diff --git a/intern/cycles/kernel/osl/osl_globals.h b/intern/cycles/kernel/osl/osl_globals.h
index caca3c28c8dcb5770bc9e76bcb7d10faec81d292..f1789f0d7ebf98c7314bc41c435355bdc51091a7 100644
--- a/intern/cycles/kernel/osl/osl_globals.h
+++ b/intern/cycles/kernel/osl/osl_globals.h
@@ -43,7 +43,7 @@ class ColorSpaceProcessor;
  *
  * Data needed by OSL render services, that is global to a rendering session.
  * This includes all OSL shaders, name to attribute mapping and texture handles.
- * */
+ */
 
 struct OSLGlobals {
   OSLGlobals()
diff --git a/intern/guardedalloc/MEM_guardedalloc.h b/intern/guardedalloc/MEM_guardedalloc.h
index a0174e30affdb77466d76449097e6502ecb80272..62f28c9e97e68ed414d0f231ce5a5467230f2fde 100644
--- a/intern/guardedalloc/MEM_guardedalloc.h
+++ b/intern/guardedalloc/MEM_guardedalloc.h
@@ -122,7 +122,7 @@ extern void *(*MEM_calloc_arrayN)(size_t len,
 /**
  * Allocate a block of memory of size len, with tag name str. The
  * name must be a static, because only a pointer to it is stored !
- * */
+ */
 extern void *(*MEM_mallocN)(size_t len, const char *str) /* ATTR_MALLOC */ ATTR_WARN_UNUSED_RESULT
     ATTR_ALLOC_SIZE(1) ATTR_NONNULL(2);
 
@@ -130,7 +130,7 @@ extern void *(*MEM_mallocN)(size_t len, const char *str) /* ATTR_MALLOC */ ATTR_
  * Allocate a block of memory of size (len * size), with tag name str,
  * aborting in case of integer overflow to prevent vulnerabilities. The
  * name must be a static, because only a pointer to it is stored !
- * */
+ */
 extern void *(*MEM_malloc_arrayN)(size_t len,
                                   size_t size,
                                   const char *str) /* ATTR_MALLOC */ ATTR_WARN_UNUSED_RESULT
@@ -139,7 +139,7 @@ extern void *(*MEM_malloc_arrayN)(size_t len,
 /**
  * Allocate an aligned block of memory of size len, with tag name str. The
  * name must be a static, because only a pointer to it is stored !
- * */
+ */
 extern void *(*MEM_mallocN_aligned)(size_t len,
                                     size_t alignment,
                                     const char *str) /* ATTR_MALLOC */ ATTR_WARN_UNUSED_RESULT
diff --git a/source/blender/blenkernel/intern/bpath.c b/source/blender/blenkernel/intern/bpath.c
index 762ced7dc5f01156f37e7bf2411397a476dee38f..2ad0ac950d08a99f967329d8d85d0fe13ff63d65 100644
--- a/source/blender/blenkernel/intern/bpath.c
+++ b/source/blender/blenkernel/intern/bpath.c
@@ -23,7 +23,7 @@
  * - passing output paths to the visitor?, like render out.
  * - passing sequence strips with many images.
  * - passing directory paths - visitors don't know which path is a dir or a file.
- * */
+ */
 
 #include <sys/stat.h>
 
diff --git a/source/blender/blenkernel/intern/context.c b/source/blender/blenkernel/intern/context.c
index 65accc660847fea663b693224a1f8bc8a50d9026..6bc385ecd31946e78c69c0596628258f1847bd4d 100644
--- a/source/blender/blenkernel/intern/context.c
+++ b/source/blender/blenkernel/intern/context.c
@@ -318,7 +318,7 @@ static eContextResult ctx_data_get(bContext *C, const char *member, bContextData
    *
    * Values in order of importance
    * (0, -1, 1) - Where 1 is highest priority
-   * */
+   */
   if (done != 1 && recursion < 1 && C->wm.store) {
     C->data.recursion = 1;
 
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index ebce28c4e231b4a009d0c2d6717799d402b980c2..e896a0eb517470a475814959351fcfea4bf9d4e8 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -2373,7 +2373,7 @@ static void make_bevel_list_3D_minimum_twist(BevList *bl)
      * 0,1,2,3,4 --> 1,2,3,4,0
      *
      * this is why we compare last with second last
-     * */
+     */
     float vec_1[3] = {0, 1, 0}, vec_2[3] = {0, 1, 0}, angle, ang_fac, cross_tmp[3];
 
     BevPoint *bevp_first;
diff --git a/source/blender/blenkernel/intern/curve_deform.c b/source/blender/blenkernel/intern/curve_deform.c
index 4725be6d302678d2a37eab62afc8b6d2cc1c5fdd..63da7c1dd11fb175c580acf42348540cb83b61f2 100644
--- a/source/blender/blenkernel/intern/curve_deform.c
+++ b/source/blender/blenkernel/intern/curve_deform.c
@@ -233,7 +233,7 @@ static bool calc_curve_deform(
      * Now for Neg Up XYZ, the colors are all dark, and ordered clockwise - Campbell
      *
      * note: moved functions into quat_apply_track/vec_apply_track
-     * */
+     */
     copy_qt_qt(quat, new_quat);
     copy_v3_v3(cent, co);
 
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index 98af3575081d5adc8cc26bb444b65521c3b2192b..58c050493c94aefff55887c828e6cf76f5480af7 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -1132,7 +1132,7 @@ static void curve_calc_modifiers_post(Depsgraph *depsgraph,
        *
        * The right solution would be to COW the Curve data block at the input of the modifier
        * stack just like what the mesh modifier does.
-       * */
+       */
       modified = BKE_mesh_new_nomain_from_curve_displist(ob, dispbase);
     }
 
diff --git a/source/blender/blenkernel/intern/ocean.c b/source/blender/blenkernel/intern/ocean.c
index 1d62a1cce2a2f5a5bb2e95f9b3dbb383a4985a66..d2f4d0702edc9d0f1c9f3f5bbbdf360669728f83 100644
--- a/source/blender/blenkernel/intern/ocean.c
+++ b/source/blender/blenkernel/intern/ocean.c
@@ -140,7 +140,7 @@ static void compute_eigenstuff(struct OceanResult *ocr, float jxx, float jzz, fl
  * instead of Complex.h
  * in fftw.h "fftw_complex" typedefed as double[2]
  * below you can see functions are needed to work with such complex numbers.
- * */
+ */
 static void init_complex(fftw_complex cmpl, float real, float image)
 {
   cmpl[0] = real;
diff --git a/source/blender/blenkernel/intern/unit.c b/source/blender/blenkernel/intern/unit.c
index b55f80c6473ac2e58a8c68086b6c7d97253273f9..e98fae9d92a206eb1053cce7575c3fca04de12c4 100644
--- a/source/blender/blenkernel/intern/unit.c
+++ b/source/blender/blenkernel/intern/unit.c
@@ -1167,8 +1167,7 @@ bool BKE_unit_replace_string(
   /* Replace # with add sign when there is no operator between it and the next number.
    *
    * "1*1# 3*100# * 3"  ->  "1*1+ 3*100  * 3"
-   *
-   * */
+   */
   {
     char *str_found = str;
     const char *ch = str;
diff --git a/source/blender/blenlib/BLI_fileops.h b/source/blender/blenlib/BLI_fileops.h
index 74a491898b6b6c49c4e0d5e3fb1b068595513b65..9f144a0ddaa658bae41fcde3d5805f89b400e4c4 100644
--- a/source/blender/blenlib/BLI_fileops.h
+++ b/source/blender/blenlib/BLI_fileops.h
@@ -20,7 +20,7 @@
 /** \file
  * \ingroup bli
  * \brief File and directory operations.
- * */
+ */
 
 #pragma once
 
diff --git a/source/blender/blenlib/BLI_math.h b/source/blender/blenlib/BLI_math.h
index 51833d081d0444ac3d0e7ec9e3f2e7aa15ae2ea7..f6075367ac50504c585e62db02171671b36e4aae 100644
--- a/source/blender/blenlib/BLI_math.h
+++ b/source/blender/blenlib/BLI_math.h
@@ -17,8 +17,7 @@
  * All rights reserved.
  *
  * The Original Code is: some of this file.
- *
- * */
+ */
 
 #pragma once
 
diff --git a/source/blender/blenlib/BLI_math_base.h b/source/blender/blenlib/BLI_math_base.h
index 0ec65999006e931ba01468435d0490a4fdc8035d..c862290b262222f677c7245b07d1bf252ca40ff4 100644
--- a/source/blender/blenlib/BLI_math_base.h
+++ b/source/blender/blenlib/BLI_math_base.h
@@ -17,8 +17,7 @@
  * All rights reserved.
  *
  * The Original Code is: some of this file.
- *
- * */
+ */
 
 #pragma once
 
diff --git a/source/blender/blenlib/BLI_math_bits.h b/source/blender/blenlib/BLI_math_bits.h
index b007dd7cfed17b08c8c00391537a6214be81f1d1..e881f1a0e4ecc7b457cb82f57ba6391322cb5d57 100644
--- a/source/blender/blenlib/BLI_math_bits.h
+++ b/source/blender/blenlib/BLI_math_bits.h
@@ -12,8 +12,7 @@
  * You should have received a copy of the GNU General Public License
  * along with this program; if not, write to the Free Software Foundation,
  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * */
+ */
 
 #pragma once
 
diff --git a/source/blender/blenlib/BLI_math_color.h b/source/blender/blenlib/BLI_math_color.h
index 9e61327053885afc5e131e5bc2d0fe1142374132..26d2f1fcb290fe04e00e5003e74921fc5388fabf 100644
--- a/source/blender/blenlib/BLI_math_color.h
+++ b/source/blender/blenlib/BLI_math_color.h
@@ -17,8 +17,7 @@
  * All rights reserved.
  *
  * The Original Code is: some of this file.
- *
- * */
+ */
 
 #pragma once
 
diff --git a/source/blender/blenlib/BLI_math_color_blend.h b/source/blender/blenlib/BLI_math_color_blend.h
index d5e4eedb1a6e564d70e030a0ff8aea4e5ce0759e..2aff629def8e4846fa0ff1980cc9f578741c8b20 100644
--- a/source/blender/blenlib/BLI_math_color_blend.h
+++ b/source/blender/blenlib/BLI_math_color_blend.h
@@ -17,8 +17,7 @@
  * All rights reserved.
  *
  * The Original Code is: some of this file.
- *
- * */
+ */
 
 #pragma once
 
diff --git a/source/blender/blenlib/BLI_math_geom.h b/source/blender/blenlib/BLI_math_geom.h
index e7dd1821a82d3ff4a3a1d386f6d34ba228444d37..d767c2924d1d194bbe6ea7457c69a2505d7e1b77 100644
--- a/source/blender/blenlib/BLI_math_geom.h
+++ b/source/blender/blenlib/BLI_math_geom.h
@@ -17,8 +17,7 @@
  * All rights reserved.
  *
  * The Original Code is: some of this file.
- *
- * */
+ */
 
 #pragma once
 
diff --git a/source/blender/blenlib/BLI_math_inline.h b/source/blender/blenlib/BLI_math_inline.h
index 506386f8d25fe88432cd269cecca7ca6bf59944f..70f56d15164e2a098f945229be03f22831e84166 100644
--- a/source/blender/blenlib/BLI_math_inline.h
+++ b/source/blender/blenlib/BLI_math_inline.h
@@ -17,8 +17,7 @@
  * All rights reserved.
  *
  * The Original Code is: some of this file.
- *
- * */
+ */
 
 #pragma once
 
diff --git a/source/blender/blenlib/BLI_math_matrix.h b/source/blender/blenlib/BLI_math_matrix.h
index d971f48c4cf497af85ade9f25a31315c71d23f72..eac7f25f11a063ead2531bf8ee33a385497f665c 100644
--- a/source/blender/blenlib/BLI_math_matrix.h
+++ b/source/blender/blenlib/BLI_math_matrix.h
@@ -17,7 +17,7 @@
  * All rights reserved.
  *
  * The Original Code is: some of this file.
- * */
+ */
 
 #pragma once
 
diff --git a/source/blender/blenlib/BLI_math_rotation.h b/source/blender/blenlib/BLI_math_rotation.h
index 15d4dc21f8d3beb418db0ff962a720e5cdf386a9..f45a4d6fdef2fee80de698ce9707ee5694d73484 100644
--- a/source/blender/blenlib/BLI_math_rotation.h
+++ b/source/blender/blenlib/BLI_math_rotation.h
@@ -17,8 +17,7 @@
  * All rights reserved.
  *
  * The Original Code is: some of this file.
- *
- * */
+ */
 
 #pragma once
 
diff --git a/source/blender/blenlib/BLI_math_solvers.h b/source/blender/blenlib/BLI_math_solvers.h
index 9b2d1eedec73555ab157c36066d33c1cda9ab944..13481e27e2aac6bf9f58a7c16ba3454e412aaf75 100644
--- a/source/blender/blenlib/BLI_math_solvers.h
+++ b/source/blender/blenlib/BLI_math_solvers.h
@@ -15,7 +15,7 @@
  *
  * The Original Code is Copyright (C) 2015 by Blender Foundation
  * All rights reserved.
- * */
+ */
 
 #pragma once
 
diff --git a/source/blender/blenlib/BLI_math_statistics.h b/source/blender/blenlib/BLI_math_statistics.h
index ad6cb1a3c1eec75284f5ef8e467a6e71d45ad276..6e818f5c8dfc3dad51fff3b36f74daad437156f9 100644
--- a/source/blender/blenlib/BLI_math_statistics.h
+++ b/source/blender/blenlib/BLI_math_statistics.h
@@ -15,7 +15,7 @@
  *
  * The Original Code is Copyright (C) 2015 by Blender Foundation
  * All rights reserved.
- * */
+ */
 
 #pragma once
 
diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h
index 0bddff9101ed6764436716b52ab46d36c2e76414..1df22f7c2c9db1c58f4bb7eb73134cbe5eb9f805 100644
--- a/source/blender/blenlib/BLI_math_vector.h
+++ b/source/blender/blenlib/BLI_math_vector.h
@@ -17,8 +17,7 @@
  * All rights reserved.
  *
  * The Original Code is: some of this file.
- *
- * */
+ */
 
 #pragma once
 
diff --git a/source/blender/blenlib/intern/bitmap_draw_2d.c b/source/blender/blenlib/intern/bitmap_draw_2d.c
index 33250105c791c02811edfdcd49af67014e7d9c1e..9d3b66d72d781b7d70b432411cd65146bebd52c9 100644
--- a/source/blender/blenlib/intern/bitmap_draw_2d.c
+++ b/source/blender/blenlib/intern/bitmap_draw_2d.c
@@ -17,8 +17,7 @@
  * All rights reserved.
  *
  * The Original Code is: some of this file.
- *
- * */
+ */
 
 /** \file
  * \ingroup bli
diff --git a/source/blender/blenlib/intern/boxpack_2d.c b/source/blender/blenlib/intern/boxpack_2d.c
index 9840dc7714885fc9b14cf8bc44da80e8227ec74f..3d010011a797b6e754775a44890e68076d3ebbd0 100644
--- a/source/blender/blenlib/intern/boxpack_2d.c
+++ b/source/blender/blenlib/intern/boxpack_2d.c
@@ -414,8 +414,7 @@ void BLI_box_pack_2d(BoxPack *boxarray, const uint len, float *r_tot_x, float *r
 
       /* This vert has a free quadrant
        * Test if we can place the box here
-       * vert->free & quad_flags[j] - Checks
-       * */
+       * `vert->free & quad_flags[j]` - Checks. */
 
       for (j = 0; (j < 4) && isect; j++) {
         if (vert->free & quad_flag(j)) {
diff --git a/source/blender/blenlib/intern/math_base.c b/source/blender/blenlib/intern/math_base.c
index 2bf06371740932169d0c92c5c7dd302643e74717..1137c4114a514e92cbb86b27c58566ec95c35787 100644
--- a/source/blender/blenlib/intern/math_base.c
+++ b/source/blender/blenlib/intern/math_base.c
@@ -17,8 +17,7 @@
  * All rights reserved.
  *
  * The Original Code is: some of this file.
- *
- * */
+ */
 
 /** \file
  * \ingroup bli
diff --git a/source/blender/blenlib/intern/math_base_inline.c b/source/blender/blenlib/intern/math_base_inline.c
index 1dc7c21f1d4e846010c88e2a912de822e5de2de6..b332a0b2cb95eb6584ccbcf7dd8d11cc1b247dcb 100644
--- a/source/blender/blenlib/intern/math_base_inline.c
+++ b/source/blender/blenlib/intern/math_base_inline.c
@@ -17,8 +17,7 @@
  * All rights reserved.
  *
  * The Original Code is: some of this file.
- *
- * */
+ */
 
 /** \file
  * \ingroup bli
diff --git a/source/blender/blenlib/intern/math_bits_inline.c b/source/blender/blenlib/intern/math_bits_inline.c
index ba18bb73850176d39c138764c2eb51dc1ab8213d..1b381dccbfd2b3b206a9c7ae61c3d0f1659ba683 100644
--- a/source/blender/blenlib/intern/math_bits_inline.c
+++ b/source/blender/blenlib/intern/math_bits_inline.c
@@ -12,8 +12,7 @@
  * You should have received a copy of the GNU General Public License
  * along with this program; if not, write to the Free Software Foundation,
  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * */
+ */
 
 /** \file
  * \ingroup bli
diff --git a/source/blender/blenlib/intern/math_color.c b/source/blender/blenlib/intern/math_color.c
index 31ee81de40ec136f06f70dcae79f4452b0913396..8fd2802a547980f53e1693ac671efcb215cfb6b6 100644
--- a/source/blender/blenlib/intern/math_color.c
+++ b/source/blender/blenlib/intern/math_color.c
@@ -17,8 +17,7 @@
  * All rights reserved.
  *
  * The Original Code is: some of this file.
- *
- * */
+ */
 
 /** \file
  * \ingroup bli
diff --git a/source/blender/blenlib/intern/math_color_blend_inline.c b/source/blender/blenlib/intern/math_color_blend_inline.c
index 7ad4f0d9585b2098f1ac6b54fbef207256af66f3..53257cc92859970603e01a64557d8a1bfe479033 100644
--- a/source/blender/blenlib/intern/math_color_blend_inline.c
+++ b/source/blender/blenlib/intern/math_color_blend_inline.c
@@ -17,8 +17,7 @@
  * All rights reserved.
  *
  * The Original Code is: some of this file.
- *
- * */
+ */
 
 /** \file
  * \ingroup bli
diff --git a/source/blender/blenlib/intern/math_color_inline.c b/source/blender/blenlib/intern/math_color_inline.c
index 1264620cf3662d4dfab838a5e67b7e4f9896eabd..a1caf2fe02de036c48726cdc5f1552c288bcf052 100644
--- a/source/blender/blenlib/intern/math_color_inline.c
+++ b/source/blender/blenlib/intern/math_color_inline.c
@@ -17,8 +17,7 @@
  * All rights reserved.
  *
  * The Original Code is: some of this file.
- *
- * */
+ */
 
 /** \file
  * \ingroup bli
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index de5f96d3372dedd08fbc2a82ebda5b6a63a5f4fc..07fabcd775eeb719294a0c5fc35dfba4b163ba95 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -17,8 +17,7 @@
  * All rights reserved.
  *
  * The Original Code is: some of this file.
- *
- * */
+ */
 
 /** \file
  * \ingroup bli
@@ -3887,7 +3886,7 @@ void interp_weights_quad_v3(float w[4],
  * - 0 if the point is outside of triangle.
  * - 1 if the point is inside triangle.
  * - 2 if it's on the edge.
- * */
+ */
 int barycentric_inside_triangle_v2(const float w[3])
 {
   if (IN_RANGE(w[0], 0.0f, 1.0f) && IN_RANGE(w[1], 0.0f, 1.0f) && IN_RANGE(w[2], 0.0f, 1.0f)) {
diff --git a/source/blender/blenlib/intern/math_geom_inline.c b/source/blender/blenlib/intern/math_geom_inline.c
index db317f5e81d59ece84755f02c151c0c36ac90ce3..23c351026f22ebaf5a64cc91e2553171a82d679e 100644
--- a/source/blender/blenlib/intern/math_geom_inline.c
+++ b/source/blender/blenlib/intern/math_geom_inline.c
@@ -17,8 +17,7 @@
  * All rights reserved.
  *
  * The Original Code is: some of this file.
- *
- * */
+ */
 
 /** \file
  * \ingroup bli
diff --git a/source/blender/blenlib/intern/math_solvers.c b/source/blender/blenlib/intern/math_solvers.c
index e366d834fc492397b78036ffe1becdfc41ab4c4a..85900dc32a6d661e93540ebc0f2c1201a55d0eba 100644
--- a/source/blender/blenlib/intern/math_solvers.c
+++ b/source/blender/blenlib/intern/math_solvers.c
@@ -15,7 +15,7 @@
  *
  * The Original Code is Copyright (C) 2015 by Blender Foundation.
  * All rights reserved.
- * */
+ */
 
 /** \file
  * \ingroup bli
diff --git a/source/blender/blenlib/intern/math_statistics.c b/source/blender/blenlib/intern/math_statistics.c
index 18affbed70880d94d2f9f3fde3da611f3c55cd6d..b90ac99dbfeba70f066b2cf92d35414ff04bad6e 100644
--- a/source/blender/blenlib/intern/math_statistics.c
+++ b/source/blender/blenlib/intern/math_statistics.c
@@ -15,7 +15,7 @@
  *
  * The Original Code is Copyright (C) 2015 by Blender Foundation.
  * All rights reserved.
- * */
+ */
 
 /** \file
  * \ingroup bli
diff --git a/source/blender/blenlib/intern/math_vector.c b/source/blender/blenlib/intern/math_vector.c
index 5f3297134c6dbba94ca45a7744682a5493bb3523..000468b3715561e77484075d5ef9e4d4b051771e 100644
--- a/source/blender/blenlib/intern/math_vector.c
+++ b/source/blender/blenlib/intern/math_vector.c
@@ -17,8 +17,7 @@
  * All rights reserved.
  *
  * The Original Code is: some of this file.
- *
- * */
+ */
 
 /** \file
  * \ingroup bli
diff --git a/source/blender/blenlib/intern/math_vector_inline.c b/source/blender/blenlib/intern/math_vector_inline.c
index f17b7535258984a53e744e81a85803b46d17276c..ead354c2d879ec5b97cb5ebe09de765c6e31f4ab 100644
--- a/source/blender/blenlib/intern/math_vector_inline.c
+++ b/source/blender/blenlib/intern/math_vector_inline.c
@@ -17,8 +17,7 @@
  * All rights reserved.
  *
  * The Original Code is: some of this file.
- *
- * */
+ */
 
 /** \file
  * \ingroup bli
diff --git a/source/blender/blenlib/intern/path_util.c b/source/blender/blenlib/intern/path_util.c
index 5636ffafb6a2d3bb4bb530a369353dd8363cee88..7cd7991b8d891ec1b62f0f7d176f2effdf978b96 100644
--- a/source/blender/blenlib/intern/path_util.c
+++ b/source/blender/blenlib/intern/path_util.c
@@ -1650,7 +1650,7 @@ bool BLI_path_filename_ensure(char *filepath, size_t maxlen, const char *filenam
  * - Wont create any directories.
  * - Doesn't use CWD, or deal with relative paths.
  * - Only fill's in \a dir and \a file when they are non NULL.
- * */
+ */
 void BLI_split_dirfile(
     const char *string, char *dir, char *file, const size_t dirlen, const size_t filelen)
 {
diff --git a/source/blender/blenlib/intern/threads.cc b/source/blender/blenlib/intern/threads.cc
index 0b88cf534426ef0e4f26660688d40c83fea10934..b42c50803e0a182969080d7c09603b57b292a2f0 100644
--- a/source/blender/blenlib/intern/threads.cc
+++ b/source/blender/blenlib/intern/threads.cc
@@ -289,9 +289,8 @@ void BLI_threadpool_clear(ListBase *threadbase)
 void BLI_threadpool_end(ListBase *threadbase)
 {
 
-  /* only needed if there's actually some stuff to end
-   * this way we don't end up decrementing thread_levels on an empty threadbase
-   * */
+  /* Only needed if there's actually some stuff to end
+   * this way we don't end up decrementing thread_levels on an empty `threadbase`. */
   if (threadbase == nullptr || BLI_listbase_is_empty(threadbase)) {
     return;
   }
diff --git a/source/blender/blenloader/intern/versioning_290.c b/source/blender/blenloader/intern/versioning_290.c
index 7c5372a22e34f9e42c4a86cad956d6dc9ab604d0..ff82dab340579ca14f5ac3cf3348e85ed4ac8eae 100644
--- a/source/blender/blenloader/intern/versioning_290.c
+++ b/source/blender/blenloader/intern/versioning_290.c
@@ -499,7 +499,7 @@ void do_versions_after_linking_290(Main *bmain, ReportList *UNUSED(reports))
     /**
      * Make sure Emission Alpha fcurve and drivers is properly mapped after the Emission Strength
      * got introduced.
-     * */
+     */
 
     /**
      * Effectively we are replacing the (animation of) node socket input 18 with 19.
@@ -510,7 +510,7 @@ void do_versions_after_linking_290(Main *bmain, ReportList *UNUSED(reports))
      *
      * The for loop for the input ids is at the top level otherwise we lose the animation
      * keyframe data.
-     * */
+     */
     for (int input_id = 21; input_id >= 18; input_id--) {
       FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
         if (ntree->type == NTREE_SHADER) {
diff --git a/source/blender/bmesh/tools/bmesh_decimate_collapse.c b/source/blender/bmesh/tools/bmesh_decimate_collapse.c
index 60c49587387eef9ae512082d92f630f56460af2c..6ae889fcee5c356a8bba5cdcb8a79f88cca3c510 100644
--- a/source/blender/bmesh/tools/bmesh_decimate_collapse.c
+++ b/source/blender/bmesh/tools/bmesh_decimate_collapse.c
@@ -294,8 +294,7 @@ static void bm_decim_build_edge_cost_single(BMEdge *e,
     /* subtract existing cost to further differentiate edges from one another
      *
      * keep topology cost below 0.0 so their values don't interfere with quadric cost,
-     * (and they get handled first).
-     * */
+     * (and they get handled first). */
     if (vweights == NULL) {
       cost = bm_decim_build_edge_cost_single_squared__topology(e) - cost;
     }
diff --git a/source/blender/editors/armature/armature_add.c b/source/blender/editors/armature/armature_add.c
index f32d28c4a15161990edad9e981cefeff2d443b25..aa048912a76b5a2d64fdf747d6db35d637947c0c 100644
--- a/source/blender/editors/armature/armature_add.c
+++ b/source/blender/editors/armature/armature_add.c
@@ -306,8 +306,7 @@ static EditBone *get_named_editbone(ListBase *edbo, const char *name)
   return NULL;
 }
 
-/* Call this before doing any duplications
- * */
+/* Call this before doing any duplications. */
 void preEditBoneDuplicate(ListBase *editbones)
 {
   /* clear temp */
diff --git a/source/blender/editors/include/ED_transform.h b/source/blender/editors/include/ED_transform.h
index ca3e351a0525c5fd7e307ac4d43899b30650a864..2ab062a718c199a9e43e71394f6cf931e6bd3262 100644
--- a/source/blender/editors/include/ED_transform.h
+++ b/source/blender/editors/include/ED_transform.h
@@ -98,8 +98,7 @@ enum TfmMode {
 
 /* Standalone call to get the transformation center corresponding to the current situation
  * returns 1 if successful, 0 otherwise (usually means there's no selection)
- * (if 0 is returns, *vec is unmodified)
- * */
+ * (if false is returns, `cent3d` is unmodified). */
 bool calculateTransformCenter(struct bContext *C,
                               int centerMode,
                               float cent3d[3],
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 7bbb7225f14bfd46e2384b9cd6927d0bec20a234..ec2cb93a89fef541f02a9081eacd743f68864ad8 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -664,8 +664,7 @@ bool UI_popup_block_name_exists(const struct bScreen *screen, const char *name);
  * Begin/Define Buttons/End/Draw is the typical order in which these
  * function should be called, though for popup blocks Draw is left out.
  * Freeing blocks is done by the screen/ module automatically.
- *
- * */
+ */
 
 uiBlock *UI_block_begin(const struct bContext *C,
                         struct ARegion *region,
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index e53dfa83867a24eac8732f6d8c71afc3df1e7397..af8c62556568ba73b182f9b42a1231ed85107ec9 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -1279,12 +1279,10 @@ static bool ui_but_event_property_operator_string(const bContext *C,
                                                   char *buf,
                                                   const size_t buf_len)
 {
-  /* context toggle operator names to check... */
+  /* Context toggle operator names to check. */
 
   /* This function could use a refactor to generalize button type to operator relationship
-   * as well as which operators use properties.
-   * - Campbell
-   * */
+   * as well as which operators use properties. - Campbell */
   const char *ctx_toggle_opnames[] = {
       "WM_OT_context_toggle",
       "WM_OT_context_toggle_enum",
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 8ab25fa74b865c80efd4a372bc26a9f2e97a864a..05b523af5f9c6a025da9a0705f58471e34ce8093 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -3750,8 +3750,7 @@ static void brush_puff(PEData *data, int point_index, float mouse_distance)
       }
     }
     else {
-      /* compute position as if hair was standing up straight.
-       * */
+      /* Compute position as if hair was standing up straight. */
       float length;
       copy_v3_v3(co_prev, co);
       copy_v3_v3(co, key->co);
diff --git a/source/blender/editors/screen/glutil.c b/source/blender/editors/screen/glutil.c
index 33b918e6d4d7a08872e4c42ed3f535fec09a913e..a88afecd06439350006cd9bd1ed3e2fcbc6a9d4d 100644
--- a/source/blender/editors/screen/glutil.c
+++ b/source/blender/editors/screen/glutil.c
@@ -57,11 +57,12 @@ static void immDrawPixelsTexSetupAttributes(IMMDrawPixelsTexState *state)
       vert_format, "texCoord", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
 }
 
-/* To be used before calling immDrawPixelsTex
- * Default shader is GPU_SHADER_2D_IMAGE_COLOR
- * You can still set uniforms with :
- * GPU_shader_uniform_int(shader, GPU_shader_get_uniform(shader, "name"), 0);
- * */
+/**
+ * To be used before calling #immDrawPixelsTex
+ * Default shader is #GPU_SHADER_2D_IMAGE_COLOR
+ * You can still set uniforms with:
+ * `GPU_shader_uniform_int(shader, GPU_shader_get_uniform(shader, "name"), 0);`
+ */
 IMMDrawPixelsTexState immDrawPixelsTexSetup(int builtin)
 {
   IMMDrawPixelsTexState state;
@@ -77,10 +78,11 @@ IMMDrawPixelsTexState immDrawPixelsTexSetup(int builtin)
   return state;
 }
 
-/* Use the currently bound shader.
+/**
+ * Use the currently bound shader.
  *
- * Use immDrawPixelsTexSetup to bind the shader you
- * want before calling immDrawPixelsTex.
+ * Use #immDrawPixelsTexSetup to bind the shader you
+ * want before calling #immDrawPixelsTex.
  *
  * If using a special shader double check it uses the same
  * attributes "pos" "texCoord" and uniform "image".
@@ -89,7 +91,7 @@ IMMDrawPixelsTexState immDrawPixelsTexSetup(int builtin)
  *
  * Be also aware that this function unbinds the shader when
  * it's finished.
- * */
+ */
 void immDrawPixelsTexScaled_clipping(IMMDrawPixelsTexState *state,
                                      float x,
                                      float y,
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 6e6386b24aab0777927c66b3b580e3665e47f1de..27726b8370e5df408ab2d387e7771ced0a197d81 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -2415,9 +2415,10 @@ static bool IsectPT2Df_limit(
           (area_tri_v2(v1, v2, v3))) < limit;
 }
 
-/* Clip the face by a bucket and set the uv-space bucket_bounds_uv
+/**
+ * Clip the face by a bucket and set the uv-space bucket_bounds_uv
  * so we have the clipped UV's to do pixel intersection tests with
- * */
+ */
 static int float_z_sort_flip(const void *p1, const void *p2)
 {
   return (((float *)p1)[2] < ((float *)p2)[2] ? 1 : -1);
diff --git a/source/blender/editors/space_node/node_select.c b/source/blender/editors/space_node/node_select.c
index 5060ac0db8a3d55cffb87b3d091808bdfe2654ff..a41f99afb4c76cf3badba95729d4e09d2ba594f8 100644
--- a/source/blender/editors/space_node/node_select.c
+++ b/source/blender/editors/space_node/node_select.c
@@ -62,14 +62,15 @@
 
 #include "node_intern.h" /* own include */
 
-/* Function to detect if there is a visible view3d that uses workbench in texture mode.
+/**
+ * Function to detect if there is a visible view3d that uses workbench in texture mode.
  * This function is for fixing T76970 for Blender 2.83. The actual fix should add a mechanism in
  * the depsgraph that can be used by the draw engines to check if they need to be redrawn.
  *
  * We don't want to add these risky changes this close before releasing 2.83 without good testing
  * hence this workaround. There are still cases were too many updates happen. For example when you
  * have both a Cycles and workbench with textures viewport.
- * */
+ */
 static bool has_workbench_in_texture_color(const wmWindowManager *wm,
                                            const Scene *scene,
                                            const Object *ob)
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
index 8104c1e0d58fd471cdd7c1a9b218da90fbd5f1d6..d6658e59d8eae1b9e396a5f73b8b49c0df9fc3c1 100644
--- a/source/blender/editors/space_outliner/outliner_draw.c
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -314,7 +314,7 @@ static void outliner_object_set_flag_recursive_fn(bContext *C,
 
 /**
  * Object properties.
- * */
+ */
 static void outliner__object_set_flag_recursive_fn(bContext *C, void *poin, void *poin2)
 {
   Object *ob = poin;
@@ -324,7 +324,7 @@ static void outliner__object_set_flag_recursive_fn(bContext *C, void *poin, void
 
 /**
  * Base properties.
- * */
+ */
 static void outliner__base_set_flag_recursive_fn(bContext *C, void *poin, void *poin2)
 {
   Base *base = poin;
diff --git a/source/blender/editors/space_outliner/outliner_select.c b/source/blender/editors/space_outliner/outliner_select.c
index f8812ff5970371684f86194000b874dcaa321f65..6125f40c022aa4d0ebb81c2fa3d3cbd8f58f2e6c 100644
--- a/source/blender/editors/space_outliner/outliner_select.c
+++ b/source/blender/editors/space_outliner/outliner_select.c
@@ -1547,7 +1547,7 @@ static bool outliner_is_co_within_active_mode_column(bContext *C,
  * Action to run when clicking in the outliner,
  *
  * May expend/collapse branches or activate items.
- * */
+ */
 static int outliner_item_do_activate_from_cursor(bContext *C,
                                                  const int mval[2],
                                                  const bool extend,
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 35ec4de5077973f64e2d339d1cc6041fec120bf6..9ee6e44f8253495875dc90077c5d9b183e6ad602 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -2494,8 +2494,7 @@ static int view3d_select_exec(bContext *C, wmOperator *op)
   }
 
   /* Pass-through allows tweaks
-   * FINISHED to signal one operator worked
-   * */
+   * FINISHED to signal one operator worked. */
   if (retval) {
     WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
     return OPERATOR_PASS_THROUGH | OPERATOR_FINISHED;
diff --git a/source/blender/editors/transform/transform_convert_mesh.c b/source/blender/editors/transform/transform_convert_mesh.c
index c6ea0d80035493b4171e4cb2b9cd23901010be8a..ce74c5f5a36c297754f1d437b4cce6c4d828c190 100644
--- a/source/blender/editors/transform/transform_convert_mesh.c
+++ b/source/blender/editors/transform/transform_convert_mesh.c
@@ -1466,7 +1466,7 @@ static void mesh_customdatacorrect_apply_vert(struct TransCustomDataLayer *tcld,
    *
    * Interpolate from every other loop (not ideal)
    * However values will only be taken from loops which overlap other mdisps.
-   * */
+   */
   const bool update_loop_mdisps = is_moved && do_loop_mdisps && (tcld->cd_loop_mdisp_offset != -1);
   if (update_loop_mdisps) {
     float(*faces_center)[3] = BLI_array_alloca(faces_center, l_num);
diff --git a/source/blender/gpu/intern/gpu_vertex_format.cc b/source/blender/gpu/intern/gpu_vertex_format.cc
index 014c70033fc278a769b460ee57826b84140a9482..625ad604b7c8f69eb5b0f7f4859198b1474ea391 100644
--- a/source/blender/gpu/intern/gpu_vertex_format.cc
+++ b/source/blender/gpu/intern/gpu_vertex_format.cc
@@ -200,7 +200,7 @@ void GPU_vertformat_alias_add(GPUVertFormat *format, const char *alias)
  *
  * WARNING: this function creates a lot of aliases/attributes, make sure to keep the attribute
  * name short to avoid overflowing the name-buffer.
- * */
+ */
 void GPU_vertformat_multiload_enable(GPUVertFormat *format, int load_count)
 {
   /* Sanity check. Maximum can be upgraded if needed. */
diff --git a/source/blender/ikplugin/intern/itasc_plugin.cpp b/source/blender/ikplugin/intern/itasc_plugin.cpp
index 3f44417249961762f94576f20553b55a32d093e2..eb31b0e9f870a110eebce66324ccebe966371f0d 100644
--- a/source/blender/ikplugin/intern/itasc_plugin.cpp
+++ b/source/blender/ikplugin/intern/itasc_plugin.cpp
@@ -1878,7 +1878,7 @@ static void execute_scene(struct Depsgraph *depsgraph,
 
 /*---------------------------------------------------
  * plugin interface
- * */
+ */
 void itasc_initialize_tree(struct Depsgraph *depsgraph,
                            struct Scene *scene,
                            Object *ob,
diff --git a/source/blender/imbuf/intern/filter.c b/source/blender/imbuf/intern/filter.c
index cce264624cee7ff9207d8b0878ef3469fa750ff8..343c8cd8f64c39a05bb8a78dee34672c8ddc2f6b 100644
--- a/source/blender/imbuf/intern/filter.c
+++ b/source/blender/imbuf/intern/filter.c
@@ -425,7 +425,7 @@ static int check_pixel_assigned(
  *
  * When a mask is given, only effect pixels with a mask value of 1,
  * defined as #BAKE_MASK_MARGIN in rendercore.c
- * */
+ */
 void IMB_filter_extend(struct ImBuf *ibuf, char *mask, int filter)
 {
   const int width = ibuf->x;
diff --git a/source/blender/io/alembic/exporter/abc_archive.cc b/source/blender/io/alembic/exporter/abc_archive.cc
index 68ad2089a3eb91395aee9ed53331362a9ef7a2ef..90a4baf97bc353e3a398a761a165d0af1dd3480f 100644
--- a/source/blender/io/alembic/exporter/abc_archive.cc
+++ b/source/blender/io/alembic/exporter/abc_archive.cc
@@ -112,7 +112,7 @@ static OArchive *create_archive(std::ofstream *abc_ostream,
  *
  * If 'time_relative' is true, samples are returned as time (in seconds) from params.frame_start.
  * If 'time_relative' is false, samples are returned as fractional frames from 0.
- * */
+ */
 static void get_shutter_samples(double scene_fps,
                                 const AlembicExportParams &params,
                                 int nr_of_samples,
diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h
index 263ce2203e9e7bb7dcbcdcaf54d779df10c28d57..61a93982e36ae66a56f57cdcac43cb0cab6b3994 100644
--- a/source/blender/makesdna/DNA_ID.h
+++ b/source/blender/makesdna/DNA_ID.h
@@ -254,7 +254,7 @@ typedef struct IDOverrideLibrary {
 /**
  * ID is the first thing included in all serializable types. It
  * provides a common handle to place all data in double-linked lists.
- * */
+ */
 
 /* 2 characters for ID code and 64 for actual name */
 #define MAX_ID_NAME 66
diff --git a/source/blender/makesdna/intern/makesdna.c b/source/blender/makesdna/intern/makesdna.c
index 54d2bc88d16eb404465b282aa37371e168edcbdb..843e6935416cc818f1d550a65fce342171c594e2 100644
--- a/source/blender/makesdna/intern/makesdna.c
+++ b/source/blender/makesdna/intern/makesdna.c
@@ -397,13 +397,11 @@ static int add_type(const char *str, int size)
 }
 
 /**
- *
  * Because of the weird way of tokenizing, we have to 'cast' function
  * pointers to ... (*f)(), whatever the original signature. In fact,
  * we add name and type at the same time... There are two special
  * cases, unfortunately. These are explicitly checked.
- *
- * */
+ */
 static int add_name(const char *str)
 {
   char buf[255]; /* stupid limit, change it :) */
@@ -479,17 +477,16 @@ static int add_name(const char *str)
     }
 
     /*
-     * Put )(void) at the end? Maybe )(). Should check this with
-     * old sdna. Actually, sometimes )(), sometimes )(void...)
+     * Put `)(void)` at the end? Maybe `)()`. Should check this with
+     * old `sdna`. Actually, sometimes `)()`, sometimes `)(void...)`
      * Alas.. such is the nature of brain-damage :(
      *
-     * Sorted it out: always do )(), except for headdraw and
-     * windraw, part of ScrArea. This is important, because some
+     * Sorted it out: always do )(), except for `headdraw` and
+     * `windraw`, part of #ScrArea. This is important, because some
      * linkers will treat different fp's differently when called
      * !!! This has to do with interference in byte-alignment and
-     * the way args are pushed on the stack.
-     *
-     * */
+     * the way arguments are pushed on the stack.
+     */
     buf[i] = 0;
     DEBUG_PRINTF(3, "Name before chomping: %s\n", buf);
     if ((strncmp(buf, "(*headdraw", 10) == 0) || (strncmp(buf, "(*windraw", 9) == 0)) {
diff --git a/source/blender/modifiers/intern/MOD_screw.c b/source/blender/modifiers/intern/MOD_screw.c
index ba370b401f3034221b4df013c0c04c09aa6f0498..b59907cc1e90dae3a9c521c3818d0db6849ebdee 100644
--- a/source/blender/modifiers/intern/MOD_screw.c
+++ b/source/blender/modifiers/intern/MOD_screw.c
@@ -486,9 +486,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
     /*
      * Normal Calculation (for face flipping)
      * Sort edge verts for correct face flipping
-     * NOT REALLY NEEDED but face flipping is nice.
-     *
-     * */
+     * NOT REALLY NEEDED but face flipping is nice. */
 
     /* Notice!
      *
diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c
index a2125a5dff9fdcdf4b9ad1e037aa29904731b4c1..2242cecab208931ad4b6669284d94d6145c5dfe4 100644
--- a/source/blender/python/intern/bpy_rna.c
+++ b/source/blender/python/intern/bpy_rna.c
@@ -8737,15 +8737,17 @@ void pyrna_free_types(void)
   RNA_PROP_END;
 }
 
-/* Note! MemLeak XXX
+/**
+ * \warning memory leak!
  *
  * There is currently a bug where moving the registration of a Python class does
- * not properly manage reference-counts from the Python class. As the srna owns
+ * not properly manage reference-counts from the Python class. As the `srna` owns
  * the Python class this should not be so tricky, but changing the references as
  * you'd expect when changing ownership crashes blender on exit so I had to comment out
- * the decref. This is not so bad because the leak only happens when re-registering (hold F8)
+ * the #Py_DECREF. This is not so bad because the leak only happens when re-registering
+ * (continuously running `SCRIPT_OT_reload`).
  * - Should still be fixed - Campbell
- * */
+ */
 PyDoc_STRVAR(pyrna_register_class_doc,
              ".. method:: register_class(cls)\n"
              "\n"
diff --git a/source/blender/windowmanager/intern/wm_cursors.c b/source/blender/windowmanager/intern/wm_cursors.c
index d50516dfab2f34e2f1e5865c44d078c39cd7c980..e32552063afb157e647120f4cdeb24a68d8f5dab 100644
--- a/source/blender/windowmanager/intern/wm_cursors.c
+++ b/source/blender/windowmanager/intern/wm_cursors.c
@@ -246,8 +246,7 @@ void WM_cursor_wait(bool val)
 void WM_cursor_grab_enable(wmWindow *win, int wrap, bool hide, int bounds[4])
 {
   /* Only grab cursor when not running debug.
-   * It helps not to get a stuck WM when hitting a breakpoint
-   * */
+   * It helps not to get a stuck WM when hitting a break-point. */
   GHOST_TGrabCursorMode mode = GHOST_kGrabNormal;
   GHOST_TAxisFlag mode_axis = GHOST_kAxisX | GHOST_kGrabAxisY;
 
diff --git a/source/blender/windowmanager/intern/wm_operator_type.c b/source/blender/windowmanager/intern/wm_operator_type.c
index 4c4fd2b1a8ee9f74226da05a0173fb487882714e..0e57a92b68593093b1f93835cdf59cd8da191b2d 100644
--- a/source/blender/windowmanager/intern/wm_operator_type.c
+++ b/source/blender/windowmanager/intern/wm_operator_type.c
@@ -424,9 +424,8 @@ static int wm_macro_modal(bContext *C, wmOperator *op, const wmEvent *event)
           wm_event_free_handler(&handler->head);
         }
 
-        /* if operator is blocking, grab cursor
-         * This may end up grabbing twice, but we don't care.
-         * */
+        /* If operator is blocking, grab cursor.
+         * This may end up grabbing twice, but we don't care. */
         if (op->opm->type->flag & OPTYPE_BLOCKING) {
           int bounds[4] = {-1, -1, -1, -1};
           int wrap = WM_CURSOR_WRAP_NONE;