Skip to content
Snippets Groups Projects
mesh_selection_topokit.py 23.2 KiB
Newer Older
  • Learn to ignore specific revisions
  • # ##### BEGIN GPL LICENSE BLOCK #####
    #
    #  This program is free software; you can redistribute it and/or
    #  modify it under the terms of the GNU General Public License
    #  as published by the Free Software Foundation; either version 2
    #  of the License, or (at your option) any later version.
    #
    #  This program is distributed in the hope that it will be useful,
    #  but WITHOUT ANY WARRANTY; without even the implied warranty of
    #  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    #  GNU General Public License for more details.
    #
    #  You should have received a copy of the GNU General Public License
    #  along with this program; if not, write to the Free Software Foundation,
    #  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110 - 1301, USA.
    #
    # ##### END GPL LICENSE BLOCK #####
    
    bl_info = {
        "name": "Topokit 2",
        "author": "dustractor",
    
        "version": (2, 0),
        "blender": (2, 6, 0),
    
    24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567
        "api": 41935,
        "location": "edit mesh vertices/edges/faces menus",
        "description": "",
        "warning": "",
        "wiki_url": "",
        "tracker_url": "",
        "category": "Mesh"}
    
    
    import bpy
    # In between calls, this stores any data that is expensive or static,
    # matched to the size of the mesh and the id of the operator that created it
    cachedata = dict()
    # and the object keeps the key to the cachedata
    bpy.types.Object.tkkey = bpy.props.IntVectorProperty(size=4)
    
    # just a mix-in for the operators...
    class meshpoller:
        @classmethod
        def poll(self,context):
            try:
                assert context.active_object.type == "MESH"
            except:
                return False
            finally:
                return True
    
    #BEGIN VERTICES SECTION
    
    # This one works similarly to normal 'grow' (ctrl + NUMPAD_PLUS),
    # except the original selection is not part of the result,
    #
    #   0--0--0         0--1--0
    #   |  |  |         |  |  |
    #   0--1--0  -->    1--0--1
    #   |  |  |         |  |  |
    #   0--0--0         0--1--0
    #
    class MESH_OT_vneighbors_edgewise(meshpoller,bpy.types.Operator):
        bl_idname = "mesh.v2v_by_edge"
        bl_label = "Neighbors by Edge"
        bl_options = {"REGISTER","UNDO"}
        
        def execute(self,context):
            global cachedata
            bpy.ops.object.mode_set(mode="OBJECT")
            obj = context.active_object
            mesh = obj.data
            meshkey = (len(mesh.vertices),len(mesh.edges),len(mesh.polygons),id(self))
            next_state = bytearray(meshkey[0])
            if (meshkey == obj.tkkey) and (meshkey in cachedata):
                vert_to_vert_map,prev_state = cachedata[meshkey]
            else:
                vert_to_vert_map = {i:{} for i in range(meshkey[0])}
                for a,b in mesh.edge_keys:
                    vert_to_vert_map[a][b] = 1
                    vert_to_vert_map[b][a] = 1
                obj.tkkey = meshkey
                prev_state = None
            if not prev_state:
                selected_vert_indices = filter(lambda _:mesh.vertices[_].select,range(len(mesh.vertices)))
            else:
                selected_vert_indices = filter(lambda _:mesh.vertices[_].select and not prev_state[_],range(len(mesh.vertices)))
            for v in selected_vert_indices:
                for neighbor_index in vert_to_vert_map[v]:
                    next_state[neighbor_index] = True
            mesh.vertices.foreach_set("select",next_state)
            cachedata[meshkey] = (vert_to_vert_map,next_state)
            bpy.ops.object.mode_set(mode="EDIT")
            return {"FINISHED"}
    
    # This one is an alternate / counterpart to the previous.
    # Think: diagonal opposite corners of a quad
    # NOTE: does not apply to a triangle, since verts have no 'opposite'
    #
    #   0--0--0     1--0--1
    #   |  |  |     |  |  |
    #   0--1--0 --> 0--0--0
    #   |  |  |     |  |  |
    #   0--0--0     1--0--1
    #
    class MESH_OT_vneighbors_facewise(meshpoller,bpy.types.Operator):
        bl_idname = "mesh.v2v_facewise"
        bl_label = "Neighbors by Face - Edge"
        bl_options = {"REGISTER","UNDO"}
        
        def execute(self,context):
            global cachedata
            bpy.ops.object.mode_set(mode="OBJECT")
            obj = context.active_object
            mesh = obj.data
            meshkey = (len(mesh.vertices),len(mesh.edges),len(mesh.polygons),id(self))
            next_state = bytearray(meshkey[0])
            if (meshkey == obj.tkkey) and (meshkey in cachedata):
                vert_to_vert_map = cachedata[meshkey]
            else:
                vert_to_vert_map = {i:{} for i in range(meshkey[0])}
                for a,b in mesh.edge_keys:
                    vert_to_vert_map[a][b] = 1
                    vert_to_vert_map[b][a] = 1
                obj.tkkey = meshkey
            faces = filter(lambda face:(len(face.vertices)==4) and (face.select == False),mesh.polygons)
            for f in faces:
                has = False
                t = set()
                for v in f.vertices:
                    if mesh.vertices[v].select:
                        has = True
                        t.update(vert_to_vert_map[v])
                if has:
                    for v in f.vertices:
                        if not mesh.vertices[v].select:
                            if v not in t:
                                next_state[v]=1 
            mesh.vertices.foreach_set("select",next_state)
            cachedata[meshkey] = vert_to_vert_map
            bpy.ops.object.mode_set(mode="EDIT")
            return {"FINISHED"}
    
    def vvmenuitem(self,context):
        self.layout.operator(MESH_OT_vneighbors_edgewise.bl_idname)
        self.layout.operator(MESH_OT_vneighbors_facewise.bl_idname)
        #for the sake of completeness, yes there is one alg missing - one for both...
    
    #END VERTICES SECTION
    #BEGIN EDGES SECTION
    
    #   +--0--+--0--+--0--+          +--0--+--0--+--0--+
    #   |     |     |     |          |     |     |     |
    #   0     0     0     0          0     1     1     0
    #   |     |     |     |          |     |     |     |
    #   +--0--+--1--+--0--+   --->   +--0--+--0--+--0--+
    #   |     |     |     |          |     |     |     |
    #   0     0     0     0          0     1     1     0
    #   |     |     |     |          |     |     |     |
    #   +--0--+--0--+--0--+          +--0--+--0--+--0--+
    class MESH_OT_eneighbors_shared_v_f(meshpoller,bpy.types.Operator):
        bl_idname = "mesh.e2e_evfe"
        bl_label = "Neighbors by Vert+Face"
        bl_options = {"REGISTER","UNDO"}
        def execute(self,context):
            global cachedata
            bpy.ops.object.mode_set(mode="OBJECT")
            obj = context.active_object
            mesh = obj.data
            meshkey = (len(mesh.vertices),len(mesh.edges),len(mesh.polygons),id(self))
            state_mask = bytearray(meshkey[1])
            if (meshkey == obj.tkkey) and (meshkey in cachedata):
                edge_to_edges_dict = cachedata
            else:
                edge_key_to_index = {k:i for i,k in enumerate(mesh.edge_keys)}
                edge_to_edges_dict = {i:set() for i in range(len(mesh.edges))}
                for f in mesh.polygons:
                    fed=[edge_key_to_index[k] for k in f.edge_keys]
                    for k in f.edge_keys:
                        edge_to_edges_dict[edge_key_to_index[k]].update(fed)
                obj.tkkey = meshkey
            for e in filter(lambda _:mesh.edges[_].select,edge_to_edges_dict):
                k1 = set(mesh.edges[e].key)
                for n in edge_to_edges_dict[e]:
                    k2 = set(mesh.edges[n].key)
                    if not k1.isdisjoint(k2):
                        state_mask[n] = True
            for e in mesh.edges:
                e.select ^= state_mask[e.index]
            cachedata[meshkey] = edge_key_to_index
            bpy.ops.object.mode_set(mode="EDIT")
            return {"FINISHED"}
    
    
    #   +--0--+--0--+--0--+          +--0--+--0--+--0--+
    #   |     |     |     |          |     |     |     |
    #   0     0     0     0          0     1     1     0
    #   |     |     |     |          |     |     |     |
    #   +--0--+--1--+--0--+   --->   +--1--+--0--+--1--+
    #   |     |     |     |          |     |     |     |
    #   0     0     0     0          0     1     1     0
    #   |     |     |     |          |     |     |     |
    #   +--0--+--0--+--0--+          +--0--+--0--+--0--+
    class MESH_OT_eneighbors_shared_v(meshpoller,bpy.types.Operator):
        bl_idname = "mesh.e2e_eve"
        bl_label = "Neighbors by Vert"
        bl_options = {"REGISTER","UNDO"}
        def execute(self,context):
            bpy.ops.object.mode_set(mode="OBJECT")
            mesh = context.active_object.data
            state_mask = bytearray(len(mesh.edges))
            for e in mesh.edges:
                state_mask[e.index] = mesh.vertices[e.vertices[0]].select ^ mesh.vertices[e.vertices[1]].select
            mesh.edges.foreach_set('select',state_mask)
            bpy.ops.object.mode_set(mode="EDIT")
            return {"FINISHED"}
    
    
    #   +--0--+--0--+--0--+          +--0--+--1--+--0--+
    #   |     |     |     |          |     |     |     |
    #   0     0     0     0          0     1     1     0
    #   |     |     |     |          |     |     |     |
    #   +--0--+--1--+--0--+   --->   +--0--+--0--+--0--+
    #   |     |     |     |          |     |     |     |
    #   0     0     0     0          0     1     1     0
    #   |     |     |     |          |     |     |     |
    #   +--0--+--0--+--0--+          +--0--+--1--+--0--+
    class MESH_OT_eneighbors_shared_f(meshpoller,bpy.types.Operator):
        bl_idname = "mesh.e2e_efe"
        bl_label = "Neighbors by Face"
        bl_options = {"REGISTER","UNDO"}
        def execute(self,context):
            global cachedata
            bpy.ops.object.mode_set(mode="OBJECT")
            obj = context.active_object
            mesh = obj.data
            meshkey = (len(mesh.vertices),len(mesh.edges),len(mesh.polygons),id(self))
            if (meshkey == obj.tkkey) and (meshkey in cachedata):
                edge_to_edges_dict = cachedata
            else:
                edge_key_to_index = {k:i for i,k in enumerate(mesh.edge_keys)}
                edge_to_edges_dict = {i:set() for i in range(len(mesh.edges))}
                for f in mesh.polygons:
                    fed=[edge_key_to_index[k] for k in f.edge_keys]
                    for k in f.edge_keys:
                        edge_to_edges_dict[edge_key_to_index[k]].update(fed)
                obj.tkkey = meshkey
            state_mask,esel = (bytearray(meshkey[1]),bytearray(meshkey[1]))
            mesh.edges.foreach_get('select',esel) 
            for e in filter(lambda _:mesh.edges[_].select,range(meshkey[1])):
                for n in edge_to_edges_dict[e]:
                    state_mask[n] = 1
            for e in range(meshkey[1]):
                esel[e] ^= state_mask[e]
            mesh.edges.foreach_set('select',esel)
            cachedata[meshkey] = edge_to_edges_dict
            bpy.ops.object.mode_set(mode="EDIT")
            return {"FINISHED"}
    
    # notice that on these next two, the original selection stays
    #   +--0--+--0--+--0--+          +--0--+--1--+--0--+
    #   |     |     |     |          |     |     |     |
    #   0     0     0     0          0     0     0     0
    #   |     |     |     |          |     |     |     |
    #   +--0--+--1--+--0--+   --->   +--0--+--1--+--0--+
    #   |     |     |     |          |     |     |     |
    #   0     0     0     0          0     0     0     0
    #   |     |     |     |          |     |     |     |
    #   +--0--+--0--+--0--+          +--0--+--1--+--0--+
    class MESH_OT_eneighbors_shared_f_notv(meshpoller,bpy.types.Operator):
        bl_idname = "mesh.e2e_efnve"
        bl_label = "Lateral Neighbors"
        bl_options = {"REGISTER","UNDO"}
        def execute(self,context):
            global cachedata
            bpy.ops.object.mode_set(mode="OBJECT")
            obj = context.active_object
            mesh = obj.data
            meshkey = (len(mesh.vertices),len(mesh.edges),len(mesh.polygons),id(self))
            state_mask = bytearray(meshkey[1])
            if (meshkey == obj.tkkey) and (meshkey in cachedata):
                edge_to_face_map,edge_key_to_index = cachedata[meshkey]
            else:   
                edge_key_to_index = {}
                edge_to_face_map = {i:set() for i in range(meshkey[1])}
                for i,k in enumerate(mesh.edge_keys):
                    edge_key_to_index[k] = i
                for f in mesh.polygons:
                    for k in f.edge_keys:
                        edge_to_face_map[edge_key_to_index[k]].add(f.index)
                obj.tkkey = meshkey
            selected_edge_indices = filter(lambda _:mesh.edges[_].select,range(meshkey[1]))
            for e in selected_edge_indices:
                for f in edge_to_face_map[e]:
                    for k in mesh.polygons[f].edge_keys:
                        hasv_in = False
                        for v in mesh.edges[e].key:
                            if v in k:
                                hasv_in = True
                        if hasv_in:
                            continue
                        else:
                            state_mask[edge_key_to_index[k]] = True
            for e in filter(lambda _:state_mask[_],range(meshkey[1])):
                mesh.edges[e].select |= state_mask[e]
            cachedata[meshkey] = (edge_to_face_map,edge_key_to_index)
            bpy.ops.object.mode_set(mode="EDIT")
            return {"FINISHED"}
    
    
    
    #   +--0--+--0--+--0--+          +--0--+--0--+--0--+
    #   |     |     |     |          |     |     |     |
    #   0     0     0     0          0     0     0     0
    #   |     |     |     |          |     |     |     |
    #   +--0--+--1--+--0--+   --->   +--1--+--1--+--1--+
    #   |     |     |     |          |     |     |     |
    #   0     0     0     0          0     0     0     0
    #   |     |     |     |          |     |     |     |
    #   +--0--+--0--+--0--+          +--0--+--0--+--0--+
    class MESH_OT_eneighbors_shared_v_notf(meshpoller,bpy.types.Operator):
        bl_idname = "mesh.e2e_evnfe"
        bl_label = "Longitudinal Edges"
        bl_options = {"REGISTER","UNDO"}
        def execute(self,context):
            global cachedata
            bpy.ops.object.mode_set(mode="OBJECT")
            obj = context.active_object
            mesh = obj.data
            meshkey = (len(mesh.vertices),len(mesh.edges),len(mesh.polygons),id(self))
            state_mask = bytearray(meshkey[1])
            vstate = bytearray(meshkey[0])
            mesh.vertices.foreach_get('select',vstate)
            if (meshkey == obj.tkkey) and (meshkey in cachedata):
                edge_to_face_map,vert_to_vert_map,edge_key_to_index = cachedata[meshkey]
            else:
                edge_key_to_index = {}
                vert_to_vert_map = {i:set() for i in range(meshkey[0])}
                edge_to_face_map = {i:set() for i in range(meshkey[1])}
                for i,k in enumerate(mesh.edge_keys):
                    edge_key_to_index[k] = i
                    vert_to_vert_map[k[0]].add(k[1])
                    vert_to_vert_map[k[1]].add(k[0])
                for f in mesh.polygons:
                    for k in f.edge_keys:
                        edge_to_face_map[edge_key_to_index[k]].add(f.index)
                obj.tkkey = meshkey
            selected_edge_indices = filter(lambda _:mesh.edges[_].select,range(meshkey[1]))
            for e in selected_edge_indices:
                for v in mesh.edges[e].key:
                    state_mask[v] ^=1
                for f in edge_to_face_map[e]:
                    for v in mesh.polygons[f].vertices:
                        vstate[v] = 1
            for v in filter(lambda _:state_mask[_],range(meshkey[1])):
                for n in vert_to_vert_map[v]:
                    if not vstate[n] and (n != v):
                        mesh.edges[edge_key_to_index[(min(v,n),max(v,n))]].select = True
            cachedata[meshkey] = (edge_to_face_map,vert_to_vert_map,edge_key_to_index)
            bpy.ops.object.mode_set(mode="EDIT")
            return {"FINISHED"}
     
    #deselects faces, leaving only edges selected
    class MESH_OT_just_the_edges(meshpoller,bpy.types.Operator):
        bl_idname = "mesh.je"
        bl_label = "Just the Edge Selection"
        bl_options = {"REGISTER","UNDO"}
        def execute(self,context):
            global cachedata
            bpy.ops.object.mode_set(mode="OBJECT")
            obj = context.active_object
            mesh = obj.data
            meshkey = (len(mesh.vertices),len(mesh.edges),len(mesh.polygons),id(self))
            state_mask = bytearray(meshkey[1])
            if (meshkey == obj.tkkey) and (meshkey in cachedata):
                edge_key_to_index = cachedata[meshkey]
            else:
                edge_key_to_index = {k:i for i,k in enumerate(mesh.edge_keys)}
                obj.tkkey = meshkey
            for f in filter(lambda _:mesh.polygons[_].select,range(meshkey[2])):
                for k in mesh.polygons[f].edge_keys:
                    state_mask[edge_key_to_index[k]] = 1
            for e in range(meshkey[1]):
                mesh.edges[e].select ^= state_mask[e]
            cachedata[meshkey] = edge_key_to_index
            bpy.ops.object.mode_set(mode="EDIT")
            return {"FINISHED"}
    
    # deselects edges which are at the edge of a face-selection,
    # causing selection to 'shrink in'
    class MESH_OT_inner_edges(meshpoller,bpy.types.Operator):
        bl_idname = "mesh.ie"
        bl_label = "Inner Edge Selection"
        bl_options = {"REGISTER","UNDO"}
        def execute(self,context):
            global cachedata
            bpy.ops.object.mode_set(mode="OBJECT")
            obj = context.active_object
            mesh = obj.data
            meshkey = (len(mesh.vertices),len(mesh.edges),len(mesh.polygons),id(self))
            state_mask = bytearray(meshkey[1])
            if (meshkey == obj.tkkey) and (meshkey in cachedata):
                edge_to_face_map = cachedata[meshkey]
            else:
                edge_key_to_index = {k:i for i,k in enumerate(mesh.edge_keys)}
                edge_to_face_map = {i:set() for i in range(meshkey[1])}
                for f in mesh.polygons:
                    for k in f.edge_keys:
                        edge_to_face_map[edge_key_to_index[k]].add(f.index)
                obj.tkkey = meshkey
            for e in filter(lambda _:mesh.edges[_].select,range(meshkey[1])):
                for f in edge_to_face_map[e]:
                    if mesh.polygons[f].select:
                        state_mask[e] ^=1
            for e in range(meshkey[1]):
                mesh.edges[e].select ^= state_mask[e]
            cachedata[meshkey] = edge_to_face_map
            bpy.ops.object.mode_set(mode="EDIT")
            return {"FINISHED"}
    
    
    def eemenuitem(self,context):
        self.layout.operator(MESH_OT_eneighbors_shared_v_f.bl_idname)
        self.layout.operator(MESH_OT_eneighbors_shared_v.bl_idname)
        self.layout.operator(MESH_OT_eneighbors_shared_f.bl_idname)
        self.layout.operator(MESH_OT_eneighbors_shared_f_notv.bl_idname)
        self.layout.operator(MESH_OT_eneighbors_shared_v_notf.bl_idname)
        self.layout.operator(MESH_OT_just_the_edges.bl_idname)
        self.layout.operator(MESH_OT_inner_edges.bl_idname)
    
    #END EDGES SECTION
    #BEGIN FACES SECTION
    
    # here is another one which functions very similarly to the ctrl+NUMPAD_PLUS 'growth'
    # but it deselects the original selection, of course.
    # This would be your checkerboard-type growth.
    #   [0][0][0]          [0][1][0] 
    #   [0][1][0]   --->   [1][0][1]
    #   [0][0][0]          [0][1][0]
    class MESH_OT_fneighbors_shared_e(meshpoller,bpy.types.Operator):
        bl_idname = "mesh.f2f_fef"
        bl_label = "Neighbors by Edge"
        bl_options = {"REGISTER","UNDO"}
        def execute(self,context):
            global cachedata
            bpy.ops.object.mode_set(mode="OBJECT")
            obj = context.active_object
            mesh = obj.data
            meshkey = (len(mesh.vertices),len(mesh.edges),len(mesh.polygons),id(self))
            if (meshkey == obj.tkkey) and (meshkey in cachedata):
                face_to_face_map = cachedata[meshkey]
            else:
                edge_key_to_index = {k:i for i,k in enumerate(mesh.edge_keys)}
                edge_to_face_map = {i:set() for i in range(meshkey[1])}
                for f in mesh.polygons:
                    for k in f.edge_keys:
                        edge_to_face_map[edge_key_to_index[k]].add(f.index)
                face_to_face_map = {i:set() for i in range(meshkey[2])}
                for f in mesh.polygons:
                    for k in f.edge_keys:
                        face_to_face_map[f.index].update(edge_to_face_map[edge_key_to_index[k]])
                obj.tkkey = meshkey
            mask_state = bytearray(meshkey[2])
            for f in filter(lambda _:mesh.polygons[_].select,range(meshkey[2])):
                for n in face_to_face_map[f]:
                    mask_state[n] = True
            for f in range(meshkey[2]):
                mesh.polygons[f].select ^= mask_state[f]
            cachedata[meshkey] = face_to_face_map
            bpy.ops.object.mode_set(mode="EDIT")
            return {"FINISHED"}
    
    
    #   [0][0][0]          [1][0][1] 
    #   [0][1][0]   --->   [0][0][0]
    #   [0][0][0]          [1][0][1]
    class MESH_OT_fneighbors_shared_v_note(meshpoller,bpy.types.Operator):
        bl_idname = "mesh.f2f_fvnef"
        bl_label = "Neighbors by Vert not Edge"
        bl_options = {"REGISTER","UNDO"}
        def execute(self,context):
            global cachedata
            bpy.ops.object.mode_set(mode="OBJECT")
            obj = context.active_object
            mesh = obj.data
            meshkey = (len(mesh.vertices),len(mesh.edges),len(mesh.polygons),id(self))
            if (meshkey == obj.tkkey) and (meshkey in cachedata):
                edge_key_to_index = cachedata[meshkey]
            else:
                edge_key_to_index = {k:i for i,k in enumerate(mesh.edge_keys)}
                obj.tkkey = meshkey
            state_mask = bytearray(meshkey[2])
            face_verts = set()
            for f in filter(lambda _:mesh.polygons[_].select,range(meshkey[2])):
                face_verts.update(mesh.polygons[f].vertices)
            for f in filter(lambda _:not mesh.polygons[_].select,range(meshkey[2])):
                ct = 0
                for v in mesh.polygons[f].vertices:
                    ct += (v in face_verts)
                if ct == 1:
                    state_mask[f] = 1
            mesh.polygons.foreach_set('select',state_mask)
            cachedata[meshkey] = edge_key_to_index
            bpy.ops.object.mode_set(mode="EDIT")
            return {"FINISHED"}
    
    
    # http://en.wikipedia.org/wiki/Conway's_Game_of_Life
    class MESH_OT_conway(meshpoller,bpy.types.Operator):
        bl_idname = "mesh.conway"
        bl_label = "Conway"
        bl_options = {"REGISTER","UNDO"}
        def execute(self,context):
            global cachedata
            bpy.ops.object.mode_set(mode="OBJECT")
            obj = context.active_object
            mesh = obj.data
            meshkey = (len(mesh.vertices),len(mesh.edges),len(mesh.polygons),id(self))
            if (meshkey == obj.tkkey) and (meshkey in cachedata):
                vert_to_face_map = cachedata[meshkey]
            else:
                vert_to_face_map = {i:set() for i in range(meshkey[0])}
                for f in mesh.polygons:
                    for v in f.vertices:
                        vert_to_face_map[v].add(f.index)
                obj.tkkey = meshkey
            sel = set()
            uns = set()
            F = {i:set() for i in range(meshkey[2])}
            for f in range(meshkey[2]):
                for v in mesh.polygons[f].vertices:
                    for n in filter(lambda _: mesh.polygons[_].select and (_ != f),vert_to_face_map[v]):
                        F[f].add(n)
            for f in F:
                if len(F[f]) == 3:
                    sel.add(f)
                elif len(F[f]) != 2:
                    uns.add(f)
            for f in range(meshkey[2]):
                if f in sel:
                    mesh.polygons[f].select = True
                if f in uns:
                    mesh.polygons[f].select = False
            cachedata[meshkey] = vert_to_face_map
            bpy.ops.object.mode_set(mode="EDIT")
            return {"FINISHED"}
    
            
    
    def ffmenuitem(self,context):
        self.layout.operator(MESH_OT_fneighbors_shared_e.bl_idname)
        self.layout.operator(MESH_OT_fneighbors_shared_v_note.bl_idname)
        self.layout.operator(MESH_OT_conway.bl_idname)
    
    def register():
        bpy.utils.register_module(__name__)
        bpy.types.VIEW3D_MT_edit_mesh_vertices.append(vvmenuitem)
        bpy.types.VIEW3D_MT_edit_mesh_edges.append(eemenuitem)
        bpy.types.VIEW3D_MT_edit_mesh_faces.append(ffmenuitem)
    
    def unregister():
        bpy.utils.unregister_module(__name__)
        bpy.types.VIEW3D_MT_edit_mesh_vertices.remove(vvmenuitem)
        bpy.types.VIEW3D_MT_edit_mesh_edges.remove(eemenuitem)
        bpy.types.VIEW3D_MT_edit_mesh_faces.remove(ffmenuitem)
    
    if __name__ == "__main__":
        register()