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  • # Stairbuilder - Retainer generation
    #
    # Generates retainers for stair generation.
    #   Stair Type (typ):
    #       - id1 = Freestanding staircase
    #       - id2 = Housed-open staircase
    #       - id3 = Box staircase
    #       - id4 = Circular staircase
    # 
    # Paul "BrikBot" Marshall
    # Created: September 19, 2011
    
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    # Last Modified: January 29, 2011
    
    # Homepage (blog): http://post.darkarsenic.com/
    #                       //blog.darkarsenic.com/
    #
    
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    # Coded in IDLE, tested in Blender 2.61.
    
    # Search for "@todo" to quickly find sections that need work.
    #
    # ##### BEGIN GPL LICENSE BLOCK #####
    #
    
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    #  Stairbuilder is for quick stair generation.
    
    #  Copyright (C) 2011  Paul Marshall
    #
    #  This program is free software: you can redistribute it and/or modify
    #  it under the terms of the GNU General Public License as published by
    #  the Free Software Foundation, either version 3 of the License, or
    #  (at your option) any later version.
    #
    #  This program is distributed in the hope that it will be useful,
    #  but WITHOUT ANY WARRANTY; without even the implied warranty of
    #  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    #  GNU General Public License for more details.
    #
    #  You should have received a copy of the GNU General Public License
    #  along with this program.  If not, see <http://www.gnu.org/licenses/>.
    #
    # ##### END GPL LICENSE BLOCK #####
    
    from mathutils import Vector
    
    class Retainers:
        def __init__(self,G,w,h,wP,wT,hR,n, rEnable, lEnable):
            self.G = G #General
            self.w=w #retainer width
            self.h=h #retainer height
            self.wP=wP #post width
            self.wT=wT #tread width
            self.nR=n #number of retainers
            self.sp=hR/float(n+1) #retainer spacing
            self.rEnable = rEnable
            self.lEnable = lEnable
            self.Create()
    
        def Create(self):
            for i in range(self.nR):
                coords = []
                offset=(i+1)*Vector([0,0,self.sp])
                coords.append(offset)
                coords.append(self.G.stop + offset)
                coords.append(offset + Vector([0,self.w,0]))
                coords.append(self.G.stop + offset + Vector([0,self.w,0]))
                for j in range(4):
                    coords.append(coords[j] + Vector([0,0,self.h]))
                #centre in posts
                for j in coords:
                    j += Vector([0,0.5*(self.wP-self.w),0])
                if self.rEnable:
                    self.G.Make_mesh(coords, self.G.faces, 'retainers')
                if self.lEnable:
                    #make retainer on other side
                    for j in coords:
                        j += Vector([0,self.wT-self.wP,0])
                    self.G.Make_mesh(coords,self.G.faces, 'retainers')