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# Stairbuilder - Retainer generation
#
# Generates retainers for stair generation.
# Stair Type (typ):
# - id1 = Freestanding staircase
# - id2 = Housed-open staircase
# - id3 = Box staircase
# - id4 = Circular staircase
#
# Paul "BrikBot" Marshall
# Created: September 19, 2011
Paul Marshall
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# Homepage (blog): http://post.darkarsenic.com/
# //blog.darkarsenic.com/
#
Paul Marshall
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# Search for "@todo" to quickly find sections that need work.
#
# ##### BEGIN GPL LICENSE BLOCK #####
#
Paul Marshall
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# Copyright (C) 2011 Paul Marshall
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
# ##### END GPL LICENSE BLOCK #####
from math import tan
from mathutils import Vector
class Rails:
def __init__(self,G,w,t,h,tT,wP,dP,wT, rEnable, lEnable):
self.G = G #General
self.w=w #rail width
self.t=t #rail thickness
self.h=h #rail height
self.start=Vector([0,0,self.h-self.t]) #rail start
self.stop=G.stop+Vector([0,0,self.h-self.t]) #rail stop
self.tT=tT #tread toe
self.wP=wP #post width
self.dP=dP #post depth
self.wT=wT #tread width
self.rEnable = rEnable
self.lEnable = lEnable
self.Create()
def Create(self):
#determine offset to include railing toe
offset=Vector([self.tT,0,self.tT*tan(self.G.angle)])
coords = []
coords.append(self.start-offset)
coords.append(self.stop+offset+Vector([self.dP,0,
self.dP*tan(self.G.angle)]))
coords.append(self.start-offset+Vector([0,self.w,0]))
coords.append(self.stop+offset+Vector([self.dP,self.w,
self.dP*tan(self.G.angle)]))
for j in range(4):
coords.append(coords[j]+Vector([0,0,self.t]))
#centre over posts
for j in coords:
j += Vector([0,0.5*(-self.w+self.wP),0])
if self.rEnable:
self.G.Make_mesh(coords, self.G.faces, 'rails')
if self.lEnable:
#make rail on other side
for j in coords:
j += Vector([0,self.wT-self.wP,0])
self.G.Make_mesh(coords, self.G.faces, 'rails')