diff --git a/intern/cycles/blender/id_map.h b/intern/cycles/blender/id_map.h
index 51ed420e3290dfa0a8c4ec8ebcc97713253bbd23..e0095b012b6ad9e8fc0b196813a0abf0c474b78d 100644
--- a/intern/cycles/blender/id_map.h
+++ b/intern/cycles/blender/id_map.h
@@ -222,10 +222,12 @@ struct ObjectKey {
   ObjectKey(void *parent_, int id_[OBJECT_PERSISTENT_ID_SIZE], void *ob_, bool use_particle_hair_)
       : parent(parent_), ob(ob_), use_particle_hair(use_particle_hair_)
   {
-    if (id_)
+    if (id_) {
       memcpy(id, id_, sizeof(id));
-    else
+    }
+    else {
       memset(id, 0, sizeof(id));
+    }
   }
 
   bool operator<(const ObjectKey &k) const
@@ -285,19 +287,23 @@ struct ParticleSystemKey {
 
   ParticleSystemKey(void *ob_, int id_[OBJECT_PERSISTENT_ID_SIZE]) : ob(ob_)
   {
-    if (id_)
+    if (id_) {
       memcpy(id, id_, sizeof(id));
-    else
+    }
+    else {
       memset(id, 0, sizeof(id));
+    }
   }
 
   bool operator<(const ParticleSystemKey &k) const
   {
     /* first id is particle index, we don't compare that */
-    if (ob < k.ob)
+    if (ob < k.ob) {
       return true;
-    else if (ob == k.ob)
+    }
+    else if (ob == k.ob) {
       return memcmp(id + 1, k.id + 1, sizeof(int) * (OBJECT_PERSISTENT_ID_SIZE - 1)) < 0;
+    }
 
     return false;
   }
diff --git a/intern/cycles/blender/util.h b/intern/cycles/blender/util.h
index ca4a0688df5a169854ec8d850dd3ef86dbca2e35..7583e87f4e32e49bceff5867c5d1c292b83caf43 100644
--- a/intern/cycles/blender/util.h
+++ b/intern/cycles/blender/util.h
@@ -478,8 +478,9 @@ static inline string get_string(PointerRNA &ptr, const char *name)
   char cstrbuf[1024];
   char *cstr = RNA_string_get_alloc(&ptr, name, cstrbuf, sizeof(cstrbuf), NULL);
   string str(cstr);
-  if (cstr != cstrbuf)
+  if (cstr != cstrbuf) {
     MEM_freeN(cstr);
+  }
 
   return str;
 }
@@ -500,8 +501,9 @@ static inline string blender_absolute_path(BL::BlendData &b_data, BL::ID &b_id,
       BL::ID b_library_id(b_id.library());
       dirname = blender_absolute_path(b_data, b_library_id, b_id.library().filepath());
     }
-    else
+    else {
       dirname = b_data.filepath();
+    }
 
     return path_join(path_dirname(dirname), path.substr(2));
   }
@@ -534,12 +536,15 @@ static inline void mesh_texture_space(const ::Mesh &b_mesh, float3 &loc, float3
   loc = make_float3(texspace_location[0], texspace_location[1], texspace_location[2]);
   size = make_float3(texspace_size[0], texspace_size[1], texspace_size[2]);
 
-  if (size.x != 0.0f)
+  if (size.x != 0.0f) {
     size.x = 0.5f / size.x;
-  if (size.y != 0.0f)
+  }
+  if (size.y != 0.0f) {
     size.y = 0.5f / size.y;
-  if (size.z != 0.0f)
+  }
+  if (size.z != 0.0f) {
     size.z = 0.5f / size.z;
+  }
 
   loc = loc * size - make_float3(0.5f, 0.5f, 0.5f);
 }
diff --git a/intern/cycles/kernel/bvh/traversal.h b/intern/cycles/kernel/bvh/traversal.h
index 24c2b154b94116a62a63b3c63a3f8d2188342809..63f8948b07f7bd3cedd0db067d633537cad5d72d 100644
--- a/intern/cycles/kernel/bvh/traversal.h
+++ b/intern/cycles/kernel/bvh/traversal.h
@@ -151,8 +151,9 @@ ccl_device_noinline bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals kg,
                                        prim_addr))
                 {
                   /* shadow ray early termination */
-                  if (visibility & PATH_RAY_SHADOW_OPAQUE)
+                  if (visibility & PATH_RAY_SHADOW_OPAQUE) {
                     return true;
+                  }
                 }
                 break;
               }
diff --git a/intern/cycles/kernel/closure/alloc.h b/intern/cycles/kernel/closure/alloc.h
index 3a1815080c762d70782829230e45f6207777c4d3..4c33efcd9b4fa4e0dd3c5a44dab23c35d765fef8 100644
--- a/intern/cycles/kernel/closure/alloc.h
+++ b/intern/cycles/kernel/closure/alloc.h
@@ -13,8 +13,9 @@ ccl_device ccl_private ShaderClosure *closure_alloc(ccl_private ShaderData *sd,
 {
   kernel_assert(size <= sizeof(ShaderClosure));
 
-  if (sd->num_closure_left == 0)
+  if (sd->num_closure_left == 0) {
     return NULL;
+  }
 
   ccl_private ShaderClosure *sc = &sd->closure[sd->num_closure];
 
diff --git a/intern/cycles/kernel/closure/bsdf_toon.h b/intern/cycles/kernel/closure/bsdf_toon.h
index 9442ed26a821328ad1b45889bf3b6b1e2a02f1b8..efa49310cf134d41ea248af710a007299aaa719c 100644
--- a/intern/cycles/kernel/closure/bsdf_toon.h
+++ b/intern/cycles/kernel/closure/bsdf_toon.h
@@ -33,12 +33,15 @@ ccl_device float bsdf_toon_get_intensity(float max_angle, float smooth, float an
 {
   float is;
 
-  if (angle < max_angle)
+  if (angle < max_angle) {
     is = 1.0f;
-  else if (angle < (max_angle + smooth) && smooth != 0.0f)
+  }
+  else if (angle < (max_angle + smooth) && smooth != 0.0f) {
     is = (1.0f - (angle - max_angle) / smooth);
-  else
+  }
+  else {
     is = 0.0f;
+  }
 
   return is;
 }
diff --git a/intern/cycles/kernel/device/oneapi/image.h b/intern/cycles/kernel/device/oneapi/image.h
index 1e87d52b15cb39259b4ca642c1aa3e01dc3768db..84a177457747e75bfabc06a5fdcdce74ad974221 100644
--- a/intern/cycles/kernel/device/oneapi/image.h
+++ b/intern/cycles/kernel/device/oneapi/image.h
@@ -15,8 +15,9 @@ template<typename T> ccl_device_forceinline T tex_fetch(const TextureInfo &info,
 ccl_device_inline int svm_image_texture_wrap_periodic(int x, int width)
 {
   x %= width;
-  if (x < 0)
+  if (x < 0) {
     x += width;
+  }
   return x;
 }
 
@@ -28,8 +29,9 @@ ccl_device_inline int svm_image_texture_wrap_clamp(int x, int width)
 ccl_device_inline int svm_image_texture_wrap_mirror(int x, int width)
 {
   const int m = abs(x + (x < 0)) % (2 * width);
-  if (m >= width)
+  if (m >= width) {
     return 2 * width - m - 1;
+  }
   return m;
 }
 
diff --git a/intern/cycles/kernel/geom/motion_triangle.h b/intern/cycles/kernel/geom/motion_triangle.h
index 86d0d897ce8b82f0192b613333dc8d897c4a33c7..b94a6ccdc3ae2dbfa81a16108baeb67591fe5198 100644
--- a/intern/cycles/kernel/geom/motion_triangle.h
+++ b/intern/cycles/kernel/geom/motion_triangle.h
@@ -37,8 +37,9 @@ ccl_device_inline void motion_triangle_verts_for_step(KernelGlobals kg,
   }
   else {
     /* center step not store in this array */
-    if (step > numsteps)
+    if (step > numsteps) {
       step--;
+    }
 
     offset += step * numverts;
 
@@ -64,8 +65,9 @@ ccl_device_inline void motion_triangle_normals_for_step(KernelGlobals kg,
   }
   else {
     /* center step is not stored in this array */
-    if (step > numsteps)
+    if (step > numsteps) {
       step--;
+    }
 
     offset += step * numverts;
 
diff --git a/intern/cycles/kernel/geom/patch.h b/intern/cycles/kernel/geom/patch.h
index 82b2c4b1782bcf1945275949b613437454aa051b..60032e275186e524b1a06fb9b1b4cff68f785c26 100644
--- a/intern/cycles/kernel/geom/patch.h
+++ b/intern/cycles/kernel/geom/patch.h
@@ -282,19 +282,23 @@ ccl_device float patch_eval_float(KernelGlobals kg,
       kg, sd->object, patch, u, v, channel, indices, weights, weights_du, weights_dv);
 
   float val = 0.0f;
-  if (du)
+  if (du) {
     *du = 0.0f;
-  if (dv)
+  }
+  if (dv) {
     *dv = 0.0f;
+  }
 
   for (int i = 0; i < num_control; i++) {
     float v = kernel_data_fetch(attributes_float, offset + indices[i]);
 
     val += v * weights[i];
-    if (du)
+    if (du) {
       *du += v * weights_du[i];
-    if (dv)
+    }
+    if (dv) {
       *dv += v * weights_dv[i];
+    }
   }
 
   return val;
@@ -328,10 +332,12 @@ ccl_device float2 patch_eval_float2(KernelGlobals kg,
     float2 v = kernel_data_fetch(attributes_float2, offset + indices[i]);
 
     val += v * weights[i];
-    if (du)
+    if (du) {
       *du += v * weights_du[i];
-    if (dv)
+    }
+    if (dv) {
       *dv += v * weights_dv[i];
+    }
   }
 
   return val;
@@ -356,19 +362,23 @@ ccl_device float3 patch_eval_float3(KernelGlobals kg,
       kg, sd->object, patch, u, v, channel, indices, weights, weights_du, weights_dv);
 
   float3 val = make_float3(0.0f, 0.0f, 0.0f);
-  if (du)
+  if (du) {
     *du = make_float3(0.0f, 0.0f, 0.0f);
-  if (dv)
+  }
+  if (dv) {
     *dv = make_float3(0.0f, 0.0f, 0.0f);
+  }
 
   for (int i = 0; i < num_control; i++) {
     float3 v = kernel_data_fetch(attributes_float3, offset + indices[i]);
 
     val += v * weights[i];
-    if (du)
+    if (du) {
       *du += v * weights_du[i];
-    if (dv)
+    }
+    if (dv) {
       *dv += v * weights_dv[i];
+    }
   }
 
   return val;
@@ -402,10 +412,12 @@ ccl_device float4 patch_eval_float4(KernelGlobals kg,
     float4 v = kernel_data_fetch(attributes_float4, offset + indices[i]);
 
     val += v * weights[i];
-    if (du)
+    if (du) {
       *du += v * weights_du[i];
-    if (dv)
+    }
+    if (dv) {
       *dv += v * weights_dv[i];
+    }
   }
 
   return val;
@@ -440,10 +452,12 @@ ccl_device float4 patch_eval_uchar4(KernelGlobals kg,
         color_uchar4_to_float4(kernel_data_fetch(attributes_uchar4, offset + indices[i])));
 
     val += v * weights[i];
-    if (du)
+    if (du) {
       *du += v * weights_du[i];
-    if (dv)
+    }
+    if (dv) {
       *dv += v * weights_dv[i];
+    }
   }
 
   return val;
diff --git a/intern/cycles/kernel/integrator/intersect_closest.h b/intern/cycles/kernel/integrator/intersect_closest.h
index ed9baaa5a95915991ef31ac06dd1ff2a6765366a..9c37c8b67704525b215c94cbea556f5c5f567040 100644
--- a/intern/cycles/kernel/integrator/intersect_closest.h
+++ b/intern/cycles/kernel/integrator/intersect_closest.h
@@ -400,10 +400,12 @@ ccl_device void integrator_intersect_closest(KernelGlobals kg,
 
     bool has_receiver_ancestor = INTEGRATOR_STATE(state, path, mnee) & PATH_MNEE_RECEIVER_ANCESTOR;
     INTEGRATOR_STATE_WRITE(state, path, mnee) &= ~PATH_MNEE_CULL_LIGHT_CONNECTION;
-    if (from_caustic_caster && has_receiver_ancestor)
+    if (from_caustic_caster && has_receiver_ancestor) {
       INTEGRATOR_STATE_WRITE(state, path, mnee) |= PATH_MNEE_CULL_LIGHT_CONNECTION;
-    if (from_caustic_receiver)
+    }
+    if (from_caustic_receiver) {
       INTEGRATOR_STATE_WRITE(state, path, mnee) |= PATH_MNEE_RECEIVER_ANCESTOR;
+    }
   }
 #endif /* __MNEE__ */
 
diff --git a/intern/cycles/kernel/integrator/shade_volume.h b/intern/cycles/kernel/integrator/shade_volume.h
index ae37ce85ea53a4751e93ba3efed5f4e96afcf7ad..177f26508750da84d1b30d49afbe9e4fbbbe8589 100644
--- a/intern/cycles/kernel/integrator/shade_volume.h
+++ b/intern/cycles/kernel/integrator/shade_volume.h
@@ -236,8 +236,9 @@ ccl_device void volume_shadow_heterogeneous(KernelGlobals kg,
         tp = *throughput * exp(sum);
 
         /* stop if nearly all light is blocked */
-        if (reduce_max(tp) < VOLUME_THROUGHPUT_EPSILON)
+        if (reduce_max(tp) < VOLUME_THROUGHPUT_EPSILON) {
           break;
+        }
       }
     }
 
@@ -396,8 +397,9 @@ ccl_device Spectrum volume_emission_integrate(ccl_private VolumeShaderCoefficien
                                                t;
     }
   }
-  else
+  else {
     emission *= t;
+  }
 
   return emission;
 }
diff --git a/intern/cycles/kernel/integrator/surface_shader.h b/intern/cycles/kernel/integrator/surface_shader.h
index f670cb4d57b094b3b6ca2850a5cc6106937f568a..03be2f6d1c1fec4f6e52a7e2949ca5b644c436a5 100644
--- a/intern/cycles/kernel/integrator/surface_shader.h
+++ b/intern/cycles/kernel/integrator/surface_shader.h
@@ -1024,8 +1024,9 @@ ccl_device float3 surface_shader_average_normal(KernelGlobals kg, ccl_private co
 
   for (int i = 0; i < sd->num_closure; i++) {
     ccl_private const ShaderClosure *sc = &sd->closure[i];
-    if (CLOSURE_IS_BSDF_OR_BSSRDF(sc->type))
+    if (CLOSURE_IS_BSDF_OR_BSSRDF(sc->type)) {
       N += sc->N * fabsf(average(sc->weight));
+    }
   }
 
   return (is_zero(N)) ? sd->N : normalize(N);
diff --git a/intern/cycles/kernel/light/area.h b/intern/cycles/kernel/light/area.h
index a52e1079bbabae625fb728ef1cc1f91e0c0606f7..711b1f3ca97a689ddc50c6fa41414169d38d5e55 100644
--- a/intern/cycles/kernel/light/area.h
+++ b/intern/cycles/kernel/light/area.h
@@ -81,10 +81,12 @@ ccl_device_inline float area_light_rect_sample(float3 P,
   }
 
   /* return pdf */
-  if (S != 0.0f)
+  if (S != 0.0f) {
     return 1.0f / S;
-  else
+  }
+  else {
     return 0.0f;
+  }
 }
 
 /* Light spread. */
diff --git a/intern/cycles/kernel/light/triangle.h b/intern/cycles/kernel/light/triangle.h
index 783537d7c95933a9bd58a18aff30c88485444f44..1672b154235f9c8dd418b65219b27c12670e0395 100644
--- a/intern/cycles/kernel/light/triangle.h
+++ b/intern/cycles/kernel/light/triangle.h
@@ -42,8 +42,9 @@ ccl_device_inline float triangle_light_pdf_area_sampling(const float3 Ng, const
 {
   float cos_pi = fabsf(dot(Ng, I));
 
-  if (cos_pi == 0.0f)
+  if (cos_pi == 0.0f) {
     return 0.0f;
+  }
 
   return t * t / cos_pi;
 }
diff --git a/intern/cycles/kernel/osl/closures_setup.h b/intern/cycles/kernel/osl/closures_setup.h
index 050dffefb0f1d0ec1ee89cae972d3dfde265ff94..d82bbf0fb31d4dbef984f694f1727ad9bcaae73c 100644
--- a/intern/cycles/kernel/osl/closures_setup.h
+++ b/intern/cycles/kernel/osl/closures_setup.h
@@ -714,8 +714,9 @@ ccl_device void osl_closure_diffuse_ramp_setup(KernelGlobals kg,
     return;
   }
 
-  for (int i = 0; i < 8; i++)
+  for (int i = 0; i < 8; i++) {
     bsdf->colors[i] = closure->colors[i];
+  }
 
   sd->flag |= bsdf_diffuse_ramp_setup(bsdf);
 }
@@ -741,8 +742,9 @@ ccl_device void osl_closure_phong_ramp_setup(KernelGlobals kg,
     return;
   }
 
-  for (int i = 0; i < 8; i++)
+  for (int i = 0; i < 8; i++) {
     bsdf->colors[i] = closure->colors[i];
+  }
 
   sd->flag |= bsdf_phong_ramp_setup(bsdf);
 }
diff --git a/intern/cycles/kernel/osl/services_gpu.h b/intern/cycles/kernel/osl/services_gpu.h
index 766000704155399a571d0818c5cf6d89bb6e0dc4..e6de68baa6f3265ff5cde82fa166a9cd92a936fb 100644
--- a/intern/cycles/kernel/osl/services_gpu.h
+++ b/intern/cycles/kernel/osl/services_gpu.h
@@ -738,22 +738,28 @@ ccl_device_extern bool osl_transform_triple(ccl_private ShaderGlobals *sg,
 
   if (res) {
     if (vectype == 2 /* TypeDesc::POINT */) {
-      if (p_in_derivs)
+      if (p_in_derivs) {
         osl_transform_dvmdv(p_out, m, p_in);
-      else
+      }
+      else {
         osl_transform_vmv(p_out, m, p_in);
+      }
     }
     else if (vectype == 3 /* TypeDesc::VECTOR */) {
-      if (p_in_derivs)
+      if (p_in_derivs) {
         osl_transformv_dvmdv(p_out, m, p_in);
-      else
+      }
+      else {
         osl_transformv_vmv(p_out, m, p_in);
+      }
     }
     else if (vectype == 4 /* TypeDesc::NORMAL */) {
-      if (p_in_derivs)
+      if (p_in_derivs) {
         osl_transformn_dvmdv(p_out, m, p_in);
-      else
+      }
+      else {
         osl_transformn_vmv(p_out, m, p_in);
+      }
     }
     else {
       res = false;
@@ -1630,19 +1636,24 @@ ccl_device_extern bool osl_texture(ccl_private ShaderGlobals *sg,
   switch (type) {
     case OSL_TEXTURE_HANDLE_TYPE_SVM: {
       const float4 rgba = kernel_tex_image_interp(nullptr, slot, s, 1.0f - t);
-      if (nchannels > 0)
+      if (nchannels > 0) {
         result[0] = rgba.x;
-      if (nchannels > 1)
+      }
+      if (nchannels > 1) {
         result[1] = rgba.y;
-      if (nchannels > 2)
+      }
+      if (nchannels > 2) {
         result[2] = rgba.z;
-      if (alpha)
+      }
+      if (alpha) {
         *alpha = rgba.w;
+      }
       return true;
     }
     case OSL_TEXTURE_HANDLE_TYPE_IES: {
-      if (nchannels > 0)
+      if (nchannels > 0) {
         result[0] = kernel_ies_interp(nullptr, slot, s, t);
+      }
       return true;
     }
     default: {
@@ -1674,14 +1685,18 @@ ccl_device_extern bool osl_texture3d(ccl_private ShaderGlobals *sg,
   switch (type) {
     case OSL_TEXTURE_HANDLE_TYPE_SVM: {
       const float4 rgba = kernel_tex_image_interp_3d(nullptr, slot, *P, INTERPOLATION_NONE);
-      if (nchannels > 0)
+      if (nchannels > 0) {
         result[0] = rgba.x;
-      if (nchannels > 1)
+      }
+      if (nchannels > 1) {
         result[1] = rgba.y;
-      if (nchannels > 2)
+      }
+      if (nchannels > 2) {
         result[2] = rgba.z;
-      if (alpha)
+      }
+      if (alpha) {
         *alpha = rgba.w;
+      }
       return true;
     }
     default: {
@@ -1706,14 +1721,18 @@ ccl_device_extern bool osl_environment(ccl_private ShaderGlobals *sg,
                                        ccl_private float *dalphay,
                                        ccl_private void *errormessage)
 {
-  if (nchannels > 0)
+  if (nchannels > 0) {
     result[0] = 1.0f;
-  if (nchannels > 1)
+  }
+  if (nchannels > 1) {
     result[1] = 0.0f;
-  if (nchannels > 2)
+  }
+  if (nchannels > 2) {
     result[2] = 1.0f;
-  if (alpha)
+  }
+  if (alpha) {
     *alpha = 1.0f;
+  }
 
   return false;
 }
@@ -2095,22 +2114,25 @@ ccl_device_extern void osl_sincos_dfdff(ccl_private const float *a,
                                         ccl_private float *b,
                                         ccl_private float *c)
 {
-  for (int i = 0; i < 3; ++i)
+  for (int i = 0; i < 3; ++i) {
     sincos(a[i], b + i, c);
+  }
 }
 ccl_device_extern void osl_sincos_dffdf(ccl_private const float *a,
                                         ccl_private float *b,
                                         ccl_private float *c)
 {
-  for (int i = 0; i < 3; ++i)
+  for (int i = 0; i < 3; ++i) {
     sincos(a[i], b, c + i);
+  }
 }
 ccl_device_extern void osl_sincos_dfdfdf(ccl_private const float *a,
                                          ccl_private float *b,
                                          ccl_private float *c)
 {
-  for (int i = 0; i < 3; ++i)
+  for (int i = 0; i < 3; ++i) {
     sincos(a[i], b + i, c + i);
+  }
 }
 ccl_device_extern void osl_sincos_vvv(ccl_private const float3 *a,
                                       ccl_private float3 *b,
@@ -2232,10 +2254,12 @@ ccl_device_extern void osl_calculatenormal(ccl_private float3 *res,
                                            ccl_private ShaderGlobals *sg,
                                            ccl_private const float3 *p)
 {
-  if (sg->flipHandedness)
+  if (sg->flipHandedness) {
     *res = cross(p[2], p[1]);
-  else
+  }
+  else {
     *res = cross(p[1], p[2]);
+  }
 }
 
 ccl_device_extern float osl_area(ccl_private const float3 *p)
@@ -2250,8 +2274,9 @@ ccl_device_extern float osl_filterwidth_fdf(ccl_private const float *x)
 
 ccl_device_extern void osl_filterwidth_vdv(ccl_private float *res, ccl_private const float *x)
 {
-  for (int i = 0; i < 3; ++i)
+  for (int i = 0; i < 3; ++i) {
     res[i] = osl_filterwidth_fdf(x + i);
+  }
 }
 
 ccl_device_extern bool osl_raytype_bit(ccl_private ShaderGlobals *sg, int bit)
diff --git a/intern/cycles/kernel/osl/shaders/node_color.h b/intern/cycles/kernel/osl/shaders/node_color.h
index 315453580a9f7e11fbc2c86498d5c5012c80d335..9d0d2ea44e7ec446b01043183d46a01d688774e0 100644
--- a/intern/cycles/kernel/osl/shaders/node_color.h
+++ b/intern/cycles/kernel/osl/shaders/node_color.h
@@ -6,18 +6,22 @@
 
 float color_srgb_to_scene_linear(float c)
 {
-  if (c < 0.04045)
+  if (c < 0.04045) {
     return (c < 0.0) ? 0.0 : c * (1.0 / 12.92);
-  else
+  }
+  else {
     return pow((c + 0.055) * (1.0 / 1.055), 2.4);
+  }
 }
 
 float color_scene_linear_to_srgb(float c)
 {
-  if (c < 0.0031308)
+  if (c < 0.0031308) {
     return (c < 0.0) ? 0.0 : c * 12.92;
-  else
+  }
+  else {
     return 1.055 * pow(c, 1.0 / 2.4) - 0.055;
+  }
 }
 
 color color_srgb_to_scene_linear(color c)
@@ -36,8 +40,9 @@ color color_scene_linear_to_srgb(color c)
 
 color color_unpremultiply(color c, float alpha)
 {
-  if (alpha != 1.0 && alpha != 0.0)
+  if (alpha != 1.0 && alpha != 0.0) {
     return c / alpha;
+  }
 
   return c;
 }
@@ -48,15 +53,19 @@ color xyY_to_xyz(float x, float y, float Y)
 {
   float X, Z;
 
-  if (y != 0.0)
+  if (y != 0.0) {
     X = (x / y) * Y;
-  else
+  }
+  else {
     X = 0.0;
+  }
 
-  if (y != 0.0 && Y != 0.0)
+  if (y != 0.0 && Y != 0.0) {
     Z = ((1.0 - x - y) / y) * Y;
-  else
+  }
+  else {
     Z = 0.0;
+  }
 
   return color(X, Y, Z);
 }
@@ -93,17 +102,21 @@ color rgb_to_hsv(color rgb)
   else {
     c = (color(cmax, cmax, cmax) - rgb) / cdelta;
 
-    if (rgb[0] == cmax)
+    if (rgb[0] == cmax) {
       h = c[2] - c[1];
-    else if (rgb[1] == cmax)
+    }
+    else if (rgb[1] == cmax) {
       h = 2.0 + c[0] - c[2];
-    else
+    }
+    else {
       h = 4.0 + c[1] - c[0];
+    }
 
     h /= 6.0;
 
-    if (h < 0.0)
+    if (h < 0.0) {
       h += 1.0;
+    }
   }
 
   return color(h, s, v);
@@ -122,8 +135,9 @@ color hsv_to_rgb(color hsv)
     rgb = color(v, v, v);
   }
   else {
-    if (h == 1.0)
+    if (h == 1.0) {
       h = 0.0;
+    }
 
     h *= 6.0;
     i = floor(h);
@@ -133,18 +147,24 @@ color hsv_to_rgb(color hsv)
     q = v * (1.0 - (s * f));
     t = v * (1.0 - (s * (1.0 - f)));
 
-    if (i == 0.0)
+    if (i == 0.0) {
       rgb = color(v, t, p);
-    else if (i == 1.0)
+    }
+    else if (i == 1.0) {
       rgb = color(q, v, p);
-    else if (i == 2.0)
+    }
+    else if (i == 2.0) {
       rgb = color(p, v, t);
-    else if (i == 3.0)
+    }
+    else if (i == 3.0) {
       rgb = color(p, q, v);
-    else if (i == 4.0)
+    }
+    else if (i == 4.0) {
       rgb = color(t, p, v);
-    else
+    }
+    else {
       rgb = color(v, p, q);
+    }
   }
 
   return rgb;
diff --git a/intern/cycles/kernel/osl/shaders/node_color_blend.h b/intern/cycles/kernel/osl/shaders/node_color_blend.h
index b933159ff7fdb6f1911201100eb41cdf3b020ec2..12b8bd7add4679203570687a7ed1bf9b13f9f435 100644
--- a/intern/cycles/kernel/osl/shaders/node_color_blend.h
+++ b/intern/cycles/kernel/osl/shaders/node_color_blend.h
@@ -30,20 +30,26 @@ color node_mix_overlay(float t, color col1, color col2)
 
   color outcol = col1;
 
-  if (outcol[0] < 0.5)
+  if (outcol[0] < 0.5) {
     outcol[0] *= tm + 2.0 * t * col2[0];
-  else
+  }
+  else {
     outcol[0] = 1.0 - (tm + 2.0 * t * (1.0 - col2[0])) * (1.0 - outcol[0]);
+  }
 
-  if (outcol[1] < 0.5)
+  if (outcol[1] < 0.5) {
     outcol[1] *= tm + 2.0 * t * col2[1];
-  else
+  }
+  else {
     outcol[1] = 1.0 - (tm + 2.0 * t * (1.0 - col2[1])) * (1.0 - outcol[1]);
+  }
 
-  if (outcol[2] < 0.5)
+  if (outcol[2] < 0.5) {
     outcol[2] *= tm + 2.0 * t * col2[2];
-  else
+  }
+  else {
     outcol[2] = 1.0 - (tm + 2.0 * t * (1.0 - col2[2])) * (1.0 - outcol[2]);
+  }
 
   return outcol;
 }
@@ -59,12 +65,15 @@ color node_mix_div(float t, color col1, color col2)
 
   color outcol = col1;
 
-  if (col2[0] != 0.0)
+  if (col2[0] != 0.0) {
     outcol[0] = tm * outcol[0] + t * outcol[0] / col2[0];
-  if (col2[1] != 0.0)
+  }
+  if (col2[1] != 0.0) {
     outcol[1] = tm * outcol[1] + t * outcol[1] / col2[1];
-  if (col2[2] != 0.0)
+  }
+  if (col2[2] != 0.0) {
     outcol[2] = tm * outcol[2] + t * outcol[2] / col2[2];
+  }
 
   return outcol;
 }
@@ -95,30 +104,39 @@ color node_mix_dodge(float t, color col1, color col2)
 
   if (outcol[0] != 0.0) {
     float tmp = 1.0 - t * col2[0];
-    if (tmp <= 0.0)
+    if (tmp <= 0.0) {
       outcol[0] = 1.0;
-    else if ((tmp = outcol[0] / tmp) > 1.0)
+    }
+    else if ((tmp = outcol[0] / tmp) > 1.0) {
       outcol[0] = 1.0;
-    else
+    }
+    else {
       outcol[0] = tmp;
+    }
   }
   if (outcol[1] != 0.0) {
     float tmp = 1.0 - t * col2[1];
-    if (tmp <= 0.0)
+    if (tmp <= 0.0) {
       outcol[1] = 1.0;
-    else if ((tmp = outcol[1] / tmp) > 1.0)
+    }
+    else if ((tmp = outcol[1] / tmp) > 1.0) {
       outcol[1] = 1.0;
-    else
+    }
+    else {
       outcol[1] = tmp;
+    }
   }
   if (outcol[2] != 0.0) {
     float tmp = 1.0 - t * col2[2];
-    if (tmp <= 0.0)
+    if (tmp <= 0.0) {
       outcol[2] = 1.0;
-    else if ((tmp = outcol[2] / tmp) > 1.0)
+    }
+    else if ((tmp = outcol[2] / tmp) > 1.0) {
       outcol[2] = 1.0;
-    else
+    }
+    else {
       outcol[2] = tmp;
+    }
   }
 
   return outcol;
@@ -131,34 +149,46 @@ color node_mix_burn(float t, color col1, color col2)
   color outcol = col1;
 
   tmp = tm + t * col2[0];
-  if (tmp <= 0.0)
+  if (tmp <= 0.0) {
     outcol[0] = 0.0;
-  else if ((tmp = (1.0 - (1.0 - outcol[0]) / tmp)) < 0.0)
+  }
+  else if ((tmp = (1.0 - (1.0 - outcol[0]) / tmp)) < 0.0) {
     outcol[0] = 0.0;
-  else if (tmp > 1.0)
+  }
+  else if (tmp > 1.0) {
     outcol[0] = 1.0;
-  else
+  }
+  else {
     outcol[0] = tmp;
+  }
 
   tmp = tm + t * col2[1];
-  if (tmp <= 0.0)
+  if (tmp <= 0.0) {
     outcol[1] = 0.0;
-  else if ((tmp = (1.0 - (1.0 - outcol[1]) / tmp)) < 0.0)
+  }
+  else if ((tmp = (1.0 - (1.0 - outcol[1]) / tmp)) < 0.0) {
     outcol[1] = 0.0;
-  else if (tmp > 1.0)
+  }
+  else if (tmp > 1.0) {
     outcol[1] = 1.0;
-  else
+  }
+  else {
     outcol[1] = tmp;
+  }
 
   tmp = tm + t * col2[2];
-  if (tmp <= 0.0)
+  if (tmp <= 0.0) {
     outcol[2] = 0.0;
-  else if ((tmp = (1.0 - (1.0 - outcol[2]) / tmp)) < 0.0)
+  }
+  else if ((tmp = (1.0 - (1.0 - outcol[2]) / tmp)) < 0.0) {
     outcol[2] = 0.0;
-  else if (tmp > 1.0)
+  }
+  else if (tmp > 1.0) {
     outcol[2] = 1.0;
-  else
+  }
+  else {
     outcol[2] = tmp;
+  }
 
   return outcol;
 }
@@ -240,20 +270,26 @@ color node_mix_linear(float t, color col1, color col2)
 {
   color outcol = col1;
 
-  if (col2[0] > 0.5)
+  if (col2[0] > 0.5) {
     outcol[0] = col1[0] + t * (2.0 * (col2[0] - 0.5));
-  else
+  }
+  else {
     outcol[0] = col1[0] + t * (2.0 * (col2[0]) - 1.0);
+  }
 
-  if (col2[1] > 0.5)
+  if (col2[1] > 0.5) {
     outcol[1] = col1[1] + t * (2.0 * (col2[1] - 0.5));
-  else
+  }
+  else {
     outcol[1] = col1[1] + t * (2.0 * (col2[1]) - 1.0);
+  }
 
-  if (col2[2] > 0.5)
+  if (col2[2] > 0.5) {
     outcol[2] = col1[2] + t * (2.0 * (col2[2] - 0.5));
-  else
+  }
+  else {
     outcol[2] = col1[2] + t * (2.0 * (col2[2]) - 1.0);
+  }
 
   return outcol;
 }
diff --git a/intern/cycles/kernel/osl/shaders/node_fresnel.h b/intern/cycles/kernel/osl/shaders/node_fresnel.h
index c4a9aabf7bdb65aad2ead0696a454fc4c8aab696..9829acb4578f680529829c8057b2230a5c4765d0 100644
--- a/intern/cycles/kernel/osl/shaders/node_fresnel.h
+++ b/intern/cycles/kernel/osl/shaders/node_fresnel.h
@@ -19,8 +19,9 @@ float fresnel_dielectric_cos(float cosi, float eta)
     float B = (c * (g + c) - 1) / (c * (g - c) + 1);
     result = 0.5 * A * A * (1 + B * B);
   }
-  else
+  else {
     result = 1.0; /* TIR (no refracted component) */
+  }
 
   return result;
 }
diff --git a/intern/cycles/kernel/osl/shaders/node_noise.h b/intern/cycles/kernel/osl/shaders/node_noise.h
index cb8167c869f84bd9a1442e55ec4d0087379ae27e..2ae8689a8e92ab59c181a1e7e10ba014fe93903f 100644
--- a/intern/cycles/kernel/osl/shaders/node_noise.h
+++ b/intern/cycles/kernel/osl/shaders/node_noise.h
@@ -10,64 +10,72 @@
 float safe_noise(float p)
 {
   float f = noise("noise", p);
-  if (isinf(f))
+  if (isinf(f)) {
     return 0.5;
+  }
   return f;
 }
 
 float safe_noise(vector2 p)
 {
   float f = noise("noise", p.x, p.y);
-  if (isinf(f))
+  if (isinf(f)) {
     return 0.5;
+  }
   return f;
 }
 
 float safe_noise(vector3 p)
 {
   float f = noise("noise", p);
-  if (isinf(f))
+  if (isinf(f)) {
     return 0.5;
+  }
   return f;
 }
 
 float safe_noise(vector4 p)
 {
   float f = noise("noise", vector3(p.x, p.y, p.z), p.w);
-  if (isinf(f))
+  if (isinf(f)) {
     return 0.5;
+  }
   return f;
 }
 
 float safe_snoise(float p)
 {
   float f = noise("snoise", p);
-  if (isinf(f))
+  if (isinf(f)) {
     return 0.0;
+  }
   return f;
 }
 
 float safe_snoise(vector2 p)
 {
   float f = noise("snoise", p.x, p.y);
-  if (isinf(f))
+  if (isinf(f)) {
     return 0.0;
+  }
   return f;
 }
 
 float safe_snoise(vector3 p)
 {
   float f = noise("snoise", p);
-  if (isinf(f))
+  if (isinf(f)) {
     return 0.0;
+  }
   return f;
 }
 
 float safe_snoise(vector4 p)
 {
   float f = noise("snoise", vector3(p.x, p.y, p.z), p.w);
-  if (isinf(f))
+  if (isinf(f)) {
     return 0.0;
+  }
   return f;
 }
 
diff --git a/intern/cycles/kernel/osl/shaders/node_ramp_util.h b/intern/cycles/kernel/osl/shaders/node_ramp_util.h
index 8b868e874a701bf75a7bae06ff709857aa5836d5..286226be36dd8d9af17ea8718e47837c2c0f9693 100644
--- a/intern/cycles/kernel/osl/shaders/node_ramp_util.h
+++ b/intern/cycles/kernel/osl/shaders/node_ramp_util.h
@@ -28,16 +28,19 @@ color rgb_ramp_lookup(color ramp[], float at, int interpolate, int extrapolate)
 
   /* clamp int as well in case of NaN */
   int i = (int)f;
-  if (i < 0)
+  if (i < 0) {
     i = 0;
-  if (i >= table_size)
+  }
+  if (i >= table_size) {
     i = table_size - 1;
+  }
   float t = f - (float)i;
 
   color result = ramp[i];
 
-  if (interpolate && t > 0.0)
+  if (interpolate && t > 0.0) {
     result = (1.0 - t) * result + t * ramp[i + 1];
+  }
 
   return result;
 }
@@ -66,16 +69,19 @@ float rgb_ramp_lookup(float ramp[], float at, int interpolate, int extrapolate)
 
   /* clamp int as well in case of NaN */
   int i = (int)f;
-  if (i < 0)
+  if (i < 0) {
     i = 0;
-  if (i >= table_size)
+  }
+  if (i >= table_size) {
     i = table_size - 1;
+  }
   float t = f - (float)i;
 
   float result = ramp[i];
 
-  if (interpolate && t > 0.0)
+  if (interpolate && t > 0.0) {
     result = (1.0 - t) * result + t * ramp[i + 1];
+  }
 
   return result;
 }
diff --git a/intern/cycles/kernel/svm/bevel.h b/intern/cycles/kernel/svm/bevel.h
index 2440095f1d8aa3f65b41f843b71ba05f2f8d0028..4fa82e9a213329e2d843a0f1e9c43f4c502209f0 100644
--- a/intern/cycles/kernel/svm/bevel.h
+++ b/intern/cycles/kernel/svm/bevel.h
@@ -23,8 +23,9 @@ ccl_device float svm_bevel_cubic_eval(const float radius, float r)
 {
   const float Rm = radius;
 
-  if (r >= Rm)
+  if (r >= Rm) {
     return 0.0f;
+  }
 
   /* integrate (2*pi*r * 10*(R - r)^3)/(pi * R^5) from 0 to R = 1 */
   const float Rm5 = (Rm * Rm) * (Rm * Rm) * Rm;
@@ -58,8 +59,9 @@ ccl_device_forceinline float svm_bevel_cubic_quintic_root_find(float xi)
     float f = 10.0f * x2 - 20.0f * x3 + 15.0f * x2 * x2 - 4.0f * x2 * x3 - xi;
     float f_ = 20.0f * (x * nx) * (nx * nx);
 
-    if (fabsf(f) < tolerance || f_ == 0.0f)
+    if (fabsf(f) < tolerance || f_ == 0.0f) {
       break;
+    }
 
     x = saturatef(x - f / f_);
   }
diff --git a/intern/cycles/kernel/svm/camera.h b/intern/cycles/kernel/svm/camera.h
index cd684bb946fcdfb4a9c800063a5ec3c9ed158178..c9e5acc72b50139fc77fc8c38e7d3f354503badf 100644
--- a/intern/cycles/kernel/svm/camera.h
+++ b/intern/cycles/kernel/svm/camera.h
@@ -22,14 +22,17 @@ ccl_device_noinline void svm_node_camera(KernelGlobals kg,
   zdepth = vector.z;
   distance = len(vector);
 
-  if (stack_valid(out_vector))
+  if (stack_valid(out_vector)) {
     stack_store_float3(stack, out_vector, normalize(vector));
+  }
 
-  if (stack_valid(out_zdepth))
+  if (stack_valid(out_zdepth)) {
     stack_store_float(stack, out_zdepth, zdepth);
+  }
 
-  if (stack_valid(out_distance))
+  if (stack_valid(out_distance)) {
     stack_store_float(stack, out_distance, distance);
+  }
 }
 
 CCL_NAMESPACE_END
diff --git a/intern/cycles/kernel/svm/closure.h b/intern/cycles/kernel/svm/closure.h
index b5c3478713d7010c951733c8247b1a8e2bcf3c3d..6671896c044feeeb504fc88e63d719b847df8e93 100644
--- a/intern/cycles/kernel/svm/closure.h
+++ b/intern/cycles/kernel/svm/closure.h
@@ -456,8 +456,9 @@ ccl_device_noinline int svm_node_closure_bsdf(KernelGlobals kg,
 
         /* rotate tangent */
         float rotation = stack_load_float(stack, data_node.z);
-        if (rotation != 0.0f)
+        if (rotation != 0.0f) {
           bsdf->T = rotate_around_axis(bsdf->T, bsdf->N, rotation * M_2PI_F);
+        }
 
         if (anisotropy < 0.0f) {
           bsdf->alpha_x = roughness / (1.0f + anisotropy);
@@ -603,10 +604,12 @@ ccl_device_noinline int svm_node_closure_bsdf(KernelGlobals kg,
         bsdf->size = param1;
         bsdf->smooth = param2;
 
-        if (type == CLOSURE_BSDF_DIFFUSE_TOON_ID)
+        if (type == CLOSURE_BSDF_DIFFUSE_TOON_ID) {
           sd->flag |= bsdf_diffuse_toon_setup(bsdf);
-        else
+        }
+        else {
           sd->flag |= bsdf_glossy_toon_setup(bsdf);
+        }
       }
       break;
     }
@@ -1014,8 +1017,9 @@ ccl_device_noinline void svm_node_closure_emission(ccl_private ShaderData *sd,
   if (stack_valid(mix_weight_offset)) {
     float mix_weight = stack_load_float(stack, mix_weight_offset);
 
-    if (mix_weight == 0.0f)
+    if (mix_weight == 0.0f) {
       return;
+    }
 
     weight *= mix_weight;
   }
@@ -1034,8 +1038,9 @@ ccl_device_noinline void svm_node_closure_background(ccl_private ShaderData *sd,
   if (stack_valid(mix_weight_offset)) {
     float mix_weight = stack_load_float(stack, mix_weight_offset);
 
-    if (mix_weight == 0.0f)
+    if (mix_weight == 0.0f) {
       return;
+    }
 
     weight *= mix_weight;
   }
@@ -1053,13 +1058,15 @@ ccl_device_noinline void svm_node_closure_holdout(ccl_private ShaderData *sd,
   if (stack_valid(mix_weight_offset)) {
     float mix_weight = stack_load_float(stack, mix_weight_offset);
 
-    if (mix_weight == 0.0f)
+    if (mix_weight == 0.0f) {
       return;
+    }
 
     closure_alloc(sd, sizeof(ShaderClosure), CLOSURE_HOLDOUT_ID, closure_weight * mix_weight);
   }
-  else
+  else {
     closure_alloc(sd, sizeof(ShaderClosure), CLOSURE_HOLDOUT_ID, closure_weight);
+  }
 
   sd->flag |= SD_HOLDOUT;
 }
diff --git a/intern/cycles/kernel/svm/gamma.h b/intern/cycles/kernel/svm/gamma.h
index 99384aac43c997189ef8ca2235daba672e88d184..af3c3897010c6eebf9fdf761a8f03b087acd0726 100644
--- a/intern/cycles/kernel/svm/gamma.h
+++ b/intern/cycles/kernel/svm/gamma.h
@@ -17,8 +17,9 @@ ccl_device_noinline void svm_node_gamma(ccl_private ShaderData *sd,
 
   color = svm_math_gamma_color(color, gamma);
 
-  if (stack_valid(out_color))
+  if (stack_valid(out_color)) {
     stack_store_float3(stack, out_color, color);
+  }
 }
 
 CCL_NAMESPACE_END
diff --git a/intern/cycles/kernel/svm/gradient.h b/intern/cycles/kernel/svm/gradient.h
index 39de2a761b731e394789b27c16312636bbc4586c..d2e42f542951cbdddab796f7bdf154096211d26d 100644
--- a/intern/cycles/kernel/svm/gradient.h
+++ b/intern/cycles/kernel/svm/gradient.h
@@ -41,10 +41,12 @@ ccl_device float svm_gradient(float3 p, NodeGradientType type)
      * on float precision. */
     float r = fmaxf(0.999999f - sqrtf(x * x + y * y + z * z), 0.0f);
 
-    if (type == NODE_BLEND_QUADRATIC_SPHERE)
+    if (type == NODE_BLEND_QUADRATIC_SPHERE) {
       return r * r;
-    else if (type == NODE_BLEND_SPHERICAL)
+    }
+    else if (type == NODE_BLEND_SPHERICAL) {
       return r;
+    }
   }
 
   return 0.0f;
diff --git a/intern/cycles/kernel/svm/ies.h b/intern/cycles/kernel/svm/ies.h
index 8afd289215c350d733092e7becafd89aba7d8736..a1eb20bf8dc1a948d9a75a49bc95edf79313459a 100644
--- a/intern/cycles/kernel/svm/ies.h
+++ b/intern/cycles/kernel/svm/ies.h
@@ -55,10 +55,12 @@ ccl_device_inline float kernel_ies_interp(KernelGlobals kg, int slot, float h_an
   int h_i, v_i;
   /* TODO(lukas): Consider using bisection.
    * Probably not worth it for the vast majority of IES files. */
-  for (h_i = 0; IES_LOOKUP_ANGLE_H(h_i + 1) < h_angle; h_i++)
+  for (h_i = 0; IES_LOOKUP_ANGLE_H(h_i + 1) < h_angle; h_i++) {
     ;
-  for (v_i = 0; IES_LOOKUP_ANGLE_V(v_i + 1) < v_angle; v_i++)
+  }
+  for (v_i = 0; IES_LOOKUP_ANGLE_V(v_i + 1) < v_angle; v_i++) {
     ;
+  }
 
   float h_frac = inverse_lerp(IES_LOOKUP_ANGLE_H(h_i), IES_LOOKUP_ANGLE_H(h_i + 1), h_angle);
   float v_frac = inverse_lerp(IES_LOOKUP_ANGLE_V(v_i), IES_LOOKUP_ANGLE_V(v_i + 1), v_angle);
diff --git a/intern/cycles/kernel/svm/invert.h b/intern/cycles/kernel/svm/invert.h
index 61e843492ea2ea86e646f3a70f13382f11d964ec..ac9ca6a4a213f8d81296eabe1302f0d779f190c5 100644
--- a/intern/cycles/kernel/svm/invert.h
+++ b/intern/cycles/kernel/svm/invert.h
@@ -24,8 +24,9 @@ ccl_device_noinline void svm_node_invert(ccl_private ShaderData *sd,
   color.y = invert(color.y, factor);
   color.z = invert(color.z, factor);
 
-  if (stack_valid(out_color))
+  if (stack_valid(out_color)) {
     stack_store_float3(stack, out_color, color);
+  }
 }
 
 CCL_NAMESPACE_END
diff --git a/intern/cycles/kernel/svm/normal.h b/intern/cycles/kernel/svm/normal.h
index c9cfcea311ed87d1962b2a82381016e950d536bf..952e6a672350834fe7dfe4f651cbb82a222990df 100644
--- a/intern/cycles/kernel/svm/normal.h
+++ b/intern/cycles/kernel/svm/normal.h
@@ -24,11 +24,13 @@ ccl_device_noinline int svm_node_normal(KernelGlobals kg,
   direction.z = __int_as_float(node1.z);
   direction = normalize(direction);
 
-  if (stack_valid(out_normal_offset))
+  if (stack_valid(out_normal_offset)) {
     stack_store_float3(stack, out_normal_offset, direction);
+  }
 
-  if (stack_valid(out_dot_offset))
+  if (stack_valid(out_dot_offset)) {
     stack_store_float(stack, out_dot_offset, dot(direction, normalize(normal)));
+  }
   return offset;
 }
 
diff --git a/intern/cycles/kernel/svm/sepcomb_color.h b/intern/cycles/kernel/svm/sepcomb_color.h
index 15bcc2989c36386569fa1055f2acf3cc29d2e01a..115f4b3e90e82f0a9f4f76444e2209d514efd19c 100644
--- a/intern/cycles/kernel/svm/sepcomb_color.h
+++ b/intern/cycles/kernel/svm/sepcomb_color.h
@@ -24,8 +24,9 @@ ccl_device_noinline void svm_node_combine_color(KernelGlobals kg,
   /* Combine, and convert back to RGB */
   float3 color = svm_combine_color((NodeCombSepColorType)color_type, make_float3(r, g, b));
 
-  if (stack_valid(result_stack_offset))
+  if (stack_valid(result_stack_offset)) {
     stack_store_float3(stack, result_stack_offset, color);
+  }
 }
 
 ccl_device_noinline void svm_node_separate_color(KernelGlobals kg,
diff --git a/intern/cycles/kernel/svm/sepcomb_hsv.h b/intern/cycles/kernel/svm/sepcomb_hsv.h
index 73f7f0eeb4fa60359acafbe940c4f605c798d345..8f6ae6881c86ab9acb31e6d5bf64172742013338 100644
--- a/intern/cycles/kernel/svm/sepcomb_hsv.h
+++ b/intern/cycles/kernel/svm/sepcomb_hsv.h
@@ -24,8 +24,9 @@ ccl_device_noinline int svm_node_combine_hsv(KernelGlobals kg,
   /* Combine, and convert back to RGB */
   float3 color = hsv_to_rgb(make_float3(hue, saturation, value));
 
-  if (stack_valid(color_out))
+  if (stack_valid(color_out)) {
     stack_store_float3(stack, color_out, color);
+  }
   return offset;
 }
 
diff --git a/intern/cycles/kernel/svm/sepcomb_vector.h b/intern/cycles/kernel/svm/sepcomb_vector.h
index 143ee9072b65c082942594b0116705d00f885c4d..7682ab5a5760108fa271d0fac3e60bca9e9a47f2 100644
--- a/intern/cycles/kernel/svm/sepcomb_vector.h
+++ b/intern/cycles/kernel/svm/sepcomb_vector.h
@@ -16,8 +16,9 @@ ccl_device void svm_node_combine_vector(ccl_private ShaderData *sd,
 {
   float vector = stack_load_float(stack, in_offset);
 
-  if (stack_valid(out_offset))
+  if (stack_valid(out_offset)) {
     stack_store_float(stack, out_offset + vector_index, vector);
+  }
 }
 
 ccl_device void svm_node_separate_vector(ccl_private ShaderData *sd,
@@ -29,12 +30,15 @@ ccl_device void svm_node_separate_vector(ccl_private ShaderData *sd,
   float3 vector = stack_load_float3(stack, ivector_offset);
 
   if (stack_valid(out_offset)) {
-    if (vector_index == 0)
+    if (vector_index == 0) {
       stack_store_float(stack, out_offset, vector.x);
-    else if (vector_index == 1)
+    }
+    else if (vector_index == 1) {
       stack_store_float(stack, out_offset, vector.y);
-    else
+    }
+    else {
       stack_store_float(stack, out_offset, vector.z);
+    }
   }
 }
 
diff --git a/intern/cycles/kernel/svm/svm.h b/intern/cycles/kernel/svm/svm.h
index 244c60ac9f31594daa2cbdb01e2dac11d8634a5c..45f7099f0698007f85ed52a0c3092d2dca2754c3 100644
--- a/intern/cycles/kernel/svm/svm.h
+++ b/intern/cycles/kernel/svm/svm.h
@@ -234,14 +234,18 @@ ccl_device void svm_eval_nodes(KernelGlobals kg,
       return;
       SVM_CASE(NODE_SHADER_JUMP)
       {
-        if (type == SHADER_TYPE_SURFACE)
+        if (type == SHADER_TYPE_SURFACE) {
           offset = node.y;
-        else if (type == SHADER_TYPE_VOLUME)
+        }
+        else if (type == SHADER_TYPE_VOLUME) {
           offset = node.z;
-        else if (type == SHADER_TYPE_DISPLACEMENT)
+        }
+        else if (type == SHADER_TYPE_DISPLACEMENT) {
           offset = node.w;
-        else
+        }
+        else {
           return;
+        }
         break;
       }
       SVM_CASE(NODE_CLOSURE_BSDF)
@@ -276,12 +280,14 @@ ccl_device void svm_eval_nodes(KernelGlobals kg,
       svm_node_mix_closure(sd, stack, node);
       break;
       SVM_CASE(NODE_JUMP_IF_ZERO)
-      if (stack_load_float(stack, node.z) <= 0.0f)
+      if (stack_load_float(stack, node.z) <= 0.0f) {
         offset += node.y;
+      }
       break;
       SVM_CASE(NODE_JUMP_IF_ONE)
-      if (stack_load_float(stack, node.z) >= 1.0f)
+      if (stack_load_float(stack, node.z) >= 1.0f) {
         offset += node.y;
+      }
       break;
       SVM_CASE(NODE_GEOMETRY)
       svm_node_geometry(kg, sd, stack, node.y, node.z);
diff --git a/intern/cycles/kernel/svm/voxel.h b/intern/cycles/kernel/svm/voxel.h
index e07c8b8bc670f8f6b30e8ee3e610b82509bc2260..c559b85fa838ab124df17d4d9609d8e23d491b0c 100644
--- a/intern/cycles/kernel/svm/voxel.h
+++ b/intern/cycles/kernel/svm/voxel.h
@@ -44,10 +44,12 @@ ccl_device_noinline int svm_node_tex_voxel(
   }
 #endif
 
-  if (stack_valid(density_out_offset))
+  if (stack_valid(density_out_offset)) {
     stack_store_float(stack, density_out_offset, r.w);
-  if (stack_valid(color_out_offset))
+  }
+  if (stack_valid(color_out_offset)) {
     stack_store_float3(stack, color_out_offset, make_float3(r.x, r.y, r.z));
+  }
   return offset;
 }
 
diff --git a/intern/cycles/kernel/svm/wave.h b/intern/cycles/kernel/svm/wave.h
index a7fd5362d22c4db750b105fd231cb181267ade88..df3acfa351d3ce7f80a075764d30037667267829 100644
--- a/intern/cycles/kernel/svm/wave.h
+++ b/intern/cycles/kernel/svm/wave.h
@@ -56,8 +56,9 @@ ccl_device_noinline_cpu float svm_wave(NodeWaveType type,
 
   n += phase;
 
-  if (distortion != 0.0f)
+  if (distortion != 0.0f) {
     n += distortion * (fractal_noise_3d(p * dscale, detail, droughness, 2.0f, true) * 2.0f - 1.0f);
+  }
 
   if (profile == NODE_WAVE_PROFILE_SIN) {
     return 0.5f + 0.5f * sinf(n - M_PI_2_F);
diff --git a/intern/cycles/kernel/svm/wireframe.h b/intern/cycles/kernel/svm/wireframe.h
index 172dd60c0b0acdf3819dbd4fda50bf0428f9a823..ce1a9e36212e46d540ddba70810e7f1d8d156b91 100644
--- a/intern/cycles/kernel/svm/wireframe.h
+++ b/intern/cycles/kernel/svm/wireframe.h
@@ -64,8 +64,9 @@ ccl_device_inline float wireframe(KernelGlobals kg,
       // At this point dot(crs, crs) / dot(edge, edge) is
       // the square of area / length(edge) == square of the
       // distance to the edge.
-      if (dot(crs, crs) < (dot(edge, edge) * pixelwidth))
+      if (dot(crs, crs) < (dot(edge, edge) * pixelwidth)) {
         return 1.0f;
+      }
     }
   }
   return 0.0f;
diff --git a/intern/cycles/kernel/util/differential.h b/intern/cycles/kernel/util/differential.h
index b4a0567edabea6b5503686f36c7009cb1cba9918..3e914a532ec026aeede4768d0a4a46d892886688 100644
--- a/intern/cycles/kernel/util/differential.h
+++ b/intern/cycles/kernel/util/differential.h
@@ -74,8 +74,9 @@ ccl_device void differential_dudv(ccl_private differential *du,
 
   float det = (dPdu.x * dPdv.y - dPdv.x * dPdu.y);
 
-  if (det != 0.0f)
+  if (det != 0.0f) {
     det = 1.0f / det;
+  }
 
   du->dx = (dP.dx.x * dPdv.y - dP.dx.y * dPdv.x) * det;
   dv->dx = (dP.dx.y * dPdu.x - dP.dx.x * dPdu.y) * det;
diff --git a/intern/cycles/kernel/util/lookup_table.h b/intern/cycles/kernel/util/lookup_table.h
index 48c02b0ec62ab255647eaca382a16da00e7b062c..490b72aab5156fa6cebb4af1e002d0fa58873b08 100644
--- a/intern/cycles/kernel/util/lookup_table.h
+++ b/intern/cycles/kernel/util/lookup_table.h
@@ -17,8 +17,9 @@ ccl_device float lookup_table_read(KernelGlobals kg, float x, int offset, int si
   float t = x - index;
 
   float data0 = kernel_data_fetch(lookup_table, index + offset);
-  if (t == 0.0f)
+  if (t == 0.0f) {
     return data0;
+  }
 
   float data1 = kernel_data_fetch(lookup_table, nindex + offset);
   return (1.0f - t) * data0 + t * data1;
@@ -34,8 +35,9 @@ ccl_device float lookup_table_read_2D(
   float t = y - index;
 
   float data0 = lookup_table_read(kg, x, offset + xsize * index, xsize);
-  if (t == 0.0f)
+  if (t == 0.0f) {
     return data0;
+  }
 
   float data1 = lookup_table_read(kg, x, offset + xsize * nindex, xsize);
   return (1.0f - t) * data0 + t * data1;
@@ -51,8 +53,9 @@ ccl_device float lookup_table_read_3D(
   float t = z - index;
 
   float data0 = lookup_table_read_2D(kg, x, y, offset + xsize * ysize * index, xsize, ysize);
-  if (t == 0.0f)
+  if (t == 0.0f) {
     return data0;
+  }
 
   float data1 = lookup_table_read_2D(kg, x, y, offset + xsize * ysize * nindex, xsize, ysize);
   return (1.0f - t) * data0 + t * data1;
diff --git a/intern/cycles/scene/svm.h b/intern/cycles/scene/svm.h
index 1f33e2a21b85645b96ae7173267f21b4a023a9a2..53aa28047654f90a0d102cec309d948279b4e784 100644
--- a/intern/cycles/scene/svm.h
+++ b/intern/cycles/scene/svm.h
@@ -135,9 +135,11 @@ class SVMCompiler {
 
     bool empty()
     {
-      for (int i = 0; i < SVM_STACK_SIZE; i++)
-        if (users[i])
+      for (int i = 0; i < SVM_STACK_SIZE; i++) {
+        if (users[i]) {
           return false;
+        }
+      }
 
       return true;
     }
@@ -146,8 +148,9 @@ class SVMCompiler {
     {
       printf("stack <");
 
-      for (int i = 0; i < SVM_STACK_SIZE; i++)
+      for (int i = 0; i < SVM_STACK_SIZE; i++) {
         printf((users[i]) ? "*" : " ");
+      }
 
       printf(">\n");
     }
diff --git a/intern/cycles/util/boundbox.h b/intern/cycles/util/boundbox.h
index 350fe600d2073d146ae99ed290a158a95b499057..287cc21ed8b4326b44a6b28bce374b55e74032d9 100644
--- a/intern/cycles/util/boundbox.h
+++ b/intern/cycles/util/boundbox.h
@@ -92,8 +92,9 @@ class BoundBox {
   /* todo: avoid using this */
   __forceinline float safe_area() const
   {
-    if (!((min.x <= max.x) && (min.y <= max.y) && (min.z <= max.z)))
+    if (!((min.x <= max.x) && (min.y <= max.y) && (min.z <= max.z))) {
       return 0.0f;
+    }
 
     return area();
   }
diff --git a/intern/cycles/util/color.h b/intern/cycles/util/color.h
index 5914340efec4bf757e9ce88039a7fc64506a0d83..8b3082a3adefabb2fa470a66e5b322a673c0d609 100644
--- a/intern/cycles/util/color.h
+++ b/intern/cycles/util/color.h
@@ -61,18 +61,22 @@ ccl_device_inline float4 color_uchar4_to_float4(uchar4 c)
 
 ccl_device float color_srgb_to_linear(float c)
 {
-  if (c < 0.04045f)
+  if (c < 0.04045f) {
     return (c < 0.0f) ? 0.0f : c * (1.0f / 12.92f);
-  else
+  }
+  else {
     return powf((c + 0.055f) * (1.0f / 1.055f), 2.4f);
+  }
 }
 
 ccl_device float color_linear_to_srgb(float c)
 {
-  if (c < 0.0031308f)
+  if (c < 0.0031308f) {
     return (c < 0.0f) ? 0.0f : c * 12.92f;
-  else
+  }
+  else {
     return 1.055f * powf(c, 1.0f / 2.4f) - 0.055f;
+  }
 }
 
 ccl_device float3 rgb_to_hsv(float3 rgb)
@@ -98,17 +102,21 @@ ccl_device float3 rgb_to_hsv(float3 rgb)
     float3 cmax3 = make_float3(cmax, cmax, cmax);
     c = (cmax3 - rgb) / cdelta;
 
-    if (rgb.x == cmax)
+    if (rgb.x == cmax) {
       h = c.z - c.y;
-    else if (rgb.y == cmax)
+    }
+    else if (rgb.y == cmax) {
       h = 2.0f + c.x - c.z;
-    else
+    }
+    else {
       h = 4.0f + c.y - c.x;
+    }
 
     h /= 6.0f;
 
-    if (h < 0.0f)
+    if (h < 0.0f) {
       h += 1.0f;
+    }
   }
   else {
     h = 0.0f;
@@ -127,8 +135,9 @@ ccl_device float3 hsv_to_rgb(float3 hsv)
   v = hsv.z;
 
   if (s != 0.0f) {
-    if (h == 1.0f)
+    if (h == 1.0f) {
       h = 0.0f;
+    }
 
     h *= 6.0f;
     i = floorf(h);
@@ -138,18 +147,24 @@ ccl_device float3 hsv_to_rgb(float3 hsv)
     q = v * (1.0f - (s * f));
     t = v * (1.0f - (s * (1.0f - f)));
 
-    if (i == 0.0f)
+    if (i == 0.0f) {
       rgb = make_float3(v, t, p);
-    else if (i == 1.0f)
+    }
+    else if (i == 1.0f) {
       rgb = make_float3(q, v, p);
-    else if (i == 2.0f)
+    }
+    else if (i == 2.0f) {
       rgb = make_float3(p, v, t);
-    else if (i == 3.0f)
+    }
+    else if (i == 3.0f) {
       rgb = make_float3(p, q, v);
-    else if (i == 4.0f)
+    }
+    else if (i == 4.0f) {
       rgb = make_float3(t, p, v);
-    else
+    }
+    else {
       rgb = make_float3(v, p, q);
+    }
   }
   else {
     rgb = make_float3(v, v, v);
@@ -212,15 +227,19 @@ ccl_device float3 xyY_to_xyz(float x, float y, float Y)
 {
   float X, Z;
 
-  if (y != 0.0f)
+  if (y != 0.0f) {
     X = (x / y) * Y;
-  else
+  }
+  else {
     X = 0.0f;
+  }
 
-  if (y != 0.0f && Y != 0.0f)
+  if (y != 0.0f && Y != 0.0f) {
     Z = (1.0f - x - y) / y * Y;
-  else
+  }
+  else {
     Z = 0.0f;
+  }
 
   return make_float3(X, Y, Z);
 }
diff --git a/intern/cycles/util/hash.h b/intern/cycles/util/hash.h
index adc536d1ee6e6f77be6439cca07bd16225b71efb..532716e9cc1079566957f4f1d431e6a6e13e7b06 100644
--- a/intern/cycles/util/hash.h
+++ b/intern/cycles/util/hash.h
@@ -500,8 +500,9 @@ static inline uint hash_string(const char *str)
 {
   uint i = 0, c;
 
-  while ((c = *str++))
+  while ((c = *str++)) {
     i = i * 37 + c;
+  }
 
   return i;
 }
diff --git a/intern/cycles/util/math.h b/intern/cycles/util/math.h
index 667bba1680f968065bf92e699dd06f3c78381d9d..99868e88625bf2fc129d52ea0a47128b02a93481 100644
--- a/intern/cycles/util/math.h
+++ b/intern/cycles/util/math.h
@@ -382,10 +382,12 @@ ccl_device_inline float mix(float a, float b, float t)
 ccl_device_inline float smoothstep(float edge0, float edge1, float x)
 {
   float result;
-  if (x < edge0)
+  if (x < edge0) {
     result = 0.0f;
-  else if (x >= edge1)
+  }
+  else if (x >= edge1) {
     result = 1.0f;
+  }
   else {
     float t = (x - edge0) / (edge1 - edge0);
     result = (3.0f - 2.0f * t) * (t * t);
@@ -464,10 +466,12 @@ ccl_device_inline float signf(float f)
 
 ccl_device_inline float nonzerof(float f, float eps)
 {
-  if (fabsf(f) < eps)
+  if (fabsf(f) < eps) {
     return signf(f) * eps;
-  else
+  }
+  else {
     return f;
+  }
 }
 
 /* `signum` function testing for zero. Matches GLSL and OSL functions. */
@@ -620,16 +624,18 @@ ccl_device_inline float3 safe_divide_even_color(float3 a, float3 b)
       x = y;
       z = y;
     }
-    else
+    else {
       x = 0.5f * (y + z);
+    }
   }
   else if (b.y == 0.0f) {
     if (b.z == 0.0f) {
       y = x;
       z = x;
     }
-    else
+    else {
       y = 0.5f * (x + z);
+    }
   }
   else if (b.z == 0.0f) {
     z = 0.5f * (x + y);
@@ -708,8 +714,9 @@ ccl_device float compatible_powf(float x, float y)
 
 ccl_device float safe_powf(float a, float b)
 {
-  if (UNLIKELY(a < 0.0f && b != float_to_int(b)))
+  if (UNLIKELY(a < 0.0f && b != float_to_int(b))) {
     return 0.0f;
+  }
 
   return compatible_powf(a, b);
 }
@@ -721,8 +728,9 @@ ccl_device float safe_divide(float a, float b)
 
 ccl_device float safe_logf(float a, float b)
 {
-  if (UNLIKELY(a <= 0.0f || b <= 0.0f))
+  if (UNLIKELY(a <= 0.0f || b <= 0.0f)) {
     return 0.0f;
+  }
 
   return safe_divide(logf(a), logf(b));
 }
diff --git a/intern/cycles/util/math_matrix.h b/intern/cycles/util/math_matrix.h
index 9c522d29a6bff6b383fca50a27152a07b42fe3f0..4af5afc2d729db2db0f99c99f3a3cdc97c5fed93 100644
--- a/intern/cycles/util/math_matrix.h
+++ b/intern/cycles/util/math_matrix.h
@@ -304,8 +304,9 @@ ccl_device void math_matrix_jacobi_eigendecomposition(ccl_private float *A,
         if (abs_element > singular_epsilon * fabsf(singular_diff)) {
           float cot_2phi = 0.5f * singular_diff / element;
           ratio = 1.0f / (fabsf(cot_2phi) + sqrtf(1.0f + cot_2phi * cot_2phi));
-          if (cot_2phi < 0.0f)
+          if (cot_2phi < 0.0f) {
             ratio = -ratio; /* Copy sign. */
+          }
         }
         else {
           ratio = element / singular_diff;
diff --git a/intern/cycles/util/simd.h b/intern/cycles/util/simd.h
index 6e73be8c927c3c53e449edb8c21976e3103186a8..e612475d765d3e6c12ced1201383fe75cedf818f 100644
--- a/intern/cycles/util/simd.h
+++ b/intern/cycles/util/simd.h
@@ -386,8 +386,9 @@ __forceinline uint64_t bitscan(uint64_t v)
 __forceinline uint32_t __bsf(const uint32_t x)
 {
   for (int i = 0; i < 32; i++) {
-    if (x & (1U << i))
+    if (x & (1U << i)) {
       return i;
+    }
   }
   return 32;
 }
@@ -395,8 +396,9 @@ __forceinline uint32_t __bsf(const uint32_t x)
 __forceinline uint32_t __bsr(const uint32_t x)
 {
   for (int i = 0; i < 32; i++) {
-    if (x & (1U << (31 - i)))
+    if (x & (1U << (31 - i))) {
       return (31 - i);
+    }
   }
   return 32;
 }
@@ -410,8 +412,9 @@ __forceinline uint32_t __btc(const uint32_t x, const uint32_t bit)
 __forceinline uint32_t __bsf(const uint64_t x)
 {
   for (int i = 0; i < 64; i++) {
-    if (x & (1UL << i))
+    if (x & (1UL << i)) {
       return i;
+    }
   }
   return 64;
 }
@@ -419,8 +422,9 @@ __forceinline uint32_t __bsf(const uint64_t x)
 __forceinline uint32_t __bsr(const uint64_t x)
 {
   for (int i = 0; i < 64; i++) {
-    if (x & (1UL << (63 - i)))
+    if (x & (1UL << (63 - i))) {
       return (63 - i);
+    }
   }
   return 64;
 }
diff --git a/intern/dualcon/intern/cubes.h b/intern/dualcon/intern/cubes.h
index 756221081ff683bd3db22e6aeb05d0bd51408bc1..f58b70a83229503aa585a2a35b5e8bfa36797cbf 100644
--- a/intern/dualcon/intern/cubes.h
+++ b/intern/dualcon/intern/cubes.h
@@ -19,13 +19,13 @@ class Cubes {
   /// Get a triangle
   void getTriangle(int mask, int index, int indices[3])
   {
-    for (int i = 0; i < 3; i++)
+    for (int i = 0; i < 3; i++) {
       indices[i] = marching_cubes_tris[mask][index][i];
-  }
+    }
 
 #ifdef WITH_CXX_GUARDEDALLOC
-  MEM_CXX_CLASS_ALLOC_FUNCS("DUALCON:Cubes")
+    MEM_CXX_CLASS_ALLOC_FUNCS("DUALCON:Cubes")
 #endif
-};
+  };
 
 #endif /* __CUBES_H__ */
diff --git a/intern/dualcon/intern/octree.h b/intern/dualcon/intern/octree.h
index c400aa310cc8a4da9cce74fc4548d4e37a9a03fe..f093e1afc07712b7bb9abdc4516924e8379053b5 100644
--- a/intern/dualcon/intern/octree.h
+++ b/intern/dualcon/intern/octree.h
@@ -509,10 +509,12 @@ class Octree {
   {
     printf("INFO AT: %d %d %d\n", st[0] >> minshift, st[1] >> minshift, st[2] >> minshift);
     LeafNode *leaf = (LeafNode *)locateLeafCheck(st);
-    if (leaf)
+    if (leaf) {
       printInfo(leaf);
-    else
+    }
+    else {
       printf("Leaf not exists!\n");
+    }
   }
 
   void printInfo(const LeafNode *leaf)
diff --git a/intern/ghost/intern/GHOST_EventDragnDrop.hh b/intern/ghost/intern/GHOST_EventDragnDrop.hh
index cedcc08f31cf4d9c749c95d85c50a66207a3b7fe..bb9c77c925f933aea3b3f36f26a90eff55eac2cd 100644
--- a/intern/ghost/intern/GHOST_EventDragnDrop.hh
+++ b/intern/ghost/intern/GHOST_EventDragnDrop.hh
@@ -74,8 +74,9 @@ class GHOST_EventDragnDrop : public GHOST_Event {
   ~GHOST_EventDragnDrop()
   {
     /* Free the dropped object data. */
-    if (m_dragnDropEventData.data == nullptr)
+    if (m_dragnDropEventData.data == nullptr) {
       return;
+    }
 
     switch (m_dragnDropEventData.dataType) {
       case GHOST_kDragnDropTypeBitmap:
@@ -85,8 +86,9 @@ class GHOST_EventDragnDrop : public GHOST_Event {
         GHOST_TStringArray *strArray = (GHOST_TStringArray *)m_dragnDropEventData.data;
         int i;
 
-        for (i = 0; i < strArray->count; i++)
+        for (i = 0; i < strArray->count; i++) {
           free(strArray->strings[i]);
+        }
 
         free(strArray->strings);
         free(strArray);
diff --git a/intern/ghost/intern/GHOST_EventString.hh b/intern/ghost/intern/GHOST_EventString.hh
index 36ebac74f949e697f36cbe7d412f444a910cea97..80a498bb209de9961a25dd68733625fa7c3dadb6 100644
--- a/intern/ghost/intern/GHOST_EventString.hh
+++ b/intern/ghost/intern/GHOST_EventString.hh
@@ -34,7 +34,8 @@ class GHOST_EventString : public GHOST_Event {
 
   ~GHOST_EventString()
   {
-    if (m_data)
+    if (m_data) {
       free(m_data);
+    }
   }
 };
diff --git a/intern/iksolver/intern/IK_Math.h b/intern/iksolver/intern/IK_Math.h
index a555663774ddf3cec07e2275344d438c907e2b97..9b98bd5ec7fb229211e65a025075c3eb50884c03 100644
--- a/intern/iksolver/intern/IK_Math.h
+++ b/intern/iksolver/intern/IK_Math.h
@@ -56,12 +56,15 @@ static inline Eigen::Matrix3d CreateMatrix(double xx,
 
 static inline Eigen::Matrix3d RotationMatrix(double sine, double cosine, int axis)
 {
-  if (axis == 0)
+  if (axis == 0) {
     return CreateMatrix(1.0, 0.0, 0.0, 0.0, cosine, -sine, 0.0, sine, cosine);
-  else if (axis == 1)
+  }
+  else if (axis == 1) {
     return CreateMatrix(cosine, 0.0, sine, 0.0, 1.0, 0.0, -sine, 0.0, cosine);
-  else
+  }
+  else {
     return CreateMatrix(cosine, -sine, 0.0, sine, cosine, 0.0, 0.0, 0.0, 1.0);
+  }
 }
 
 static inline Eigen::Matrix3d RotationMatrix(double angle, int axis)
@@ -74,32 +77,41 @@ static inline double EulerAngleFromMatrix(const Eigen::Matrix3d &R, int axis)
   double t = sqrt(R(0, 0) * R(0, 0) + R(0, 1) * R(0, 1));
 
   if (t > 16.0 * IK_EPSILON) {
-    if (axis == 0)
+    if (axis == 0) {
       return -atan2(R(1, 2), R(2, 2));
-    else if (axis == 1)
+    }
+    else if (axis == 1) {
       return atan2(-R(0, 2), t);
-    else
+    }
+    else {
       return -atan2(R(0, 1), R(0, 0));
+    }
   }
   else {
-    if (axis == 0)
+    if (axis == 0) {
       return -atan2(-R(2, 1), R(1, 1));
-    else if (axis == 1)
+    }
+    else if (axis == 1) {
       return atan2(-R(0, 2), t);
-    else
+    }
+    else {
       return 0.0f;
+    }
   }
 }
 
 static inline double safe_acos(double f)
 {
   // acos that does not return NaN with rounding errors
-  if (f <= -1.0)
+  if (f <= -1.0) {
     return M_PI;
-  else if (f >= 1.0)
+  }
+  else if (f >= 1.0) {
     return 0.0;
-  else
+  }
+  else {
     return acos(f);
+  }
 }
 
 static inline Eigen::Vector3d normalize(const Eigen::Vector3d &v)
@@ -152,11 +164,12 @@ static inline Eigen::Vector3d SphericalRangeParameters(const Eigen::Matrix3d &R)
   double num = 2.0 * (1.0 + R(1, 1));
 
   // singularity at pi
-  if (fabs(num) < IK_EPSILON)
+  if (fabs(num) < IK_EPSILON) {
     // TODO: this does now rotation of size pi over z axis, but could
     // be any axis, how to deal with this I'm not sure, maybe don't
     // enforce limits at all then.
     return Eigen::Vector3d(0.0, tau, 1.0);
+  }
 
   num = 1.0 / sqrt(num);
   double ax = -R(2, 1) * num;
@@ -184,8 +197,9 @@ static inline Eigen::Vector3d MatrixToAxisAngle(const Eigen::Matrix3d &R)
   double c = safe_acos((R(0, 0) + R(1, 1) + R(2, 2) - 1) / 2);
   double l = delta.norm();
 
-  if (!FuzzyZero(l))
+  if (!FuzzyZero(l)) {
     delta *= c / l;
+  }
 
   return delta;
 }
@@ -213,20 +227,24 @@ static inline bool EllipseClamp(double &ax, double &az, double *amin, double *am
   }
 
   if (FuzzyZero(xlim) || FuzzyZero(zlim)) {
-    if (x <= xlim && z <= zlim)
+    if (x <= xlim && z <= zlim) {
       return false;
+    }
 
-    if (x > xlim)
+    if (x > xlim) {
       x = xlim;
-    if (z > zlim)
+    }
+    if (z > zlim) {
       z = zlim;
+    }
   }
   else {
     double invx = 1.0 / (xlim * xlim);
     double invz = 1.0 / (zlim * zlim);
 
-    if ((x * x * invx + z * z * invz) <= 1.0)
+    if ((x * x * invx + z * z * invz) <= 1.0) {
       return false;
+    }
 
     if (FuzzyZero(x)) {
       x = 0.0;
@@ -236,8 +254,9 @@ static inline bool EllipseClamp(double &ax, double &az, double *amin, double *am
       double rico = z / x;
       double old_x = x;
       x = sqrt(1.0 / (invx + invz * rico * rico));
-      if (old_x < 0.0)
+      if (old_x < 0.0) {
         x = -x;
+      }
       z = rico * x;
     }
   }
diff --git a/intern/libmv/libmv/image/array_nd.h b/intern/libmv/libmv/image/array_nd.h
index 8ece99a83761a70f8bd2e766397befaa5f9482df..3b7b63606391e92d72ca141d33c668098d3ad78f 100644
--- a/intern/libmv/libmv/image/array_nd.h
+++ b/intern/libmv/libmv/image/array_nd.h
@@ -174,8 +174,9 @@ class ArrayND : public BaseArray {
   /// Return the number of elements of the array.
   int Size() const {
     int size = 1;
-    for (int i = 0; i < N; ++i)
+    for (int i = 0; i < N; ++i) {
       size *= Shape(i);
+    }
     return size;
   }
 
@@ -191,8 +192,9 @@ class ArrayND : public BaseArray {
   /// Distance between the first element and the element at position index.
   int Offset(const Index& index) const {
     int offset = 0;
-    for (int i = 0; i < N; ++i)
+    for (int i = 0; i < N; ++i) {
       offset += index(i) * Stride(i);
+    }
     return offset;
   }
 
@@ -260,9 +262,11 @@ class ArrayND : public BaseArray {
 
   /// True if index is inside array.
   bool Contains(const Index& index) const {
-    for (int i = 0; i < N; ++i)
-      if (index(i) < 0 || index(i) >= Shape(i))
+    for (int i = 0; i < N; ++i) {
+      if (index(i) < 0 || index(i) >= Shape(i)) {
         return false;
+      }
+    }
     return true;
   }
 
@@ -281,13 +285,16 @@ class ArrayND : public BaseArray {
   }
 
   bool operator==(const ArrayND<T, N>& other) const {
-    if (shape_ != other.shape_)
+    if (shape_ != other.shape_) {
       return false;
-    if (strides_ != other.strides_)
+    }
+    if (strides_ != other.strides_) {
       return false;
+    }
     for (int i = 0; i < Size(); ++i) {
-      if (this->Data()[i] != other.Data()[i])
+      if (this->Data()[i] != other.Data()[i]) {
         return false;
+      }
     }
     return true;
   }
@@ -401,8 +408,9 @@ void MultiplyElements(const AArrayType& a, const BArrayType& b, CArrayType* c) {
 
   // The index starts at the maximum value for each dimension
   const typename CArrayType::Index& cShape = c->Shape();
-  for (int i = 0; i < CArrayType::Index::SIZE; ++i)
+  for (int i = 0; i < CArrayType::Index::SIZE; ++i) {
     index(i) = cShape(i) - 1;
+  }
 
   // After each multiplication, the highest-dimensional index is reduced.
   // if this reduces it less than zero, it resets to its maximum value
diff --git a/intern/libmv/libmv/image/image_drawing.h b/intern/libmv/libmv/image/image_drawing.h
index dd6a94dd7d4af5b8439a62183189a85d6d748e61..6cf4f4caab9a1b590c80f0bd2ca85acb4f9f141f 100644
--- a/intern/libmv/libmv/image/image_drawing.h
+++ b/intern/libmv/libmv/image/image_drawing.h
@@ -35,8 +35,9 @@ namespace libmv {
 /// is inside the image.
 template <class Image, class Color>
 inline void safePutPixel(int yc, int xc, const Color& col, Image* pim) {
-  if (!pim)
+  if (!pim) {
     return;
+  }
   if (pim->Contains(yc, xc)) {
     (*pim)(yc, xc) = col;
   }
@@ -46,11 +47,13 @@ inline void safePutPixel(int yc, int xc, const Color& col, Image* pim) {
 /// \note The color pointer col must have size as the image depth
 template <class Image, class Color>
 inline void safePutPixel(int yc, int xc, const Color* col, Image* pim) {
-  if (!pim)
+  if (!pim) {
     return;
+  }
   if (pim->Contains(yc, xc)) {
-    for (int i = 0; i < pim->Depth(); ++i)
+    for (int i = 0; i < pim->Depth(); ++i) {
       (*pim)(yc, xc, i) = *(col + i);
+    }
   }
 }
 
@@ -195,8 +198,9 @@ void DrawLine(int xa, int ya, int xb, int yb, const Color& col, Image* pim) {
           &yup = ydir ? ny0 : ny1, &xdown = ydir ? nx1 : nx0,
           &ydown = ydir ? ny1 : ny0;
 
-    if (xright < 0 || xleft >= width)
+    if (xright < 0 || xleft >= width) {
       return;
+    }
     if (xleft < 0) {
       yleft -= xleft * (yright - yleft) / (xright - xleft);
       xleft = 0;
@@ -205,8 +209,9 @@ void DrawLine(int xa, int ya, int xb, int yb, const Color& col, Image* pim) {
       yright -= (xright - width) * (yright - yleft) / (xright - xleft);
       xright = width - 1;
     }
-    if (ydown < 0 || yup >= height)
+    if (ydown < 0 || yup >= height) {
       return;
+    }
     if (yup < 0) {
       xup -= yup * (xdown - xup) / (ydown - yup);
       yup = 0;
diff --git a/intern/libmv/libmv/multiview/homography_error.h b/intern/libmv/libmv/multiview/homography_error.h
index 786ca245ea6dcfc1b816430e4a7edeb3a4440858..dd1cd90de70c54daa00d11186a0873b0af21c68e 100644
--- a/intern/libmv/libmv/multiview/homography_error.h
+++ b/intern/libmv/libmv/multiview/homography_error.h
@@ -50,16 +50,18 @@ struct AsymmetricError {
   static void Residuals(const Mat& H, const Mat& x1, const Mat& x2, Mat2X* dx) {
     dx->resize(2, x1.cols());
     Mat3X x2h_est;
-    if (x1.rows() == 2)
+    if (x1.rows() == 2) {
       x2h_est = H * EuclideanToHomogeneous(static_cast<Mat2X>(x1));
-    else
+    } else {
       x2h_est = H * x1;
+    }
     dx->row(0) = x2h_est.row(0).array() / x2h_est.row(2).array();
     dx->row(1) = x2h_est.row(1).array() / x2h_est.row(2).array();
-    if (x2.rows() == 2)
+    if (x2.rows() == 2) {
       *dx = x2 - *dx;
-    else
+    } else {
       *dx = HomogeneousToEuclidean(static_cast<Mat3X>(x2)) - *dx;
+    }
   }
   /**
    * Computes the asymmetric residuals between a 2D point x2 and the transformed
@@ -75,15 +77,17 @@ struct AsymmetricError {
    */
   static void Residuals(const Mat& H, const Vec& x1, const Vec& x2, Vec2* dx) {
     Vec3 x2h_est;
-    if (x1.rows() == 2)
+    if (x1.rows() == 2) {
       x2h_est = H * EuclideanToHomogeneous(static_cast<Vec2>(x1));
-    else
+    } else {
       x2h_est = H * x1;
-    if (x2.rows() == 2)
+    }
+    if (x2.rows() == 2) {
       *dx = x2 - x2h_est.head<2>() / x2h_est[2];
-    else
+    } else {
       *dx = HomogeneousToEuclidean(static_cast<Vec3>(x2)) -
             x2h_est.head<2>() / x2h_est[2];
+    }
   }
   /**
    * Computes the squared norm of the residuals between a set of 2D points x2
@@ -190,14 +194,16 @@ struct AlgebraicError {
    */
   static void Residuals(const Mat& H, const Vec& x1, const Vec& x2, Vec3* dx) {
     Vec3 x2h_est;
-    if (x1.rows() == 2)
+    if (x1.rows() == 2) {
       x2h_est = H * EuclideanToHomogeneous(static_cast<Vec2>(x1));
-    else
+    } else {
       x2h_est = H * x1;
-    if (x2.rows() == 2)
+    }
+    if (x2.rows() == 2) {
       *dx = SkewMat(EuclideanToHomogeneous(static_cast<Vec2>(x2))) * x2h_est;
-    else
+    } else {
       *dx = SkewMat(x2) * x2h_est;
+    }
     // TODO(julien) This is inefficient since it creates an
     // identical 3x3 skew matrix for each evaluation.
   }
diff --git a/intern/libmv/libmv/multiview/projection.h b/intern/libmv/libmv/multiview/projection.h
index ba8fc5d830366403bc825f2fe2fa5a951f750f76..f475d117e98664b1bdcc5bc3f248923550841716 100644
--- a/intern/libmv/libmv/multiview/projection.h
+++ b/intern/libmv/libmv/multiview/projection.h
@@ -183,10 +183,11 @@ double Depth(const Mat3& R, const Vec3& t, const Vec4& X);
 inline bool isInFrontOfCamera(const Mat34& P, const Vec4& X) {
   double condition_1 = P.row(2).dot(X) * X[3];
   double condition_2 = X[2] * X[3];
-  if (condition_1 > 0 && condition_2 > 0)
+  if (condition_1 > 0 && condition_2 > 0) {
     return true;
-  else
+  } else {
     return false;
+  }
 }
 
 inline bool isInFrontOfCamera(const Mat34& P, const Vec3& X) {
diff --git a/intern/libmv/libmv/numeric/dogleg.h b/intern/libmv/libmv/numeric/dogleg.h
index 62abfbdcd4bb82f1c17b7aef3b83e22e6777804d..6edf806e83d984e6227a477a68424c78b4288d34 100644
--- a/intern/libmv/libmv/numeric/dogleg.h
+++ b/intern/libmv/libmv/numeric/dogleg.h
@@ -229,12 +229,15 @@ class Dogleg {
       }
       Scalar rho = actual / predicted;
 
-      if (step == GAUSS_NEWTON)
+      if (step == GAUSS_NEWTON) {
         printf("  GAUSS");
-      if (step == STEEPEST_DESCENT)
+      }
+      if (step == STEEPEST_DESCENT) {
         printf("   STEE");
-      if (step == DOGLEG)
+      }
+      if (step == DOGLEG) {
         printf("   DOGL");
+      }
 
       printf(" %12g %12g %12g\n", rho, actual, predicted);
 
diff --git a/intern/libmv/libmv/numeric/numeric.h b/intern/libmv/libmv/numeric/numeric.h
index c9c0bb19568fa3867504e5703d4410f70c564728..9ac5b89159d93b1e22a14ec4f3566c2405cb9191 100644
--- a/intern/libmv/libmv/numeric/numeric.h
+++ b/intern/libmv/libmv/numeric/numeric.h
@@ -158,10 +158,11 @@ template <typename TMat, typename TVec>
 double Nullspace(TMat* A, TVec* nullspace) {
   Eigen::JacobiSVD<TMat> svd(*A, Eigen::ComputeFullV);
   (*nullspace) = svd.matrixV().col(A->cols() - 1);
-  if (A->rows() >= A->cols())
+  if (A->rows() >= A->cols()) {
     return svd.singularValues()(A->cols() - 1);
-  else
+  } else {
     return 0.0;
+  }
 }
 
 // Solve the linear system Ax = 0 via SVD. Finds two solutions, x1 and x2, such
@@ -174,10 +175,11 @@ double Nullspace2(TMat* A, TVec1* x1, TVec2* x2) {
   Eigen::JacobiSVD<TMat> svd(*A, Eigen::ComputeFullV);
   *x1 = svd.matrixV().col(A->cols() - 1);
   *x2 = svd.matrixV().col(A->cols() - 2);
-  if (A->rows() >= A->cols())
+  if (A->rows() >= A->cols()) {
     return svd.singularValues()(A->cols() - 1);
-  else
+  } else {
     return 0.0;
+  }
 }
 
 // In place transpose for square matrices.
diff --git a/intern/memutil/MEM_Allocator.h b/intern/memutil/MEM_Allocator.h
index 196e9b5e910a1ecc5a1ff39680e204a5640c30ba..dbe8801f836619ca3ec61d4c1804428b5b4e1373 100644
--- a/intern/memutil/MEM_Allocator.h
+++ b/intern/memutil/MEM_Allocator.h
@@ -47,8 +47,9 @@ template<typename _Tp> struct MEM_Allocator {
   _Tp *allocate(size_type __n, const void * = 0)
   {
     _Tp *__ret = NULL;
-    if (__n)
+    if (__n) {
       __ret = static_cast<_Tp *>(MEM_mallocN(__n * sizeof(_Tp), "STL MEM_Allocator"));
+    }
     return __ret;
   }
 
diff --git a/intern/memutil/MEM_CacheLimiter.h b/intern/memutil/MEM_CacheLimiter.h
index 3ea5143ce6f42a40efc931bac2e4636309def097..610ca81ec7803f01ad24a4a1e66455c6bb6cc898 100644
--- a/intern/memutil/MEM_CacheLimiter.h
+++ b/intern/memutil/MEM_CacheLimiter.h
@@ -196,8 +196,9 @@ template<class T> class MEM_CacheLimiter {
     while (!queue.empty() && mem_in_use > max) {
       MEM_CacheElementPtr elem = get_least_priority_destroyable_element();
 
-      if (!elem)
+      if (!elem) {
         break;
+      }
 
       if (data_size_func) {
         cur_size = data_size_func(elem->get()->get_data());
@@ -255,24 +256,27 @@ template<class T> class MEM_CacheLimiter {
       return false;
     }
     if (item_destroyable_func) {
-      if (!item_destroyable_func(elem->get()->get_data()))
+      if (!item_destroyable_func(elem->get()->get_data())) {
         return false;
+      }
     }
     return true;
   }
 
   MEM_CacheElementPtr get_least_priority_destroyable_element(void)
   {
-    if (queue.empty())
+    if (queue.empty()) {
       return NULL;
+    }
 
     MEM_CacheElementPtr best_match_elem = NULL;
 
     if (!item_priority_func) {
       for (iterator it = queue.begin(); it != queue.end(); it++) {
         MEM_CacheElementPtr elem = *it;
-        if (!can_destroy_element(elem))
+        if (!can_destroy_element(elem)) {
           continue;
+        }
         best_match_elem = elem;
         break;
       }
@@ -284,8 +288,9 @@ template<class T> class MEM_CacheLimiter {
       for (i = 0; i < queue.size(); i++) {
         MEM_CacheElementPtr elem = queue[i];
 
-        if (!can_destroy_element(elem))
+        if (!can_destroy_element(elem)) {
           continue;
+        }
 
         /* By default 0 means highest priority element. */
         /* Casting a size type to int is questionable,
diff --git a/intern/mikktspace/mikk_atomic_hash_set.hh b/intern/mikktspace/mikk_atomic_hash_set.hh
index ad2ac78d37ed74c7279eee40a4dc6d71c014ee81..1d867f9164e650ba5d5dbd7db53911d0ef731d55 100644
--- a/intern/mikktspace/mikk_atomic_hash_set.hh
+++ b/intern/mikktspace/mikk_atomic_hash_set.hh
@@ -106,8 +106,9 @@ class AtomicHashSet {
     /* Get next power of two. Could be done more effiently with builtin_clz, but this is not
      * performance-critical. */
     kAnchorMask_ = 1;
-    while (kAnchorMask_ < capacity_)
+    while (kAnchorMask_ < capacity_) {
       kAnchorMask_ *= 2;
+    }
     /* Get mask for lower bits. */
     kAnchorMask_ -= 1;
 
diff --git a/intern/mikktspace/mikktspace.hh b/intern/mikktspace/mikktspace.hh
index 1888f1c201d16a4a02912b39a9233ab6ec2ec2ba..32ef13540276055ac6af7b93d6f142d500a7abe9 100644
--- a/intern/mikktspace/mikktspace.hh
+++ b/intern/mikktspace/mikktspace.hh
@@ -274,8 +274,9 @@ template<typename Mesh> class Mikktspace {
     nrTSpaces = 0;
     for (uint f = 0; f < nrFaces; f++) {
       const uint verts = mesh.GetNumVerticesOfFace(f);
-      if (verts != 3 && verts != 4)
+      if (verts != 3 && verts != 4) {
         continue;
+      }
 
       uint tA = uint(triangles.size());
       triangles.emplace_back(f, nrTSpaces);
@@ -295,8 +296,9 @@ template<typename Mesh> class Mikktspace {
         float distSQ_02 = (mesh.GetTexCoord(f, 2) - mesh.GetTexCoord(f, 0)).length_squared();
         float distSQ_13 = (mesh.GetTexCoord(f, 3) - mesh.GetTexCoord(f, 1)).length_squared();
         bool quadDiagIs_02;
-        if (distSQ_02 != distSQ_13)
+        if (distSQ_02 != distSQ_13) {
           quadDiagIs_02 = (distSQ_02 < distSQ_13);
+        }
         else {
           distSQ_02 = (mesh.GetPosition(f, 2) - mesh.GetPosition(f, 0)).length_squared();
           distSQ_13 = (mesh.GetPosition(f, 3) - mesh.GetPosition(f, 1)).length_squared();
@@ -456,12 +458,15 @@ template<typename Mesh> class Mikktspace {
       uint vertFlag = (1u << triangles[t].faceVertex[0]) | (1u << triangles[t].faceVertex[1]) |
                       (1u << triangles[t].faceVertex[2]);
       uint missingFaceVertex = 0;
-      if ((vertFlag & 2) == 0)
+      if ((vertFlag & 2) == 0) {
         missingFaceVertex = 1;
-      else if ((vertFlag & 4) == 0)
+      }
+      else if ((vertFlag & 4) == 0) {
         missingFaceVertex = 2;
-      else if ((vertFlag & 8) == 0)
+      }
+      else if ((vertFlag & 8) == 0) {
         missingFaceVertex = 3;
+      }
 
       uint faceIdx = triangles[t].faceIdx;
       float3 dstP = mesh.GetPosition(faceIdx, missingFaceVertex);
@@ -533,12 +538,14 @@ template<typename Mesh> class Mikktspace {
         const float lenOs2 = vOs.length_squared();
         const float lenOt2 = vOt.length_squared();
         const float fS = triangle.orientPreserving ? 1.0f : (-1.0f);
-        if (not_zero(lenOs2))
+        if (not_zero(lenOs2)) {
           triangle.tangent = vOs * (fS / sqrtf(lenOs2));
+        }
 
         // if this is a good triangle
-        if (not_zero(lenOs2) && not_zero(lenOt2))
+        if (not_zero(lenOs2) && not_zero(lenOt2)) {
           triangle.groupWithAny = false;
+        }
       }
     });
 
@@ -556,10 +563,12 @@ template<typename Mesh> class Mikktspace {
         // if this happens the quad has extremely bad mapping!!
         if (triangleA.orientPreserving != triangleB.orientPreserving) {
           bool chooseOrientFirstTri = false;
-          if (triangleB.groupWithAny)
+          if (triangleB.groupWithAny) {
             chooseOrientFirstTri = true;
-          else if (calcTexArea(t) >= calcTexArea(t + 1))
+          }
+          else if (calcTexArea(t) >= calcTexArea(t + 1)) {
             chooseOrientFirstTri = true;
+          }
 
           // force match
           const uint t0 = chooseOrientFirstTri ? t : (t + 1);
@@ -681,17 +690,21 @@ template<typename Mesh> class Mikktspace {
     // track down vertex
     const uint vertRep = group.vertexRepresentative;
     uint i = 3;
-    if (triangle.vertices[0] == vertRep)
+    if (triangle.vertices[0] == vertRep) {
       i = 0;
-    else if (triangle.vertices[1] == vertRep)
+    }
+    else if (triangle.vertices[1] == vertRep) {
       i = 1;
-    else if (triangle.vertices[2] == vertRep)
+    }
+    else if (triangle.vertices[2] == vertRep) {
       i = 2;
+    }
     assert(i < 3);
 
     // early out
-    if (triangle.group[i] != UNSET_ENTRY)
+    if (triangle.group[i] != UNSET_ENTRY) {
       return;
+    }
 
     if (triangle.groupWithAny) {
       // first to group with a group-with-anything triangle
@@ -704,8 +717,9 @@ template<typename Mesh> class Mikktspace {
       }
     }
 
-    if (triangle.orientPreserving != group.orientPreserving)
+    if (triangle.orientPreserving != group.orientPreserving) {
       return;
+    }
 
     triangle.group[i] = groupId;
 
diff --git a/intern/opensubdiv/internal/evaluator/gl_compute_evaluator.h b/intern/opensubdiv/internal/evaluator/gl_compute_evaluator.h
index 64eb61a7e7109bb347778796b7c71c1ebb630403..fb4c179329ffc72ede712e2a68f8052ed63620e6 100644
--- a/intern/opensubdiv/internal/evaluator/gl_compute_evaluator.h
+++ b/intern/opensubdiv/internal/evaluator/gl_compute_evaluator.h
@@ -134,8 +134,9 @@ class GLComputeEvaluator {
   {
     (void)deviceContext;  // not used
     GLComputeEvaluator *instance = new GLComputeEvaluator();
-    if (instance->Compile(srcDesc, dstDesc, duDesc, dvDesc, duuDesc, duvDesc, dvvDesc))
+    if (instance->Compile(srcDesc, dstDesc, duDesc, dvDesc, duuDesc, duvDesc, dvvDesc)) {
       return instance;
+    }
     delete instance;
     return NULL;
   }
diff --git a/intern/opensubdiv/internal/evaluator/patch_map.h b/intern/opensubdiv/internal/evaluator/patch_map.h
index 98da775ca73dace1aa7dfea296f65b7f613536c4..06d55b3221603e2fb6b2fab745e91c1b408b8129 100644
--- a/intern/opensubdiv/internal/evaluator/patch_map.h
+++ b/intern/opensubdiv/internal/evaluator/patch_map.h
@@ -150,12 +150,14 @@ template<class T> inline int PatchMap::transformUVToQuadQuadrant(T const &median
 {
 
   int uHalf = (u >= median);
-  if (uHalf)
+  if (uHalf) {
     u -= median;
+  }
 
   int vHalf = (v >= median);
-  if (vHalf)
+  if (vHalf) {
     v -= median;
+  }
 
   return (vHalf << 1) | uHalf;
 }
@@ -207,13 +209,15 @@ inline PatchMap::Handle const *PatchMap::FindPatch(int faceid, double u, double
   //  to holes or otherwise unassigned (the root node for a patch will
   //  have all or no quadrants set):
   //
-  if ((faceid < _minPatchFace) || (faceid > _maxPatchFace))
+  if ((faceid < _minPatchFace) || (faceid > _maxPatchFace)) {
     return 0;
+  }
 
   QuadNode const *node = &_quadtree[faceid - _minPatchFace];
 
-  if (!node->children[0].isSet)
+  if (!node->children[0].isSet) {
     return 0;
+  }
 
   //
   //  Search the tree for the sub-patch containing the given (u,v)
diff --git a/source/blender/gpencil_modifiers_legacy/intern/lineart/MOD_lineart.h b/source/blender/gpencil_modifiers_legacy/intern/lineart/MOD_lineart.h
index a41b0dd0eaf4578ad80a84f20aebbced3ff46883..891b4c6431e7db91be64530451d0370ded2ccd7f 100644
--- a/source/blender/gpencil_modifiers_legacy/intern/lineart/MOD_lineart.h
+++ b/source/blender/gpencil_modifiers_legacy/intern/lineart/MOD_lineart.h
@@ -743,13 +743,16 @@ BLI_INLINE int lineart_intersect_seg_seg(const double a1[2],
 
   if (LRT_DOUBLE_CLOSE_ENOUGH(b1[0], b2[0])) {
     y = interpd(a2[1], a1[1], ratio);
-    if (y > MAX2(b1[1], b2[1]) || y < MIN2(b1[1], b2[1]))
+    if (y > MAX2(b1[1], b2[1]) || y < MIN2(b1[1], b2[1])) {
       return 0;
+    }
   }
   else if (ratio <= 0 || ratio > 1 || (b1[0] > b2[0] && x > b1[0]) ||
            (b1[0] < b2[0] && x < b1[0]) || (b2[0] > b1[0] && x > b2[0]) ||
            (b2[0] < b1[0] && x < b2[0]))
+  {
     return 0;
+  }
 
   if (LRT_DOUBLE_CLOSE_ENOUGH_TRI(*r_ratio, 1)) {
     *r_ratio = 1;
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_io.hh b/source/blender/io/wavefront_obj/exporter/obj_export_io.hh
index f1f083042870712fef6a68c391f8423648dc6618..6969a4ddced802ec717fad166dfc28729a2c5d54 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_io.hh
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_io.hh
@@ -42,16 +42,18 @@ class FormatHandler : NonCopyable, NonMovable {
   /* Write contents to the buffer(s) into a file, and clear the buffers. */
   void write_to_file(FILE *f)
   {
-    for (const auto &b : blocks_)
+    for (const auto &b : blocks_) {
       fwrite(b.data(), 1, b.size(), f);
+    }
     blocks_.clear();
   }
 
   std::string get_as_string() const
   {
     std::string s;
-    for (const auto &b : blocks_)
+    for (const auto &b : blocks_) {
       s.append(b.data(), b.size());
+    }
     return s;
   }
   size_t get_block_count() const