#include "UniformRandom.h" namespace math1d_cl { UniformRandom::UniformRandom(UncertainityOptions options) : AbstractRandom(options) { } void UniformRandom::fillRandom(math1d_cl::precipitationsVector &prec, double deviation) { } double UniformRandom::getRandDouble(double min, double max) { std::uniform_real_distribution<double> distribution(min,max); return distribution(m_rand); } }