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blender
blender-addons-contrib
Commits
4c5ddaeb
Commit
4c5ddaeb
authored
6 years ago
by
Howard Trickey
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Updated AI/PDF/SVG importer addon to 2.8.
parent
ceb054a0
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1
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io_vector/__init__.py
+25
-25
25 additions, 25 deletions
io_vector/__init__.py
with
25 additions
and
25 deletions
io_vector/__init__.py
+
25
−
25
View file @
4c5ddaeb
...
...
@@ -21,12 +21,11 @@
bl_info
=
{
"
name
"
:
"
Adobe Illustrator / PDF / SVG
"
,
"
author
"
:
"
Howard Trickey
"
,
"
version
"
:
(
1
,
2
),
"
blender
"
:
(
2
,
79
,
0
),
"
version
"
:
(
1
,
3
),
"
blender
"
:
(
2
,
80
,
0
),
"
location
"
:
"
File > Import-Export > Vector files (.ai, .pdf, .svg)
"
,
"
description
"
:
"
Import Adobe Illustrator, PDF, and SVG
"
,
"
warning
"
:
""
,
"
tracker_url
"
:
"
https://developer.blender.org/maniphest/task/edit/form/2/
"
,
"
wiki_url
"
:
"
http://wiki.blender.org/index.php/Extensions:2.6/Py/
"
"
Scripts/Import-Export/AI_PDF_SVG
"
,
"
category
"
:
"
Import-Export
"
}
...
...
@@ -57,23 +56,24 @@ from bpy_extras.io_utils import ImportHelper
class
VectorImporter
(
bpy
.
types
.
Operator
,
ImportHelper
):
"""
Load an AI or PDF or SVG file
"""
bl_idname
=
"
import_vec.aipdfsvg
"
bl_label
=
"
Import AI/PDF/SVG
"
bl_options
=
{
"
REGISTER
"
,
"
UNDO
"
}
bl_options
=
{
"
UNDO
"
}
filter_glob
=
StringProperty
(
default
=
"
*.ai;*.pdf;*.svg
"
,
options
=
{
"
HIDDEN
"
})
smoothness
=
IntProperty
(
name
=
"
Smoothness
"
,
filter_glob
:
StringProperty
(
default
=
"
*.ai;*.pdf;*.svg
"
,
options
=
{
"
HIDDEN
"
})
smoothness
:
IntProperty
(
name
=
"
Smoothness
"
,
description
=
"
How closely to approximate curves
"
,
default
=
1
,
min
=
0
,
max
=
100
)
scale
=
FloatProperty
(
name
=
"
Scale
"
,
scale
:
FloatProperty
(
name
=
"
Scale
"
,
description
=
"
Scale longer bounding box side to this size
"
,
default
=
4.0
,
min
=
0.1
,
max
=
100.0
,
unit
=
"
LENGTH
"
)
subdiv_kind
=
EnumProperty
(
name
=
"
Subdivision Method
"
,
subdiv_kind
:
EnumProperty
(
name
=
"
Subdivision Method
"
,
description
=
"
Method for approximating curves with lines
"
,
items
=
[
\
(
'
UNIFORM
'
,
"
Uniform
"
,
...
...
@@ -86,52 +86,52 @@ class VectorImporter(bpy.types.Operator, ImportHelper):
"
determined by
'
smoothness
'"
),
],
default
=
'
ADAPTIVE
'
)
filled_only
=
BoolProperty
(
name
=
"
Filled paths only
"
,
filled_only
:
BoolProperty
(
name
=
"
Filled paths only
"
,
description
=
"
Only import filled paths
"
,
default
=
True
)
ignore_white
=
BoolProperty
(
name
=
"
Ignore white-filled
"
,
ignore_white
:
BoolProperty
(
name
=
"
Ignore white-filled
"
,
description
=
"
Do not import white-filled paths
"
,
default
=
True
)
combine_paths
=
BoolProperty
(
name
=
"
Combine paths
"
,
combine_paths
:
BoolProperty
(
name
=
"
Combine paths
"
,
description
=
"
Use all paths when looking for holes
"
,
default
=
False
)
use_colors
=
BoolProperty
(
name
=
"
Use colors
"
,
use_colors
:
BoolProperty
(
name
=
"
Use colors
"
,
description
=
"
Use colors from vector file as materials
"
,
default
=
False
)
extrude_depth
=
FloatProperty
(
name
=
"
Extrude depth
"
,
extrude_depth
:
FloatProperty
(
name
=
"
Extrude depth
"
,
description
=
"
Depth of extrusion, if > 0
"
,
default
=
0.0
,
min
=
0.0
,
max
=
100.0
,
unit
=
'
LENGTH
'
)
bevel_amount
=
FloatProperty
(
name
=
"
Bevel amount
"
,
bevel_amount
:
FloatProperty
(
name
=
"
Bevel amount
"
,
description
=
"
Amount of inward bevel, if > 0
"
,
default
=
0.0
,
min
=
0.0
,
max
=
1000.0
,
unit
=
'
LENGTH
'
)
bevel_pitch
=
FloatProperty
(
name
=
"
Bevel pitch
"
,
bevel_pitch
:
FloatProperty
(
name
=
"
Bevel pitch
"
,
description
=
"
Angle of bevel from horizontal
"
,
default
=
45
*
math
.
pi
/
180.0
,
min
=
0.0
,
max
=
89.0
*
math
.
pi
/
180.0
,
unit
=
'
ROTATION
'
)
cap_back
=
BoolProperty
(
name
=
"
Cap back
"
,
cap_back
:
BoolProperty
(
name
=
"
Cap back
"
,
description
=
"
Cap the back if extruding
"
,
default
=
False
)
true_scale
=
BoolProperty
(
name
=
"
True Scale
"
,
true_scale
:
BoolProperty
(
name
=
"
True Scale
"
,
description
=
"
Use true scale, with 1 meter = 1 blender unit
"
,
default
=
False
)
# some info display properties
num_verts
=
IntProperty
(
name
=
"
Number of vertices
"
,
num_verts
:
IntProperty
(
name
=
"
Number of vertices
"
,
default
=
0
)
num_faces
=
IntProperty
(
name
=
"
Number of faces
"
,
num_faces
:
IntProperty
(
name
=
"
Number of faces
"
,
default
=
0
)
def
draw
(
self
,
context
):
layout
=
self
.
layout
box
=
layout
.
box
()
box
.
label
(
"
Import Options
"
)
box
.
label
(
text
=
"
Import Options
"
)
box
.
prop
(
self
,
"
smoothness
"
)
box
.
prop
(
self
,
"
scale
"
)
box
.
prop
(
self
,
"
true_scale
"
)
...
...
@@ -195,10 +195,10 @@ class VectorImporter(bpy.types.Operator, ImportHelper):
self
.
num_verts
=
len
(
verts
)
self
.
num_faces
=
len
(
faces
)
obj
=
bpy
.
data
.
objects
.
new
(
objname
,
mesh
)
context
.
scene
.
objects
.
link
(
obj
)
context
.
scene
.
collection
.
objects
.
link
(
obj
)
bpy
.
ops
.
object
.
select_all
(
action
=
'
DESELECT
'
)
obj
.
select
=
True
context
.
scene
.
objects
.
active
=
obj
obj
.
select
_set
(
True
)
context
.
view_layer
.
objects
.
active
=
obj
def
execute
(
self
,
context
):
self
.
action
(
context
)
...
...
@@ -234,13 +234,13 @@ def menu_import(self, context):
def
register
():
bpy
.
utils
.
register_
module
(
__name__
)
bpy
.
utils
.
register_
class
(
VectorImporter
)
bpy
.
types
.
TOPBAR_MT_file_import
.
append
(
menu_import
)
def
unregister
():
bpy
.
utils
.
unregister_
module
(
__name__
)
bpy
.
utils
.
unregister_
class
(
VectorImporter
)
bpy
.
types
.
TOPBAR_MT_file_import
.
remove
(
menu_import
)
...
...
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