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  • # mesh_select_connected_faces.py Copyright (C) 2011, Dolf Veenvliet
    #
    # Extrude a selection from a mesh multiple times
    #
    # ***** BEGIN GPL LICENSE BLOCK *****
    #
    #
    # This program is free software; you can redistribute it and/or
    # modify it under the terms of the GNU General Public License
    # as published by the Free Software Foundation; either version 2
    # of the License, or (at your option) any later version.
    #
    # This program is distributed in the hope that it will be useful,
    # but WITHOUT ANY WARRANTY; without even the implied warranty of
    # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.	See the
    # GNU General Public License for more details.
    #
    # You should have received a copy of the GNU General Public License
    # along with this program; if not, write to the Free Software Foundation,
    # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
    #
    # ***** END GPL LICENCE BLOCK *****
    '''
    
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        bl_info = {
        "name": "Select connected faces",
        "author": "Dolf Veenvliet",
    
        "blender": (2, 56, 0),
    
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        "location": "View3D > Select",
        "description": "Select all faces connected to the current selection",
        "warning": "",
        "wiki_url": "",
        "tracker_url": "",
        "category": "Mesh"}
    
    
    """
    Usage:
    
    Launch from from "Select -> Connected faces"
    
    Additional links:
    	Author Site: http://www.macouno.com
    	e-mail: dolf {at} macouno {dot} com
    """
    '''
    import bpy, mathutils, math
    from bpy.props import IntProperty, BoolProperty
    
    
    class Select_connected_faces():
    
    	# Initialise the class
    	def __init__(self, context, iterations, extend):
    
    		self.ob = context.active_object
    		bpy.ops.object.mode_set(mode='OBJECT')
    
    		# Make a list of all selected vertices
    		selVerts = [v.index for v in self.ob.data.vertices if v.select]
    
    		hasSelected = self.hasSelected(self.ob.data.polygons)
    
    		for i in range(iterations):
    
    			nextVerts = []
    
    			for f in self.ob.data.polygons:
    
    				if self.selectCheck(f.select, hasSelected, extend):
    
    					for v in f.vertices:
    						if v in selVerts:
    							f.select = True
    
    					if f.select:
    						for v in f.vertices:
    							if v not in selVerts:
    								nextVerts.append(v)
    
    				elif self.deselectCheck(f.select, hasSelected, extend):
    
    					for v in f.vertices:
    						if v in selVerts:
    							f.select = False
    
    			selVerts = nextVerts
    
    		bpy.ops.object.mode_set(mode='EDIT')
    
    
    	# See if the current item should be selected or not
    	def selectCheck(self, isSelected, hasSelected, extend):
    
    		# If the current item is not selected we may want to select
    		if not isSelected:
    			return True
    
    		return False
    
    	# See if the current item should be deselected or not
    	def deselectCheck(self, isSelected, hasSelected, extend):
    
    		# If the current item is selected we may want to deselect
    		if isSelected:
    
    			# If something is selected and we're not extending we want to deselect
    			if hasSelected and not extend:
    				return True
    
    		return False
    
    	# See if there is at least one selected item
    	def hasSelected(self, items):
    
    		for item in items:
    			if item.select:
    				return True
    
    		return False
    
    class Select_init(bpy.types.Operator):
    	'''Select all faces connected to the current selection'''
    	bl_idname = 'mesh.select_connected_faces'
    	bl_label = 'Select connected faces'
    	bl_options = {'REGISTER', 'UNDO'}
    
    	# Iterations
    	iterations = IntProperty(name='Iterations', default=1, min=0, max=1000, soft_min=0, soft_max=100)
    
    	extend = BoolProperty(name='Extend', description='Extend the current selection', default=False)
    
    	@classmethod
    	def poll(cls, context):
    		obj = context.active_object
    		return (obj and obj.type == 'MESH' and bpy.context.tool_settings.mesh_select_mode[0] == False and bpy.context.tool_settings.mesh_select_mode[1] == False and bpy.context.tool_settings.mesh_select_mode[2] == True)
    
    	def execute(self, context):
    
    		SELECT_CONNECTED = Select_connected_faces(context, self.iterations, self.extend)
    
    		return {'FINISHED'}