Source code for http://docs.it4i.cz.
Shared C API for HPC applications performance analysis and auto-tuning.
Code for testing and benchmarking compiler flags
Moana Island Scene for Blender
A tool for automated generation of finite element/volume meshes using Gmsh with emphasis on discretization of boundary layers and organization of elements/volumes and nodes into groups based on information contained in input geometry file/s.
Repository for the "GPU Programming - CUDA" course, taking place on Friday, October 7 at IT4Innovations.