#include "UniformRandom.h"

namespace math1d_cl {

	UniformRandom::UniformRandom(UncertainityOptions options) : AbstractRandom(options)
	{

	}

	void UniformRandom::fillRandom(math1d_cl::precipitationsVector &prec, double deviation)
	{
		
	}

	double UniformRandom::getRandDouble(double min, double max)
	{
		std::uniform_real_distribution<double> distribution(min,max);
		return distribution(m_rand);
	}
}