From e3428ae73f04d8a85cd2ec9aa8dcf91eee1ec27c Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel <brechtvanlommel@pandora.be> Date: Wed, 21 Jul 2010 10:44:46 +0000 Subject: [PATCH] Change back automatic draw method to triple buffer for Intel cards, overlap is not working reliable and flickering on various configurations, will try to find out what these are, but for now probably better to have correct than fast drawing. --- source/blender/windowmanager/intern/wm_draw.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c index 7e0ee7226c5..899c7728af9 100644 --- a/source/blender/windowmanager/intern/wm_draw.c +++ b/source/blender/windowmanager/intern/wm_draw.c @@ -686,9 +686,11 @@ static int wm_automatic_draw_method(wmWindow *win) /* ATI opensource driver is known to be very slow at this */ if(GPU_type_matches(GPU_DEVICE_ATI, GPU_OS_UNIX, GPU_DRIVER_OPENSOURCE)) return USER_DRAW_OVERLAP; +#if 0 /* also Intel drivers don't work well with this */ else if(GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_ANY, GPU_DRIVER_ANY)) return USER_DRAW_OVERLAP; +#endif /* Windows software driver darkens color on each redraw */ else if(GPU_type_matches(GPU_DEVICE_SOFTWARE, GPU_OS_WIN, GPU_DRIVER_SOFTWARE)) return USER_DRAW_OVERLAP_FLIP; -- GitLab