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Sergey Sharybin authored
Compilation works on Linux and OSX, but it's so called "works for me", so more tweaks are likely required. There's number of known TODOs still: - Windows build is not supported at this moment. - Logging option is exposed as an option but wouldn't work now. - Installation target is not tested and would need more work. - Compiled .oso files are not put to the final location, so manual copy is required for now. Ideally for OSL we need to have shade/cycles/shader, to match FSH. Consult the README file for instructions.
Sergey Sharybin authoredCompilation works on Linux and OSX, but it's so called "works for me", so more tweaks are likely required. There's number of known TODOs still: - Windows build is not supported at this moment. - Logging option is exposed as an option but wouldn't work now. - Installation target is not tested and would need more work. - Compiled .oso files are not put to the final location, so manual copy is required for now. Ideally for OSL we need to have shade/cycles/shader, to match FSH. Consult the README file for instructions.
This project is licensed under the Apache License 2.0.
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