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    # ##### BEGIN GPL LICENSE BLOCK #####
    #
    #  This program is free software; you can redistribute it and/or
    #  modify it under the terms of the GNU General Public License
    #  as published by the Free Software Foundation; either version 2
    #  of the License, or (at your option) any later version.
    #
    #  This program is distributed in the hope that it will be useful,
    #  but WITHOUT ANY WARRANTY; without even the implied warranty of
    #  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    #  GNU General Public License for more details.
    #
    #  You should have received a copy of the GNU General Public License
    #  along with this program; if not, write to the Free Software Foundation,
    #  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
    #
    # ##### END GPL LICENSE BLOCK #####
    
    
    
    if "bpy" in locals():
        from importlib import reload
    
        paths = reload(paths)
        append_link = reload(append_link)
        bg_blender = reload(bg_blender)
        utils = reload(utils)
    
        rerequests = reload(rerequests)
    
        from blenderkit import paths, append_link, bg_blender, utils, rerequests
    
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    import sys, json, os, time
    import requests
    import logging
    
    import bpy
    
    BLENDERKIT_EXPORT_DATA = sys.argv[-1]
    
    
    def start_logging():
        logging.basicConfig()
        logging.getLogger().setLevel(logging.DEBUG)
        requests_log = logging.getLogger("requests.packages.urllib3")
        requests_log.setLevel(logging.DEBUG)
        requests_log.propagate = True
    
    
    def print_gap():
        print('\n\n\n\n')
    
    
    class upload_in_chunks(object):
        def __init__(self, filename, chunksize=1 << 13, report_name='file'):
            self.filename = filename
            self.chunksize = chunksize
            self.totalsize = os.path.getsize(filename)
            self.readsofar = 0
            self.report_name = report_name
    
        def __iter__(self):
            with open(self.filename, 'rb') as file:
                while True:
                    data = file.read(self.chunksize)
                    if not data:
                        sys.stderr.write("\n")
                        break
                    self.readsofar += len(data)
                    percent = self.readsofar * 1e2 / self.totalsize
                    bg_blender.progress('uploading %s' % self.report_name, percent)
                    # sys.stderr.write("\r{percent:3.0f}%".format(percent=percent))
                    yield data
    
        def __len__(self):
            return self.totalsize
    
    
    
    def upload_file(upload_data, f):
    
        headers = utils.get_headers(upload_data['token'])
    
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        version_id = upload_data['id']
    
        bg_blender.progress('uploading %s' % f['type'])
        upload_info = {
            'assetId': version_id,
            'fileType': f['type'],
            'fileIndex': f['index'],
            'originalFilename': os.path.basename(f['file_path'])
        }
        upload_create_url = paths.get_api_url() + 'uploads/'
    
        upload = rerequests.post(upload_create_url, json=upload_info, headers=headers, verify=True)
    
        upload = upload.json()
    
        chunk_size = 1024 * 256
    
        # file gets uploaded here:
        uploaded = False
        # s3 upload is now the only option
        for a in range(0, 5):
            if not uploaded:
                try:
                    upload_response = requests.put(upload['s3UploadUrl'],
                                                   data=upload_in_chunks(f['file_path'], chunk_size, f['type']),
                                                   stream=True, verify=True)
    
                    if upload_response.status_code == 200:
                        uploaded = True
                    else:
                        bg_blender.progress(f'Upload failed, retry. {a}')
                except Exception as e:
                    bg_blender.progress('Upload %s failed, retrying' % f['type'])
                    time.sleep(1)
    
                # confirm single file upload to bkit server
                upload_done_url = paths.get_api_url() + 'uploads_s3/' + upload['id'] + '/upload-file/'
    
                upload_response = rerequests.post(upload_done_url, headers=headers, verify=True)
    
    
        bg_blender.progress('finished uploading')
    
        return uploaded
    
    
    def upload_files(upload_data, files):
    
        uploaded_all = True
    
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        for f in files:
    
            uploaded = upload_file(upload_data, f)
    
            if not uploaded:
                uploaded_all = False
    
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            bg_blender.progress('finished uploading')
    
        return uploaded_all
    
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    if __name__ == "__main__":
    
    
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        try:
    
            bg_blender.progress('preparing scene - append data')
    
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            with open(BLENDERKIT_EXPORT_DATA, 'r') as s:
                data = json.load(s)
    
    
            bpy.app.debug_value = data.get('debug_value', 0)
            export_data = data['export_data']
            upload_data = data['upload_data']
    
            upload_set = data['upload_set']
            if 'MAINFILE' in upload_set:
    
                bpy.data.scenes.new('upload')
                for s in bpy.data.scenes:
                    if s.name != 'upload':
                        bpy.data.scenes.remove(s)
    
    
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                if export_data['type'] == 'MODEL':
                    obnames = export_data['models']
                    main_source, allobs = append_link.append_objects(file_name=data['source_filepath'],
                                                                     obnames=obnames,
                                                                     rotation=(0, 0, 0))
                    g = bpy.data.collections.new(upload_data['name'])
                    for o in allobs:
                        g.objects.link(o)
                    bpy.context.scene.collection.children.link(g)
                if export_data['type'] == 'SCENE':
                    sname = export_data['scene']
                    main_source = append_link.append_scene(file_name=data['source_filepath'],
                                                           scenename=sname)
                    bpy.data.scenes.remove(bpy.data.scenes['upload'])
                    main_source.name = sname
                elif export_data['type'] == 'MATERIAL':
                    matname = export_data['material']
                    main_source = append_link.append_material(file_name=data['source_filepath'], matname=matname)
    
                elif export_data['type'] == 'BRUSH':
                    brushname = export_data['brush']
                    main_source = append_link.append_brush(file_name=data['source_filepath'], brushname=brushname)
    
    
                bpy.ops.file.pack_all()
    
                main_source.blenderkit.uploading = False
                fpath = os.path.join(data['temp_dir'], upload_data['assetBaseId'] + '.blend')
    
                bpy.ops.wm.save_as_mainfile(filepath=fpath, compress=True, copy=False)
                os.remove(data['source_filepath'])
    
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            bg_blender.progress('preparing scene - open files')
    
    
            files = []
            if 'THUMBNAIL' in upload_set:
                files.append({
    
                    "type": "thumbnail",
                    "index": 0,
                    "file_path": export_data["thumbnail_path"]
                })
    
            if 'MAINFILE' in upload_set:
                files.append({
                    "type": "blend",
                    "index": 0,
                    "file_path": fpath
                })
    
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            bg_blender.progress('uploading')
    
    
            uploaded = upload_files(upload_data, files)
    
            if uploaded:
                # mark on server as uploaded
    
                if 'MAINFILE' in upload_set:
                    confirm_data = {
                        "verificationStatus": "uploaded"
                    }
    
                    url = paths.get_api_url() + 'assets/'
    
                    headers = utils.get_headers(upload_data['token'])
    
                    url += upload_data["id"] + '/'
    
                    r = rerequests.patch(url, json=confirm_data, headers=headers, verify=True)  # files = files,
    
                bg_blender.progress('upload finished successfully')
            else:
                bg_blender.progress('upload failed.')
    
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        except Exception as e:
            print(e)
            bg_blender.progress(e)
            sys.exit(1)