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Moana Island Scene for Blender
Source: https://www.disneyanimation.com/resources/moanaislandscene/
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A tool for automated generation of finite element/volume meshes using Gmsh with emphasis on discretization of boundary layers and organization of elements/volumes and nodes into groups based on information contained in input geometry file/s.
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Matrix Multiplication is a simple code for test several matrix multiplication approaches.
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Repository for the "GPU Programming  CUDA" course, taking place on Friday, October 7 at IT4Innovations.
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HPC in data science: Introduction to parallel programming, 20220131 > 20220204, sctrain.eu/course/hpcparallel/
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The code solves a reaction diffusion equation known as Fischer’s Equation.
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Game of Life computes a few steps of the evolution of John Conway's Game of Life.
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