diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 65d31da23472a96cb7f302dc802598d22fa23013..d0200bbe01a4b7504ef4579d79d9130b527d2ffa 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -93,6 +93,8 @@ void ED_view3d_from_m4(float mat[4][4], float ofs[3], float quat[4], float *dist
 void ED_view3d_from_object(struct Object *ob, float ofs[3], float quat[4], float *dist, float *lens);
 void ED_view3d_to_object(struct Object *ob, const float ofs[3], const float quat[4], const float dist);
 
+void ED_view3d_lastview_store(struct RegionView3D *rv3d);
+
 /* Depth buffer */
 void  ED_view3d_depth_update(struct ARegion *ar);
 float ED_view3d_depth_read_cached(struct ViewContext *vc, int x, int y);
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 49f883ea6a43bc2be9b4ef745ec635b30b620131..40e297d88e835c71576b7c383da56ceed2a9c507 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -2848,6 +2848,10 @@ static void region_quadview_init_rv3d(ScrArea *sa, ARegion *ar,
 {
 	RegionView3D *rv3d = ar->regiondata;
 
+	if (persp == RV3D_CAMOB) {
+		ED_view3d_lastview_store(rv3d);
+	}
+
 	rv3d->viewlock = viewlock;
 	rv3d->view = view;
 	rv3d->persp = persp;
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 4e21a318d85bcecba1cb65057daa2e06a0563bd0..b60e2e42c7d6df1068f87c06d44a146e768a48ad 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -3577,9 +3577,8 @@ static int viewnumpad_exec(bContext *C, wmOperator *op)
 				if (!rv3d->smooth_timer) {
 					/* store settings of current view before allowing overwriting with camera view
 					 * only if we're not currently in a view transition */
-					copy_qt_qt(rv3d->lviewquat, rv3d->viewquat);
-					rv3d->lview = rv3d->view;
-					rv3d->lpersp = rv3d->persp;
+
+					ED_view3d_lastview_store(rv3d);
 				}
 
 #if 0
@@ -4720,6 +4719,18 @@ void ED_view3d_to_object(Object *ob, const float ofs[3], const float quat[4], co
 	BKE_object_apply_mat4(ob, mat, true, true);
 }
 
+/**
+ * Use to store the last view, before entering camera view.
+ */
+void ED_view3d_lastview_store(RegionView3D *rv3d)
+{
+	copy_qt_qt(rv3d->lviewquat, rv3d->viewquat);
+	rv3d->lview = rv3d->view;
+	if (rv3d->persp != RV3D_CAMOB) {
+		rv3d->lpersp = rv3d->persp;
+	}
+}
+
 BGpic *ED_view3D_background_image_new(View3D *v3d)
 {
 	BGpic *bgpic = MEM_callocN(sizeof(BGpic), "Background Image");
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 22f16091066c9e9bd843a40ee5a85d54123401d6..102d8c77366462ee450b6c2e61c7dad10358c3cb 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -417,11 +417,7 @@ static int view3d_camera_to_view_exec(bContext *C, wmOperator *UNUSED(op))
 	ED_view3d_context_user_region(C, &v3d, &ar);
 	rv3d = ar->regiondata;
 
-	copy_qt_qt(rv3d->lviewquat, rv3d->viewquat);
-	rv3d->lview = rv3d->view;
-	if (rv3d->persp != RV3D_CAMOB) {
-		rv3d->lpersp = rv3d->persp;
-	}
+	ED_view3d_lastview_store(rv3d);
 
 	BKE_object_tfm_protected_backup(v3d->camera, &obtfm);