle.py b/release/scripts/startup/bl_ui/properties_freestyle.py
index 96321eded50c24dc0534d7396d914e204559a8ae..eec753e1d041661cb7375a3b387c0f2aa0ffc3b8 100644
--- a/release/scripts/startup/bl_ui/properties_freestyle.py
+++ b/release/scripts/startup/bl_ui/properties_freestyle.py
@@ -47,7 +47,7 @@ class RENDER_PT_freestyle(RenderFreestyleButtonsPanel, Panel):
 
     def draw(self, context):
         layout = self.layout
-        
+
         rd = context.scene.render
 
         layout.active = rd.use_freestyle
@@ -55,7 +55,7 @@ class RENDER_PT_freestyle(RenderFreestyleButtonsPanel, Panel):
         row = layout.row()
         row.label(text="Line Thickness:")
         row.prop(rd, "line_thickness_mode", expand=True)
-        
+
         if (rd.line_thickness_mode == 'ABSOLUTE'):
             layout.prop(rd, "line_thickness")
 
@@ -65,7 +65,7 @@ class RENDER_PT_freestyle(RenderFreestyleButtonsPanel, Panel):
 
 
 # Render layer properties
-        
+
 class RenderLayerFreestyleButtonsPanel():
     bl_space_type = 'PROPERTIES'
     bl_region_type = 'WINDOW'
@@ -77,7 +77,7 @@ class RenderLayerFreestyleButtonsPanel():
         scene = context.scene
         rd = context.scene.render
         with_freestyle = bpy.app.build_options.freestyle
-        
+
         return (scene and with_freestyle and rd.use_freestyle
             and rd.layers.active and(scene.render.engine in cls.COMPAT_ENGINES))
 
@@ -119,28 +119,28 @@ class RENDERLAYER_PT_freestyle(RenderLayerFreestyleButtonsPanel, Panel):
 
     def draw(self, context):
         layout = self.layout
-        
+
         rd = context.scene.render
         rl = rd.layers.active
         freestyle = rl.freestyle_settings
 
         layout.active = rl.use_freestyle
-        
+
         layout.prop(freestyle, "mode", text="Control mode")
         layout.label(text="Edge Detection Options:")
-        
+
         split = layout.split()
-        
+
         col = split.column()
         col.prop(freestyle, "crease_angle")
         col.prop(freestyle, "use_culling")
         col.prop(freestyle, "use_advanced_options")
-        
+
         col = split.column()
         col.prop(freestyle, "use_smoothness")
         if freestyle.mode == 'SCRIPT':
             col.prop(freestyle, "use_material_boundaries")
-        
+
         # Advanced options are hidden by default to warn new users
         if freestyle.use_advanced_options:
             if freestyle.mode == 'SCRIPT':
@@ -184,7 +184,7 @@ class RENDERLAYER_PT_freestyle_lineset(RenderLayerFreestyleEditorButtonsPanel, P
 
     def draw(self, context):
         layout = self.layout
-        
+
         rd = context.scene.render
         rl = rd.layers.active
         freestyle = rl.freestyle_settings
@@ -233,14 +233,14 @@ class RENDERLAYER_PT_freestyle_lineset(RenderLayerFreestyleEditorButtonsPanel, P
                 row.prop(lineset, "edge_type_combination", expand=True)
 
                 split = col.split()
-                
+
                 sub = split.column()
                 self.draw_edge_type_buttons(sub, lineset, "silhouette")
                 self.draw_edge_type_buttons(sub, lineset, "border")
                 self.draw_edge_type_buttons(sub, lineset, "contour")
                 self.draw_edge_type_buttons(sub, lineset, "suggestive_contour")
                 self.draw_edge_type_buttons(sub, lineset, "ridge_valley")
-                
+
                 sub = split.column()
                 self.draw_edge_type_buttons(sub, lineset, "crease")
                 self.draw_edge_type_buttons(sub, lineset, "edge_mark")
@@ -518,7 +518,7 @@ class RENDERLAYER_PT_freestyle_linestyle(RenderLayerFreestyleEditorButtonsPanel,
 
     def draw(self, context):
         layout = self.layout
-        
+
         rd = context.scene.render
         rl = rd.layers.active
         lineset = rl.freestyle_settings.linesets.active
diff --git a/release/scripts/startup/bl_ui/properties_game.py b/release/scripts/startup/bl_ui/properties_game.py
index 48cfb6f816a3cf17d46487b9f136ab07f08107a3..38e49853454abcd7cec178fc3e2e0727b59ef857 100644
--- a/release/scripts/startup/bl_ui/properties_game.py
+++ b/release/scripts/startup/bl_ui/properties_game.py
@@ -643,7 +643,7 @@ class WORLD_PT_game_physics(WorldButtonsPanel, Panel):
             sub.prop(gs, "deactivation_angular_threshold", text="Angular Threshold")
             sub = col.row()
             sub.prop(gs, "deactivation_time", text="Time")
-            
+
             col = layout.column()
             col.prop(gs, "use_occlusion_culling", text="Occlusion Culling")
             sub = col.column()
diff --git a/release/scripts/startup/bl_ui/properties_physics_fluid.py b/release/scripts/startup/bl_ui/properties_physics_fluid.py
index 1392d21cf15a0b33110d782d6176a628863f0241..1fc61b7714e509e5f88ed47e2a9d6817ad054c5d 100644
--- a/release/scripts/startup/bl_ui/properties_physics_fluid.py
+++ b/release/scripts/startup/bl_ui/properties_physics_fluid.py
@@ -67,10 +67,10 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, Panel):
             # odd formatting here so translation script can extract string
             layout.operator("fluid.bake", text=iface_("Bake (Req. Memory: %s)") % fluid.memory_estimate,
                             translate=False, icon='MOD_FLUIDSIM')
-            
+
             if bpy.app.build_options.openmp:
                 layout.prop(fluid, "threads", text="Simulation Threads")
-            
+
             split = layout.split()
 
             col = split.column()
diff --git a/release/scripts/startup/bl_ui/properties_render.py b/release/scripts/startup/bl_ui/properties_render.py
index 904667eb976236e790bdb6d1a37a5aec848a0e78..799c109ae0cd0606ce2260c4dc6b786277538132 100644
--- a/release/scripts/startup/bl_ui/properties_render.py
+++ b/release/scripts/startup/bl_ui/properties_render.py
@@ -78,6 +78,7 @@ class RENDER_PT_dimensions(RenderButtonsPanel, Panel):
 
     _frame_rate_args_prev = None
     _preset_class = None
+
     @staticmethod
     def _draw_framerate_label(*args):
         # avoids re-creating text string each draw
@@ -85,7 +86,7 @@ class RENDER_PT_dimensions(RenderButtonsPanel, Panel):
             return RENDER_PT_dimensions._frame_rate_ret
 
         fps, fps_base, preset_label = args
-        
+
         if fps_base == 1.0:
             fps_rate = round(fps)
         else:
diff --git a/release/scripts/startup/bl_ui/space_clip.py b/release/scripts/startup/bl_ui/space_clip.py
index 46ffe6bb68a67f960bc34ee72c3ba496550f4424..5048a93d56534f41dc8e43e4ded8d654a28702ad 100644
--- a/release/scripts/startup/bl_ui/space_clip.py
+++ b/release/scripts/startup/bl_ui/space_clip.py
@@ -336,7 +336,8 @@ class CLIP_PT_tools_solve(CLIP_PT_tracking_panel, Panel):
         col.prop(settings, "use_keyframe_selection")
 
         col = layout.column(align=True)
-        col.active = not settings.use_tripod_solver and not settings.use_keyframe_selection
+        col.active = (not settings.use_tripod_solver and
+                      not settings.use_keyframe_selection)
         col.prop(tracking_object, "keyframe_a")
         col.prop(tracking_object, "keyframe_b")
 
@@ -408,7 +409,7 @@ class CLIP_PT_tools_orientation(CLIP_PT_reconstruction_panel, Panel):
         layout.separator()
 
         col = layout.column()
-        row = col.row(align=True);
+        row = col.row(align=True)
         row.operator("clip.set_scale")
         row.operator("clip.apply_solution_scale", text="Apply Scale")
         col.prop(settings, "distance")
diff --git a/release/scripts/startup/bl_ui/space_image.py b/release/scripts/startup/bl_ui/space_image.py
index fd0f6dbc6fdaaec031b738f4e088dc70d730acff..eb0d9c5082dfb34d075f091b01402032de09613a 100644
--- a/release/scripts/startup/bl_ui/space_image.py
+++ b/release/scripts/startup/bl_ui/space_image.py
@@ -756,7 +756,6 @@ class IMAGE_PT_tools_brush_texture(BrushButtonsPanel, Panel):
         sub.prop(brush, "use_primary_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
 
 
-
 class IMAGE_PT_tools_mask_texture(BrushButtonsPanel, Panel):
     bl_label = "Texture Mask"
     bl_options = {'DEFAULT_CLOSED'}
@@ -783,7 +782,7 @@ class IMAGE_PT_tools_mask_texture(BrushButtonsPanel, Panel):
                 row.prop(brush, "use_secondary_overlay", toggle=True, text="", icon='RESTRICT_VIEW_OFF')
             else:
                 row.prop(brush, "use_secondary_overlay", toggle=True, text="", icon='RESTRICT_VIEW_ON')
-        
+
         sub = row.row()
         sub.prop(brush, "mask_overlay_alpha", text="Alpha")
         sub.prop(brush, "use_secondary_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
@@ -901,7 +900,7 @@ class IMAGE_PT_tools_brush_appearance(BrushButtonsPanel, Panel):
             return
 
         col = layout.column()
-        col.prop(toolsettings, "show_brush");
+        col.prop(toolsettings, "show_brush")
 
         col = col.column()
         col.prop(brush, "cursor_color_add", text="")
diff --git a/release/scripts/startup/bl_ui/space_node.py b/release/scripts/startup/bl_ui/space_node.py
index 91eeb3d07b4285cb7868eef9daf47ca9cc6201cc..da41f9c6bef026c6aa2816e959ef709b67cbf868 100644
--- a/release/scripts/startup/bl_ui/space_node.py
+++ b/release/scripts/startup/bl_ui/space_node.py
@@ -131,7 +131,7 @@ class NODE_MT_view(Menu):
 
         layout.operator("node.properties", icon='MENU_PANEL')
         layout.operator("node.toolbar", icon='MENU_PANEL')
-        
+
         layout.separator()
 
         layout.operator("view2d.zoom_in")
diff --git a/release/scripts/startup/bl_ui/space_userpref.py b/release/scripts/startup/bl_ui/space_userpref.py
index 7cd8cb8fb7cb1713cc33f6ee9b6f583e79052261..54387f10a8d217451bbfa4ca33804596d893fb27 100644
--- a/release/scripts/startup/bl_ui/space_userpref.py
+++ b/release/scripts/startup/bl_ui/space_userpref.py
@@ -1171,12 +1171,12 @@ class USERPREF_PT_addons(Panel):
                 continue
 
             # check if addon should be visible with current filters
-            if     ((filter == "All") or
-                    (filter == info["category"]) or
-                    (filter == "Enabled" and is_enabled) or
-                    (filter == "Disabled" and not is_enabled) or
-                    (filter == "User" and (mod.__file__.startswith((scripts_addons_folder, userpref_addons_folder))))
-                    ):
+            if ((filter == "All") or
+                (filter == info["category"]) or
+                (filter == "Enabled" and is_enabled) or
+                (filter == "Disabled" and not is_enabled) or
+                (filter == "User" and (mod.__file__.startswith((scripts_addons_folder, userpref_addons_folder))))
+                ):
 
                 if search and search not in info["name"].lower():
                     if info["author"]:
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 3dedfac103ae01035b2556a61c80542ba41df1ea..5e2095354e737600622f141434306618520cf4af 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -238,8 +238,10 @@ class VIEW3D_MT_transform_armature(VIEW3D_MT_transform_base):
         layout.separator()
 
         obj = context.object
-        if     (obj.type == 'ARMATURE' and obj.mode in {'EDIT', 'POSE'} and
-                obj.data.draw_type in {'BBONE', 'ENVELOPE'}):
+        if (obj.type == 'ARMATURE' and obj.mode in {'EDIT', 'POSE'} and
+            obj.data.draw_type in {'BBONE', 'ENVELOPE'}
+            ):
+
             layout.operator("transform.transform", text="Scale Envelope/BBone").mode = 'BONE_SIZE'
 
         if context.edit_object and context.edit_object.type == 'ARMATURE':
@@ -989,7 +991,7 @@ class VIEW3D_MT_object_specials(Menu):
                         props.data_path_item = "data.size_y"
                         props.header_text = "Lamp Size Y: %.3f"
 
-                elif lamp.type in  {'SPOT', 'POINT', 'SUN'}:
+                elif lamp.type in {'SPOT', 'POINT', 'SUN'}:
                     props = layout.operator("wm.context_modal_mouse", text="Size")
                     props.data_path_iter = "selected_editable_objects"
                     props.data_path_item = "data.shadow_soft_size"
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
index a892a91d50554152013cb720740117a223a816d0..7bc6d476a4be184b62956101611c7fa4bfbcddc0 100644
--- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
@@ -563,7 +563,7 @@ class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel):
             row = col.row(align=True)
 
             ups = toolsettings.unified_paint_settings
-            if     ((ups.use_unified_size and ups.use_locked_size) or
+            if ((ups.use_unified_size and ups.use_locked_size) or
                     ((not ups.use_unified_size) and brush.use_locked_size)):
                 self.prop_unified_size(row, context, brush, "use_locked_size", icon='LOCKED')
                 self.prop_unified_size(row, context, brush, "unprojected_radius", slider=True, text="Radius")
@@ -681,7 +681,7 @@ class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel):
                 row.prop(brush, "use_cursor_overlay", toggle=True, text="", icon='RESTRICT_VIEW_OFF')
             else:
                 row.prop(brush, "use_cursor_overlay", toggle=True, text="", icon='RESTRICT_VIEW_ON')
-        
+
             sub = row.row()
             sub.prop(brush, "cursor_overlay_alpha", text="Alpha")
             sub.prop(brush, "use_cursor_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
@@ -714,17 +714,16 @@ class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel):
             col = layout.column(align=True)
             col.label(text="Overlay:")
 
-            row = col.row()            
+            row = col.row()
             if brush.use_cursor_overlay:
                 row.prop(brush, "use_cursor_overlay", toggle=True, text="", icon='RESTRICT_VIEW_OFF')
             else:
                 row.prop(brush, "use_cursor_overlay", toggle=True, text="", icon='RESTRICT_VIEW_ON')
-        
+
             sub = row.row()
             sub.prop(brush, "cursor_overlay_alpha", text="Alpha")
             sub.prop(brush, "use_cursor_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
 
-
         # Weight Paint Mode #
         elif context.weight_paint_object and brush:
             layout.prop(toolsettings, "use_auto_normalize", text="Auto Normalize")
@@ -776,7 +775,7 @@ class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel):
                 row.prop(brush, "use_cursor_overlay", toggle=True, text="", icon='RESTRICT_VIEW_OFF')
             else:
                 row.prop(brush, "use_cursor_overlay", toggle=True, text="", icon='RESTRICT_VIEW_ON')
-        
+
             sub = row.row()
             sub.prop(brush, "cursor_overlay_alpha", text="Alpha")
             sub.prop(brush, "use_cursor_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
@@ -816,7 +815,7 @@ class VIEW3D_PT_tools_brush_texture(Panel, View3DPaintPanel):
                 row.prop(brush, "use_primary_overlay", toggle=True, text="", icon='RESTRICT_VIEW_OFF')
             else:
                 row.prop(brush, "use_primary_overlay", toggle=True, text="", icon='RESTRICT_VIEW_ON')
-        
+
         sub = row.row()
         sub.prop(brush, "texture_overlay_alpha", text="Alpha")
         sub.prop(brush, "use_primary_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
@@ -843,7 +842,7 @@ class VIEW3D_PT_tools_mask_texture(View3DPanel, Panel):
         col.template_ID_preview(brush, "mask_texture", new="texture.new", rows=3, cols=8)
 
         brush_mask_texture_settings(col, brush)
- 
+
         col = layout.column(align=True)
         col.active = brush.brush_capabilities.has_overlay
         col.label(text="Overlay:")
@@ -854,7 +853,7 @@ class VIEW3D_PT_tools_mask_texture(View3DPanel, Panel):
                 row.prop(brush, "use_secondary_overlay", toggle=True, text="", icon='RESTRICT_VIEW_OFF')
             else:
                 row.prop(brush, "use_secondary_overlay", toggle=True, text="", icon='RESTRICT_VIEW_ON')
-        
+
         sub = row.row()
         sub.prop(brush, "mask_overlay_alpha", text="Alpha")
         sub.prop(brush, "use_secondary_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
@@ -1083,7 +1082,7 @@ class VIEW3D_PT_tools_brush_appearance(Panel, View3DPaintPanel):
             return
 
         col = layout.column()
-        col.prop(settings, "show_brush");
+        col.prop(settings, "show_brush")
 
         col = col.column()
         col.active = settings.show_brush
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py
index fe9e06301f3fa5ffe0c628c9f51825f7cefd7074..af966fa106e87890034650e34a676587cc4f1fec 100644
--- a/release/scripts/startup/nodeitems_builtins.py
+++ b/release/scripts/startup/nodeitems_builtins.py
@@ -27,19 +27,22 @@ from nodeitems_utils import NodeCategory, NodeItem, NodeItemCustom
 class CompositorNodeCategory(NodeCategory):
     @classmethod
     def poll(cls, context):
-        return context.space_data.tree_type == 'CompositorNodeTree'
+        return (context.space_data.tree_type == 'CompositorNodeTree')
+
 
 class ShaderNewNodeCategory(NodeCategory):
     @classmethod
     def poll(cls, context):
-        return context.space_data.tree_type == 'ShaderNodeTree' and \
-               context.scene.render.use_shading_nodes
+        return (context.space_data.tree_type == 'ShaderNodeTree' and
+                context.scene.render.use_shading_nodes)
+
 
 class ShaderOldNodeCategory(NodeCategory):
     @classmethod
     def poll(cls, context):
-        return context.space_data.tree_type == 'ShaderNodeTree' and \
-               not context.scene.render.use_shading_nodes
+        return (context.space_data.tree_type == 'ShaderNodeTree' and
+                not context.scene.render.use_shading_nodes)
+
 
 class TextureNodeCategory(NodeCategory):
     @classmethod
@@ -54,10 +57,12 @@ def group_make_draw(self, layout, context):
 
 # maps node tree type to group node type
 node_tree_group_type = {
-    'CompositorNodeTree'    : 'CompositorNodeGroup',
-    'ShaderNodeTree'        : 'ShaderNodeGroup',
-    'TextureNodeTree'       : 'TextureNodeGroup',
+    'CompositorNodeTree': 'CompositorNodeGroup',
+    'ShaderNodeTree': 'ShaderNodeGroup',
+    'TextureNodeTree': 'TextureNodeGroup',
     }
+
+
 # generic node group items generator for shader, compositor and texture node groups
 def node_group_items(context):
     space = context.space_data
@@ -86,7 +91,10 @@ def node_group_items(context):
         if contains_group(group, ntree):
             continue
 
-        yield NodeItem(node_tree_group_type[group.bl_idname], group.name, { "node_tree" : "bpy.data.node_groups[%r]" % group.name })
+        yield NodeItem(node_tree_group_type[group.bl_idname],
+                       group.name,
+                       {"node_tree": "bpy.data.node_groups[%r]" % group.name})
+
 
 # only show input/output nodes inside node groups
 def group_input_output_item_poll(context):
@@ -231,8 +239,8 @@ shader_node_categories = [
     ]
 
 compositor_node_categories = [
-     # Compositor Nodes
-     CompositorNodeCategory("CMP_INPUT", "Input", items = [
+    # Compositor Nodes
+    CompositorNodeCategory("CMP_INPUT", "Input", items=[
         NodeItem("CompositorNodeRLayers"),
         NodeItem("CompositorNodeImage"),
         NodeItem("CompositorNodeMovieClip"),
@@ -245,7 +253,7 @@ compositor_node_categories = [
         NodeItem("CompositorNodeTrackPos"),
         NodeItem("NodeGroupInput", poll=group_input_output_item_poll),
         ]),
-    CompositorNodeCategory("CMP_OUTPUT", "Output", items = [
+    CompositorNodeCategory("CMP_OUTPUT", "Output", items=[
         NodeItem("CompositorNodeComposite"),
         NodeItem("CompositorNodeViewer"),
         NodeItem("CompositorNodeSplitViewer"),
@@ -253,7 +261,7 @@ compositor_node_categories = [
         NodeItem("CompositorNodeLevels"),
         NodeItem("NodeGroupOutput", poll=group_input_output_item_poll),
         ]),
-    CompositorNodeCategory("CMP_OP_COLOR", "Color", items = [
+    CompositorNodeCategory("CMP_OP_COLOR", "Color", items=[
         NodeItem("CompositorNodeMixRGB"),
         NodeItem("CompositorNodeAlphaOver"),
         NodeItem("CompositorNodeInvert"),
@@ -267,7 +275,7 @@ compositor_node_categories = [
         NodeItem("CompositorNodeTonemap"),
         NodeItem("CompositorNodeZcombine"),
         ]),
-    CompositorNodeCategory("CMP_CONVERTOR", "Converter", items = [
+    CompositorNodeCategory("CMP_CONVERTOR", "Converter", items=[
         NodeItem("CompositorNodeMath"),
         NodeItem("CompositorNodeValToRGB"),
         NodeItem("CompositorNodeSetAlpha"),
@@ -283,7 +291,7 @@ compositor_node_categories = [
         NodeItem("CompositorNodeSepYCCA"),
         NodeItem("CompositorNodeCombYCCA"),
         ]),
-    CompositorNodeCategory("CMP_OP_FILTER", "Filter", items = [
+    CompositorNodeCategory("CMP_OP_FILTER", "Filter", items=[
         NodeItem("CompositorNodeBlur"),
         NodeItem("CompositorNodeBilateralblur"),
         NodeItem("CompositorNodeDilateErode"),
@@ -297,14 +305,14 @@ compositor_node_categories = [
         NodeItem("CompositorNodeDBlur"),
         NodeItem("CompositorNodePixelate"),
         ]),
-    CompositorNodeCategory("CMP_OP_VECTOR", "Vector", items = [
+    CompositorNodeCategory("CMP_OP_VECTOR", "Vector", items=[
         NodeItem("CompositorNodeNormal"),
         NodeItem("CompositorNodeMapValue"),
         NodeItem("CompositorNodeMapRange"),
         NodeItem("CompositorNodeNormalize"),
         NodeItem("CompositorNodeCurveVec"),
         ]),
-    CompositorNodeCategory("CMP_MATTE", "Matte", items = [
+    CompositorNodeCategory("CMP_MATTE", "Matte", items=[
         NodeItem("CompositorNodeKeying"),
         NodeItem("CompositorNodeKeyingScreen"),
         NodeItem("CompositorNodeChannelMatte"),
@@ -318,7 +326,7 @@ compositor_node_categories = [
         NodeItem("CompositorNodeColorMatte"),
         NodeItem("CompositorNodeDoubleEdgeMask"),
         ]),
-    CompositorNodeCategory("CMP_DISTORT", "Distort", items = [
+    CompositorNodeCategory("CMP_DISTORT", "Distort", items=[
         NodeItem("CompositorNodeScale"),
         NodeItem("CompositorNodeLensdist"),
         NodeItem("CompositorNodeMovieDistortion"),
@@ -332,7 +340,7 @@ compositor_node_categories = [
         NodeItem("CompositorNodeStabilize"),
         ]),
     CompositorNodeCategory("CMP_GROUP", "Group", items=node_group_items),
-    CompositorNodeCategory("CMP_LAYOUT", "Layout", items = [
+    CompositorNodeCategory("CMP_LAYOUT", "Layout", items=[
         NodeItem("NodeFrame"),
         NodeItem("NodeReroute"),
         NodeItem("CompositorNodeSwitch"),
@@ -341,19 +349,19 @@ compositor_node_categories = [
 
 texture_node_categories = [
     # Texture Nodes
-    TextureNodeCategory("TEX_INPUT", "Input", items = [
+    TextureNodeCategory("TEX_INPUT", "Input", items=[
         NodeItem("TextureNodeCurveTime"),
         NodeItem("TextureNodeCoordinates"),
         NodeItem("TextureNodeTexture"),
         NodeItem("TextureNodeImage"),
         NodeItem("NodeGroupInput", poll=group_input_output_item_poll),
         ]),
-    TextureNodeCategory("TEX_OUTPUT", "Output", items = [
+    TextureNodeCategory("TEX_OUTPUT", "Output", items=[
         NodeItem("TextureNodeOutput"),
         NodeItem("TextureNodeViewer"),
         NodeItem("NodeGroupOutput", poll=group_input_output_item_poll),
         ]),
-    TextureNodeCategory("TEX_OP_COLOR", "Color", items = [
+    TextureNodeCategory("TEX_OP_COLOR", "Color", items=[
         NodeItem("TextureNodeMixRGB"),
         NodeItem("TextureNodeCurveRGB"),
         NodeItem("TextureNodeInvert"),
@@ -361,11 +369,11 @@ texture_node_categories = [
         NodeItem("TextureNodeCompose"),
         NodeItem("TextureNodeDecompose"),
         ]),
-    TextureNodeCategory("TEX_PATTERN", "Pattern", items = [
+    TextureNodeCategory("TEX_PATTERN", "Pattern", items=[
         NodeItem("TextureNodeChecker"),
         NodeItem("TextureNodeBricks"),
         ]),
-    TextureNodeCategory("TEX_TEXTURE", "Textures", items = [
+    TextureNodeCategory("TEX_TEXTURE", "Textures", items=[
         NodeItem("TextureNodeTexNoise"),
         NodeItem("TextureNodeTexDistNoise"),
         NodeItem("TextureNodeTexClouds"),
@@ -377,20 +385,20 @@ texture_node_categories = [
         NodeItem("TextureNodeTexMusgrave"),
         NodeItem("TextureNodeTexStucci"),
         ]),
-    TextureNodeCategory("TEX_CONVERTOR", "Converter", items = [
+    TextureNodeCategory("TEX_CONVERTOR", "Converter", items=[
         NodeItem("TextureNodeMath"),
         NodeItem("TextureNodeValToRGB"),
         NodeItem("TextureNodeRGBToBW"),
         NodeItem("TextureNodeValToNor"),
         NodeItem("TextureNodeDistance"),
         ]),
-    TextureNodeCategory("TEX_DISTORT", "Distort", items = [
+    TextureNodeCategory("TEX_DISTORT", "Distort", items=[
         NodeItem("TextureNodeScale"),
         NodeItem("TextureNodeTranslate"),
         NodeItem("TextureNodeRotate"),
         ]),
     TextureNodeCategory("TEX_GROUP", "Group", items=node_group_items),
-    TextureNodeCategory("TEX_LAYOUT", "Layout", items = [
+    TextureNodeCategory("TEX_LAYOUT", "Layout", items=[
         NodeItem("NodeFrame"),
         NodeItem("NodeReroute"),
         ]),
@@ -398,15 +406,15 @@ texture_node_categories = [
 
 
 def register():
-    nodeitems_utils.register_node_categories("SHADER", shader_node_categories)
-    nodeitems_utils.register_node_categories("COMPOSITING", compositor_node_categories)
-    nodeitems_utils.register_node_categories("TEXTURE", texture_node_categories)
+    nodeitems_utils.register_node_categories('SHADER', shader_node_categories)
+    nodeitems_utils.register_node_categories('COMPOSITING', compositor_node_categories)
+    nodeitems_utils.register_node_categories('TEXTURE', texture_node_categories)
 
 
 def unregister():
-    nodeitems_utils.unregister_node_categories("SHADER")
-    nodeitems_utils.unregister_node_categories("COMPOSITING")
-    nodeitems_utils.unregister_node_categories("TEXTURE")
+    nodeitems_utils.unregister_node_categories('SHADER')
+    nodeitems_utils.unregister_node_categories('COMPOSITING')
+    nodeitems_utils.unregister_node_categories('TEXTURE')
 
 
 if __name__ == "__main__":