From a925c8969d706cb3c0768a9fa88151b1ad67a923 Mon Sep 17 00:00:00 2001
From: Germano Cavalcante <germano.costa@ig.com.br>
Date: Mon, 7 Jun 2021 15:11:50 -0300
Subject: [PATCH] Fix T77651: Black screen on Blender startup on ChromeOS

Apparently `textureSize` doesn't work with
`sampler1DArray` on this OS.

Thanks to @dave1853 for finding the source of the
problem.
---
 source/blender/blenfont/intern/blf_glyph.c           | 3 +--
 source/blender/gpu/shaders/gpu_shader_text_frag.glsl | 2 +-
 2 files changed, 2 insertions(+), 3 deletions(-)

diff --git a/source/blender/blenfont/intern/blf_glyph.c b/source/blender/blenfont/intern/blf_glyph.c
index a38cb323777..42c0bb1e488 100644
--- a/source/blender/blenfont/intern/blf_glyph.c
+++ b/source/blender/blenfont/intern/blf_glyph.c
@@ -480,8 +480,7 @@ void blf_glyph_render(FontBLF *font, GlyphCacheBLF *gc, GlyphBLF *g, float x, fl
       if (gc->texture) {
         GPU_texture_free(gc->texture);
       }
-      gc->texture = GPU_texture_create_nD(
-          w, h, 0, 1, NULL, GPU_R8, GPU_DATA_UNSIGNED_BYTE, 0, false, NULL);
+      gc->texture = GPU_texture_create_2d(w, h, GPU_R8, NULL, NULL);
 
       gc->bitmap_len_landed = 0;
     }
diff --git a/source/blender/gpu/shaders/gpu_shader_text_frag.glsl b/source/blender/gpu/shaders/gpu_shader_text_frag.glsl
index cc12e3f78a5..b993cfb6463 100644
--- a/source/blender/gpu/shaders/gpu_shader_text_frag.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_text_frag.glsl
@@ -7,7 +7,7 @@ flat in int interp_size;
 
 out vec4 fragColor;
 
-uniform sampler1DArray glyph;
+uniform sampler2D glyph;
 
 const vec2 offsets4[4] = vec2[4](
     vec2(-0.5, 0.5), vec2(0.5, 0.5), vec2(-0.5, -0.5), vec2(-0.5, -0.5));
-- 
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