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Maxime Curioni authoredMaxime Curioni authored
BlenderStrokeRenderer.h 857 B
#ifndef BLENDERSTROKERENDERER_H
# define BLENDERSTROKERENDERER_H
# include "../system/FreestyleConfig.h"
# include "../stroke/StrokeRenderer.h"
#ifdef __cplusplus
extern "C" {
#endif
#include "DNA_material_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "render_types.h"
#ifdef __cplusplus
}
#endif
class LIB_STROKE_EXPORT BlenderStrokeRenderer : public StrokeRenderer
{
public:
BlenderStrokeRenderer(Render *re);
virtual ~BlenderStrokeRenderer();
/*! Renders a stroke rep */
virtual void RenderStrokeRep(StrokeRep *iStrokeRep) const;
virtual void RenderStrokeRepBasic(StrokeRep *iStrokeRep) const;
Render* RenderScene(Render *re);
protected:
Scene* old_scene;
Scene* freestyle_scene;
Material* material;
ListBase objects;
void store_object(Object *ob) const;
};
#endif // BLENDERSTROKERENDERER_H