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Paul Marshall authored
Fixed the order of a check with intersect_line_face to correct the script from checking bounds when it should not be. Also have discovered a possible bug with bmesh.types.BMEdgeSeq.remove() crashing Blender - as such some functionality may be crippled until that is resolved.
Paul Marshall authoredFixed the order of a check with intersect_line_face to correct the script from checking bounds when it should not be. Also have discovered a possible bug with bmesh.types.BMEdgeSeq.remove() crashing Blender - as such some functionality may be crippled until that is resolved.