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    // W069 is “['x'] is better written in dot notation”, but Closure Compiler wants ['x'].
    // jshint -W069
    // jshint bitwise: false
    // ==ClosureCompiler==
    // @output_file_name tty-player.min.js
    // @compilation_level ADVANCED_OPTIMIZATIONS
    // ==/ClosureCompiler==
    /* global MediaError, TimeRanges, Terminal, HTMLElement */
    ;(function() {
    "use strict";
    
    var textDecoder = "TextDecoder" in window ? new TextDecoder() : null;
    /// @param {Array<number>|Uint8Array} array
    function decodeUTF8(array) {
    	if (array instanceof Array || !textDecoder) {
    		return decodeURIComponent(Array.prototype.map.call(array, function(ord) {
    			return "%" + ("0" + ord.toString(16)).substr(-2);
    		}).join(""));
    	} else {
    		return textDecoder.decode(array);
    	}
    }
    
    /// parseDataURI("data:foo/bar;base64,MTIzNA==#foo") === "1234"
    /// @param {string} uri
    function parseDataURI(uri) {
    	// [whole uri, "base64" or undefined, data]
    	var chunks = /^data:([^,]*),([^#]+)/.exec(uri);
    	if (chunks === null) {
    		return null;
    	}
    	var data = decodeURIComponent(chunks[2]);
    	var mime = chunks[1].replace(/;base64$/, "");
    	return [mime, mime === chunks[1] ? data : atob(data)];
    }
    
    /// @param {Array<number>|Uint8Array} array
    function byteArrayToString(array) {
    	// String.fromCharCode.apply can for too large values overflow the call stack.
    	// Hence this, though I doubt we actually use large enough strings to worry.
    	// http://stackoverflow.com/a/12713326
    	var CHUNK_SIZE = 0x8000;
    	var c = [];
    	for (var i = 0; i < array.length; i += CHUNK_SIZE) {
    		c.push(String.fromCharCode.apply(null, array["subarray" in array ? "subarray" : "slice"](i, i + CHUNK_SIZE)));
    	}
    	return c.join("");
    }
    
    function parseNPT(npt) {
    	// Format: [npt:]([h:]mm:ss|seconds)[.subsecond]
    	// I’ve decided to be lazy and allow "1:2:3.4" as well as "1:02:03.4"
    	// This makes it [npt:][[h:]m:]s[.subsecond]
    	var match = /^(?:npt:)?(?:(?:(\d+):)?(\d+):)?(\d+(?:\.\d+)?)$/i.exec(npt);
    	return match ? (match[1] || 0) * 3600 + (match[2] || 0) * 60 + match[3] : null;
    }
    
    function classifyPosterURL(url) {
    	if (!url) {
    		// There is no poster.
    		return {type: null};
    	}
    	switch (/^(?:(.*):)?/.exec(url)[1]) {
    		case "npt":
    			var time = parseNPT(url);
    			return time ? {type: "npt", time: time} : {type: null};
    		case "data":
    			var data = parseDataURI(url);
    			if (/^text\/plain$/i.test(data[0])) {
    				return {type: "text", data: data[1]};
    			}
    	}
    	// TODO: treat all the other possibilities as images.
    	return {type: null};
    }
    
    /// @param {ArrayBuffer|Array<number>} source
    function parseTTYRec(source) {
    	var isArray = source instanceof Array;
    	var utf8 = true;
    	var dimensions = null;
    	var data = [];
    	var byteOffset = 0;
    	var timeOffset = 0;
    	var sourceLength = isArray ? source.length : source.byteLength;
    	while (byteOffset < sourceLength) {
    		var sec, usec, len;
    		if (!isArray) {
    			var header = new DataView(source, byteOffset);
    			sec = header.getUint32(0, true);
    			usec = header.getUint32(4, true);
    			len = header.getUint32(8, true);
    		} else {
    			sec = source[byteOffset] +
    				  (source[byteOffset + 1] << 8) +
    				  (source[byteOffset + 2] << 16) +
    				  (source[byteOffset + 3] << 24);
    			usec = source[byteOffset + 4] +
    				  (source[byteOffset + 5] << 8) +
    				  (source[byteOffset + 6] << 16) +
    				  (source[byteOffset + 7] << 24);
    			len = source[byteOffset + 8] +
    				  (source[byteOffset + 9] << 8) +
    				  (source[byteOffset + 10] << 16) +
    				  (source[byteOffset + 11] << 24);
    		}
    		var time = sec + (usec / 1000000);
    		byteOffset += 12;
    		var payload = isArray ? source.slice(byteOffset, byteOffset + len)
    							  : new Uint8Array(source, byteOffset, len);
    		payload = utf8 ? decodeUTF8(payload) : byteArrayToString(payload);
    		if (byteOffset === 12) {
    			// First chunk might be metadata; this is how termrec does it, for example.
    			timeOffset = time;
    			var metadata = /^\x1b%(G|@)\x1b\[8;([0-9]+);([0-9]+)t$/.exec(payload);
    			if (metadata) {
    				utf8 = metadata[1] === "G";
    				dimensions = {
    					rows: +metadata[2],
    					cols: +metadata[3]
    				};
    			}
    		}
    		time -= timeOffset;
    		byteOffset += len;
    		data.push([payload, time]);
    	}
    	return {
    		// Heuristic: if the time offset is large enough, it’s probably a timestamp.
    		startDate: timeOffset >= 1e8 ? new Date(timeOffset * 1000) : null,
    		dimensions: dimensions,
    		data: data
    	};
    }
    
    function formatTime(time) {
    	var seconds = time | 0;
    	var minutes = seconds / 60 | 0;
    	seconds = ("0" + (seconds % 60)).substr(-2);
    	if (minutes >= 60) {
    		var hours = minutes / 60 | 0;
    		minutes = ("0" + (minutes % 60)).substr(-2);
    		return hours + ":" + minutes + ":" + seconds;
    	} else {
    		return minutes + ":" + seconds;
    	}
    }
    
    function blankableAttributeProperty(name) {
    	return {
    		get: function() {
    			var value = this.getAttribute(name);
    			return value === null ? "" : value.trim();
    		},
    		set: function(value) {
    			this.setAttribute(name, value);
    		}
    	};
    }
    
    function attributeBooleanProperty(name) {
    	return {
    		get: function() {
    			return this.hasAttribute(name);
    		},
    		set: function(bool) {
    			if (bool) {
    				this.setAttribute(name, "");
    			} else {
    				this.removeAttribute(name);
    			}
    		}
    	};
    }
    
    function invalidStateError() {
    	document.createElement("video").currentTime = 1;
    }
    
    /** @const */ var NETWORK_EMPTY = 0;
    /** @const */ var NETWORK_IDLE = 1;
    /** @const */ var NETWORK_LOADING = 2;
    /** @const */ var NETWORK_NO_SOURCE = 3;
    
    /** @const */ var HAVE_NOTHING = 0;
    /** @const */ var HAVE_METADATA = 1;
    /** @const */ var HAVE_CURRENT_DATA = 2;
    /** @const */ var HAVE_FUTURE_DATA = 3;
    /** @const */ var HAVE_ENOUGH_DATA = 4;
    
    // Annoyingly, with things like MediaError, one apparently can’t construct them in any way.
    // I might need to do something like this.
    var My = {};
    // Note that the constants on MediaError are *not* on My.MediaError, though they are on instances.
    My.MediaError = /** @constructor */ function(code) {
    	Object.defineProperty(this, "code", {value: code});
    };
    My.MediaError.prototype = Object.create(MediaError.prototype);
    
    /** @const */ var EMPTY_TIME_RANGES = document.createElement("video").played;
    
    My.TimeRanges = /** @constructor */ function(ranges) {
    	Object.defineProperty(this, "length", {value: ranges.length});
    	this["_"] = ranges;
    };
    My.TimeRanges.prototype = Object.create(TimeRanges.prototype);
    
    My.TimeRanges.prototype["start"] = function(i) {
    	if (i < this["length"]) {
    		return this["_"][i][0];
    	} else {
    		return EMPTY_TIME_RANGES["end"](0);  // Throws IndexSizeError
    	}
    };
    
    My.TimeRanges.prototype["end"] = function(i) {
    	if (i < this["length"]) {
    		return this["_"][i][1];
    	} else {
    		return EMPTY_TIME_RANGES["end"](0);  // Throws IndexSizeError
    	}
    };
    
    /** @const */ var MEDIA_ERR_ABORTED = 1;
    /** @const */ var MEDIA_ERR_NETWORK = 2;
    /** @const */ var MEDIA_ERR_DECODE = 3;
    /** @const */ var MEDIA_ERR_SRC_NOT_SUPPORTED = 4;
    
    /** @const */ var ERROR_DETAILS = {
    	1: ["MEDIA_ERR_ABORTED", "The fetching process for the media resource was aborted by the user agent at the user's request."],
    	2: ["MEDIA_ERR_NETWORK", "A network error of some description caused the user agent to stop fetching the media resource, after the resource was established to be usable."],
    	3: ["MEDIA_ERR_DECODE", "An error of some description occurred while decoding the media resource, after the resource was established to be usable."],
    	4: ["MEDIA_ERR_SRC_NOT_SUPPORTED", "The media resource indicated by the \x1b[4msrc\x1b[24m attribute was not suitable."]
    };
    
    /** @const */ var FANCY_TECHNICAL_ERROR_EXPLANATIONS = true;
    
    var menuIdSequence = 0;
    
    function makeMenu(ttyPlayer) {
    	// Make a context menu with these items:
    	// - Play/Pause
    	// - Show/Hide Controls
    	//
    	// Firefox also has the following ones deemed unnecessary:
    	//
    	// - Mute/Unmute
    	// - Play Speed >
    	//   - Slow Motion (0.5×)
    	//   - Normal Speed (1×)
    	//   - High Speed (1.5×)
    	//   - Ludicrous Speed (2×)
    	// - Show Statistics
    	// - Full Screen
    	//
    	// Chrome has Show controls (lowercase c) as a toggle and adds a Loop item.
    	var menu = document.createElement("menu");
    	if (!("type" in menu)) {
    		return null;
    	}
    
    	try {
    		menu.type = "context";
    	} catch (e) {
    		// IE 11, "Invalid argument."
    	}
    	if (menu.type !== "context") {
    		return null;
    	}
    	menu.id = "treplay-contextmenu-" + menuIdSequence++;
    
    	var playPause = document.createElement("menuitem");
    	playPause.onclick = function() {
    		if (ttyPlayer["paused"]) {
    			ttyPlayer["play"]();
    		} else {
    			ttyPlayer["pause"]();
    		}
    	};
    	function setPlayPauseDetails(label, path) {
    		playPause.label = label;
    		playPause.icon = "data:image/svg+xml,%3C?xml version='1.0' encoding='UTF-8' standalone='no'?%3E%3Csvg xmlns='http://www.w3.org/2000/svg' width='16' height='16'%3E%3Cpath stroke='%23999' stroke-width='1' fill='%23eee' d='" + path + "'/%3E%3C/svg%3E";
    	}
    	function onPlay() {
    		setPlayPauseDetails("Pause", "m2.5,1.5 0,13 4,0 0,-13zm7,0 0,13 4,0 0,-13z");
    	}
    	function onPause() {
    		setPlayPauseDetails("Play", "m2.5,2 0,12 11,-6z");
    	}
    	onPause();
    	ttyPlayer.addEventListener("play", onPlay);
    	ttyPlayer.addEventListener("pause", onPause);
    
    	var controls = document.createElement("menuitem");
    	menu.onControlsShownOrHidden = function() {
    		if (ttyPlayer["controls"]) {
    			controls.label = "Hide Controls";
    		} else {
    			controls.label = "Show Controls";
    		}
    	};
    	menu.onControlsShownOrHidden();
    	controls.onclick = function() {
    		ttyPlayer["controls"] = !ttyPlayer["controls"];
    	};
    
    	menu.appendChild(playPause);
    	menu.appendChild(controls);
    	return menu;
    }
    
    // TODO: reset() hides the cursor; patch term.js so if useFocus === false it is shown by default?
    var stockReset = Terminal.prototype["reset"];
    Terminal.prototype["reset"] = function() {
    	stockReset.call(this);
    	if ("useFocus" in this["options"] && !this["options"]["useFocus"]) {
    		this["showCursor"]();
    	}
    };
    
    // IDL for this code:
    //
    //     interface HTMLTTYPlayerElement : HTMLMediaElement {
    //                attribute DOMString defaultTitle;
    //                attribute DOMString title;
    //
    //       readonly attribute unsigned long cols;
    //       readonly attribute unsigned long rows;
    //       void resize(unsigned long cols, unsigned long rows);
    //
    //                attribute EventHandler ontitlechange;
    //
    //       // This one is straight from HTMLVideoElement.
    //                attribute DOMString poster;
    //
    //       // s/void/avoid/
    //       void pretendToBeAVideo();
    //     }
    //
    // IDL taken from HTML 5 spec:
    //
    //     enum CanPlayTypeEnum { "" /* empty string */, "maybe", "probably" };
    //     interface HTMLMediaElement : HTMLElement {
    //     
    //       // error state
    //       readonly attribute MediaError? error;
    //     
    //       // network state
    //                attribute DOMString src;
    //       readonly attribute DOMString currentSrc;
    //                attribute DOMString crossOrigin;
    //       const unsigned short NETWORK_EMPTY = 0;
    //       const unsigned short NETWORK_IDLE = 1;
    //       const unsigned short NETWORK_LOADING = 2;
    //       const unsigned short NETWORK_NO_SOURCE = 3;
    //       readonly attribute unsigned short networkState;
    //                attribute DOMString preload;
    //       readonly attribute TimeRanges buffered;
    //       void load();
    //       CanPlayTypeEnum canPlayType(DOMString type);
    //     
    //       // ready state
    //       const unsigned short HAVE_NOTHING = 0;
    //       const unsigned short HAVE_METADATA = 1;
    //       const unsigned short HAVE_CURRENT_DATA = 2;
    //       const unsigned short HAVE_FUTURE_DATA = 3;
    //       const unsigned short HAVE_ENOUGH_DATA = 4;
    //       readonly attribute unsigned short readyState;
    //       readonly attribute boolean seeking;
    //     
    //       // playback state
    //                attribute double currentTime;
    //       readonly attribute unrestricted double duration;
    //       Date getStartDate();
    //       readonly attribute boolean paused;
    //                attribute double defaultPlaybackRate;
    //                attribute double playbackRate;
    //       readonly attribute TimeRanges played;
    //       readonly attribute TimeRanges seekable;
    //       readonly attribute boolean ended;
    //                attribute boolean autoplay;
    //                attribute boolean loop;
    //       void play();
    //       void pause();
    //     
    //       // media controller
    //                attribute DOMString mediaGroup;
    //                attribute MediaController? controller;
    //     
    //       // controls
    //                attribute boolean controls;
    //                attribute double volume;
    //                attribute boolean muted;
    //                attribute boolean defaultMuted;
    //     
    //       // tracks
    //       readonly attribute AudioTrackList audioTracks;
    //       readonly attribute VideoTrackList videoTracks;
    //       readonly attribute TextTrackList textTracks;
    //       TextTrack addTextTrack(TextTrackKind kind, optional DOMString label = "", optional DOMString language = "");
    //     };
    //
    //     interface HTMLVideoElement : HTMLMediaElement {
    //                attribute unsigned long width;
    //                attribute unsigned long height;
    //       readonly attribute unsigned long videoWidth;
    //       readonly attribute unsigned long videoHeight;
    //                attribute DOMString poster;
    //     };
    
    /** @constructor */
    function TTYPlayerInternalState(ttyPlayer) {
    	this.ttyPlayer = ttyPlayer;
    }
    
    var ISP = TTYPlayerInternalState.prototype;
    
    ISP.setUp = function() {
    	var self = this;
    	var ttyPlayer = self.ttyPlayer;
    	self.titleElement = document.createElement("div");
    	self.titleElement.className = "title";
    	ttyPlayer.appendChild(self.titleElement);
    
    	self.terminal = new Terminal({"useFocus": false});
    
    	/*self.terminal.on("title", function(newTitle) {
    
    		ttyPlayer["title"] = newTitle;
    
    
    	self.terminal.open(ttyPlayer);
    
    	if (FANCY_TECHNICAL_ERROR_EXPLANATIONS) {
    		ttyPlayer.addEventListener("error", function() {
    			var details = ERROR_DETAILS[self.error.code];
    			self.terminal.reset();
    			self.terminal.write(
    					"\x1b]2;Error :-(\x07" +
    					"\r\n\x1b[1mMediaError.\x1b[31m" + details[0] + "\x1b[m " +
    					"(numeric value " + self.error.code + ")\r\n\r\n" +
    					"    " + details[1] + "\r\n\r\n(Sorry ’bout that.)");
    		});
    	}
    
    	var rows = +ttyPlayer.getAttribute("rows");
    	var cols = +ttyPlayer.getAttribute("cols");
    	ttyPlayer["resize"](cols > 0 ? cols : ttyPlayer["cols"],
    						rows > 0 ? rows : ttyPlayer["rows"]);
    
    	// XXX: properties with names used in the DOM don’t get shrunk by Closure
    	// Compiler’s advanced optimizations, for safety. We could get size down a
    	// smidgeon more by renaming them all, but that’d be uglier.
    	// Candidates: defaultPlaybackRate, playbackRate, currentSrc, readyState, networkState, paused, duration.
    
    	self.defaultPlaybackRate = self.playbackRate = 1;
    	self.defaultPlaybackStartPosition = 0;
    	self.currentSrc = "";
    	self.readyState = HAVE_NOTHING;
    	self.networkState = NETWORK_EMPTY;
    	self.paused = true;
    	self.duration = NaN;
    	self.defaultTitle = ttyPlayer.getAttribute("window-title") || "";
    	self.posterOverlay = document.createElement("tty-player-poster");
    	self.posterOverlay.onclick = function() {
    		ttyPlayer["play"]();
    	};
    
    	self.terminal.on("resize", function() {
    		// ttyPlayer.rows and ttyPlayer.cols have changed, fire an appropriate event
    		self.fireSimpleEvent("resize");
    	});
    
    	self.menu = makeMenu(ttyPlayer);
    	if (self.menu) {
    		ttyPlayer.appendChild(self.menu);
    		ttyPlayer.setAttribute("contextmenu", self.menu.id);
    	}
    
    	self.controlsElement = document.createElement("tty-player-controls");
    	var play = document.createElement("button");
    	play.className = "play";
    	play.onclick = function() {
    		if (ttyPlayer["paused"]) {
    			ttyPlayer["play"]();
    		} else {
    			ttyPlayer["pause"]();
    		}
    	};
    	ttyPlayer.addEventListener("play", function() {
    		play.className = "pause";
    	});
    	ttyPlayer.addEventListener("pause", function() {
    		play.className = "play";
    	});
    	self.currentTimeElement = document.createElement("span");
    	self.currentTimeElement.className = "current-time";
    	self.currentTimeElement.textContent = "0:00";
    	self.durationElement = document.createElement("span");
    	self.durationElement.className = "duration";
    	self.durationElement.textContent = "0:00";
    	self.progressElement = document.createElement("input");
    	self.progressElement.type = "range";
    	self.progressElement.value = 0;
    	self.progressElement.min = 0;
    	self.progressElement.step = "any";
    	var skipChange = false;
    	self.progressElement.addEventListener("input", function() {
    		if (!skipChange) {
    			skipChange = true;
    			self.semipaused = true;
    			ttyPlayer["currentTime"] = self.progressElement.value;
    			self.updateCurrentTimeElement();
    			skipChange = false;
    		}
    	});
    	self.progressElement.addEventListener("change", function() {
    		if (!skipChange) {
    			skipChange = true;
    			self.semipaused = false;
    			ttyPlayer["currentTime"] = self.progressElement.value;
    			self.updateCurrentTimeElement();
    			skipChange = false;
    		}
    	});
    	ttyPlayer.addEventListener("durationchange", function() {
    		self.progressElement.max = self.duration;
    		self.durationElement.textContent = formatTime(self.duration);
    	});
    	ttyPlayer.addEventListener("timeupdate", function() {
    		if (!skipChange) {
    			skipChange = true;
    			self.progressElement.value = self.currentTime;
    			self.updateCurrentTimeElement();
    			skipChange = false;
    		}
    	});
    	self.controlsElement.appendChild(play);
    	self.controlsElement.appendChild(self.currentTimeElement);
    	self.controlsElement.appendChild(self.progressElement);
    	self.controlsElement.appendChild(self.durationElement);
    	ttyPlayer.appendChild(self.posterOverlay);
    	ttyPlayer.appendChild(self.controlsElement);
    	self.showPoster = true;
    };
    
    Object.defineProperties(ISP, {
    	/** @lends {ISP} */
    	showPoster: {
    		get: function() {
    			return this._showPoster;
    		},
    		set: function(newValue) {
    			// TODO: this is problematic because it doesn’t keep track of what
    			// poster is active, it just uses the current value of poster. We
    			// should probably store the value of poster and use it for
    			// removing it.
    			var self = this;
    			var oldValue = self._showPoster;
    			newValue = !!newValue;
    
    			var newPoster = classifyPosterURL(self.ttyPlayer["poster"]);
    			self._showPoster = !!newValue;
    
    			// We don’t show the overlay if there is an error
    			var showOverlay = newValue && !self.error;
    
    			self.posterOverlay.style.display = showOverlay ? "" : "none";
    			self.controlsElement.classList[showOverlay ? "add" : "remove"]("poster");
    			self.progressElement.disabled = newValue;
    			self.controlsShownOrHidden();
    
    			if (oldValue === newValue && self.activePoster === newPoster) {
    				// No change to make
    				return;
    			}
    
    			// If we need to do anything special to remove a poster, here’s what we’ll do:
    			// if (oldValue) {
    			// 	switch (self.activePoster.type) {
    			// 		case "foo":
    			// 			…
    			// 	}
    			// }
    
    			self.activePoster = newPoster;
    
    			if (oldValue || newValue) {
    				// Yes, we’re missing the optimisation possibility of poster=npt:X
    				// changing to poster=npt:Y where Y > X. Seriously, adjusting
    				// poster *at all* is rare enough that I don’t care.
    				self.resetTerminal();
    			}
    
    			if (newValue) {
    				// Show the new poster
    				switch (newPoster.type) {
    					case "npt":
    						// We have an NPT poster to create.
    						self.resetTerminal();
    
    						var realShowPoster = function() {
    							if (newValue !== self._showPoster) {
    								// Sorry, you took too long and I don’t want to do anything now;
    								// something else is doing it.
    								return;
    							}
    
    							if (newValue) {
    								var currentTime = self.currentTime;
    								var semipaused = self.semipaused;
    								self.semipaused = true;
    								self.currentTime = newPoster.time;
    								self.nextDataIndex = 0;
    								self.render();
    								self.semipaused = semipaused;
    								self.currentTime = currentTime;
    							}
    						};
    
    						if (self.data) {
    							realShowPoster();
    						} else {
    							var loaded = function() {
    								self.ttyPlayer.removeEventListener("canplaythrough", loaded);
    								realShowPoster();
    							};
    							self.ttyPlayer.addEventListener("canplaythrough", loaded);
    							self.loadIfNotLoading();
    						}
    						break;
    					case "text":
    						self.resetTerminal();
    						self.terminal.write(newPoster.data);
    				}
    			}
    		}
    	}
    });
    
    /// Firing a simple event named e means that a trusted event with the name
    /// e, which does not bubble (except where otherwise stated) and is not
    /// cancelable (except where otherwise stated), and which uses the Event
    /// interface, must be created and dispatched at the given target.
    /// INCONSISTENCY: isTrusted = false
    ISP.fireSimpleEvent = function(name) {
    	var event = document.createEvent("HTMLEvents");
    	event.initEvent(name, false, false);
    	var f = this.ttyPlayer["on" + name];
    	if (typeof f === "function") {
    		f(event);
    	}
    	this.ttyPlayer.dispatchEvent(event);
    };
    
    ISP.controlsShownOrHidden = function() {
    	this.updateCurrentTimeElement();
    	if (this.menu) {
    		this.menu.onControlsShownOrHidden();
    	}
    };
    
    ISP.updateCurrentTimeElement = function() {
    	this.currentTimeElement.textContent = formatTime(this.currentTime);
    	var left = this.progressElement.offsetLeft - (this.currentTimeElement.offsetWidth / 2);
    	if (!isNaN(this.duration)) {
    		left += this.currentTime / this.duration * this.progressElement.offsetWidth;
    	}
    	this.currentTimeElement.style.left = left + "px";
    };
    
    /** @const */ var TICK = 16;
    
    Lukáš Krupčík's avatar
    Lukáš Krupčík committed
    /** @const */ var TIME_UPDATE_FREQUENCY = 100;
    
    ISP.lastTimeUpdate = 0;
    
    ISP.render = function() {
    	// Should the currently rendered frame (next - 1) be drawn?
    	if (this.nextDataIndex > 0 && this.data[this.nextDataIndex - 1][1] > this.currentTime) {
    		// No, but undoing isn’t possible, so we must replay from the start.
    		// This is highly inefficient; for large scripts it’s utterly untenable.
    		this.resetTerminal();
    		this.nextDataIndex = 0;
    	}
    	while (this.nextDataIndex < this.data.length && this.data[this.nextDataIndex][1] <= this.currentTime) {
    		this.terminal.write(this.data[this.nextDataIndex][0]);
    		this.nextDataIndex++;
    	}
    
    	if (this.semipaused) {
    		return;
    	}
    
    	// Have we reached the end? Let’s stop.
    	if ((this.currentTime >= this.duration && this.playbackRate > 0) ||
    			(this.currentTime <= 0 && this.playbackRate < 0)) {
    		if (this.ttyPlayer["loop"]) {
    			this.ttyPlayer["currentTime"] = this.playbackRate > 0 ? 0 : this.duration;
    		} else {
    			this.fireSimpleEvent("timeupdate");
    			this.ttyPlayer["pause"]();
    			this.fireSimpleEvent("ended");
    		}
    	} else {
    		// Do we need to fire a timeupdate event? We should do them every 66–350ms; Firefox does 250 for video, but because the average length is going to be shorter and because I can, I’m going for 100ms.
    		var time = +new Date();
    		if (time - this.lastTimeUpdate >= TIME_UPDATE_FREQUENCY) {
    			this.lastTimeUpdate = time;
    			this.fireSimpleEvent("timeupdate");
    		}
    	}
    };
    
    ISP.resetTerminal = function() {
    	this.terminal.reset();
    	this.ttyPlayer["title"] = this.defaultTitle;
    };
    
    ISP.loadIfNotLoading = function() {
    	if (this.networkState < NETWORK_LOADING) {
    		this.mediaLoadAlgorithm();
    	}
    };
    
    ISP.mediaLoadAlgorithm = function() {
    	this.resetTerminal();
    
    	// > The media load algorithm consists of the following steps.
    
    	// > 1. Abort any already-running instance of the resource selection
    	// >    algorithm for this element.
    	if (this.resourceFetchXHR) {
    		this.resourceFetchXHR.abort();
    	}
    
    	// > 2. If there are any tasks from the media element's media element
    	// >    event task source in one of the task queues, then remove those
    	// >    tasks.
    	// >
    	// >    If there are any tasks that were queued by the resource
    	// >    selection algorithm (including the algorithms that it itself
    	// >    invokes) for this same media element from the DOM manipulation
    	// >    task source in one of the task queues, then remove those tasks.
    	// >
    	// >    Note: Basically, pending events and callbacks for the media
    	// >    element are discarded when the media element starts loading a
    	// >    new resource.
    	//
    	// [Nothing to do, we aren’t queuing events.]
    
    	// > 3. If the media element's networkState is set to NETWORK_LOADING
    	// >    or NETWORK_IDLE, queue a task to fire a simple event named
    	// >    abort at the media element.
    	if (this.networkState === NETWORK_LOADING ||
    			this.networkState === NETWORK_IDLE) {
    		this.fireSimpleEvent("abort");
    	}
    
    	// > 4. If the media element's networkState is not set to
    	// >    NETWORK_EMPTY, then run these substeps:
    	if (this.networkState !== NETWORK_EMPTY) {
    		// > 1. Queue a task to fire a simple event named emptied at the
    		// >    media element.
    		this.fireSimpleEvent("emptied");
    
    		// > 2. If a fetching process is in progress for the media element,
    		// >    the user agent should stop it.
    		// TODO.
    
    		// > 3. Forget the media element's media-resource-specific tracks.
    		// [Not applicable.]
    
    		// > 4. If readyState is not set to HAVE_NOTHING, then set it to
    		// >    that state.
    		this.readyState = HAVE_NOTHING;
    
    		// > 5. If the paused attribute is false, then set it to true.
    		this.paused = true;
    		clearInterval(this.ticker);
    
    		// > 6. If seeking is true, set it to false.
    		// [Not applicable.]
    
    		// > 7. Set the current playback position to 0.
    		// >
    		// >    Set the official playback position to 0.
    		// >
    		// >    If this changed the official playback position, then queue
    		// >    a task to fire a simple event named timeupdate at the
    		// >    media element.
    		var oldTime = this.currentTime;
    		this.currentTime = 0;
    		this.nextDataIndex = 0;
    		if (oldTime !== 0) {
    			this.fireSimpleEvent("timeupdate");
    		}
    
    		// > 8. Set the initial playback position to 0.
    		// Not applicable (TODO? Might be useful?)
    
    		// > 9. Set the timeline offset to Not-a-Number (NaN).
    		// TODO (haven’t finished supporting timeline offsets)
    
    		// > 10. Update the duration attribute to Not-a-Number (NaN).
    		// >
    		// >     The user agent will not fire a durationchange event for
    		// >     this particular change of the duration.
    		this.data = null;
    		this.duration = NaN;
    	}
    
    	// > 5. Set the playbackRate attribute to the value of the defaultPlaybackRate attribute.
    	this.playbackRate = this.defaultPlaybackRate;
    
    	// > 6. Set the error attribute to null and the autoplaying flag to true.
    	this.error = null;
    	// TODO.
    
    	// > 7. Invoke the media element's resource selection algorithm.
    	this.resourceSelectionAlgorithm();
    
    	// > 8. Note: Playback of any previously playing media resource for this element stops.
    	// Already done.
    };
    
    ISP.resourceSelectionAlgorithm = function() {
    	var self = this;
    	// We use a simplified version of the resource selection algorithm,
    	// as we support only one type, don’t use <source> (src only) and
    	// handle synchronosity differently.
    
    	// > 1. Set the element's networkState attribute to the
    	// >    NETWORK_NO_SOURCE value.
    	self.networkState = NETWORK_NO_SOURCE;
    
    	// > 2. Set the element's show poster flag to true.
    	self.showPoster = true;
    
    	// > 3. Set the media element's delaying-the-load-event flag to
    	// >    true (this delays the load event).
    	// TODO.
    
    	// > 4. Asynchronously await a stable state, allowing the task that
    	// >    invoked this algorithm to continue. The synchronous section
    	// >    consists of all the remaining steps of this algorithm until
    	// >    the algorithm says the synchronous section has ended.
    	// >    (Steps in synchronous sections are marked with ⌛.)
    
    	// > 5. ⌛ If the media element's blocked-on-parser flag is false,
    	// >    then populate the list of pending text tracks.
    	// [Not applicable.]
    
    	// > 6. ⌛ If the media element has a src attribute, then let mode
    	// >    be attribute.
    	// >
    	// >    ⌛ Otherwise, if the media element does not have a src
    	// >    attribute but has a source element child, then let mode be
    	// >    children and let candidate be the first such source element
    	// >    child in tree order.
    	// >
    	// >    ⌛ Otherwise the media element has neither a src attribute
    	// >    nor a source element child: set the networkState to
    	// >    NETWORK_EMPTY, and abort these steps; the synchronous
    	// >    section ends.
    	//
    	// We don’t support <source> at present, so this is simpler.
    	var src = self.ttyPlayer.getAttribute("src");
    	if (src === null) {
    		self.networkState = NETWORK_EMPTY;
    		return;
    	}
    
    	// > 7. ⌛ Set the media element's networkState to NETWORK_LOADING.
    	self.networkState = NETWORK_LOADING;
    
    	// > 8. ⌛ Queue a task to fire a simple event named loadstart at
    	// >    the media element.
    	self.fireSimpleEvent("loadstart");
    
    	// > 9. If mode is attribute, then run these substeps:
    	// [We don’t support <source>, so this is guaranteed.]
    
    	// > 1. ⌛ If the src attribute's value is the empty string, then
    	// >    end the synchronous section, and jump down to the failed
    	// >    with attribute step below.
    	if (src === "") {
    		return self.resourceSelectionAlgorithmFailedWithAttribute();
    	}
    
    	// > 2. ⌛ Let absolute URL be the absolute URL that would have
    	// >    resulted from resolving the URL specified by the src
    	// >    attribute's value relative to the media element when the
    	// >    src attribute was last changed.
    	var absoluteURL = new URL(src.trim(), self.ttyPlayer.baseURI);
    
    	// > 3. ⌛ If absolute URL was obtained successfully, set the
    	// >    currentSrc attribute to absolute URL.
    	self.currentSrc = absoluteURL.toString();
    
    	// > 4. End the synchronous section, continuing the remaining steps
    	// >    asynchronously.
    	setTimeout(function() {
    
    		// > 5. If absolute URL was obtained successfully, run the resource
    		// >    fetch algorithm with absolute URL. If that algorithm
    		// >    returns without aborting this one, then the load failed.
    		// Due to the simpler model used, supporting aborting isn’t necessary.
    		self.resourceFetchAlgorithm();
    	}, 0);
    };
    
    ISP.resourceSelectionAlgorithmFailedWithAttribute = function() {
    	// > 6. Failed with attribute: Reaching this step indicates that
    	// >    the media resource failed to load or that the given URL
    	// >    could not be resolved. Queue a task to run the following
    	// >    steps, using the DOM manipulation task source:
    
    	// >     1. Set the error attribute to a new MediaError object whose code attribute is set to MEDIA_ERR_SRC_NOT_SUPPORTED.
    	this.error = new My.MediaError(MEDIA_ERR_SRC_NOT_SUPPORTED);
    
    	// >     2. Forget the media element's media-resource-specific tracks.
    	// [Nothing to do.]
    
    	// >     3. Set the element's networkState attribute to the NETWORK_NO_SOURCE value.
    	this.networkState = NETWORK_NO_SOURCE;
    
    	// >     4. Set the element's show poster flag to true.
    	this.showPoster = true;
    
    	// >     5. Fire a simple event named error at the media element.
    	this.fireSimpleEvent("error");
    
    	// >     6. Set the element's delaying-the-load-event flag to false. This stops delaying the load event.
    	//this.delayingTheLoadEvent = false;
    
    	// > 7. Wait for the task queued by the previous step to have executed.
    	// [Not queueing tasks, so nothing to do.]
    
    	// > 8. Abort these steps. Until the load() method is invoked or the src attribute is changed, the element won't attempt to load another resource.
    };
    
    ISP.resourceFetchAlgorithm = function() {
    	var self = this;
    	function finishResourceFetchAlgorithm() {
    		delete self.resourceFetchXHR;
    	}
    
    	function continueResourceFetchAlgorithm(data) {
    		// > Once enough of the media data has been fetched to determine
    		// > the duration of the media resource, its dimensions, and other
    		// > metadata:
    		// >
    		// > This indicates that the resource is usable. The user agent
    		// > must follow these substeps:
    		// >
    		// > 1. Establish the media timeline for the purposes of the
    		// >    current playback position, the earliest possible position,
    		// >    and the initial playback position, based on the media data.
    		// [TODO support such things?]
    
    		// > 2. Update the timeline offset to the date and time that
    		// >    corresponds to the zero time in the media timeline
    		// >    established in the previous step, if any. If no explicit
    		// >    time and date is given by the media resource, the timeline
    		// >    offset must be set to Not-a-Number (NaN).
    		// [Nothing to do.]
    
    		// > 3. Set the current playback position and the official playback
    		// >    position to the earliest possible position.
    		self.currentTime = 0;
    		self.nextDataIndex = 0;
    
    		// > 4. Update the duration attribute with the time of the last
    		// >    frame of the resource, if known, on the media timeline
    		// >    established above. If it is not known (e.g. a stream that
    		// >    is in principle infinite), update the duration attribute to
    		// >    the value positive Infinity.
    		// >
    		// >    Note: The user agent will queue a task to fire a simple
    		// >    event named durationchange at the element at this point.
    		self.data = data.data;
    		self.duration = data.data.length === 0 ? 0 : data.data[data.data.length - 1][1];
    		self.fireSimpleEvent("durationchange");
    
    		// > 5. For video elements, set the videoWidth and videoHeight
    		// >    attributes, and queue a task to fire a simple event named
    		// >    resize at the media element.
    		// >
    		// >    Note: Further resize events will be fired if the dimensions
    		// >    subsequently change.
    		// TODO: allow this to be written on the HTML
    		// TODO: modify the file format to track window sizes, then do
    		// something like this (ttyWidth and ttyHeight, in chars, I
    		// think).
    		// These are taken straight from term.js; TODO: modify it to send resize events.
    		if (data.dimensions) {
    			self.ttyPlayer["resize"](data.dimensions.cols, data.dimensions.rows);
    		}
    
    		// XXX: the spec mentions getStartDate(), which data.startDate
    		// covers, but Firefox and Chrome at least (dunno about others)
    		// don’t implement that, so I’m not doing anything with it yet.