diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c index 9d54d938cc72e99a0d931f7b810c90ea2344e6cc..a4a1e9514779fbd5fe3d4deb5820cc1516930f88 100644 --- a/source/blender/editors/animation/anim_filter.c +++ b/source/blender/editors/animation/anim_filter.c @@ -1796,9 +1796,14 @@ static size_t animdata_filter_ds_materials(bAnimContext *ac, ListBase *anim_data Material *base = give_current_material(ob, a); Material *ma = give_node_material(base); - /* add channels from the nested material if it exists */ - if (ma) + /* add channels from the nested material if it exists + * - skip if the same material is referenced in its node tree + * (which is common for BI materials) as that results in + * confusing duplicates + */ + if ((ma) && (ma != base)) { items += animdata_filter_ds_material(ac, anim_data, ads, ma, filter_mode); + } } }