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object_batch_rename_datablocks.py 6.44 KiB
# ##### BEGIN GPL LICENSE BLOCK #####
#
#  This program is free software; you can redistribute it and/or
#  modify it under the terms of the GNU General Public License
#  as published by the Free Software Foundation; either version 2
#  of the License, or (at your option) any later version.
#
#  This program is distributed in the hope that it will be useful,
#  but WITHOUT ANY WARRANTY; without even the implied warranty of
#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#  GNU General Public License for more details.
#
#  You should have received a copy of the GNU General Public License
#  along with this program; if not, write to the Free Software Foundation,
#  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####

bl_info = {
    "name": "Batch Rename Datablocks",
    "author": "tstscr",
    "version": (1, 1),
    "blender": (2, 80, 0),
    "location": "Search > (rename)",
    "description": "Batch renaming of datablocks "
    "(e.g. rename materials after objectnames)",
    "warning": "",
    "wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/"
    "Scripts/Object/Batch_Rename_Datablocks",
    "tracker_url": "https://developer.blender.org/maniphest/task/edit/form/2/",
    "category": "Object"}


import bpy
from bpy.props import (
    EnumProperty,
    StringProperty,
    BoolProperty,
)


def get_first_material_name(ob):
    for m_slot in ob.material_slots:
        if m_slot.material:
            material_name = m_slot.material.name
            return material_name
    return None


def get_name(self, ob):
    if self.naming_base == 'Object':
        return ob.name

    if self.naming_base == 'Mesh':
        if ob.data:
            return ob.data.name
        else:
            return ob.name

    if self.naming_base == 'Material':
        material_name = get_first_material_name(ob)
        if not material_name:
            return ob.name
        else:
            return material_name

    if self.naming_base == 'Custom':
        return self.rename_custom


def rename_datablocks_main(self, context):
    obs = context.selected_editable_objects
    for ob in obs:
        name = get_name(self, ob)

        if self.rename_object:
            if (self.rename_use_prefix and self.prefix_object):
                ob.name = self.rename_prefix + name
            else:
                ob.name = name

        if self.rename_data:
            if (ob.data
                    and ob.data.users == 1):
                if (self.rename_use_prefix and self.prefix_data):
                    ob.data.name = self.rename_prefix + name
                else:
                    ob.data.name = name

        if self.rename_material:
            if ob.material_slots:
                for m_slot in ob.material_slots:
                    if m_slot.material:
                        if m_slot.material.users == 1:
                            if (self.rename_use_prefix and self.prefix_material):
                                m_slot.material.name = self.rename_prefix + name
                            else:
                                m_slot.material.name = name


class OBJECT_OT_batch_rename_datablocks(bpy.types.Operator):
    """Batch rename Datablocks"""
    bl_idname = "object.batch_rename_datablocks"
    bl_label = "Batch Rename Datablocks"
    bl_options = {'REGISTER', 'UNDO'}

    name_origins = [
        ('Object', 'Object', 'Use object name to rename other datablocks'),
        ('Mesh', 'Mesh', 'Use mesh name to rename other datablocks'),
        ('Material', 'Material', 'Use material name to rename other datablocks'),
        ('Custom', 'Custom', 'Use new custom name to rename other datablocks')
        ]
    naming_base: EnumProperty(
        name='Name after:',
        items=name_origins)
    rename_custom: StringProperty(
        name='Custom Name',
        default='New Name',
        description='Custom new name')
    rename_object: BoolProperty(
        name='Rename Objects',
        default=False,
        description='Rename Objects')
    rename_data: BoolProperty(
        name='Rename Data',
        default=True,
        description='Rename Object\'s Data')
    rename_material: BoolProperty(
        name='Rename Materials',
        default=True,
        description='Rename Objects\' Materials')
    rename_use_prefix: BoolProperty(
        name='Add Prefix',
        default=False,
        description='Prefix Objectnames with first Groups name')
    rename_prefix: StringProperty(
        name='Prefix',
        default='',
        description='Prefix name with this string')
    prefix_object: BoolProperty(
        name='Object',
        default=True,
        description='Prefix Object Names')
    prefix_data: BoolProperty(
        name='Data',
        default=True,
        description='Prefix Data Names')
    prefix_material: BoolProperty(
        name='Material',
        default=True,
        description='Prefix Material Names')

    dialog_width = 260

    def draw(self, context):
        layout = self.layout
        col = layout.column()
        col.label(text='Rename after:')

        row = layout.row()
        row.prop(self.properties, 'naming_base', expand=True)

        col = layout.column()
        col.prop(self.properties, 'rename_custom')

        col.separator()
        col.label(text='Datablocks to rename:')
        col.prop(self.properties, 'rename_object')
        col.prop(self.properties, 'rename_data')
        col.prop(self.properties, 'rename_material')

        col.separator()
        col.prop(self.properties, 'rename_use_prefix')
        col.prop(self.properties, 'rename_prefix')

        row = layout.row()
        row.prop(self.properties, 'prefix_object')
        row.prop(self.properties, 'prefix_data')
        row.prop(self.properties, 'prefix_material')

        col = layout.column()

    @classmethod
    def poll(cls, context):
        return context.selected_objects != None

    def execute(self, context):

        rename_datablocks_main(self, context)

        return {'FINISHED'}

    def invoke(self, context, event):
        wm = context.window_manager
        wm.invoke_props_dialog(self, width=self.dialog_width)
        return {'RUNNING_MODAL'}


classes = [
    OBJECT_OT_batch_rename_datablocks,
]


def register():
    from bpy.utils import register_class
    for cls in classes:
        register_class(cls)


def unregister():
    from bpy.utils import unregister_class
    for cls in reversed(classes):
        unregister_class(cls)


if __name__ == '__main__':
    register()